Commit graph

83 commits

Author SHA1 Message Date
Timo Tijhof e150011849 docgen: Disable parallel processing, suspected cause of Ruby segfaults
Change-Id: Icdf92b4c0aed27f7bfc5d37c6abeedf60a2b7f27
2013-04-15 22:32:26 +00:00
Catrope 9c967267e6 Rename ve.NodeFactory to ve.NamedClassFactory
We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name

Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
2013-04-09 12:05:05 -07:00
Catrope 2eb77c1298 Add ve.ce.View as a common base class for ce.Node and ce.Annotation
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.

ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).

At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.

Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
2013-04-09 12:05:05 -07:00
Catrope 0b55bb8cdc Move common Node/Annotation/MetaItem code into ve.dm.Model
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.

* Change annotation terminology from linmodAnnotation to element for
  consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment

Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
2013-04-09 12:05:05 -07:00
Catrope 2eb0d2a6b2 Great Annotation Refactor of 2013
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.

Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.

CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.

Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.

ve.ce.MWEntityNode.js:
* Remove stray property

ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute

ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class

ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
  createDataElement()

ve.dm.Node.js:
* Fix undocumented property

ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter

ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()

Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
2013-04-08 18:10:16 -07:00
jenkins-bot 2f0c091bf2 Merge "Stack panel, element mixins, cleanup" 2013-04-02 19:22:08 +00:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Trevor Parscal a2e59f7c86 Stack panel, element mixins, cleanup
*.php
* Updated links to files

ve.ui.MetaDialog
* Added stack panel that now contains category and language editor panels
* Attached outline widget to stack panel

ve.ui.FlaggableWidget -> ve.ui.FlaggableElement
* Moved to elements

ve.ui.GroupWidget -> ve.ui.GroupElement
* Moved to elements
* Removed invalid event documentation

ve.ui.LabledWidget -> ve.ui.LabledElement
* Moved to elements

ve.ui.StackPanelLayout.js
* New class, mutually exclusive panel container

ve.ui.TitledPanelLayout
* Remvoed, using labeled element instead

ve.ui.Element.css
* Added for elements
* Moved label style here, from widget styles

*.css, ve.ui.ButtonWidget.js, ve.ui.InputLabelWidget, ve.ui.OptionWidget, ve.ui.SelectWidget
* Adjusted class names to reflect widget -> element migration

Change-Id: I32f504c844dba7aae1b286eef06ca046627bdc8d
2013-03-28 12:40:01 -07:00
Timo Tijhof 8d2ad5b312 Docgen: Add a way to override parameters to makeStaticLoader.
When running from Jenkins, we publish only the docs/ directory.
So the live previews are failing as there is no ../modules to be
found.

This will allow Jenkins to instead pass a different --ve-path.

Also, needed to fix the eval in PHP to not use vePath directly.
The vePath is the path for the web browser to the module directory
not for the server-side.

On the server-side we can just use __DIR__ as maintenance/
is always next to /modules and /VisualEditor.i18n.php.

Change-Id: I02101454a1977938bf861425db2141bdb446725b
2013-03-28 20:31:28 +01:00
Timo Tijhof 36fb75d6b1 Docgen: Re-colourise jsduck warnings.
When jsduck is executed in a subshell (as we do, to catch output)
it disables the color output. It should have a --color flag, but
it doesn't have that, so manually colourise for now.

Change-Id: I1f8da523b6b4fc1fc6965f751395f8af497b13b5
2013-03-28 19:55:25 +01:00
Ed Sanders 4988efd35e UnicodeJS library to implement Unicode standards
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.

Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
2013-03-27 17:44:22 +00:00
Timo Tijhof e0d7f0ac69 Docs: Add more @source links to external.js
Change-Id: Ibde8eba9d464d1deb1a7a100fcf79f7ebe347621
2013-03-20 20:27:57 +01:00
jenkins-bot 08e1e965fc Merge "Docgen: Exit with error status code if there are warnings." 2013-03-20 17:01:55 +00:00
Timo Tijhof 4e64187beb Document and clean up events in all the things
* Document them consistently between secetions Inheritance and
  Static Properties under their own (new) section Events.
* Removed any quotes or brackets around the event name in existing
  @emit annotations
  Search: @emit.*['"{}(){}]
* For every call to this.emit() anywhere, added @emits.
* Fixed all warnings for references to undefined events
  (introduced as a result of the previous point).
  Event handler parameter documented based on the emit() call
  and actual handlers using the event. Usually the latter is
  more elaborate.
* Extend coverage of jQuery as needed
  (copied from mwcore/maintenance/jsduck/external.js
  written by me, hereby implicitly and explicitly released under MIT).

