Commit graph

121 commits

Author SHA1 Message Date
Ed Sanders 049bbf7b73 Make ButtonWidgets more accessible
* Give them a role=button, and a default tabIndex of 0
* Listen for a keypress of 'space' and emit a click event
  (you'd have thought role=button would do this, but oh well)

Bug: 50047
Change-Id: I429ad165c95f34d26975daf81db18cc966802cde
2013-07-24 14:34:06 +00:00
Moriel Schottlender 12372b41c9 RTL Fix for Category & Suggestion Popups
Flipped the generated positions of the MWCategoryPopupWidget and the
suggestion popup in the TextInputMenuWidget. The RTL position within
TextInputMenuWidget is only adjusted if the popup appears inside another
frame. This fix also corrects the suggestion popup positions in general
when inside another frame.

Bug: 51490
Bug: 51828

Change-Id: I83436d50a4a0596fdae9526c3fc2804cf880a530
2013-07-23 15:43:06 -07:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
jenkins-bot 55493f7f9e Merge "Reset context menu on selection change while inspector is open" 2013-07-16 00:34:16 +00:00
Trevor Parscal 0ba331afdc Reset context menu on selection change while inspector is open
Objective:

* Make the inspector close and context menu reset when the selection is
  changed while an inspector is open

Changes:

ve.ui.PopupWidget.js
* Add isVisible method

ve.ui.Context.js
* Check if popup is visible when the selection changes and close the
  inspector and reset the context if it is

ve.ui.AnnotationInspector.js
* Don't update the selection when closing if the selection has changed
  since opening

Bug: 50895
Change-Id: Ie7f0b7ac76b0460b39ec002705172376e4e602dc
2013-07-15 23:51:40 +00:00
Trevor Parscal 130e446e52 Single-click insertion
Objectives:

* Reduce the number of clicks and mouse maneuvers required to insert
  media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
  similar to menus, to suggest action when clicked
* Improve the way media search results look and feel

Changes:

ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)

ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method

ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
  highlighted when adjusting the highlight position

ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
  all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
  themselves, along with other buttons as needed

ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
  selection colors used elsewhere
* Leave selected and highlighted widget looking selected

ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
  the frame body in the imported CSS from the parent frame

ve.ui.Dialog.css
* Add rules for footless mode

ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting

ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting

ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
  insert button
* Use 'insert' instead of 'apply' as argument for close method

Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843
2013-07-15 23:42:56 +00:00
jenkins-bot 164094ee6c Merge "RTL Improvements" 2013-07-10 01:34:06 +00:00
Trevor Parscal 3a6e91dfb7 RTL Improvements
Objectives:

* Make option widget icons correctly placed in RTL
* Make embedded context toolbar correctly placed in RTL

Approach:

Use separate elements for icons within option widgets which have more
flexibility when rendering in either LTR or RTL when compared to CSS
background position. The simpler approach, using CSS background
position offsets, isn't cross-browser compatible at this time.

Changes:

ve.ui.OutlineItemWidget.js
* Remove custom icon implementation, using parent class implementation
  instead

ve.ui.OptionWidget.js
* Add icon option, which adds an icon element only if an icon was
  specified

ve.ui.MenuItemWidget.js, ve-mw/ve.ui.MWParameterResultWidget.js
* Add override for icon config option
* Document icon config as private

ve.ui.Context.js
* Add detection and special handling for positioning embedded context
  toolbar when rendering in RTL

ve.ui.Widget.css
* Add styles for option widget's new icon option
* Add styles to make indentation still work for outline item widgets
* Adjust styles for menu item widget as per changes in option widget

ve-mw/ve.ui.Widget.css
* Adjust styles for parameter result widget as per changes in option
  widget

Change-Id: Ibfa4b613e0fd7902f8a2c78b5717de402c5f82b8
2013-07-10 00:09:22 +00:00
jenkins-bot d0b0c7b3eb Merge "Affordances for MenuWidget to be optionally focusable." 2013-07-09 23:44:11 +00:00
Rob Moen d6761f3ec3 Be sure lookupMenu input is focused before showing
Resolving this bug reveals a completely unrelated bug where hitting
enter while making a link prior to the input being focused, the
selected text gets replaced with a new line.

Bug: 51075
Bug: 49941
Change-Id: I61a90eeaa40b8b66886c17152544c46fa8ca396a
2013-07-09 22:59:53 +00:00
Rob Moen 61c708ef1c Affordances for MenuWidget to be optionally focusable.
* ve.ui.MenuWidget.js
MenuWidget no longer creates an embeded input element by default.
In the case of no configured input element, we bind the keydown
handler to window with addEventListner while using the useCapture
flag.  This nicely prevents elements lower in the dom from triggering
( document node ) Supported in IE9 and above and all modern browsers.

