The window refactor removed the 'teardown' event from windows,
but ViewPageTarget was still listening to this event on the save dialog.
Instead, use the opening promise to be notified when the save dialog
closes and call onSaveDialogClose() at that time.
Change-Id: I31a9a359eb14a56b214a1240db08632bda6bc8b9
When I05f11246ca90a1ce3f741fd93194a827528cd597 gets merged, we will need
this to be able to scroll to a section on iOS (where the content will be
scrolled within a div, not as a whole page).
Change-Id: I6e47edfa8c3a3a46fd7a4f11e4a54955f3694b9b
It's unnecessary, big and ugly, way too close to an actually useful button, and
adds oodles of complexity to the mire that is VPT without significant user benefit
whilst taking up an unjustifiably huge amount of the already-over-burdened space.
This means that the minimum browser width for English on default Vector to show
the toolbar correctly is now 945px, down from 1029px.
Bonuses: fix MWCancelConfirmDialog's cancel button to be destructive (it is) and
remove a now-recently-fixed comment asking for the save button to be styled using
a generic class (provided by the constructive flag).
Change-Id: I30dc7020121f0dd6907b61ef674a7cb14eb00652
Closing a dialog with specific data means closing it again with
potentially different data, while the dialog is already closing, means
someone wins and someone looses. Silently failing in this case is bad,
because if the first close call was a cancel, producing no side effects,
but the second close call would have produced some side effect, the side
effect would never occur.
The problem here really was that the save dialog needs to be closed
before we can destroy the surface so we can uphold the assumption that
hold and teardown processes are operating on an attached DOM.
The solution is to automatically close the save dialog on teardown,
rather than on save. Since save triggers teardown, this has and identical
user experience.
Bug: 68048
Change-Id: I669448739f168737d4eddd6496189a819ce894b1
New changes:
8bb3848 Bring back global/local specific CSS classes
Local changes:
Use global overlay class to target the z-index hack for the Vector skin.
Bug: 68066
Change-Id: If1b6ba0c9035ff32b61d34ee779a95554883a2ec
Otherwise you get "Uncaught TypeError: Cannot read property 'messages' of null"
if you press the save button late enough in the saving process. The bug refers
to a different error which I have not been able to reproduce.
Bug: 68073
Change-Id: Ia8fa325f1450329b6e0e4ee9af5302aa4857d637
Confirm dialog was replaced in refactor, so until this is merged the 'Cancel'
button is broken.
Bug: 68068
Change-Id: I77d1c82bf0d68013eef361174a134860a197cd44
New changes:
56de6f5 Localisation updates from https://translatewiki.net.
f8bda64 Widgetise demo menu
6ac48d8 Localisation updates from https://translatewiki.net.
365e131 builderloader: Omit value for boolean "disabled" attribute per HTML5
706e4b3 Prevent double counting of DM nodes in getNodeAndOffset
b141a7d Update OOjs UI to v0.1.0-pre (d2451ac748)
c5b3921 Localisation updates from https://translatewiki.net.
1606983 Update reference to ConfirmationDialog to use MessageDialog
Deletions:
* Styles for ve.ui.MWBetaWelcomeDialog - not needed anymore because
OO.ui.MessageDialog provides them
* Styles for ve.ui.MWGalleryInspector - not needed anymore because
ve.ui.MWExtensionInspector provides part of them and the rest are being
replaced by programatic sizing
Modifications:
* ve.ui.MWLinkTargetInputWidget - Added support for validation and href
getter
* Split message between tool and dialog title for ve.ui.MWEditModeTool
and ve.ui.MWWikitextSwitchConfirmDialog
General changes:
* Updated inheritance.
* Added manager param to constructors of dialogs and inspectors.
* Updated use of show/hide with toggle.
* Added meaningful descriptions of dialog and inspector classes.
* Configured dialog and inspector sizes statically.
* Configured dialog action buttons statically.
* Interfaced with OO.ui.ActionSet to control action buttons.
* Moved applyChanges code into getActionProcess methods.
* Always using .next in setup/ready process getters and .first in
hold/teardown process getters.
Change-Id: Ia74732e6e32c0808eee021f0a26225b9e6c3f971
The stylesheet contains workarounds for highlights on references
being drawn in the wrong place, resize handles appearing on headings,
and highlights being opaque.
Change-Id: I78da4d6a751429cd160b693b4a524fc7ea1ef76f
Also implement isInternetExplorer() in mw.Platform using jquery.client.
New changes:
9b2102f Skip over nested handlesOwnChildren nodes in getRelativeOffset
30a9835 Localisation updates from https://translatewiki.net.
5d142a0 Restrict get relative offset to movements of +/-1
7a2c984 Check that the surface has a selection after focus
851a63d Remove jquery.client
8786e53 Add evil detection functionality for IE
96f19ad Disable triple-click handling in IE
d746d42 Revert "Restrict get relative offset to movements of +/-1"
859d578 Revert "Skip over nested handlesOwnChildren nodes in getRelativeOffset"
Change-Id: Ib2e6568a862336e2516e4c519468218ec2a84834
Merge the media edit and media insert dialogs. Allow editing
of media properties when inserting a new image, and also
allow the user to replace the image on edit.
Bug: 67170
Change-Id: I35bd95503565dbf95090ee8110284db5a8fbba83
Mobile doesn't want the tool+dialog functionality for those yet,
so move them to a separate module and only load the bare bones
for mobile. We did the same with mwimage/mwimage.core.
Change-Id: I9185ce62f458b3de08cbd28f2a41370d2301de9d
This puts reference insertion and editing tools into the same menu (yay) and
applying-annotations-to-text tools into the same menu, too.
As part of this, I'm re-labelling the generic reference tool to "Basic" (now
that it has some context for users).
Change-Id: I8b8196d3c2e40237d61c8491ab30e737b82597d6
This will mean it will be more obvious if making a change to the SD or HD version
that an equivalent adjustment may be needed.
Change-Id: I6129220839ef55017fe69d723524ecdf6cf0234f
1. It's a bad check, it tells you if the device supports mobile
events, not if it's mobile (e.g. a touch screen laptop has such events)
2. It's no longer used
Change-Id: Ic46bc5b8fdc33b7c2b2bd67e75d65a5e564dbeca
Our coding style has been upstreamed and first released
in node-jscs v1.5.0 (grunt-jscs-checker v0.6.0).
Change-Id: Ifc0cfc7177946b9d11407f60e38b0177883724c5
This reverts commit b7401f838b.
Didn't break everything, but we should probably avoid this getting deployed until I can work out wtf is going wrong with it.
Change-Id: I048143239e998b30aba79fa395a0af1cb06c6a9b
This reverts commit 5565ccca54.
I have no idea what is going wrong on deployment-prep to cause
the error in bug 66792. Let's try to find out.
Bug: 50341
Change-Id: I5041de838128bb55c57baddae01cdcb263626537