Fixing `z-index` issue of floating toolbar dialog not overlapping when
Special Character dialog is active.
Bug: T140237
Change-Id: I24e9ed5b1f65c6ea4cffbd408953623540542bca
* Ensure ve-loading isn't removed early
* Quickly detach then reattach the loading bar during
activation so it doesn't get moved and marked as original content
Change-Id: I263c9627348953a11966f8bcc435d0d89b0b6084
New changes:
4a5aa37 Clean up debug bar buttons
15f016c Undo sequence input stripping if window is dismissed
e874734 Localisation updates from https://translatewiki.net.
8db33b4 Follow-up e874734: Fix build for added languages 'gom-latn' and 'gor'
79c5d51 build: Update stylelint config version and make it pass
3804f5e build: Remove grunt-cli
cea7b63 Update OOjs UI to v0.17.3
9f648f4 [BREAKING CHANGE] Always get registries/factories via surface
1252814 Add cloneWithData() utility
5ccdef3 [BREAKING CHANGE] Fix debug bar encapsulation
Local changes:
* Fix debug bar encapsulation
Change-Id: I2c5d722278c5f71b59ee2f8849d9babb5aff6af2
Define $editableContent on target construction, and mark
all non-ancestor nodes between that at the target container
as uneditable (50% opacity, no pointer events).
Bug: T58289
Change-Id: I7fe51104bd5aa1bd53ffc604e5f02752c7553578
New changes:
c54a48a build: Fix watch list (csslint -> stylelint)
58ba3d9 Add stylelint rules for @-rules
3f8c75a Stylelint: Add rule for unsupported browser features
3b96ff3 Fix minimum Opera version (15 -> 12)
9a1110b Stylelint: No ID selectors
9800bb8 build: Remove remaining references to csslint
b6ab14a stylelint: Re-enable features by names
6cc1f3c Move stylelint to npm
1d15fa0 build: Bump stylelint version to v0.2.0
ccc1724 stylelint: Use the preset rather than extending
Change-Id: I22fa8098592338a5e912aba9ad21131b21d9c0ea
For now just use the rules file in lib/ve, but eventually
this will be a preset.
Change-Id: I7fd79d3e1dce37aef066d416cd969e5fff1e962f
Depends-On: I17e0d23ddfedf64985495ab35d113ea08c03b1df
Place things like the page title and redirect link inside a new
container $originalContent, which is appended to the surface
when ready. Replace margins with padding in various places.
This will allow us to surface-height-matching sidebar for dialogs.
Change-Id: I60d80fb303bdaf93e9d121f62d534ee3a3056e59
If the surface is display:none then $.width always
returns 0, which breaks features like FocusableNode's
invisible icon.
Bug: T127319
Change-Id: Ib157ffaeb56fca2bdc26868d830c4bf8feafa2a8
The cited reasons were that the the logo and search bar
have a z-index of 3, but that doesn't matter as they are
nested in other elements with z-indexes.
Change-Id: I7ff279efe7c01ba1ffb1fa0d460d59a493ccc47a
This makes way for a base mw.Target class which is
not specific to articles (e.g. Flow boards).
Bug: T97166
Change-Id: If72650bdf87aa9f195b004da0a4d815f1a8063a3
Ensures that these styles are loaded *after* OOUI by making
them dependent on it, unlike DesktopArticleTarget.init
which isn't.
Change-Id: Ia1fff16432d20fb56707c5e21c6a930d2478e311
VE already has a a switch icon in the options menu, so bring that
up to the main toolbar.
Append an OOUI button to the WikiEditor toolbar if present, and bind
to the same functon as the edit tab.
Bug: T49779
Change-Id: Ic1e83ea7b13c4fef68024bf05ffc244060666103
siteSub and contentSub are both children of bodyContent so
no need to give them opacity directly.
Bonus: Make them user-select:none to avoid confusion as they
are in the edit area.
Bug: T116755
Change-Id: Iea4c35abc1eedb892e02c54b61e40726fa2b096e
If VE is enabled for consistency edit section links become edit source in all NS.
This patch fixes it to be done on the backend for namespaces where VE is not enabled
(instead of user side) to avoid noticeable flickers on page load.
Bug: T112366
Change-Id: Iba090bfc1b2ff4886fb0cf2b37db7870b6be792d
* Rename the actions toolbar the 'pageToolbar', and place the save button in
its actions section.
