Commit graph

3667 commits

Author SHA1 Message Date
Catrope 9a98d8bce4 ve.init.mw.ViewPageTarget: Switch tabLayout from 'add' to 'replace'
This makes the Edit tab point to the VisualEditor, and adds a
"Edit source" link to the p-cactions menu.

Bug: 46872
Change-Id: I559232f3d8e42df0d45311b65df8c30425b1a368
2013-04-17 10:25:36 +00:00
jenkins-bot 887465b159 Merge "Filter our zero-coverage updateState nodes" 2013-04-14 02:53:01 +00:00
jenkins-bot 5764026d00 Merge "TransactionProcessor: Fix offset bug" 2013-04-14 02:51:12 +00:00
Trevor Parscal 504a1bafd0 Filter our zero-coverage updateState nodes
Added filter for nodes being passed to update state event - this
ensures that nodes are not being included with zero-length coverage, a
side effect of how selectNodes handles the virtual boundaries of text
nodes.

Change-Id: I6362114b57469b1108da11f94dc345a2bcdfc7cd
2013-04-14 02:50:01 +00:00
Ed Sanders 6dacc54954 Hybridise MWTemplateNode
* Create MWTemplateBlockNode & MWTemplateInlineNode (in ce and dm)
* Move Alien's 'isInline' code to ve.dm.Node.static.isHybridInline
* Move definition of ce.AlienBlock/InlineNode inside ce.Aline.js file
  to match dm.AlienBlock/InlineNode and MWTemplate
* Duplicate AlienBlock/Inline styles for templates
* Create test case for inline templates
* Count test cases in ve.dm.Converter.test.js automatically

Change-Id: Id9bc7f049ea974dd5e7f8b7a66080939e0948bbd
2013-04-14 02:34:18 +00:00
jenkins-bot 1b5f4704ff Merge "Have ce's ctrl+arrow functionality use UnicodeJS library" 2013-04-13 08:06:20 +00:00
Timo Tijhof f415b8d747 JSHint: Re-order jshintrc options to split common from project settings
Per I43ace21208 and https://www.mediawiki.org/wiki/CC/JS#Linting

Change-Id: I280d377071ca1244130cd976aeba11d2152ef923
2013-04-13 08:53:11 +02:00
Inez Korczyński 77d9606bde TransactionProcessor: Fix offset bug
Use ve.BranchNode.getNodeFromOffset instead of
ve.dm.Document.getNodeFromOffset so correct nodes will be retrieved to
emit update events to.


Change-Id: Iaf559f0424584a3dde065e548e403c4a53207312
2013-04-12 23:16:51 +00:00
jenkins-bot b9412011cb Merge "Create MWTemplateNode" 2013-04-12 19:06:43 +00:00
Translation updater bot 61e2db4d35 Localisation updates from http://translatewiki.net.
Change-Id: Ifd24a43489b8921e3c1e85f61718351e6c021e07
2013-04-12 18:20:52 +00:00
Ed Sanders 7f6beb9d39 Have ce's ctrl+arrow functionality use UnicodeJS library
Change 57076 implemented the functionality required to skip
words in UnicodeJS. This change simply removes all the existing
code we had and replaces it with this implementation.

Bug: 46794
Change-Id: I6b2700d65476c4d34ba4a01a88382d7af8e736fb
2013-04-12 12:12:53 +01:00
Ed Sanders 01eda7f36a Create MWTemplateNode
This node stores the rendered in the index-value store, hashed on
a custom hash of the dm (type + mw) which makes it unique it its
parameters.

Bug: 46571
Change-Id: I0ab4c9f7bca207121d5b42e83c821771b6139da8
2013-04-11 23:58:48 +01:00
Catrope 54a232a92b Allow nodes to handle their own children
For data->DOM, this is easy: .toDataElements() can optionally return an
array instead of an object, and that will be treated as the data to
insert. If this happens, the converter won't descend. The node handler
can recursively invoke the converter if it needs to (although I suspect
the current implementation is broken when converting block content in an
inline context).