Specifics
* ve.ce.Surface#onContentChange: Fixed type of range from Object to ve.Range.
* ve.ce.SurfaceObserver#poll: Fix syntax for code from {} to `backticks`.
* ve.ui.Toolbar#onContextChange: Doesn't actually emit "clearState" event.
  Removed #onClearState in Tool, ButtonTool and DropdownTool.

Bug: 45872
Change-Id: Id879aa769b2c72d86a0322e75dddeb868211ce28
2013-03-20 09:58:27 -07:00
Timo Tijhof 0c33d05e48 Docgen: Exit with error status code if there are warnings.
This way the Jenkins job will be marked failure if we introduce
regressions in the validity of the syntax.

Change-Id: I80ea147b96632412913193600960d1cf4127ed25
2013-03-20 17:45:57 +01:00
jenkins-bot 223617ecdf Merge "Add MetaList" 2013-03-15 22:58:10 +00:00
Trevor Parscal c535d7c5df Layouts, grids and panels
Layouts
* Makes widget inherit from element
* Adds layout which also inherits from element
* Adds grid and panel layouts
* Uses grid layout in meta dialog

Other changes
* Corrects issues with several of the stand-alone files by fixing and using makeStaticLoader.php

Change-Id: I6b92c0204e176c914c26eff8c03ea417578e080c
2013-03-15 15:12:56 -07:00
Catrope 00a109b4a1 Add MetaList
A MetaList is a collection of MetaItems representing all of the
metadata in a ve.dm.Document, and it updates itself live as the
underlying document changes.

Currently this interface is read-only, I'll add mutators next.

Change-Id: If7bfc9563af37e22dcdca9a682d6decc2f6f1872
2013-03-15 15:03:10 -07:00
Timo Tijhof 012c980931 docgen: Exit with exit code of jsduck command
Change-Id: Idf896dc6d9dcd11effcc9836b857267570db3e15
2013-03-15 17:25:39 +01:00
Catrope a835c03bc1 Change MetaNodes to MetaItems
Rather than meta-things being special kinds of nodes, they are now a
separate class of things (MetaItems) along with Nodes and Annotations.

* Created a generic ve.dm.MetaItem that meta items inherit from.
  There will be actual instances of this class as well in the upcoming
  meta group code.
* Renamed MetaNode to AlienMetaItem, MWMetaNode to MWMetaItem,
  'metaBlock'/'metaInline' to 'alienMeta'
* Created a MetaItemFactory, handle meta items in the ModelRegistry
* Kill ve.dm.Node.static.isMeta, now obsolete

ve.dm.Converter:
* Pass in the MetaItemFactory
* Look up data element types in the ModelRegistry rather than the
  NodeFactory, because they can be either nodes or meta items
* Document createDataElement() and make explicit that modelClass can be
  either a node or a meta item
* Handle meta items in getDataFromDom()
* In getDomFromData(), check the MetaItemFactory as well as the NodeFactory

Change-Id: I893709c6f3aa00f85c1b905b70f9f4e597bdeada
2013-03-14 23:35:50 -07:00
Timo Tijhof c13dce97ec Fix JSDuck warnings
Change-Id: Ibc3f49c55ded5490fcb071f0ccf9f25a71a06c97
Warning: categories.json Class 've.NodeFactory' not found in categories file
Warning: ve.ui.ContentDialog.js:8: Unknown type ve.ui.Surface
Warning: ve.ui.MetaDialog.js:8: Unknown type ve.ui.Surface
Warning: ve.ui.Dialog.js:8: Unknown type ve.ui.Surface
2013-03-12 22:05:25 +01:00
Rob Moen 81c9b72db5 Introduce dialogs
Major changes:

demos/ve/index.php
* Renamed ve-demo-content to ve-demo-editor

ve.init.mw.ViewPageTarget, ve.init.sa.Target
* Added handlers for dialog events

ve.ui.*Dialog.js
* Added skeleton classes for dialogs

ve.init.Target.js
* Create abstract class methods for Target.