* ve.ui.ListAction.js
Since MenuWidget is no longer stealing focus from the surface,
we no longer need to restore focus after a list item conversion.
This is the end goal, as browsers like Chrome like to scroll to
the top of elements that gain focus.

Bug: 50792
Change-Id: I5b6969bca1a58b040708f8ac9d3dc8b07ddf9e6b
2013-07-09 12:53:35 -07:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Trevor Parscal 3059cd99cf Add container option to popup widgets
This actually fixes a hack done in a previous commit where an undocumented
surface option was being passed, but not always. And in some cases there
were uses of the popup which didn't really have a surface to pass in.

Change-Id: I08b5dc2dc879f6abd1b16d1d66ac1d8b5624f673
2013-07-03 01:31:04 +00:00
Trevor Parscal 4568274949 Template parameter adding
Objective:

* Allow browsing, searching and adding documented parameters

Changes:

ve.ui.MWTransclusionDialog.js
* Replace regular text input with ve.ui.ParameterSearchWidget
* Fix uses of $(), this.frame.$$ is correct

ve.ui.Dialog.css
* Change rules for addParameterFieldset to make search widget auto-size vertically

ve.ui.Widget.css
* Add styles for ve.ui.MWParameterResultWidget

ve.ui.MWParameterSearchWidget.js, ve.ui.MWParameterResultWidget.js
* New classes
* Provides a way to search and select parameter for a template
* Displays parameter label, name, aliases and description

*.php
* Links to new files and messages

Change-Id: Ie5dbe8c44ce5d64c4b49b09517fb66cd30dd7304
2013-07-02 13:40:54 -07:00
jenkins-bot 83627b366d Merge "Make local overlays local to surface and remove insane z-indexes" 2013-07-02 19:45:35 +00:00
jenkins-bot 8d135a0813 Merge "Emit select null on selected item removal" 2013-07-02 19:42:46 +00:00
jenkins-bot 8d3842dc01 Merge "Select widget relative item fixes" 2013-07-02 19:41:54 +00:00
Rob Moen c472b2fe4a Make local overlays local to surface and remove insane z-indexes
ve.ui.Surface.js
* Make local overlay a child of ve-ui-surface and a sibling to
  ve-ce-surface elements.
** This keeps local overlays relative to their surface and eliminates the
   need for insane z-indexes.

ve.ui.PopupWidget.js
* PopupWidget boundaries are now relative to ve-ce-surface and no longer
  protrude out

ve.ce.Node.css, ve.ui.Window.css
* Removal or replacement of insane z-indexes.

ve.ce.FocusableNode.js, ve.ce.ProtectedNode.js, ve.ce.ResizableNode.js,
ve.ui.Context.js
* Translate offsets from local overlay

ve.init.mw.ViewPageTarget-monobook.css,
ve.init.mw.ViewPageTarget-vector.css
* Skin specific z-indexes for global overlay

ve.init.mw.ViewPageTarget.js
* Applied direction specific mw class to ce.Surface vs ui.Surface to
  prevent mw content styles from being applied to ui elements.

ve.ui.Dialog.css
* Adjustments to surface inside of dialog so that relative offsets for
  local overlays can be properly calculated.

ve.ui.Surface.css
* Explicitly force .ve-ui-surface to be relative so that it's children can
  be relatively positioned.

ve.ui.Widget.css
* Removal of unnecessary font-size properties now that local overlay is
  sibling of surface.

ve.js
* Added get relative position helper method to translate position offsets
  from target parent

Bug: 50241
Change-Id: Ibadce404a2286bc5dcec48f0d9da89004dbbd867
2013-07-02 19:35:43 +00:00
jenkins-bot 9ec83c11f7 Merge "Category moving improvements" 2013-07-02 19:17:25 +00:00
Trevor Parscal 9a7913daa2 Search widget key commands
Objective:

* Enable navigating search results using keyboard up and down keys
* Bubble up query input enter events

Changes:

ve.ui.SearchWidget.js
* Route query input events to emit
* Add handler for keydown events
* Support navigating through the list of results using vertical arrow keys

Change-Id: Ia2e4b27075a8ab2e29a69294e9f7847e8f5a3f83
2013-07-01 17:06:27 -07:00
Trevor Parscal cdc342362c Emit select null on selected item removal
Issues:

