Commit graph

4020 commits

Author SHA1 Message Date
Trevor Parscal 96e49858fa Multiline option for ve.ui.TextInputWidget.js
Objective:

* Add multiline option to text input widget which uses a text area instead of a text input

Changes:

ve.ui.Widget.css
* Add text area support for styles otherwise only targeting input elements

ve.ui.InputWidget.js
* Initialize input element using a method, so it can be fully customized (like making a text area or select input
* Use val() to set the initial value, using jQuery's abstraction around inputs of various types

ve.ui.TextInputWidget.js
* Add multiline option which uses a text area instead of an input

Change-Id: I1bf17c8c76b7f1708c57ee5e95160c071ddd00e9
2013-05-15 14:41:22 -07:00
Christian Williams 3f6e127423 Pages in template dialog
Just a starting point for Inez to loop.

Change-Id: I6d418ba955f0904d34b474c984eef7f97be257e9
2013-05-15 13:39:34 -07:00
jenkins-bot f888b79056 Merge "Add level option to ve.ui.OutlineItemWidget" 2013-05-15 20:35:06 +00:00
Trevor Parscal 55f28eecce Add level option to ve.ui.OutlineItemWidget
Objective:

* Add indentation feature to outline items

Changes:

ve.ui.PagedDialog.js
* Pass level argument through addPage method

ve.ui.Widget.css
* Add styles for non-zero levels of outline items

ve.ui.OutlineItemWidget.js
* Add missing config documentation for icon option
* Add level option, with getLevel/setLevel methods
* Add statically configurable number of levels and level class

Change-Id: Ie24761c64918fdc6cd28070b3cf56743c6288970
2013-05-15 12:54:19 -07:00
jenkins-bot d97114ad10 Merge "Implement ve.ui.MWTemplateDialog" 2013-05-15 19:38:20 +00:00
Trevor Parscal 231a50f2b6 Implement ve.ui.MWTemplateDialog
Objective:

* Add button to launch template dialog
* Add template dialog

Changes;

*.php
* Add messages and links to files

ve.ce.Node.css
* Make inline templates display as inline-block to contain their
  contents (allowing shields to work properly)

ve.ui.MWTemplateDialog.js
* New empty dialog for templates

ve.ui.MWTemplateButtonTool.js
* New template button, appears in context and launches dialog

Change-Id: I9174ed7c9012522246a6defc859276bf36763f5b
2013-05-15 19:36:18 +00:00
Timo Tijhof 25d6e6f136 ve.ce.Surface: Append phantoms to overlay instead of surface
Surface can be deep inside a skin layout of which it is not
unlikely for one or more of the parents to have position
relative.

Change-Id: Ie202fa43b837650fd296fa6804d035622e2599e1
2013-05-15 21:28:56 +02:00
Trevor Parscal a56e795f58 ve.Editor
Objectives:

* Split ve.Surface into ve.Editor and ve.ui.Surface
* Move actions, triggers and commands to ve.ui
* Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar
* Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness
* Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is

Some change notes:

VisualEditor.php
* Added standalone module for mediawiki integrated unit testing

ve.ce.Surface.js
* Remove requirement to pass in an attached container to construct object
* Inherit ve.Element and use this.$$ instead of $
* Make getSelectionRect iframe friendly
* Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM

ve.init.mw.ViewPageTarget.js
* Merge toolbar functions into setup/teardown methods
* Add toolbar manually (since it's not added by the surface anymore)

ve.init.sa.Target.js
* Update new init procedure for editor, surface and toolbar separately
* Move toolbar floating stuff to ve.Toolbar

Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
2013-05-15 10:39:12 -07:00
jenkins-bot 44e0b7e345 Merge "Make ve.ce.ProtectedNode use setup (for setup) and teardown (for teardown) events so it is going to work well after node is rewrapped (example: MWBlockImageNode)." 2013-05-15 17:31:53 +00:00
Inez Korczyński 2a53329f0d Make ve.ce.ProtectedNode use setup (for setup) and teardown (for teardown) events so it is going to work well after node is rewrapped (example: MWBlockImageNode).
Change-Id: Ibd539813f4302d8bbf8eaa35af71817a55fb1f4b
2013-05-15 10:28:56 -07:00
jenkins-bot 3bed4284dd Merge "Make MWBlockImageNode a ProtectedNode (by adding mixin)." 2013-05-15 17:27:54 +00:00
jenkins-bot cc0f530479 Merge "Added method getDataFromDomRecursionClean to ve.dm.Converter - used by nodes that handle their own children." 2013-05-15 17:27:08 +00:00
jenkins-bot 7cc65631bf Merge "Return proper error if parsoid is unavailable on serialize" 2013-05-15 17:26:18 +00:00
jenkins-bot e6004016ca Merge "Use new options format for toolbar in mw init" 2013-05-15 17:20:53 +00:00
Inez Korczyński abe81d42d7 Added method getDataFromDomRecursionClean to ve.dm.Converter - used by nodes that handle their own children.
Change-Id: I604cf201515152824ec159b8c86f2010afcd3369
2013-05-15 10:02:08 -07:00
Inez Korczyński b8d81f5238 Make MWBlockImageNode a ProtectedNode (by adding mixin).
Change-Id: Ib15efaf4964f16b86020367e42848d228efd09ba
2013-05-15 10:01:19 -07:00
Ed Sanders 201a1ac478 Return proper error if parsoid is unavailable on serialize
Previously was just returning an empty result.

Bug: 47581
Change-Id: I6bdd177bc9b5a0af9107cf08d8e46470c6778e12
2013-05-15 16:28:51 +01:00
Ed Sanders cc943418cf Use new options format for toolbar in mw init
Wasn't updated after change 63095 and so wasn't setting options.

Bug: 48509
Change-Id: Icda3305e422bedaf0d490b8fbe51f55b8c8e79e8
2013-05-15 14:52:39 +01:00
Ed Sanders eeb1f3a142 Implement 'minordefault' user preference
Marks all edits as minor by default if the user preference is set.

Bug: 48347
Change-Id: Ib5cdcb9433be5ff7b9179d3833f42e5c3453285a
2013-05-15 13:40:54 +01:00
jenkins-bot 3109e96bb1 Merge "Better support for MediaWiki block level images (thumb and frame)" 2013-05-15 02:58:23 +00:00
Christian Williams 991859d5d1 MWInlineImageNode should be img
Change-Id: I0cc43c59031f970b879b64696e824ebaa28a4b53
2013-05-14 17:36:04 -07:00
Inez Korczyński c6c7af5a62 Better support for MediaWiki block level images (thumb and frame)
Change-Id: Id6f65e4e1971e21035c89f32fa7ab0009c84695c
2013-05-14 17:14:36 -07:00
Ed Sanders f675d73204 Move no changes message to separate save dialog slide
Previously it was just being returned as the diff html, which
looked weird becacuse 1: it was the wrong width and 2: the
save buttons were still there.

Bug: 43754
Change-Id: I537bcae91f51a3f30ca4736c41f7a5619bbf321d
2013-05-14 16:40:14 -07:00
Ed Sanders ea6e1b26ed Move edit conflict notice to a save dialog slide
Previously used a confirm() dialog which is a bit ugly.

Bug: 42522
Change-Id: I709d936d998b130515b62de880c6e7aa7978786b
2013-05-14 16:31:58 -07:00
jenkins-bot 85dc52500e Merge "Fix for crashing on save" 2013-05-14 22:59:17 +00:00
Trevor Parscal cce80e63c0 Fix for crashing on save
converter.documentData contains the full data with metadata interleaved,
but it was being sliced using offsets relevant to the element data.

