* Don't show at all if user isn't logged in
* Use "watch pages I create" and "watch pages I create" prefs
* If the user is already watching it, use that
Also updated relevant onMakeGlobalVariablesScript hook,
it was using old globals still, the hook has context as
of MediaWiki 1.19.
Change-Id: Ic3daf32505a745b3cccd0663a03bbf7f3885be84
Since the link is generated by a MediaWiki message and as far as
I know, the target attribute cannot be added in wikitext.
Solution is to add the target attribute via jQuery in the
save dialog.
Change-Id: I4b6cdee64e7f8e3acb28b21c32c58254d63a8daf
ApiVisualEditor
* Reverted some of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 turned out to be full of problems - the race condition is only relevant to getting the HTML
* Fixed check for $content to be false before it was defined
ve.init.mw.ViewPageTarget
* Reverted some more of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 - wgCurRevisionId is not equal to oldid, it's equal to $title->getLatestRevId() - this was causing lots of oldid problems
* Added use of restored message
* Made save button not locked when using oldid
* Customized save buttons depending on oldid
ve.init.mw.Target
* Reverted even more of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 - we don't want to keep a copy of the wgCurRevisionId at all, we just want the oldid if it was given
VisualEditor.i18n, VisualEditor
* Added restored notification and restore save button label messages
Change-Id: I8b30c2a153911f44643e369b7c6a9b89c0fb2c5b
Rewrite VisualEditorMessagesModule:
* Replace copy-paste dump of user-css module with stuff for
VisualEditor (class commend and module::$origin).
* Remove duplication between getMessages and getScript.
* Actually implement getModifiedTime so that the comment in
getMessages() about cache invalidation is actually true
Fixes bug 42670: ext.visualEditor.specialMessages cache broken
ve.init:
* Implement addParsedMessages and getParsedMessage so that we
don't mix up plain messages with raw html messages (minoredit
was previously overloaded in mw.msg storage with a parsed html
message and retrieved though ve.msg, which is documented as
retuning plain text, not raw html). This is now separated into
a different method.
* Improved documentation of the other msg methods to emphasise
their differences
* Removed redundant code in attachSaveDialog() that was
(partially) already done in setupSaveDialog() and moved the
remaining bits into it as well. Checked all callers of these and
they are both only called from ViewPageTarget.prototype.onLoad
* Also implement them in the standalone platform implementation,
with the html escaper based on mw.html.escape
* Update init.platform.getMessage to use undefined instead of
discouraged 'if-in' statement.
* Add test suite.
demos/test:
* Re-run makeStaticLoader.php on test to add ve.init.Platform.test
* Re-run makeStaticLoader.php on demos and update i18n caller
to use ve.init.platform.addParsedMessages (also moved out of the
auto-generated block for easier updating)
Change-Id: I7f26b47e9467e850c08b9c217c4f1098590de109
This prevents memory waste when switching between read and visual editor tabs, which happens entirely on the client.
Change-Id: I31b50accac38d72a9367b9035504552dc0150104
Which for now is just "not when creating a new page". This is
already strictly enforced in the MediaWiki backend through EditPage.php, but not reflected in the Save dialog of VE yet.
Now the checkbox for Minor edit matches the logic for EditPage.
Change-Id: I9c659845feebb3e9bbf8e13ee67be27c6adb4321
Use mw.config wgCurRevisionId for oldie instead of uri query.
That way it also set on regular views, and as a bonus it the
normalised value (e.g. if on a page with oldid in query but the id
doesn't exist or is somehow invalid, it won't use it).
Centralise page existence logic in JS and rename Target.oldId to
Target.pageRevId (to further indicate that it is always set, not
just on oldId views. To detect an oldId view, do a boolean check
on value from currentUri.query.oldid directly).
In PHP Api, move oldid logic to execute() method instead of
locally from the getHTML call. That way it is always set, avoids
hitting this bug in other methods instead of just getHTML().
Since the mw.Target constructor now retrieves the ID from
mw.config directly, the second argument was removed.
Change-Id: I223235a6ea8b4178c50beeaaedb709b2de7cf0b5
Had to make the retrieval of the Save dialog html template
asynchronous due to mw.user.getRights being asynchronous.
Entire block indented, ignore whitespace changes.
Also:
* Fixed 2 cases where ve.msg value was interpreted as HTML
instead of adding a text node directly.
* Alphabetically sorted the dependencies (after adding
user.options and mediawiki.user).
* Removed redundant inline jshint comment, multistr is already
tolerated from the central .jshintrc file.
Change-Id: Ie09bb5c8bdbfbb3ec0d4983b74d0697b941153e0
ApiVisualEditor
* Including notices in response to parse actions
ve.init.mw.ViewPageTarget
* Added styles for editNoticeButton and editNotices
ve.init.mw.ViewPageTarget
* Added toolbarEditNoticeButton and toolbarEditNotices
* Combined toolbarEditNoticeButton and toolbarSaveButton setup
* Moved toolbar buttons setup to onLoad (it could vary per-parse now)
* Added tearDownToolbarButtons which fires on deactivate
* Renamed some instances of teardown to tearDown
* Added click handler for toolbarEditNoticeButton
* Added toolbarEditNotices setup method, called on load
* Made notices fade in and out, in by default on load if any
* Made notices hide when save dialog is opened
ve.init.mw.Target
* Added storing of notices on parse
icons, alert, ve.ui-Icons
* Added alert icon
VisualEditor.i18n, VisualEditor
* Added notices button message
Change-Id: I581bf5a005a9c18422f952d71064d17d0ba9b540
ApiVisualEditor
* Added basetimestamp and starttimestamp to all methods where appropriate
* Added new serialize method which converts HTML to Wikitext
ve.init.mw.ViewPageTarget
* Added edit conflict handling
* Moved form value reading code into getSaveOptions method
* Prevented edit warning from appearing while submitting
ve.init.mw.Target
* Added serialize and submit methods
* Fixed some documentation
* Added support for baseTimeStamp and startTimeStamp
VisualEditor.i18n
* Added edit conflict confirmation box message
VisualEditor
* Included new edit conflict message to resource loader module
Change-Id: I002c5aa23704c1c46ef46fa1970a4254614b9eb1
* Remove the logic where we create a ve-edit button even though
we know there is no native ca-edit button (bug 42142).
