* Remove 'discardChanges' from switchToWikitext. This was
intended to discard changes even when the document was
modified, but it is no longer used as we always keep
changes if we can.
* Remove 'leaveVE' param, it was only used once and has
been replaced with a direct call to switchToFallbackWikitextEditor.
* Don't reset 'section' if there are no changes.
Bug: T221981
Change-Id: Ia39345da44d203ba67ae331917c8d5ece7d42ef7
When this was introduced in 7b2cacbe57
(2013), the confimation dialog was a generic confirm() popup. Now that
it is a OOUI dialog, the dialog overlay serves the same function.
Change-Id: I9812ab55c7a8179524865d93a6d269e388d4c4ab
Same thing as Ifb49ede450cabdcd8303b298b62f2ac632809b53, for
a slightly different case that we missed.
Bug: T221289
Change-Id: I0ca287af87e1058620fbed75a50d40f01513a567
Incorrect order of operations caused all metadata to be removed before
we looked for the 'mw:PageProp/redirect' metadata item.
Bug: T221686
Change-Id: Ifcf210ad772babe1019fd0cfbaa7bd60d0e7e5fe
No idea what causes it, but I've seen a similar issue when working on
Ic35f084d019afd1782292c831765ceb1444fb14a (in OOUI) and this hack
worked there too.
Bug: T219680
Change-Id: Ifb49ede450cabdcd8303b298b62f2ac632809b53
New changes:
f039957f3 [BREAKING CHANGE] Use keyed objects for importRules blacklists
Local changes: Use extendObject to set importRules
This allows us to inherit the ruleset from the parent
so we don't have to worry about keeping it up to date.
(For example alienTableCell from upstream was missing
in MW).
Media/Gallery dialogs: Add missing mwTable types.
Change-Id: I366a091ff4def66cc25200b3d1b2c23ba6b716f7
Depends-On: I8ff7e8242c8db235a0f9e11e2e52f90d62d368a0
New changes:
202adf904 [BREAKING CHANGE] Unify FragmentInspector/Dialog behaviour
Local changes:
* Update dialogs to use common actions & FragmentWindow
Change-Id: Ib744b8996db48d1ee58bc873120400566c490e88
This sets the label to be the same as the default value inherited from
ve.ui.MWTemplateDialog. Looks like it's no longer needed since change
Ia8fb88d3501ffa2c26add4419da5463a926f45d1 (2014).
Change-Id: I1dd40d2428c0221dfdc79e5f34e411b127624eb6
* Pass the page title, so that links to section point to the current
page rather than "API"
* Make all links open in a new window, instead of producing a warning
about losing your changes
Bug: T208978
Change-Id: Ia1924e1af644ee41ebcaa1da40ca004cb72dcdaf
I have moved this block of code to the wrong place in change
13675e4a81. As a result,
`this.loaded` was being set early, so the dialog was treating
all of the pre-existing transclusion parts as newly inserted,
and the "Apply" button was therefore always enabled.
Bug: T209661
Change-Id: I3c1b45f91738ab6fc4a6f6d61ae5bf925c9a1bb5
Undoing the changes to an image caption or alt text, or to the gallery
caption, or to the order of images, or removing a previously added
image, will now disable the "Apply" button again.
The following cases will *not* disable the button again, and it is not
feasible to implement them:
* Re-adding a previously removed image with identical options
* Changing any caption to the old value by other means than "Undo"
* Changing image caption or alt text to the old value after switching
to a different image and then back
Bug: T206534
Change-Id: I7c19600e741211a6ba61837513497facbafc5cef
Use 'change' event instead of 'reorder' to respond to this event.
This also covers removing images now, so delete that code.
Bug: T206534
Bug: T209451
Change-Id: I9eda383be2ca7f02b42814d43e6b42961b9b96e7
Enable the Apply changes/Done action if (i) the current contents
of the dialog inputs would change the gallery node or (ii) if the
user has interacted with inputs that alter the gallery caption or
images (including dragging/dropping or removing an image).
Bug: T206534
Change-Id: Ia6c1cc60d4f32ac66778e6973e2d400491f74128
Extracted extractValue to a separate method
Added checkValidRedirect method to MWSettingsPage
Added errors when redirect address is invalid
Added 1 error message to localisation strings
Added 1 TODO (more precise error messages)
Bug: T74971
Change-Id: I8bcf16e97e5211671759acdf0846243df2c03fc2
This reverts commit be628a5b7e.