Change-Id: Iddbef23212da818a2a399b4abdc223aad130eb4e
See: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-05-14 21:34:06 +00:00
Translation updater bot a3927850e5 Localisation updates from http://translatewiki.net.
Change-Id: I7a5e28780b95155519e2fb9d0d0e09125719bc8b
2013-05-14 21:32:50 +00:00
jenkins-bot b67a22998d Merge "Introduction of setup and teardown events for ve.ce.View nodes" 2013-05-14 19:50:59 +00:00
jenkins-bot 3d2a5417e7 Merge "ve.Element refactor" 2013-05-14 19:49:40 +00:00
jenkins-bot 3212d4468c Merge "Floating toolbar cleanup" 2013-05-14 19:48:13 +00:00
Inez Korczyński a3f6008bd4 Introduction of setup and teardown events for ve.ce.View nodes
* modules/ve/ve.Node.js - remove ve.EventEmitter mixin
* modules/ve/ve.dm.Node.js - added ve.EventEmitter mixin
* modules/ve/ce/ve.ce.BranchNode.js - make updateTagName use newly added
  events

Change-Id: I349155b8e986fe09b615bb5f0617409d723936ef
2013-05-14 19:47:40 +00:00
Trevor Parscal c2defc9783 ve.Element refactor
Objectives:

* Move ve.ui.Element to ve.Element
* Make CE nodes inherit from ve.Element

Changes:

ve.ui.Element.js, ve.Element.js
* Move and rename
* Move ve.ui.get$$ to ve.Element.static.get$$
* Add static getDocument and getWindow methods
* Add instance getElementDocument and getElementWindow methods
* Add getTagName method, which by default reads the static tagName property, but when overridden can return a tag name based on other factors

*.php
* Updated file link

ve.ce.*Annotation.js, ve.ce.*Node.js, ve.ce.View.js, ve.ce.Document
* Added config options pass through
* Replaced passing elements through constructor with defining static tag names
* Added getTagName overrides where needed that derive tag name from model
* Refactore dom wrapper methods, now consistently using getTagName

ve.ce.Surface.js
* Removed static initialization (not needed)

ve.dm.Model.js, ve.ui.Window.js
* Added missing docs

ve.ui.GroupElement.js, ve.ui.Layout.js, ve.ui.Widget.js,
* Updated class name for elements

ve.ui.Frame.js, ve.ui.LookupInputWidget.js
* Updated location of get$$

ve.ui.js
* Move get$$ to ve.Element

ve.js
* Add auto-init of static properties to mixinClass

Change-Id: I39ae14966456903728e4d9e53f806ddce9ca2b70
2013-05-14 19:47:32 +00:00
Trevor Parscal 5012ed101b Floating toolbar cleanup
Objective:

Move toolbar floating functionality to ve.init and clean it up

As a bonus:

demo.css
* Fix CSS path to set width of inputs properly

Changes:

demos/ve/index.php
* Allow ve.init.sa.Target to construct it's own surface object

ve.ce.Surface.js
* Move object resizing and table editing disabling commands from ve.Surface
* Add method for getting the currently focused node

ve.init.mw.ViewPageTarget.js
* Remove initializing surface property (now done in parent class)
* Normalize all uses of "setup" to "setUp"
* Replace uses of getDocumentModel with getModel().getDocument()
* Add calls to set up and tear down for toolbar floating

ve.init.mw.Target.js
* Replace uses of getDocumentModel with getModel().getDocument()

ve.init.sa.Target.js
* Move example from ve.Surface
* Change constructor to accept document model
* Create ve.Surface object in constructor
* Add set up for toolbar floating

ve.ui.init.Target.js
* Initialize surface property
* Move and cleanup toolbar floating functionality from ve.Surface

ve.ui.Surface.js
* Remove example now that init.sa creates it's own surface (moved)
* Document options
* Simplify toolbar options and remove the concept of multiple toolbars
* No longer cache the options object
* Move toolbar initialization to constructor
* Change setupCommands to addCommands, making it useful after construction
* Inline selection initialization
* Move and cleanup toolbar floating functionality to ve.ce.Surface
* Reorganize a few methods
* Move toolbar floating to ve.init.Target.js

Change-Id: I393a426e35567d57c048122bf64a83c1ef45e6e8
2013-05-14 12:43:30 -07:00
jenkins-bot b47b0db374 Merge "Updating to Rangy 1.3 alpha" 2013-05-13 22:51:27 +00:00
jenkins-bot 85402149c1 Merge "Reference dialog" 2013-05-13 22:45:21 +00:00
Christian Williams 69e1cc3280 Updating to Rangy 1.3 alpha
We previously tried Rangy 1.3 alpha but rolled back due to a bug
with getting cursor position in IE. Rangy developer Tim Down fixed
the issue here:
https://code.google.com/p/rangy/source/detail?r=780

Both 1.2 (filenames without file versions) and 1.3 in the repo
for now.

