Fixed two bugs found after merging:
1. Opened the Math node inspector without editing
anything, then clicked somewhere else on the page,
it crashed.
2. Similarly, opened the Math node inspector
without editing anything, then clicked the
"Cancel" button to cancel the edit, it crashed.
Both of these problems are fixed by this patch.
The issue was with using the getFocusedNode() in
the inspector onClose function to save changes.
Also, I included some minor changes relating to
the last code review. =D
Change-Id: I6e200f2a228b71dc5af5aa9843c461f43b926f8d
Objective:
* Make the majority of link inspector, which is generic to any annotation,
usable for other annotation inspectors
This was merged earlier (f7107fa20d) but broke master, so it was
reverted (092fa74dee). This commit also incorporates 5dcf5d1c49.
Change-Id: Ib9190dee66ce064d69962f9c4c5b3a710be8ad07
Problem:
Adding or moving templates or content resulted in the incorrect item
being selected.
Diagnosis:
Although recently we solved a few issues by making addPart async, it
caused some other issues where callers of addPart were assuming
otherwise
Solution:
Return a promise from addPart which is resolved after the part is
actually added and setup callers to use the promise when needed
Changes:
ve.ui.MWTransclusionDialog.js
* Use promises to auto-select new or moved parts
ve.dm.MWTranclusionModel.js
* Make addPart return a promise
* Resolve promise when queue is processed
* Automatically remove existing items before adding them in different
locations at the time of processing the queue we don't yield between
removing and adding
Change-Id: Ie43c5b89ca4ed34d5f797714e19c9a7e1824cdec
Problem:
Parsoid has a property called "i" which we don't use, but they need for
round-tripping purposes. Since we were generating a structure from
Parsoid data and then generating data from the structure without
preserving properties we didn't use, it was getting lost.
Solution:
Abstract creating a template from data vs. creating it from name. Make
only templates have an origin argument in their constructors, so and
set it within a set of static constructors that create a template for
either data or a template name. Store the original data in the former
case, and use it as a base when serializing.
Changes:
ve.ui.MWTranslcusionDialog.js
* Remove no-longer-needed mw global declaration
* Move most of the addTemplate function to a static constructor in the
template model class
ve.dm.MWTransclusionPartModel.js,
ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTemplatePlaceholder
* Remove unused origin argument/property/getter
* Add serialize method (if needed)
ve.dm.MWTranclusionModel.js
* Move template/parameter generation from data into static constructor
of template model
* Move serialization to part classes
ve.dm.MWTemplateModel.js
* Add mw global declaration
* Stop passing origin to parent constructor, store it locally instead
* Add original data property/setter for preserving unused properties
when round tripping
* Add static constructors for generating a template from data or by name
* Add serialize method
Bug: 51150
Change-Id: Ide596a0ca0ae8f93ffce6e79b7234a1db7e0586c
Previously all it did was surface api response error.info,
which surfaced underneath the edit summary form as mere:
"Error: Invalid token".
Bug: 50424
Change-Id: I60169b42701ae3b88e54626c4ff7050549e6ef55
This allows us to make the token no longer a requirement
for non-save actions while still using the built-in system
for token verification.
Update documentation for "oldid" since it is not required even
outside (paction=save). In fact, if we require it VE loading
fails because it doesn't pass oldid unless it has to when
restoring a specific version.
Bug: 50424
Change-Id: I7b1b50a43648b1cc40a984340846efdb0ba2ecc9
Objectives:
* Automatically add required parameters to templates that users create
using the GUI, without touching existing templates loaded from data
* Cleanup some confusing terminology and APIs
Changes:
ve.ui.MWParameterSearchWidget.js
* Remove special logic for skipping aliases, which are no longer included
in the list of names given by getParameterNames
ve.ui.MWTransclusionDialog.js
* Add origin arguments to constructors of transclusion parts
* Re-use onAddParameter method during initial construction of parameter
pages
* Add required template parameters for user created template parts
ve.dm.MWTransclusionPartModel.js
* Add origin argument/property/getter for tracking where a part came from
ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTransclusionPlaceholderModel.js,
ve.dm.MWTemplateModel.js
* Add origin argument pass through
ve.dm.MWTranclusionModel.js
* Add origin arguments to constructors of transclusion parts
ve.dm.MWTemplateSpecModel.js
* Rename origin to name - was a bad name to start with and will be even
more confusing with the new part origin property
* Add isParameterAlias method
* Make getParameterNames only return primary names, excluding aliases
ve.dm.MWTemplateModel.js
* Update use of parameter origin, now called name
Bug: 50747
Change-Id: Ib444f0f5a8168cd59ea52a6000ba5e42ccdc2a24
Objective:
* Make outline widgets and fieldset layouts take up a little less space
Bonus:
* Fix option icons always showing up on the first item because the option
wasn't position relative
Changes:
ve.ui.Widget.css
* Add position: relative to option widgets
* Cleanup unused background properties for outline items
* Reduce padding for outline items
* Move icons to match padding changes
ve.ui.Layout.css
* Reduce margins for fieldset layouts, including using a negative top
margin to compensate for the overly tall legend
Change-Id: Ida6147b8171dcb4152ca9be0e099a5f9b81ac1c0
Also in this commit is a fix to the regex for brackets in general
as previously it was grouping multiple pairs together which was
making the stack count incorrect.