87b20f9b Revert "[BREAKING CHANGE] Do not cache document model data in DM selections"
Change-Id: I47bbf757a4ad227346d3734f6e50d928a2de1409
The initial value for the categories field is set asynchronously
(after potentially querying the MediaWiki API about the categories).
This caused the existing categories to "pop in" after the dialog was
opened (if you were on a slow network and it took more than 250ms to
query their information).
Additionally, it caused the "Apply" button to always be enabled if the
page had any categories on it (since the categories field was still
empty when extractSettings() was executed).
Bug: T207719
Change-Id: I46475a1eead91707edb8efe8cb7221a734818e16
Added 5 methods for MetaDialog (documented in code comments)
extractSettings
compareSettings
getAllWidgets
assignEvents
updateActions
Added 2 fields to MetaDialog
oldSettings
widgetList
Apply changes button now is only enabled when there are new changes
Added getFieldsets method to all subpages
Bug: T207719
Change-Id: Id51acf6c754d9a2572811775d83983e6ab9395b7
New changes:
ccb4de82c [BREAKING CHANGE] Do not cache document model data in DM selections
Bug: T208228
Change-Id: I564399ad864751d1690077b45a06e098b5509a93
In the "advanced settings" tab, make sure widgets are wrapped in
field layouts, then fieldset layouts.
Bug: T205615
Change-Id: I141f9954e482f9d5afd84bfa63384b90a2911d00
This rule was being overridden by a more specific rule from OOUI with
the selector `.oo-ui-fieldLayout.oo-ui-labelElement`. I don't think
the margin tweak would be useful.
Change-Id: If6321ba7ea1cfad83f65f137b2a440957bf2fea6
* visualeditor-dialog-media-size-originalsize-error
Unused since 37b3c07b26.
* visualeditor-dialog-media-originaldimensions
Never used (introduced in 4947420650).
Change-Id: I22f37b457cc6fbac03593fece003e97f4f5a2ccf
Also make improvements to the layout, so that the dialog works
in desktop and mobile - most importantly, change from booklet
to index layout.
Bug: T190885
Bug: T118710
Change-Id: I1915d06c9b0e4b7907136e645f60be96e30cc287
I ran Closure Compiler over the codebase just to see what would happen,
and it printed some useful warnings.
Change-Id: I56d40b11e6d1dd7ce68a5e59da511f66e928647f
While all of the following are valid in the model:
1. <mwBlockImage></mwBlockImage>
Image with no caption. Must use the media dialog to insert one.
2. <mwBlockImage><mwImageCaption></mwImageCaption></mwBlockImage>
Image with empty caption. There is a slug to insert a paragraph.
3. <mwBlockImage><mwImageCaption><paragraph></paragraph></mwImageCaption></mwBlockImage>
Image with caption with empty paragraph. Nice and intuitive!
(Same for <mwGalleryImage> / <mwGalleryImageCaption>.)
The third option is the most convenient for the user. We should always
generate that when converting documents from HTML and from the editing
tools (MWGalleryDialog, MWMediaDialog/MWImageModel).
Previously, the editing tools generated option 2 if no caption text
was entered, and the converter generated option 2 if there was no
caption node or if it was empty. Curiously, option 1 was never used.
Wikitext for manual testing:
```
[[File:Foo.png|thumb]]
[[File:Foo.png|thumb|]]
[[File:Foo.png|thumb|Caption]]
<gallery mode="packed">
File:Foo.png
File:Foo.png|
File:Foo.png|Caption
</gallery>
```
Bug: T200387
Change-Id: Ie82fb339f6bd8ae1b289235bf5402490722d9a7c
This is similar to the hack in ve.ui.MWMetaDialog, except uglier :(
We already explicitly focus the right field in the ready process.
I am not really sure why the focus change causes the issue, but
preventing it definitely fixes it. It would make sense if we changed
the value of the field after focussing it (as setValue() restores the
validity flag cleared by onFocus()), but we don't seem to do it.
Bug: T199838
Change-Id: Ia602551ee0b0885cefbd4cb2fc00d569ff42da67
The #getReadyProcess method should be used pretty much only to focus
a field inside the dialog after it is opened. It runs after the window
opening animation finishes, so if you add stuff to the window here,
that will be visibly delayed.
The #getSetupProcess method should be used pretty much for everything
else that depends on the opening `data`. It runs before the window
opening animation, so if you add stuff to the window here, it will be
visible while animating it.
Bug: T185944
Change-Id: I71ea5b6e1e1947c1cf8fd749100e854953a8ef3c
This adds in missing functionality, such as deactivating
the surface selection while the dialog is open.
Change-Id: I0d8652a989504a35e5c235224b0ef924b6dcbeed