Change-Id: I26263fc1d10e3c2bdda7f1c9135544ca3bc05d97
2013-05-13 14:44:16 -07:00
jenkins-bot 4f70d23bc8 Merge "Revert "Fix check for existing category in article."" 2013-05-13 21:27:56 +00:00
Trevor Parscal 8d4a351059 Revert "Fix check for existing category in article."
This reverts commit 50c48a1cac

Change-Id: I3eca792883171a3390a9fc6f95ca42bfdedcf986
2013-05-13 21:24:03 +00:00
jenkins-bot 5c4f14de0b Merge "Fix check for existing category in article." 2013-05-13 21:23:31 +00:00
Trevor Parscal 67a2613a12 Reference dialog
Objective:

Add a basic (empty) dialog for mediawiki references. Editor to follow.

Changes:

*.php
* Added file links and messages

ve.ui.MWMetaDialog.js
* Moved initialize method to the top (for consistent ordering)

ve.ui.MWReferenceDialog.js
* New class, basic empty dialog for references

ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js, ve.ui.MediaButtonTool.js
* Cleanup documentation
* Whitespace

icons.ai, reference.png, reference.svg
* Switch to reference icon being 3 books on a shelf

ve.ui.MWReferenceButtonTool.js
* New class, basic dialog button for references

Change-Id: Ia4e30e9239fa1e3b28c0a1ef1ca0a6515a8103ef
2013-05-13 13:10:59 -07:00
Translation updater bot f94d5cccc1 Localisation updates from http://translatewiki.net.
Change-Id: I9185e045a20582b04962a03392f67c73aee8fe0f
2013-05-13 19:55:10 +00:00
jenkins-bot d3d695ef03 Merge "Send a full document back to Parsoid" 2013-05-13 19:24:41 +00:00
jenkins-bot 3fc753e39b Merge "Fix categories with multiple ../ in their hrefPrefix" 2013-05-13 19:00:02 +00:00
jenkins-bot 3c8c8da311 Merge "ListAction tests" 2013-05-13 18:26:33 +00:00
Catrope 9611bf9f64 Send a full document back to Parsoid
To do this, we take the document generated by the converter and
transplant things from the original Parsoid document into it.

Change-Id: I2f5058220669526130a360cec3389c3f42b41771
2013-05-13 11:23:34 -07:00
Catrope f586d3ea8f Fix categories with multiple ../ in their hrefPrefix
Was already fixed for links.

Bug: 48408
Change-Id: I84d2b23a05585890b2d5023c7c7f38a43889fd7f
2013-05-13 11:10:02 -07:00
Ed Sanders 89b0dce8ec ListAction tests
Unwrap and wrap cases.

Change-Id: If4df07eae1d70347dc55b57dc117f2ff5c7385df
2013-05-13 18:59:53 +01:00
jenkins-bot 2dddb90731 Merge "Fix indent action when acting on multiple list items" 2013-05-13 17:49:00 +00:00
jenkins-bot 0d006f5976 Merge "Use consistent capitalisation of Html" 2013-05-13 17:33:33 +00:00
Ed Sanders a9d0a5c7ef Fix indent action when acting on multiple list items
Same as https://gerrit.wikimedia.org/r/#/c/63394/ but for
indentation, as well as unindentation.

Bug: 48390
Change-Id: I5ce0c385214f30c5e5c66b5b5b755c9937267cd0
2013-05-13 18:27:21 +01:00