Returns true if there is no meaningful user input yet.
Will be used in the next patch.
Bug: T272355
Change-Id: I4f88ce31662bbc46755f78d574c46b907581d438
Rather than invent our own size, we'll reuse the "larger" format and
tweak the dialog height to 90%.
Bug: T273971
Change-Id: Ibef85c1912267b14d83396b089b81934751a8328
We have two cases now that we want to cover here:
- Either we're inserting a new template and start a "fresh"
transclusion, then we want to use "search" in the headlines
- Or we're adding a new template to an exsisting
transclusion, then we want to use "add" in the headlines
Bug: T277028
Change-Id: I9fa294cf732598d58f848c75b353d2e1742eb4e8
This allows using the config variable independendly from the cirrus search extension.
This way it can be used for all subtickets of T271802.
Bug: T277028
Change-Id: I1b3bdda5fa6fbfe5c531c3b51c2c8e2a28ed1faf
Renames "Add a template" to "Template Search" in most cases and
provides inline help for the workflow.
Bug: T277028
Change-Id: I3fee87cb89b5044e785596e71ef3f1a18f2694ce
When $wgVisualEditorTransclusionDialogInlineDescriptions is set to
true, the template dialog will use a larger format.
Bug: T273971
Change-Id: Iad3c3f4d65125c83e35414ce15f793f6a1b192ef
Adding the ability for screen reader to announce
the state of the Transclusion dialog
when the show/hide options button is clicked.
Bug: T248089
Change-Id: I89b86179bcb63376e480cb8df55e24b9d29df037
This sets the label to be the same as the default value inherited from
ve.ui.MWTemplateDialog. Looks like it's no longer needed since change
Ia8fb88d3501ffa2c26add4419da5463a926f45d1 (2014).
Change-Id: I1dd40d2428c0221dfdc79e5f34e411b127624eb6
I ran Closure Compiler over the codebase just to see what would happen,
and it printed some useful warnings.
Change-Id: I56d40b11e6d1dd7ce68a5e59da511f66e928647f
The #getReadyProcess method should be used pretty much only to focus
a field inside the dialog after it is opened. It runs after the window
opening animation finishes, so if you add stuff to the window here,
that will be visibly delayed.
The #getSetupProcess method should be used pretty much for everything
else that depends on the opening `data`. It runs before the window
opening animation, so if you add stuff to the window here, it will be
visible while animating it.
Bug: T185944
Change-Id: I71ea5b6e1e1947c1cf8fd749100e854953a8ef3c
Also, pass $overlay to all PageLayout subclasses used in ve.ui.MWMetaDialog
and ve.ui.MWTemplateDialog/ve.ui.MWTransclusionDialog, for consistency.
Bug: T191395
Change-Id: Ib7ed2e2c04ff7930be1161bd2b981180ee59557a
As I understand it, the button should be enabled whenever there's more than
one option in the sidebar, and disabled otherwise. The previously chosen
conditions weren't perfectly proxying this, and the button would be disabled
whenever editing an already-existing transclusion.
Bug: T167710
Change-Id: Id303b680c072642ae7b66066e28ecc9f1dc90fd7
Reverting a new weird hack for an issue and bringing back the
old, tried and true hack that was removed in the mistaken belief
that if a bug is marked as fixed, it is really fixed.
* Revert "MWTransclusionDialog: size footer correctly"
This reverts commit 032fb2924e.
* Revert "Remove dialog height hack tagged against resolved bug"
This reverts commit a97eacd05b.
Bug: T93290
Bug: T167483
Change-Id: If1cc07837892bb0248c74025d5403f9698e77705
This fixes the focussing problems from T166150.
As a separate consequence, when loading a template/transclusion
takes a while (it can take several seconds for e.g. a template with
100 parameters), we will now display nothing while the user waits.
Previously we displayed an empty frozen dialog (note that this only
worked the first time for some reason).
Bug: T166150
Change-Id: I414a72ee248517867eef63a75f2d327aa5d5b908
Because the mode label is set after measurements of the foot are made,
the body of a ProcessDialog was set to overlap the foot.
At some point T93290 will be fixed, but in the mean time we can solve
this problem by setting an initially.
Bug: T92986
Change-Id: I995d5ecd81b86ee188cf237f74487ec70480e297
setMode() is called multiple times, but it didn't
check whether the mode being set was already set.
Because it's a setter, make it idempotent.
This fixes the problem where the first input will
be focused first, then blurred later, but it
introduces a new problem because the label for
the 'mode' ActionWidget is set from setMode().
To solve that, factor the setting of this label
out into its own function and call it on setup.
Bug: 73138
Change-Id: I9bb127f22f6c0b745b393c523ec42f320fc85cf3
When show/hide options is clicked, the inputs in the main pane
move as the outline transitions in or out. This causes any dropdowns
below these inputs to become mispositioned: they don't move
because they're in an overlay.
To work around this problem, blur the active input when show/hide
options is clicked, so any dropdown attached to it is closed.
I tried blurring and immediately refocusing the active input to
force the dropdown to reposition itself, but that looks awkward
because of the transition (we'd have to wait for the transition
to complete before repositioning it, and during the transition
it'll stay open in the wrong place).
Bug: 72789
Change-Id: Ibd963690573af905066839f7276077089fa893c6
Would put this code in onBookletLayoutSet, but that doesn't appear to be
getting called in this case.
Have to detect whether or not we should be changing the disabled status, rather
than just setting it straight away, which would break every other case where
onBookletLayoutSet is called.
Bug: 63158
Change-Id: I6f62479291424d9b2ee0e42481dec9d085169c63