* Selected item is removed, but no select even was emitted

Changes:

ve.ui.SelectWidget.js
* On remove, emit select null when removing a selected item
* On clear, emit select null always

Change-Id: I1a94b0f8a841611b20e09f6c02f37fb9589e85c3
2013-07-01 16:19:51 -07:00
Trevor Parscal 4fb94d9586 Select widget relative item fixes
Changes:

ve.ui.SelectWidget.js
* Make getRelativeSelectableItem properly loop around
* Replace confusing and broken getClosestSelectableItem with getFirstSelectableItem since that's the only use case we had for it anyway

ve.ui.PagedDialog.js, ve.ui.LookupInputWidget.js
* Update calls to getClosestSelectableItem to use new method

Change-Id: I2399d01a45c43d1ad663ed6c6de156e796065306
2013-07-01 16:05:08 -07:00
Trevor Parscal ea78f2309c Category moving improvements
Changes:

ve.dm.MetaList.js
* Auto-initialize index to the end of the list (like the docs claim) even when not providing an offset

ve.ui.MWCategoryInputWidget.js
* Cleanup fix for not offering to move the last category to the end

ve.ui.MWCategoryWidget.js
* Allow pressing cancel on the meta dialog after moving a category to the end without crashing

Change-Id: I45059bda022639f7942f1799a42ecf8a4d962df0
2013-07-01 16:01:34 -07:00
Timo Tijhof 7b8eed957f ve.ui.TextInputWidget: Fix TypeError when config is undefined
Parameter config is optional (both in the parent class and here),
this subclass forgot to add the fallback.

Though in a plain subclass the local fallback isn't needed
(parent class takes cares of it), in this case it is needed
since the constructor directly accesses config.multiline etc.

Change-Id: I3f9b73efb6c40a29efa221e1654b1247baaca281
2013-06-28 19:06:43 -07:00
Trevor Parscal 0aac4c7e60 Reference insertion, new and existing
Objectives:

* Split reference dialog (at least for now) an edit and an insert dialog
* Add reference search widget for selecting an existing source, or
  choosing to add a new one
* Abstract reference names, don't allow editing them and generate them
  when needed
* When editing groups, move the internal item and update all references
  to it
* Resolve name conflicts when moving a reference to a new group by
  generating a new list key

Bonus:

* Add getNodeGroups method to internal list
* Add getUniqueListKey method to internal list
* Add destroy functionality to ce.node to release events and references

Bug: 49733
Change-Id: Ib244ff6ad9b4cee1decfd9b9e1d3d4e9cdcfb78c
2013-06-27 18:11:31 -07:00
jenkins-bot 079b4930d5 Merge "Option widget improvements" 2013-06-28 00:43:06 +00:00
jenkins-bot c6fceaa1e2 Merge "Close dialogs on escape" 2013-06-28 00:10:36 +00:00
Trevor Parscal 256ed827d9 Option widget improvements
Objectives:

* Make options unable to be selected or highlighted when disabled
* Add default styles for selected state
* Fix line-height for option labels
* Use default cursor when field is disabled

Change-Id: I8a535cd6b259b092c2abce27ddb10882cdde6cf5
2013-06-28 00:08:00 +00:00
Trevor Parscal 20585c956a Close dialogs on escape
Objective:

* Make the escape key close dialogs, like pressing the X button
* Auto-focus the iframe on window open

Bonus:

* Add ESCAPE and SHIFT to ve.Keys and use instead of hardcoding numbers
* Use ve.Keys in some other places too

Bug: 49809
Change-Id: Ibf1fce5e24efcd83d9e1465c3cdaac24ff3fb45d
2013-06-27 17:00:35 -07:00
Trevor Parscal ed7d42592f Move some of MediaSelectWidget into SearchWidget
Objectives:

* Break apart MediaSelectWidget for re-use
* Rename classes to follow search/result naming scheme

Change-Id: I65aab3dc3d41e31af13e2754e77b7dd185ac90f1
2013-06-27 23:51:09 +00:00
Ed Sanders 14fa3b0999 Fix comparison of MW internal links
We need to normalise titles so 'user:foo_bar' == 'User:Foo bar', and
we also need to some HTML attribute removal as links from Parsoid
will have href and rel set (again, this should be fixed in by Parsoid
when the do the merging at their end).

Bug: 49985
Change-Id: I5fb5bfc69c344ca4ce4803d7b6116074648a8d7e
2013-06-27 17:43:34 +01:00
jenkins-bot 01a0ae93b9 Merge "Fix callout position when popup widget has been moved" 2013-06-26 11:07:40 +00:00
Ed Sanders 6b5ed9c711 Fix callout position when popup widget has been moved
We calculate an overlap offset for when the popup widget has been moved
to avoid going out of the viewport, but that offset is only applied to the
body and not the callout.

