Catrope
6afed5e5cc
Move ve2/ back to ve/
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Change-Id: Ie51d8e48171fb1f84045d1560ee603cee62b91f6
2012-06-19 18:20:28 -07:00
Trevor Parscal
519d225d2f
Cleanup of white space, missing semi-colons, line breaks, etc.
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Change-Id: Ifa96a9f70fa8d149a4c403521aaa88a3e0546ef0
2012-04-02 15:28:26 -07:00
Trevor Parscal
19f3d5c107
Added ve.Surface, a wrapper around an editor instance
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* This high level surface object is responsible for creating & managing editor instances
* Revised Sandbox demo to invoke in this way.
Change-Id: I4043779af9a2ab964deaf26079a992e82ebeef27
2012-03-29 15:55:33 -07:00
Roan Kattouw
46dbb30b7a
Factor the batched splice code out from ve.insertIntoArray() into a
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separate function
2012-03-08 23:21:18 +00:00
Brion Vibber
d0abf39168
ve.js isn't the edit surface, that's es.js :)
2012-02-09 22:04:06 +00:00
Trevor Parscal
6dcc39fe11
Migrated es.* to new ve.* namespace which is more structured, and will make it easier to keep data model, edit surface, user interface and content editable work separated cleanly
2012-02-06 23:50:56 +00:00