Commit graph

127 commits

Author SHA1 Message Date
Trevor Parscal a63f812d52 (bug 42220) Added support for edit notices, which appear on the toolbar
ApiVisualEditor
* Including notices in response to parse actions

ve.init.mw.ViewPageTarget
* Added styles for editNoticeButton and editNotices

ve.init.mw.ViewPageTarget
* Added toolbarEditNoticeButton and toolbarEditNotices
* Combined toolbarEditNoticeButton and toolbarSaveButton setup
* Moved toolbar buttons setup to onLoad (it could vary per-parse now)
* Added tearDownToolbarButtons which fires on deactivate
* Renamed some instances of teardown to tearDown
* Added click handler for toolbarEditNoticeButton
* Added toolbarEditNotices setup method, called on load
* Made notices fade in and out, in by default on load if any
* Made notices hide when save dialog is opened

ve.init.mw.Target
* Added storing of notices on parse

icons, alert, ve.ui-Icons
* Added alert icon

VisualEditor.i18n, VisualEditor
* Added notices button message

Change-Id: I581bf5a005a9c18422f952d71064d17d0ba9b540
2012-12-03 11:49:33 -08:00
Trevor Parscal 26d06a98ed Renamed API from ve-parsoid to visual editor
Change-Id: I3bfe2e813b31f9010010f63902b1e8e22f3bcd59
2012-11-30 15:00:04 -08:00
Trevor Parscal 1d0ad9573e (bug 37828) Handle edit conflicts
ApiVisualEditor
* Added basetimestamp and starttimestamp to all methods where appropriate
* Added new serialize method which converts HTML to Wikitext

ve.init.mw.ViewPageTarget
* Added edit conflict handling
* Moved form value reading code into getSaveOptions method
* Prevented edit warning from appearing while submitting

ve.init.mw.Target
* Added serialize and submit methods
* Fixed some documentation
* Added support for baseTimeStamp and startTimeStamp

VisualEditor.i18n
* Added edit conflict confirmation box message

VisualEditor
* Included new edit conflict message to resource loader module

Change-Id: I002c5aa23704c1c46ef46fa1970a4254614b9eb1
2012-11-28 17:55:23 -08:00
Trevor Parscal e1a15b8845 Merge "(bug 42221) (bug 42142) Refactor init.mw setupSkinTabs." 2012-11-28 19:38:05 +00:00
Catrope e148234c29 Render inline annotations in CE
Moved annotation rendering from ce.Textnode into the new
ce.ContentBranchNode class. This allows us to render annotations that
span across multiple nodes.

* Add ce.ContentBranchNode, inheriting ce.BranchNode
* Make ce.{Paragraph,Heading,Preformatted}Node inherit ce.ContentBranchNode
* Made ce.ContentBranchNode render its child nodes with anntations,
  using .getAnnotatedHtml() on the child nodes
* Put a default implementation for .getAnnotatedHtml() in ce.LeafNode
* Override this in ce.TextNode to do escaping and whitespace handling
* Removed rendering code from ce.TextNode (this.$ is now unused there)
* Removed ce.TextNode.onUpdate() and ce.BranchNode.clean(), now unneeded
* Have ce.BranchNode propagate update events from children, so
  ce.ContentBranchNode can rerender when its children change
* Update tests, add test case for escaping of &<>'"

Change-Id: I4600e984b287c6ff9267f4281d2f09bab9e1ad95
2012-11-28 11:21:59 -08:00
Timo Tijhof a48581945b (bug 42221) (bug 42142) Refactor init.mw setupSkinTabs.
* Remove the logic where we create a ve-edit button even though
  we know there is no native ca-edit button (bug 42142).
  This was previously in place to allow ve-editing a page while
  restricting source editing, but this is no longer wanted.

* Implement new tabLayout mode "add", which adds a VE tab.
  Previous default is now the "replace" mode, which replaces the
  native "Edit" tab and creates a "Edit source" link.

Change-Id: I3fe29c52b743837c2e1d66f25ccdca6115b8bd25
2012-11-28 19:15:13 +01:00
Catrope 43684f88fc (bug 42172) Tag edits made by VE
Uses MW's built-in change tagging. Made this configurable so it can be
turned off if it looks like we're blowing up the tags system with the
volume of VE edits.