Change-Id: Ib9d08d60ccfa6562378640c526faf1e8363abbba
2013-06-25 11:07:44 -07:00
jenkins-bot 014b6ed33a Merge changes I379bc2b3,I99acbd16
* changes:
  Straighten out variances in parent method invocation
  ve.ui.MWReferenceDialog: Clean up
2013-06-21 20:53:25 +00:00
Timo Tijhof 2fb1a11a1a Straighten out variances in parent method invocation
Follows-up I99acbd1699:
* "Parent method" comment
* Remove redundant slice() call to convert arguments to array,
  native JavaScript methods that take array-like arguments such
  as Function#apply and Array#slice are both compatible with
  the Arguments objects, no need to convert it. Most invocations
  already did this right but a few were recently introduced again.
* Removed silly "Document dialog." descriptions.
* Removed a few redundant "@method" tags in the near vicinity
  of code I changed.
* Fixed function invocation to be either on one line or
  one parameter per line. Having all arguments on one line
  but the name + "(" looks confusing as it suggest there
  is only 1 parameter. Same as object literals:
  so:
  { foo: 1, bar }
  or:
  {
    foo: 1,
    bar: 2,
  }
  not:
  {
    foo: 1, bar: 2
  }

Change-Id: I379bc2b32603bcf90aba9b4cd0112e7f027d070e
2013-06-21 19:20:37 +00:00
Ed Sanders 51be472159 Fix logic in link input widget
Previously pageExists thought matchingPages was an indexed object when
in fact it was an array. This didn't manifest as a bug as we subsequently
check the normalised URL in the correct manner (using indexOf), but it
did remove the optimisation of not running mw.Title if there was an exact match.

Change-Id: Ic616cbfa0d7ed5447e032dd1f772779db2dc19e5
2013-06-21 16:42:54 +01:00
Trevor Parscal bf268e82a5 Make media insertion queries less horrible
Objectives:

* Clear this.titles when resetting, otherwise results are shown once and
  then blacklisted forever.
* Attach done() before always(), so done() gets called first and not
  after always() has dereferenced the request object.
* Remove use of imaginary variables like this.loading, which were never
  set, and were referencing even more imaginary methods on other imaginary
  objects like this.request.abort()...

Change-Id: Ifbe74346f68b6a91f425b56a2696fd1e46b61e02
2013-06-18 18:17:05 -07:00
Trevor Parscal a8fcfb4a14 Handle media select widget empty queries properly
If the query is cleared, we should still clear all items and abort any
loading that may be going on. We should still not try and load results
for an empty query though.

Change-Id: If23c6e0469247b1c1c47ab85b9a5a010e8a4fe26
2013-06-18 17:11:38 -07:00
Trevor Parscal 23b2da91fd Template and content adding
Objectives:

* Allow adding content or templates within a transclusion
* Add template placeholder to model and view which resolves to nothing
  when saving (thus disappearing if not resolved)

Changes:

*.php
* Add links to new messages and files

ve.ui.OutlineControlsWidget.js
* Organize controls into "adders" and "movers"

ve.ui.Widget.css
* Add styles for adders/movers sections of outline controls
* Make adders appear on hover to reduce clutter

ve.ui.Icons-*.css
* Add icon for "add item"

ve.ui.Dialog.css
* Add styles for add template fieldsets
* Make placeholder items in the outline italic

ve.ui.PagedDialog.js
* Pass adders config to outline controls

ve.ui.MWTransclusionDialog.js
* Add support for adding content and templates

ve.dm.MWTransclusionModel.js
* Add addPlaceholder method

ve.dm.MWTemplatePlaceholderModel.js
* New class, pretty much an empty part
* Using this makes the UI much easier to work with - no need to special
  case the outline control for new items
* Because it's not supported specifically in
  ve.dm.MWTransclusionModel.getPlainObject, it produces nothing and goes
  away naturally on apply

Change-Id: I3478560fb53ba2ccd3fb26bafb6a61e6415565eb
2013-06-18 23:37:44 +00:00
Trevor Parscal 7c171ae0a5 Whitespace cleanup
Change-Id: I49417b95a6c4c2538715e09b74ed3607f6741c3a
2013-06-18 21:53:03 +00:00
Trevor Parscal db48513465 ve.ui.LookupInputWidget: Hide lookup input widget menu when empty
Change-Id: Iac397c2ddcb7ea54c751485bdd922f7b19494d1e
2013-06-18 21:42:41 +00:00
jenkins-bot 388faa8d58 Merge "Correctly distinguish between Deferred and Promise" 2013-06-18 18:01:38 +00:00
Roan Kattouw d5365d2b5a Correctly distinguish between Deferred and Promise
Deferred is read-write, Promise is read-only. Document and return
the correct types.