For DOM->data, this is a bit more complex. The node sets
.static.handlesOwnChildren = true; , which triggers the converter to
pass a data slice rather than a single data element, and not to
descend. The node handler can invoke the converter to recursively
convert DOM subtrees to data.

ve.dm.Converter (data->DOM):
* Renamed createDataElement() to createDataElements()
** .toDataElement() may return element or array, handle this
* Renamed childDataElement to childDataElements, is now an array
* Actually alienate if .toDataElement() returns null
** Shockingly, this claimed to be supported before but wasn't
* Rather than pushing to data, concat to it
** Add closing if needed
* Don't descend if .toDataElement() returned an array of length >1, or
  if the node has .handlesOwnChildren = true

ve.dm.Converter (DOM->data):
* Split getDomSubtreeFromData() and getDomFromData()
* When converting a node that handles its own children, pass in a data
  slice and skip over that data

Change-Id: I196cb4c0895cbf0b428a189adb61b56565573ab3
2013-04-11 22:41:18 +00:00
jenkins-bot 6123f6e952 Merge "Fixes to DM metaList stuff under Roan's guidance." 2013-04-11 22:32:38 +00:00
Rob Moen 1c6522d9e9 Fixes to DM metaList stuff under Roan's guidance.
Splitting this out of https://gerrit.wikimedia.org/r/#/c/58274

Change-Id: Ic90b9714959e1cfb0c18997e2f2b593ed9909990
2013-04-11 14:49:17 -07:00
jenkins-bot 315fa793f4 Merge "Allow hybrids across Model subclasses" 2013-04-11 21:45:59 +00:00
jenkins-bot afbe56a0b7 Merge "Pass the converter object to the node handler in toDataElement()" 2013-04-11 21:28:09 +00:00
jenkins-bot 8e21301f26 Merge "Make getDataFromDomRecursion() use a context stack to pass context info" 2013-04-11 21:18:20 +00:00
Translation updater bot 79d3fc7f7d Localisation updates from http://translatewiki.net.
Change-Id: I1e2e270822c7c9eefe8a2ae182ae63e992bfde8e
2013-04-11 20:25:18 +00:00
Catrope 1b5a376c28 Allow hybrids across Model subclasses
A node could already implement a toDataElements() function that
returns a data element of another node type, but it couldn't return
an annotation or a meta item. This is fixed now, and any dm.Model
subclass can now morph into any other dm.Model subclass.

I didn't originally plan to do this today at all, but doing this now
makes my upcoming converter changes easier. Surprise feature!

Change-Id: Ief6ac302094df084221a5a97c32a522b929c2960
2013-04-11 11:12:44 -07:00
Catrope 76b080dce1 Pass the converter object to the node handler in toDataElement()
This will allow node handlers to recursively invoke getDataFromDomRecursion()

Change-Id: I12cd4b31614a549bfbe8fbdc7d0607ece32aa98a
2013-04-11 11:12:44 -07:00
Catrope daaf255f13 Make getDataFromDomRecursion() use a context stack to pass context info
This will allow toDataElement() functions to just call this function
with a DOM element, rather than having to have all the recursion context
data to pass in.

Also expose this information using getters.

Change-Id: I89574c42385267e08704f018c0892d63014376a6
2013-04-11 11:12:39 -07:00
jenkins-bot c0db31f32d Merge "Image node refactor" 2013-04-10 22:03:23 +00:00
Trevor Parscal 9510440640 Image node refactor
ve.ce.ImageNode.js
* Moved in generic stuff from MWImageNode
* Added drag end handler (empty, will be used soon)

ve.ce.MWImageNode.js
* Changed to inherit ImageNode
* Moved generic stuff out

ve.dm.ImageNode.js
* Added attribute extraction/preservation for src, width and height

ve.dm.MWImageNode.js
* Changed to inherit ImageNode
* Re-using ImageNode's attribute handling to extract/preserve attributes on both the image and wrapper level

