This can lead to problems if the names in the VE API are
still used inthe Edit API, as previously happened with
`watch`/`watchlist`.
Explicitly list the parameters from VE API that were
previously getting passed to the Edit API automatically.
Change-Id: I8fe705b178af82d8285067909168d32cfb9a0421
The code for setting 'watchlist' in the EditAPI request
was completely broken as it always evaluated to 'unwatch'.
Instead pass through 'watchlist' directly from the client
where it must be set to 'watch' or 'unwatch'.
Bug: T245579
Change-Id: Ia5a2bb76ef35a685b39bcc0c4727796acd0f510d
When user navigate to the version number,
the screen reader only narrates the hexadecimal number
associated with the version label without providing context
about what this number represents
Bug: T245470
Change-Id: If9cccac0d71de2de5da96a3a053d21e3deb0d80c
Adding the ability to special aria-label for the link annotation widgets
in order to aid accessibility to visually impaired audience
Bug: T245294
Change-Id: I3e1fd4a3e3a951092b5212397acc38b2b89a23c2
This line was added in 9eebfbcac5
and I can't tell what it was supposed to do (that commit's message
only says "Fix NWE-only edit tab", thanks a lot).
Since then the init code was refactored a lot, at some point this
line was moved to be a part of a completely different check (???),
and now it's causing visual mode to be disabled even though the
user only set their preferences to *prefer* wikitext mode.
Bug: T243723
Change-Id: I3c1f502c3cd079fc5eeb2e9587b22d854ae3a72c
When using TwoColConflict with VisualEditor, the autosave buffer wouldn't
be cleared after saving the successful merge. This would cause a user to
see a "restore changes?" prompt the next time they entered the editor,
with the potential to confuse them and cause them to do extra work,
repeating the conflict resolution unnecessarily.
This change purges the autosave buffer before submitting a merge.
Note that it is not transactional, so there is a chance we're losing the
autosaved content even if the submit will fail.
Bug: T245119
Change-Id: I150023f548c5565412769d644a828176f907bc25
New changes:
b95828590 ve.ui.Surface: Fix exception in #scrollSelectionIntoView during teardown
078e9731a Fix: Added aria-label attribute to elements in find and replace dialog.
2c7206491 ve.ce.ResizableNode: Include padding and border when measuring the element
6d4094caa Improve/add accessible titles for toolbar dialogs
3164cd81a Localisation updates from https://translatewiki.net.
d46cf946b Fix: Add aria-label to comment inspector
Bug: T245074
Bug: T245315
Change-Id: Ia3012964adb9ba0ecdf8df104ff346a202bfa54e
This continues to take more effort than all other skins combined, but
still every time our overrides get less crazy. Maybe, and stay with me
here, maybe a year and five patches from now I'll remove the last one.
See 91f99ce78d for the last time.
Change-Id: Id880d1cd1ecef59635b347102dc2107204382fb2
Things I noticed while writing I37f8e89b6d92c419d1b6569891612256342f8139,
but which felt too messy to include in that commit.
* Use promise chaining
* Update documentation
* Remove redundant code
* Split a method that now handles two different errors
* Grumble about localisation messages
Change-Id: I81e28a03af4f6c3452679ef6bbcaa89bb1235122
When the user is saving their edit, we want to ensure that they
understand how it will be attributed. If the user gets logged out or
logs in in another tab, we want to display a message about it before
saving.
Instead of manually managing tokens and handling the 'badtoken' error
to detect this, use the 'assert'/'assertuser' parameters for the API
to detect it for us. Thanks to this we can rely on automatic retrying
for 'badtoken' errors in mw.Api#postWithToken.
It will be possible to share some of this code with other extensions
that already use ArticleTargetSaver, namely DiscussionTools, now that
it doesn't need to manage tokens for VisualEditor.
Bug: T245327
Depends-On: I485f99e1f5f493262b0c9af22370da01adf1e09c
Change-Id: I37f8e89b6d92c419d1b6569891612256342f8139
By removing this line, we fall back to the default behavior,
which is to copy the attribute from the original DOM element.
The gallery is supposed to have a class indicating the type (packed,
traditional, etc.). However, Parsoid doesn't care about that and
instead reads the type from 'data-mw'. Instead, changing the attribute
is causing dirty diffs.
Bug: T214649
Change-Id: I96b5a21777046b1caf07a3b1def9fad81bb15939
ve.dm.MWImageNode:
* Define sensible scalable properties for audio files. They are now
scalable to any width but have a fixed height. (Ideally they would
have no concept of height, but that would require many more changes.)
This prevents them from resetting to 0x0 when resized.
ve.ce.MWBlockImageNode:
* Remove override for #isResizable, audio files can be resized now.
* Move #updateMediaType to MWImageNode mixin so it applies to
MWInlineImageNode as well.
ve.ce.MWImageNode:
* Add #updateMediaType from MWBlockImageNode.
* Hide the real image 'src' using CSS rather than changing the
attribute. It seems the previous solution depended on the order in
which methods are called, because it stopped working when I moved
the code here. (This depends on VE/VE change If5b1b5b5d.)
audioPlayer.svg:
* Make the file nicely resizeable. The dimensions of the "play" icon
and time are fixed, the bar adjusts to the width of the container.
Bug: T206022
Change-Id: Ia0f38ca11e0d55a5b725fd9aeb6c79ec1345376d
The previous attempt to fix this didn't preserve any attributes
but removing data-parsoid can result in a loss of wikitext formatting.
This reverts commit bdfd4b6d8f.
Bug: T207325
Change-Id: I2a38e651d17262889eddb149c72c9e08b4e56ed0