Change-Id: I63052d90772906e34021035de496a65fea7945f7
2012-11-26 21:39:11 +00:00
Catrope 1234a702c9 (bug 42218) Add MWEntityNode
<span typeof="mw:Entity"> tags are now correctly represented in the
model, and rendered in CE. There are still issues with cursor movement
etc. in CE.

Because the prioritization mechanism for annotations vs nodes is broken
in the current "node API", I had to hack two special cases for mw:Entity
into the converter. I also had to change the converter to ignore the
children of inline nodes (this was a legitimate bug, but had never come
up before).

Change-Id: Ib9f70437c58b4ca06aa09f7272bf51d9c41b18f2
2012-11-20 16:19:55 -08:00
Trevor Parscal 9c22ee346a Added undo-before-apply for new link annotations
When the link inspector is used to create a new annotation, the text is annotated with the default link target derived from the selected text. Then if the inspector is used to change that value, yet another transaction is processed when the inspector is closed.

To avoid having to press undo 2x, this change makes the inspector undo it's first change before applying the changed annotation.

This change also introduces insert, remove and select content actions.

Change-Id: I3e29189158fb01336d6b053bc2a8bda2a91a0a46
2012-11-19 17:10:05 -08:00
Catrope 22a01bfc4f Merge "The great inspector and context rewrite of 2012" 2012-11-19 23:23:48 +00:00
Trevor Parscal d2476a26d2 The great inspector and context rewrite of 2012
ve.AnnotationAction
* Added filter to the clearAll method to allow clearing all matching annotations only

ve.dm.Document
* Some variable renaming for consistency

ve.dm.SurfaceFragment
* Added truncateRange method
* Added annotation scope to expandRange method
* Added support for passing an annotation object into annotateContent method
* Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class
* Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found

ve.ui.LinkInspector
* Moved most of the functionality elsewhere
* General reorganization
* Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow
* Check for annotation object before extracting target information from it
* Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined'

icons.ai, inspector.png, inspector.svg
* Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses

ve.ui.Inspector.Icons
* Added inspector icon
* Renamed clear icon to remove to match it's actual image

ve.ui.Context
* Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others
* Now always listening to resize events on the window rather than only while document is focused
* Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore
* Lots of cleanup and reorganization
* No need to fallback to empty array since getInspectorsForAnnotations does so already
* Only consider fully-covered annotations for inspectors

ve.ui.Frame
* Simplified the constructor by introducing the createFrame method
* General cleanup
* Typo fixes

ve.ui.Inspector
* Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.)
* Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil)
* Added getMatchingAnnotations method for convenience
* Added prepareSelection stub
* Lots of cleanup and documentation
* Type pattern is now defined in base class
* Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do
* Removed checks for onOpen or onClose methods since they are now noop stubs and are always there
* Added stub and removed checks for onRemove
* Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance
* Only consider fully-covered annotations when getting matching annotations

ve.ui.InspectorFactory
* Depending on type pattern now since it's always there
* Added getInspectorsForAnnotations method
* Return empty array if annotation set is empty

VisualEditor, VisualEditor.i18n
* Added default inspector message

Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
2012-11-19 15:21:27 -08:00
Catrope 7fb9b1c09a Merge "(bug 42123) Add i18n for aliennated content tool tip." 2012-11-17 01:08:07 +00:00
James D. Forrester c7fd1819a3 (bug 42123) Add i18n for aliennated content tool tip.
Change-Id: Ibb98d256fb989cd69407b487df673ee22f8c9758
2012-11-16 16:52:22 -08:00
Christian Williams 1932e0907f Phantoms not vanishing on mouseout
If the mouse is moved too quickly, the phantoms have a tendency to stick. This change moves the event from phantom.mouseleave to surface.mousemove.

Change-Id: I2c7e7bdc838427d4355a6c0c13bafe3198636dbe
2012-11-16 11:32:59 -08:00
Catrope 3fa434a7da Also increase the server-side timeout to 100s
Change-Id: Idff97fb7076251c481d1a8d7f83e6688ff0316d5
2012-11-14 17:16:13 -08:00
James D. Forrester 42fb99728b (bug 41722) Remove use of the Feedback tool for December release
We do not want to use the Feedback tool for the December release, as it does not
work cleanly with LiquidThreads and would strand most users in an unfamiliar
wiki and expect them to have more complex/technical responses than they are
likely to be able to give; instead, have just purged it entirely from the code
(except for i15d strings, per Roan).