ve.init.sa.Target.js
* Create Standalone target view methods.

ve.init.mw.Target.js
* Added MW specific target view methods.
* Integration action buttons are now added to the edit
view in the toolbar.

ve.Surface.js
* Simplified constructor, now requiring a target which contains the container

* Other changes include some documentation and code cleanup.

Bug: 39597
Change-Id: Iff39266bdd3052f34bda254ca407030dbbc81f26
2013-03-06 14:19:15 -08:00
Inez Korczyński b98ee5140a DomRange makes more sense as a name for this class (cause it is not rangy specific).
Change-Id: I670523a0ed2216ebe34dc4b759a4aa429b9da53c
2013-03-05 12:18:59 -08:00
Trevor Parscal 622180b6fa Fix JSDuck warnings
Follows-up I44bcb79a59 and various other changes.

Please remember to generate documentation and resolve
all warnings before pushing into gerrit.

Change-Id: I8a372443e841308463376d8673ce027a97bbcd30
2013-02-26 00:44:21 +01:00
Timo Tijhof ed9477aa5b docsgen: Fix error on Ubuntu
When running this on Mac, it works fine.
But when running it on Ubuntu in labs, the condition
checking for "VE-LOAD" head and body always evaluate to false.

Not sure what's up with that, but since these lines no longer
contain whitespace, a straight comparison is all we need.

Also removed the duplicate `<head>` tag in the template.

Change-Id: Ic7e8351e784be35fd0104269be331cf9bd0c08b4
2010-01-05 23:27:55 +01:00
Timo Tijhof 62aeb254d9 Implement inline documentation examples.
Refactored the (previously unused) eg-iframe file to be a
template with 2 placeholders for script and styles.

The previous version was just the basic version to execute
javascript code, but that's not good enough since we need a
whole bunch of classes to be loaded.

A bash file processes the template into proper html, with the
help of the makeStaticLoader maintenance script we already had.

Updated demo.css, cleaned up redundant properties restyled
slightly to be more like the Vector skin and less "raw".

Fixed default $IP path in makeStaticLoader.php to work with simple mediawiki core installs having the extension in the
regular extensions directory, and prefixed __DIR__ so it
doesn't rely on the directory you call it from.

Change-Id: Ic789121dfeca08d9db69564d2ad2e52b3fa45de9
2013-02-08 17:47:10 -08:00
Trevor Parscal 294db5e3ef Trigger refactor
Objective: Simplify the registration and use of triggers

Changes:

* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations

Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
2013-01-28 17:06:13 -08:00
jenkins-bot 90c594b289 Merge "Added @source links to externals" 2013-01-23 18:23:19 +00:00
Trevor Parscal 63a5d92612 Added @source links to externals
Change-Id: Ib0c97a194e6abac5beec247a70497cc12a43dad4
2013-01-22 16:15:37 -08:00
Catrope 819b3ded33 Move matching code from AnnotationFactory to ModelRegistry
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.

Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
2013-01-22 15:51:37 -08:00
Trevor Parscal bf5ba1ea2b Fixed documentation errors
Many of these problems were introduced in I859b5871a9d2f17d970c002067c8ff24f3513e9f

Change-Id: Ifc2dc4934f782c4ce5107e3a356e357aef754083
2013-01-22 23:38:01 +00:00
Timo Tijhof d4b24865a7 JSDuck: Fix warnings
Warning: modules/ve/test/ve.qunit.js:5: Class QUnit not found
Warning: .docs/categories.json No class found matching a pattern 've.Position' in categories file
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type MouseEvent
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type int

Follows-up:
* Ic21c9d3f
* Ib521eaa6

Change-Id: I8e371a2d4d91a1f03bd4ef59d18b7df715f23238
2013-01-15 21:15:17 +01:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00