Bug: 50801
Change-Id: I2cd825eaa7242e37a6317286cb8f9a4a78e693e2
Some of the ones that were moved to ve-mw disappeared from index.php
(the MW-only test runner) and/or VisualEditor.hooks.php (the runner for
Special:JavaScriptTest that's also used by Jenkins).
Add the missing tests, and rename the SurfaceFragment test. We can't
add the ViewPageTarget test to the index.php file in ve-mw because
it only works when running inside an actual MediaWiki instance.
Change-Id: Iec34f2029f5f9c34855b4d79ef70db5751461a96
This is harmful because we don't know whether <span> is acceptable
in context. They're not allowed in <tbody> for instance, and so if
we replace a <tr> with a <span> that breaks things.
Instead, use the nodeName of the first original DOM element.
Change-Id: I95ea9f13985767123f692706c6cc71fefd74d517
Apparently it's possible for a stylesheet's .cssRules to be accessible,
but for the individual items' .cssText not to be, in which case Firefox
throws a nice security exception that kills the entire editor.
Wrap all inspector of cssRules in a try-catch, and fall back to cloning
the ownerNode if anything weird happens.
Change-Id: I0187ad308e395e92aea587c00fd8d8eb0280822e
Objectives:
* Trim leading or trailing whitespace that parsoid may have left on
parameter names
* Preserve the original name for round-tripping cleanliness
* Ignore leading or trailing whitespace when entering new parameter names
in the parameter search widget
* Consider aliases when listing suggested parameters
Changes:
ve.ui.MWParameterSearchWidget.js
* Use hasParameter method instead of using indexOf - uses map lookup
internally, which is much faster, and also take aliases into account
* Trim query input value to prevent leading or trailing whitespace from
being considered when filtering known or creating unknown parameters
* Take aliases into account when showing filtered results
ve.dm.MWTransclusionModel.js
* Use original name when round-tripping
ve.dm.MWTemplateParameterModel.js
* Store original name for round tripping, and trim the original name for
other uses
* Add getOriginalName method
ve.dm.MWTemplateModel.js
* Add hasParameter method, which currently just does a map lookup, but can
do other processing in the future
ve.dm.MWTemplateSpecModel.js
* Add isParameterKnown method
Bug: 50715
Bug: 50717
Change-Id: I36a5e93ca8938ac3401a6e274647597704700468
Listen to keyup to properly capture and respond to up and down arrows.
Rewrite calculation for scroll to better follow toolbar obscured cursor.
Bug: 48787
Change-Id: Ia46fb15ec9a8c07b3945b53a6545897ca23e59fa
This is the infrastructure for the Language Inspector prototype, defining
the dm and ce pieces of the <span lang='xx' dir='yy'> annotations. It also
sets up a visual indicator for language blocks (with informational tooltip
for the user while editing. The UI is built on top of this.
Bug: 47759
Change-Id: I239eef5124e29369ea9c5d8c0f49b2f6a61bc053
Since the menu only shows while it's input is focused, input must be focused
prior to suggestions being popuplated. Fixes race condition where
look up request is near instantaneous.
Change-Id: Icf645d051415ac3ee9e15bc85f22f29dc9b64666
The presence check used to be against the VE global, but we
recently made that impossible without providing an alternative.
Though by accident, mw.libs.ve has become the new way to check
for presence.
Change-Id: If85695525777a71dde467675052d2ede4e52c9b7
* Hooks for activation, deactivation, save dialog state change,
and tab setup.
* Class for save button (needed to point to it in a clean way).
Also done for cancel button to be consistent, though GuidedTour
doesn't currently use this.
Change-Id: I4a0e0631d513fb09c3408f2f36a0de0bd51e1a37