Change-Id: Ieebdca3d365943d901e2df37228120fdcff50afd
2012-11-14 16:16:52 -08:00
Catrope 50f94d53da Rewrite ve-parsoid API module
* Factor out getHTML(), postHTML(), saveWikitext() and parseWikitext()
* Use the API to save instead of using doEdit() directly
** This fixes a lot of integration bugs
** Get rid of the blocked user check, edit API checks this
* Check the namespace parameter
* Require tokens and POST
* Add diff functionality

Change-Id: I31891d1485985629db4e39532fb34e0e7fe23796
2012-11-14 14:47:20 -08:00
Trevor Parscal 443c5438ab Refactored commands into a registry
* Now ve.Factory inherits from the more general ve.Registry
* New class ve.CommandRegistry
* Refactored setupToolbar and command setup code into setupComands

Change-Id: Ic548e5de95b77889727362d3e66d7be83c12a603
2012-11-07 15:52:30 -08:00
Trevor Parscal ab57bed7da Replaced command factory with new command class
The port of mousetrap wasn't really what we needed. This is much simpler, matches the rest of our code, and does exactly what we need.

Change-Id: I67f413e097fc2d4078336edb14dd9440e771f196
2012-11-07 15:47:03 -08:00
Trevor Parscal 6082953562 Made jquery.multiSuggest it's own RL module
* Also updated resource paths in tests and demo pages

Change-Id: Ic21b678f91ed8d1fe1c7ac2a53d89270aacf7c26
2012-11-06 16:37:01 -08:00
Catrope 4d7952d55c Integration revamp for December release
* Remove VisualEditor namespace, and restrictions on it
** For MW.org these will be moved to mediawiki-config
* Add $wgVisualEditorNamespaces
* Add visualeditor-enable preference and respect it
* Use $skin->getTitle() rather than $wgTitle
* Remove "Sandbox" from i18n message
* Remove duplicate enforcement of VE namespace from JS

Change-Id: I956f68c2dde55e4063530fcc7c90eda048e0d78b
2012-11-05 12:46:14 -08:00
Trevor Parscal 238feeb881 Tools changes
* Rewrite of all tools, dramatically simplifiying them and decreasing
  duplication
* Tools are now created using a tool factory instead of
  a make-shift facility built into the toolbar
* All UI object have a surface or a toolbar reference instead of a
  surface view

Change-Id: I589ecba36bf715b452d03c8fd5c0547dc3c1dc61
2012-10-26 14:48:27 -07:00
Rob Moen 9563f0880d UI context reorganization, inspector rewrite, iframe refactor, icon generalization
* Only show the inspector if the selected text has an inspectable annotation
* Replace the inline menu with a toolbar containing inspectable annotations
* Change the appearance of the inspector to match new mockups
* Add the trash can icon for removing annotations
* Move iframe handling code into a class that manages all that nonsense

Change-Id: I840f72426f9a9e50054a28de950393f0e9913153
2012-10-26 14:46:11 -07:00
Trevor Parscal 735ed96f5f Add ve.Action, ve.ActionFactory, subclasses
Moved implementation of all the tools into a reusable action
system. To execute an action just call

surface.execute( actionName, method, param1, param2, ... );

This helps keep tools simple, and opens the door to key commands
reusing the same code.

Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
2012-10-26 14:44:17 -07:00
Timo Tijhof 34cbc729db ve.ui.CommandFactory: Initial implementation
Based on https://github.com/ccampbell/mousetrap.

Cleaned up to fit our coding standards, pass JSHint, and assume
jQuery's fixes where possible (e.g. no need for an addEvent
utility, no need for filling e.target, e.which, etc. cross-browser
which jQuery.Event already does).

Initially all were local functions in the constructor, but to
allow some customisations in subclasses moved various methods
to the prototype instead and marked with @private.

Really, only .register() must be called from the outside. The rest
assumes normalisation etc. or might break things if called
incorrectly.

Change-Id: Ic69a3c70759052094aefbeab623d885f8b118e14
2012-10-24 17:48:16 +00:00
Christian Williams 156e56b47b Fixing location of ve.ce.CenterNode.js and adding comma between variable declarations
Change-Id: If54e314f47860ac30060bec6b3f5997ed3709e0b
2012-10-17 13:18:57 -07:00
Timo Tijhof edc5f38d4c Fix path issues with missing files, inconsistent subset in demo, test & mediawiki.
* CenterNode missing in ResourceLoader registry
* UI classes and rangy not in static test/index.html
* Transaction and TransactionProcessor listed twice

Added a maintenance script that generates the <script> and <link> tags for all
files in the same order everywhere.