Change-Id: Ied4e1ece24e6804220eac35330790f7084df55de
2013-04-10 14:56:08 -07:00
Raimond Spekking cd31f8166a Revert "Localisation updates from http://translatewiki.net."
Overwrites Iededbc54b287328b3047b05efad6ca3cc152caa5

This reverts commit 96614883bb

Change-Id: I5f55f0241427965d33a8205d891c05230fc5f55e
2013-04-10 21:21:30 +00:00
Translation updater bot 96614883bb Localisation updates from http://translatewiki.net.
Change-Id: Ie1b9b1d917924f78544b88a2c06a1e848da924c1
2013-04-10 20:41:15 +00:00
Trevor Parscal 8f3e6f152f Dialog button changes
ve.ui.MetaDialog.js
* Added scrolling to outline panel

ve.ui.css
* Added reusable animation keyframes

ve.ui.Dialog.css
* Changed dialog head style
* Changed dialog cancel button to close icon button
* Added animation of dialog opening
* Increased min-height of dialog to always show a little content

ve.ui.Icons-*.css
* Added close icon (not sure why it was missing)

ve.ui.Window.css
* Moved head padding out of window and into implementations of window

ve.ui.Dialog.js
* Moved apply button to footer
* Renamed cancel button to close button
* Overrode close method with triggers a closing animation and then calls the parent close method after an animation is complete
* Added classes to close and apply buttons to make styling less ambiguous
* Converted cancel button (now the close button) to an icon button

ve.ui.Window.js
* Added footer to dialog

VisualEditor*.php
* Added close message

Change-Id: Iededbc54b287328b3047b05efad6ca3cc152caa5
2013-04-10 12:34:52 -07:00
Trevor Parscal 7ac32bc0f6 No more confusing boolean argument for closing windows
window.close( true ) thing sucked, and was being named and used
inconsistently throughout the code.

The new approach uses an action string, so it looks more like
window.close( 'accept' ) or window.close( 'back' ). This makes it easy
to steer the behavior at any point in the window close code path.

Most importantly for the link inspector, this allows us to now restore
the previous selection when the user presses escape or clicks the back
button, while still moving the cursor to the end and collapsing the
selection upon pressing enter and allowing removal by clicking the
trash can.

This commit also cleans some things up, like the various ways we have
to close an inspector which all seem useless because we wouldn't want
to just randomly close an inspector on someone. An inspector should
be closed only when the user has dealt with it.

ve.InspectorAction.js
* Removed close method

ve.ui.LinkInspector.js
* Updated documentation
* Passing action to parent method
* Updated logic to deal with change from "remove" to "action" argument
* Added selection restauration on "back" action

ve.ui.Context.js
* Added action to call to close
* Removed closeInspector method

ve.ui.Dialog.js
* Moved event handlers to the top
* Added actions to calls to close
* Added click block event handler to prevent focus changes

ve.ui.Inspector.js
* Added actions to calls to close
* Added storing of previous selection - this is different from
  initialSelection because it's captured before the selection is
  modified by setup

ve.ui.Window.js
* Updated documentation
* Updated argument name from "remove" to "action"

ve.ui.WindowSet.js
* Updated documentation
* Removed auto-close, replaced it with error if trying to open a window
  when another is already open
* Removed close method

Change-Id: Ie8f72504177dd6ba169fdddbb776fd5397b831c4
2013-04-10 12:31:49 -07:00
Ed Sanders 62c06d0253 Create GeneratedContentNode which can store rendered HTML in IV store
AlienNode is now a subclass of GCNode, but doesn't use the IV store yet.

