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10 commits

Author SHA1 Message Date
Moriel Schottlender 37b3c07b26 Image model and the media edit dialog
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.

Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71
2014-05-19 21:11:06 -04:00
Timo Tijhof 58c647e3ac Ensure we use our references to certain native or upstream methods
Checked:
 ve.cloneObject       (oo|OO).cloneObject
 ve.getObjectValues   (oo|OO).getObjectValues
 ve.getObjectKeys     Object.keys
 ve.compare           (oo|OO).compare
 ve.copy              (oo|OO).copy
 ve.isPlainObject     ($|jQuery).isPlainObject
 ve.isEmptyObject     ($|jQuery).isEmptyObject
 ve.isArray           Array.isArray
 ve.bind              ($|jQuery).proxy
 ve.indexOf           ($|jQuery).inArray
 ve.extendObject      ($|jQuery).extend

Fixed:
* ve.dm.MWBlockImageNode.js (added in Iebb2081de)
* ve.dm.MWInlineImageNode.js (aded in I62ec12a6b)
* ve.dm.MWConverter.test.js (added in I90273786a)
* ve.ui.MWMediaInsertDialog.js (added in Ia5ad9a8c0)
* ve.dm.MWTemplateSpecModel.js (added in Ic3eb66538)
* ve.init.mw.MobileViewTarget.js
* ve.init.mw.ViewPageTarget.js
* ve.init.mw.Target.js

Skipped:
* ve.init.mw.ViewPageTarget.init.js
  - Feature test (which is for the very references from ve.js
    being ensured in this commit).
  - Misc code using $.inArray (can't use ve.js yet since that
    isn't loaded yet there).

Change-Id: I73ae005d3692e871fdcaea938641558c0b98ec69
2014-02-20 22:30:29 +01:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
Timo Tijhof 6560cfda2b Remove simpleArray utilities from ve.js and use oojs instead
Change-Id: I23710ff50378f4069b8a0dea89f0491884acd377
2013-10-23 03:26:53 +02:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Ed Sanders 8a40585847 Re-render images after resize
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.

Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
2013-10-16 16:38:31 +01:00
Ed Sanders 2d0bf61c78 MW*ImageNode's can't take link annotations
Because there's no sane wikitext to handle that case, and Parsoid
will just output garbage.

Bug: 53151
Change-Id: I9e065aa46d88f6bed9c47127b3e002ec2e1fec5a
2013-09-19 19:09:28 +01:00
Inez Korczyński 988f518ced Define RDFa types in ve.dm.MWInlineImageNode once and reuse whenever possible
Change-Id: I62ec12a6b71b60b15a4200722b8963d4cfd1b582
2013-09-09 13:04:08 -07:00
Ed Sanders 56ef8cb5b5 Create MWResizeableNode mixin to control defaultSize flag
Previously wasn't being updated to 'false' after a width/height
attribute change.

Bug: 50645
Change-Id: Id5dcd6998e0125757238426f8052505d131d712d
2013-07-16 23:13:40 +01:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/dm/nodes/ve.dm.MWInlineImageNode.js (Browse further)