Change-Id: I5d22d33769b4e356e8065d295505f6f9a8b0bea8
2012-10-16 10:03:26 -04:00
Catrope 613dd14332 New annotation API: convert existing annotations
This changes ve.dm.LinkAnnotation to be a generic annotation for <a>
tags, and adds ve.dm.MWInternalLinkAnnotation and
ve.dm.MWExternalLinkAnnotation as MW-specific subclasses. This nicely
splits out the MW-specific parts in LinkAnnotation, and ideally we'd
also move these files somewhere else to reflect their MW-specificity,
but I haven't gotten to that yet.

Similarly, ve.dm.TextStyleAnnotation is now a generic base class for
simple tag-only-no-metadata annotations, and it has 11 subclasses, one
for each tag we support. This is quite a bit more verbose than the
previous code, but I think it's cleaner and more flexible. I considered
writing a function that would generate a TextStyleAnnotation subclass,
then calling that 11 times, but that's not possible if we want to keep
named functions for the constructors.

Change-Id: Ifba10153eef40280e44025dd72d4e9d9f33b0632
2012-10-12 15:07:25 -07:00
Inez Korczyński 12e36ee6d8 Added missing reference to SurfaceObserver in VisualEditor.php
Change-Id: I05c93f55e2fd3677fdea2a03da0e5135808058fa
2012-10-11 12:45:21 -07:00
Krinkle a5a745de69 Merge "ve.dm.SurfaceFragment: Implement wrapNodes and wrapAllNodes" 2012-09-24 19:11:35 +00:00
Trevor Parscal eabe5e6f61 ve.dm.SurfaceFragment: Implement wrapNodes and wrapAllNodes
Change-Id: I378f0aad0286a6c90adeb4602a57d6617154e8b6
2012-09-24 21:11:16 +02:00
Catrope 7b96fbe3d2 Add a node type for meta nodes
This node type represents <meta> or <link> (transparently, based on the
style attribute). I had to make two node types for this and hack the
toData conversion code directly into ve.dm.Converter, because we don't
have native support for node types that can be both inline and block.
(We should add this in the node API rewrite.)

The CE implementation renders a placeholder (with the same styles as an
alien node) right now. I'm not sure how nice that is, but it's better
than rendering raw <meta>/<link> tags.

This whole thing is a total pile of hacks to make VE deal with
<meta>/<link> tags until we have a proper node types API.

Change-Id: Id6783fcfc35a896db088ff424ff9faaabcaff716
2012-09-10 15:35:30 -07:00
Catrope 5e7c14c868 Manage annotations in ve.AnnotationSet object
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.

Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.

This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.

Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
2012-09-06 14:39:38 -07:00
Timo Tijhof d660d203ea (bug 39558) Implement byteLimit
* Also clean up ve.init.mw.ViewPageTarget...setupSaveDialog
  Consistently use viewPage instead of 'this' inside this
  function. The reason it is locally aliased is because there is
  other 'this'es used here. Using them mixed is even more
  confusing.
- No need for ve.bind, other handlers in this function also
  just use viewPage instead of binding this.

Change-Id: I25e93862a39134961bf80835f46cbf531d8109e0
2012-09-06 02:54:43 +02:00
Rob Moen 67749504d2 Center Ellpisis for long page titles. Misc positioning fixes.
MultiSuggest:
Added CSS Ellipsis config option which provides CSS to suggestion items.

LinkInspector:
-Configured multiSuggest for page suggestions with CSS ellipsis off and removed CSS definitions.
Instead, using jquery.autoEllpisis plugin for centered position ellipsis. (Bug 39591)
-Temporary tweak to link input padding to prevent text from overlapping down arrow.
Down arrow soon to be implemented differently.

RTL Fixes:
-MultiSuggest overlay positions correctly by setting a width.
-MultiSuggest background image position fix.