Bug: 46571
Change-Id: If0717afdf557a2aa681d1bae3a6e98299631091a
2013-04-10 19:34:19 +01:00
jenkins-bot 3160e8c838 Merge "Fix 404 on iframe styles by standardizing get and set modules methods." 2013-04-10 17:25:58 +00:00
Rob Moen 1db76c392f Fix 404 on iframe styles by standardizing get and set modules methods.
Change-Id: Iebc2a9fc7db00d661f685c28dbc345fb561bb15e
2013-04-10 10:18:39 -07:00
jenkins-bot 46c079f281 Merge "Added icon for reference, switched from category to tag icons" 2013-04-10 00:10:40 +00:00
Catrope 316fdab450 Actually use the doc parameter in toDomElements()
It's been passed in for a while, but nothing ever used it. As we know
some browsers don't like it when we create elements in the wrong
document, and this ensures we always use the correct document for
createElement().

Change-Id: Ia3d2fabe0516956105ad2b5625ed2f76c015c26e
2013-04-09 23:48:03 +00:00
jenkins-bot 906f4cf21d Merge "Clickable inline images" 2013-04-09 23:46:45 +00:00
jenkins-bot c56363912c Merge "Reduce code duplication for annotation rendering" 2013-04-09 23:46:21 +00:00
jenkins-bot 053d0a86a0 Merge "Prevent IE from editing ce="false"" 2013-04-09 23:43:03 +00:00
Catrope 27875c8220 Reduce code duplication for annotation rendering
ve.dm.Converter and ve.ce.ContentBranchNode were duplicating a fair bit
of logic for annotation rendering. Moved the annotation opening and
closing logic into ve.dm.Converter.openAndCloseAnnotations, and
implemented both annotation rendering code paths in terms of that
function with callbacks for caller-specific behavior.

Change-Id: I7cba7d2fda7002287b07949a1b8120ba80bfe854
2013-04-09 23:38:03 +00:00
jenkins-bot 05f4579a53 Merge "Convert AnnotationFactory and MetaItemFactory to NamedClassFactories" 2013-04-09 23:20:20 +00:00
jenkins-bot 9cc2d69a27 Merge "Rename ve.NodeFactory to ve.NamedClassFactory" 2013-04-09 23:03:55 +00:00
jenkins-bot 1f0cca41a1 Merge "Add ve.ce.View as a common base class for ce.Node and ce.Annotation" 2013-04-09 22:50:29 +00:00
Trevor Parscal e647e22317 Added icon for reference, switched from category to tag icons
Change-Id: I15e988eebd4d10f07e60895e9a14f87f4af9e7ea
2013-04-09 15:30:20 -07:00
jenkins-bot 206a2c673c Merge "Implement next/prevBreakOffset and word skipping" 2013-04-09 22:24:41 +00:00
Ed Sanders f36e68c333 Implement next/prevBreakOffset and word skipping
This provides the functionality for keyboard word skipping
(i.e. pressing ctrl/alt + arrow key).

Bug: 46794
Change-Id: Ib0861fa075df805410717a148b8a6e166d947849
2013-04-09 21:55:57 +00:00
Catrope 162f1b4119 Convert AnnotationFactory and MetaItemFactory to NamedClassFactories
Change-Id: Ic6e3a336050a335c88ef41735c0f4e470c5b75b6
2013-04-09 12:05:05 -07:00
Catrope 9c967267e6 Rename ve.NodeFactory to ve.NamedClassFactory
We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name

Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
2013-04-09 12:05:05 -07:00
Catrope 2eb77c1298 Add ve.ce.View as a common base class for ce.Node and ce.Annotation
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.

ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).

At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.

Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
2013-04-09 12:05:05 -07:00
Catrope 0b55bb8cdc Move common Node/Annotation/MetaItem code into ve.dm.Model
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.

* Change annotation terminology from linmodAnnotation to element for
  consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment

Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
2013-04-09 12:05:05 -07:00
jenkins-bot 9ff221b60a Merge "Fix MetaList tests, were totally broken" 2013-04-09 13:39:43 +00:00
jenkins-bot 237dbe7fde Merge "Fix a bug where trimOuterSpaceFromRange() didn't trim an all-whitespace range" 2013-04-09 11:58:50 +00:00
jenkins-bot 3d0ce68893 Merge "Fix ModelRegistry bugs" 2013-04-09 11:56:14 +00:00