This was previously in place to allow ve-editing a page while
restricting source editing, but this is no longer wanted.
* Implement new tabLayout mode "add", which adds a VE tab.
Previous default is now the "replace" mode, which replaces the
native "Edit" tab and creates a "Edit source" link.
Change-Id: I3fe29c52b743837c2e1d66f25ccdca6115b8bd25
Unfortunately support for Internet Explorer is currently insufficient in the CE module
which means we have to kill it for December; it will return once we've worked out a way
around various bugs in IE.
Change-Id: I0b44ae2c1d75ffe748a5139ca74dcda615e12a6a
We do not want to use the Feedback tool for the December release, as it does not
work cleanly with LiquidThreads and would strand most users in an unfamiliar
wiki and expect them to have more complex/technical responses than they are
likely to be able to give; instead, have just purged it entirely from the code
(except for i15d strings, per Roan).
Change-Id: Ieebdca3d365943d901e2df37228120fdcff50afd
* Remove VisualEditor namespace, and restrictions on it
** For MW.org these will be moved to mediawiki-config
* Add $wgVisualEditorNamespaces
* Add visualeditor-enable preference and respect it
* Use $skin->getTitle() rather than $wgTitle
* Remove "Sandbox" from i18n message
* Remove duplicate enforcement of VE namespace from JS
Change-Id: I956f68c2dde55e4063530fcc7c90eda048e0d78b
* Things broke when ve.ui stuff was refactored
* Save dialog is now completely stand-alone
This is an alterantive to Ib028e6967e8d2e158b05fd7582620c21cf9b85fb
which I believe is a better approach.
Change-Id: I7cb52d0750e859c4052e2008d929d197b88b9877
* ve.dm.Converter still generates metaInline/metaBlock elements as
before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
ve.dm.Document.spliceData(), which performs the splice and syncs the
meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
into each other; this "full data" is then fed back to ve.dm.Converter
Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
Specifically, go to [[mw:VisualEditor/Feedback]] rather than [[mw:Visual editor/
Feedback]], as the primary set of pages on MWwiki have been moved some time ago
and right now we're stranding users' feedback messages at the wrong place.
Change-Id: Ia2ba0dad7d1bf0d1633fe2704a2e8354285c66da
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
* Also clean up ve.init.mw.ViewPageTarget...setupSaveDialog
Consistently use viewPage instead of 'this' inside this
function. The reason it is locally aliased is because there is
other 'this'es used here. Using them mixed is even more
confusing.
- No need for ve.bind, other handlers in this function also
just use viewPage instead of binding this.
Change-Id: I25e93862a39134961bf80835f46cbf531d8109e0
[jshint]
ce/ve.ce.Surface.js: line 670, col 9, Too many var statements.
ce/ve.ce.Surface.js: line 695, col 6, Missing semicolon.
ce/ve.ce.Surface.js: line 726, col 22, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 726, col 41, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 733, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 734, col 24, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 1013, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 1019, col 17, Too many var statements.
ce/ve.ce.Surface.js: line 1023, col 18, Too many ar statements.
ce/ve.ce.Surface.js: line 1027, col 13, Too many var statements.
dm/annotations/ve.dm.LinkAnnotation.js: line 70, col 52, Insecure '.'.
dm/ve.dm.Converter.js: line 383, col 29, Empty block.
dm/ve.dm.Converter.js: line 423, col 33, Empty block.
Commands:
* jshint .
* ack '(if|else|function|switch|for|while)\('
* Sublime Text 2:
Find(*): (if|else|function|switch|for|while)\(
Replace: $1 (
* ack ' ' -Q # double spaces, except in certain comments
Change-Id: I8e34bf2924bc8688fdf8acef08bbc4f6707e93be
* Separated DOM changes from creation of elements
* Always using parsing for element creation with known attributes
* Always using attr or addClass for variable attributes
Change-Id: Id101f56594014786892d382d06c658f416224a9c
* Switched a lot of classes from es-* to ve-ui-*
* Removed all the DOM structure left over from the old sandbox demo
* Got rid of transparent backgrounds
* Added menu font-size rule to stand-alone target
* Moved some rules around that were in the wrong places
* Got rid of some unused/unneeded methods in the mw target (attach and detach surface methods)
* Added active class to context icon with shallower shadow effect so it doesn't break your spacial perception when you click on it
* Renamed the iframe and iframe wrapper elements so it's easier to see where they came from
* Removed unused CSS rules
* Fixed some uses of prop( 'class', … ) to addClass
Change-Id: I54a660ca0baf0baa4463faca7a1edcf648130b6b
* Added oldid param to the API
* Added oldId argument to ve.init.mw.ViewPageTarget
* Added redirect when saving an oldid page (which adds a new revision)
* Added venotify param to allow notifications even when redirected
* Added creation notification
* Added page title to saved/created notification
Change-Id: I9e957e6f5bc7920093481ffe3c33e299f87ce50a
* Added style for monobook
* Added monobook to whitelisted skins
* Made ve.init.mw.ViewPageTarget resilliant to vector and monobook-like skins
Change-Id: Ia39e034229204ae5f1f70dce5d74c6c4db42277b