Change-Id: I806ead5a2c2621589f76cfb2b03805cbd0b0a18a
2012-09-05 13:21:29 -07:00
Trevor Parscal b370bbd0bc Improved icons
* Moved icons into Illustrator (used to be in Photoshop)
* Added SVG icons too
* Added support for devices with pixel ratio > 1 (they use SVG)
* Cleaned up icons (little rendering errors here and there)
* Organized icons into their own folder
* Increased the horizontal margin of the down arrows in the formatting (in the toolbar) and location (in the link inspector) drop down menus

Change-Id: I29b7084c9b1145051b2a76f514cfca9826d53ddb
2012-08-31 13:23:04 -07:00
Catrope 8c0249bb89 Merge "Bug 37821 - Add support for oldid" 2012-08-23 21:18:37 +00:00
Trevor Parscal fb09872781 Bug 37821 - Add support for oldid
* Added oldid param to the API
* Added oldId argument to ve.init.mw.ViewPageTarget
* Added redirect when saving an oldid page (which adds a new revision)
* Added venotify param to allow notifications even when redirected
* Added creation notification
* Added page title to saved/created notification

Change-Id: I9e957e6f5bc7920093481ffe3c33e299f87ce50a
2012-08-23 12:03:40 -07:00
Trevor Parscal 9c782b29b3 Added monobook support
* Added style for monobook
* Added monobook to whitelisted skins
* Made ve.init.mw.ViewPageTarget resilliant to vector and monobook-like skins

Change-Id: Ia39e034229204ae5f1f70dce5d74c6c4db42277b
2012-08-23 11:01:20 -07:00
Trevor Parscal b360437243 Bug 38857 - UserAgent blacklisting
Add ?vewhitelist to the URL to override this - useful when testing in a blacklisted browser.

Blacklist:
- msie < 9
- firefox < 11
- safari < 5
- chrome < 19
- opera *
- netscape *
- blackberry *

Change-Id: I6ebb3f7a7d56d395e5fe5c7c9129b606f97aeaab
2012-08-22 14:31:45 -07:00
Trevor Parscal d5ce342268 Merge "Added MW page suggestion functionality." 2012-08-17 21:13:18 +00:00
Rob Moen dda2c932bd Added MW page suggestion functionality.
Created jQuery plugin MultiSuggest which builds a categorized dropdown
under specified input box.

Revised inspector to no longer be an iframe but to contain an Iframe.
This reduces xbrowser issues with positioning and toggling inspector
container.

Added Inspector overlay element for positioning arbitrary elements
over the iFrame.  This prevents growing the iframe to arbitrary lenghts.

Change-Id: I8efbbd091b0b24a19a4b73aa122d21a329cf97e4
2012-08-17 14:12:26 -07:00
Catrope 1a4dd7a3db Merge "Design changes for save dialog" 2012-08-17 20:58:24 +00:00
Trevor Parscal f48332d176 Design changes for save dialog
* Summary label is now placeholder text
* Edit summary and options are visually connected
* Added summary length count-down label
* Removed check-mark icons from toolbar and dialog save buttons
* Made toolbar and dialog save buttons the same size
* Reduced line-height and margins of license information
* Changed from X icon for close (which might be confused with cancel) to ^ icon for collapse

Change-Id: Ib1711f49af8929be12796aecdea49467b726856e
2012-08-17 13:48:16 -07:00
Trevor Parscal a1ba65cc31 Utilizing RL skinStyles for skin-specific ve.init styles
Change-Id: I4b2ed55289be5dceee3e3fbdf305b4ff81d80189
2012-08-17 13:16:25 -07:00
Trevor Parscal 8169dbc085 Added notification on save
Change-Id: I362275eb38655401bc48b3209189776e9e37619a
2012-08-17 12:41:33 -07:00
Catrope 20a5aa48b7 Update API for Parsoid prefix changes
The format for wiki prefixes in Parsoid has changed from /mw:Pagename to
/mw/Pagename . Update the API module and the config+docs for this
change. The default value of the prefix ('localhost') should still work
for stock localhost setups.

Change-Id: Ic6f3793d175106cc1fae17980d20add63c3f783f
2012-08-13 17:56:30 -07:00
Trevor Parscal 5752b3fb72 Merge "Add ve.dm.BreakNode to represent <br>" 2012-08-09 21:50:41 +00:00
Catrope 625161e35c Add ve.dm.BreakNode to represent <br>
Change-Id: I3825199c3c8cbe3b50c01e03f39f20cef7c55a28
2012-08-09 14:50:25 -07:00
Trevor Parscal d8ee3c2c29 After much research on error objects, native = good, custom = bad
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.

Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
2012-08-08 10:48:53 -07:00