Add reference to DimensionsWidget.css
New changes:
2d96306 [BREAKING CHANGE] Separate Widget styles properly
Change-Id: I84c1a3576b8eca74d483e26a4affd21f790040ad
Use new dm.Surface method for checking undo history state
(hasPastState -> hasBeenModified).
New changes:
38776df [BREAKING CHANGE] Refactor history state methods to better suit uses
3412b41 Localisation updates from https://translatewiki.net.
0c5238c Add system to dm.Surface for staging changes
8f0077c Only hide popups on selection change
4575f82 Fix initial selection when focusing in Firefox
debfd4e Document focus/blur cleanup
Change-Id: Ic66c96a4f64ad82a01a84535ca8cd19332065b37
16ec8ffdcf did this for the reference dialog, but the media edit
dialog needs it too. Additionally, we need to focus it when the
user switches to a different page then comes back.
Bug: 63909
Change-Id: If1b9587f4d10dbe6374e987b35c781954bcc566d
New changes:
51bd18e Allow the context to close any open inspector
69db959 Update OOjs UI to v0.1.0-pre (c58b498573)
Change-Id: I62d8b4c2ec13022f33667e1050782b76f6d93a76
Due to a lack of clarity in the wikitext documentation the border
checkbox wasn't set up right. This is the proper behavior: border is
allowed for all unframed images (frameless and basic) while the
framed images (frame and thumb) have it anyways. Wikitext
documentation was also clarified for prosperity.
Change-Id: I4dd4775da473d669781553796be99646240c13fe
New changes:
a997cc1 Debounce ce.Surface#onFocusChange
ef24608 Use document direction when a fragment has a null range
644243a Don't call select on a fragment if it's null
Change-Id: I22d00fd360539f286d815e747dd904bed87276c4
Otherwise the surface ends up in a weird half-focused state which
causes it to behave strangely.
Bug: 63909
Change-Id: I3ebc30fde0202116b383a5b497aca65b66732922
The logic was checking that there were at least three items to show, then triggering
the MWMoreParametersResultWidget widget with the number of items left in the overflow
if the limit was two. Whoops. :-)
Change-Id: Icec16a2d26bef8bf8d74ed619341afd494ca0479
Previous hack caused unwanted blur events and subsequent range changes.
Depends on I8388318311 in core.
Change-Id: I9163f4d9928887a5eec09f0651ec0a66cc221cd4
New changes:
f8a0e73 Followup 7e39f497: call parent method in DialogTool so disabling works
185a00f Fix typo in ve.dm.Scalable
63390ab Update OOjs UI to v0.1.0-pre (eca1fc20e7)
1f636cf Detect document focus properly and allow null selection in model
82ad081 Event sequencer cleanup
1b6a622 Create ve#contains
07132bc Prevent pasteTarget selection while already selected
32b7f47 Make the DOM hash ignore text node splitting
5243788 Revert "Make the DOM hash ignore text node splitting"
5aa55c5 Re-apply "Make the DOM hash ignore text node splitting"
Change-Id: I8c4ab05a0ff206fdca470c42008768626449e2bc
There are two ways dialogs determine if they are inserting or updating.
1. They evaluate whether the dialog is inserting or not and set a boolean
flag, used later to steer the saving code
2. They evaluate whether the dialog is inserting or not and, if not,
store the node to be updated in a property, used later to steer the
saving code
In the reference list dialog, setup used strategy 1, and teardown used
strategy 2. We've now normalized to use strategy 2 in both methods, which
fixes this bug.
Bug: 61885
Change-Id: I1b077b2aef4121328bce2b373874dd7373e405a1
These were being used indirectly in the MW*Model's. Use surface
fragments instead.
Fixes I0fae3e5ff2bd.
Change-Id: I1d6aa5e00a9315cf7088f87f9e9d828833feec64
New changes:
af131d3 Clean up ve.dm.SurfaceFragment#isolateAndUnwrap a bit
b064ae8 Convert language name to lower case when looking for i18n file
f16dcac Fix ve.dm.SurfaceFragment#getSelectedNode
0fe1152 Clean up lots of minor things in SurfaceFragment
aec3043 Add excludeInsertion to translateRange()
f930950 Add excludeInsertion property to SurfaceFragment
a7ddd89 Exclude insertions in ve.dm.SurfaceFragment#isolateAndUnwrap
8108a0f Remove zh-[hk|tw] in favour of zh-han[s|t]
74353d9 Update OOjs UI to v0.1.0-pre (729c7bbe31)
Change-Id: I7aaebb071d544aec069d5ddab68740d93aed5bf4
Move various bits of code from initialize to setup as required.
MWDialog is now useless so use ve.ui.Dialog directly.
New changes:
0b2d03f [BREAKING CHANGE] Pass fragments, not surfaces, to windows (reprise)
0101ac4 Update OOjs UI to v0.1.0-pre (ac6848398c)
Change-Id: I0fae3e5ff2bd0da5b74c244af226b07b1f5883bd
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.
New changes:
3ec19fb8 Refactor Scalable functionality
Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890