Change-Id: Icfd6efb07b222c73d49b97ddbfe6565b8542ad00
2013-06-18 10:56:56 -07:00
Roan Kattouw 9c19bc385e Actually normalize page titles correctly in MWLinkTargetInputWidget
matchingPages contains titles with spaces, but .toString() returns titles
with underscores, so normalizing with .toString() is incorrect. Use
.getPrefixedText() instead.

This caused a bug in the link dialog where, if the link was an internal
link pointing to an existing page with a space in its name, the "New page"
section would be displayed but would be empty, and the link's target would
be displayed in the "Existing page" section but colored red.

Change-Id: I59d8b87b996d80da1b25124b942bd2b72ef50845
2013-06-18 00:37:17 -07:00
Ed Sanders dcbea2328c Code style fix: @return -> @returns
Change-Id: I26daca6313bf09055af8f980ba0065782257fd54
2013-06-17 11:50:24 +01:00
Trevor Parscal ac26f5fc69 Outline controls
Objectives:

* Allow reordering items in outline widgets using an outline control
  widget
* Use an outline control widget to reorder transclusion parts

Changes:

ve.ui.SelectWidget.js
* Emit add and remove events

ve.ui.OutlineItemWidget.js
* Add movable config options
* Add isMovable method

ve.ui.OutlineControlsWidget.js
* New class
* Displays move up/down buttons which are synchronized with an outline
  widget
* Doesn't actually move items (since an outline widget is probably
  data-driven) just emits events

ve.ui.Widget.css
* Add disabled style for icon button widgets
* Add styles for outline controls widget

ve.ui.Icons*.css
* Add missing icon styles

ve.ui.Dialog.css
* Add styles for outline and controls in editable paged dialogs

ve.ui.GroupElement.js
* Fix bug where items are insertions are in the wrong place when "moving"
  them

ve.ui.PagedDialog.js
* Add editable config option which shows outline controls under the
  outline
* Pass through movable config option when creating pages

ve.ui.MWTranclusionDialog.js
* Configure paged dialog outline as editable
* Add initialize method to connect outline controls widget events
* Make addPart method automatically add parameters when templates are
  added
* Add handler for outline controls move event which re-orders parts
* Make parts movable (params are automatically ordered, so they aren't
  movable)

ve.dm.MWTransclusionModel.js
* Add addPart method and use it within the addContent and addTemplate
  methods
* Fix documentation lies
* Add getPartFromId method

*.php
* Add links to new files and messages

Change-Id: I919d4c3e9b85d07a97a99c0b2e8739a859bdf2b1
2013-06-14 11:56:30 -07:00
jenkins-bot 0bffa7b119 Merge "Improve category widget styling" 2013-06-13 19:27:57 +00:00
Trevor Parscal 6fba13b453 Improve category widget styling
Objectives:

* Get rid of the border and ensure pixel-perfect positioning of the input.
* Always render the arrow on the top right of the category item
* Make the popup positioning based on the arrow div's position and size

Bug 49420
Change-Id: I3ad4ff1c41e6108161b5b7c8718c676eb850de68
2013-06-13 19:26:29 +00:00
Trevor Parscal e2b7504b8e Category popup fixes
Objectives:

* Make category popup show "Category" rather than missing message -
this is more similar to other popups like inspectors, which identify
what that thing is that you are working on
* Fix alignment of icon and label in category popup

Changes:

ve.ui.Widget.css
* Make popup title align properly with the remove button

ve.ui.MWCategoryPopupWidget.js
* Update message key

*.php
* Add new message

Change-Id: Ia8051125bbc9bde47ceb931e1ebf42b2955481ff
2013-06-12 16:44:10 -07:00
Trevor Parscal 18cde8a420 Actually fix bug 48556
Turns out that by skipping the last item, the following logic which
depended on that item being in the existing items list failed to keep
it's grubby hands off it.

Yes, I know I +2'd it. Shame on me too.

Bug: 48556
Bug: 48565
I93ce05f7cbb28313a3f0827539f0528c366aeb7e

Change-Id: If48e001b92c217bee0a35b6da41d1c1ff0e3271c
2013-06-12 01:53:14 +00:00