* Inject the title amongst the pageToolbar tools, so we can have tools either
side of it.
* Don't use the hamburger icon, as this has a (different) expected behaviour
in MF. Replace it with a back button, and move the edit switch action over
to the right in an 'advanced' group.
The toolbar is back to being laid out like the source editing toolbar in MF.
Change-Id: I4e00a8cdf603968ee32872323c88e587c1e1a487
Popup tool requires special attention to make it work
and keep the tool list left aligned.
Bug: T92027
Change-Id: I77a0dcbba382dce1669a30d48471b0c501c3d851
Also use named classes for hiding toolbars, and move the
MobileFrontend overlay z-index hack out to that repo.
Depends on Ia46e6b4d7a in MobileFrontend.
Change-Id: I0e1f527446fd10fde5dd3107e6467fd2c8f621b2
Split the toolbar into two modes depending on if the surface is focused:
* When unfocused, show a hamburger containing back and source switch
* When focused, show editing tools, and a check button to unfocus
For the editing toolbar, space the tools out using table-cell layout
and hide labels below 480px.
Depends on I06813e3ff in core (surface blur method).
Bug: T93325
Change-Id: Ibf09cb29019d7a71e1e144b326710b1f6506cd0c
* Use local edit source tool, and emit event to MF
* Bring in toolbar styles, bonus: remove old desktop style hacks
Bug: T96186
Change-Id: I89351e409aa4e9d626edd7151ae05bdcd58f1cee
* Bring in back button & save button from MobileFrontend
so they are properly styled OOUI widgets
* Accordingly, move toolbar save button code up into base
MW target.
Bug: T96186
Change-Id: Ic89dd4efb831fc3b09980da16524276f6568619d
All this is no longer needed since 121216184718e7ebe22d6ecc8f5af5fe4e202465 in
OOjs UI and started causing issues after bb9c9c4f6a2fca6aed0e671e904e469d57da5f34.
Bug: T98795
Change-Id: I6493d6b52b313aac521aee2b0cff1571ea63bbe5
Prevents read-mode elements placed inside the target from
getting scaled down (e.g. firstHeading).
Change-Id: I55ed38e2855c4eb317ec71cebb1842b9b70790b6
New changes:
de79de2 [BREAKING CHANGE] Fix font sizes and padding in Surface and SurfaceWidget
aa4a481 Localisation updates from https://translatewiki.net.
c2ff1cb Initialize toolbar tools disabled until surface is initialized
f457c83 Split visualEditor.css into apex & mediawiki versions
aff993c Don't drop <html> attributes when parsing HTML on Opera 12
Local changes:
Fix SurfaceWidget and DebugBar hacks
Change-Id: I93cb8ec787e53c07b5051c0296eb6f59b6048e91
Reduces event overhead and prevents accidental interaction with
content while loading, and with content sub while editing.
Change-Id: Ief997cd4d5cf444fb2ee0d28c709301d26e814f9
This is not pretty and probably isn't optimal, but it works well
enough. The bug about getting rid of this all is T91152.
Bug: T94071
Change-Id: If926286f1d0c7835489914ed653a0d65ed24f53a
Split up beta and meta dialog show methods so that beta dialog
is displayed as soon as possible, regardless of the surface being
ready. Also make sure that we destroy the temporary window
manager on destroy.
Bug: T90454
Change-Id: Ib8f94518af431487ce940a74a8c268dbdbe403d2
Set 've-activated' as soon as edit is clicked, with a 've-loading' state.
This necessitates moving the relevant styles to mw.ViewPageTarget.init.css.
Change-Id: Ic9757cdbf63a2f72eda0dd03ff5588d79028ba0e
ve-ce-surface is a child of ve-ui-surface. The ve-ui-surface has
margins that would remain in the document flow causing a temporary
growth outwards to the bottom during deactivation (causing the
white area and blue border on Vector's grey background to move down)
after which it would restore again.
Follows-up 77f016a.
Bug: T91442
Change-Id: I5b999b580c968fcd24f07d9a895cfa17afc80c0d
While showing the content earlier as soon as possible is nice, the ve-ce-surface
remained visible until toolbar and surface were torn down.
This avoids the split second where the new pageview content *and*
CE surface were visible in the page (this it also messed with the scroll position,
and would temporarily cause a scrollbar to appear).
Bug: T91442
Change-Id: I0a7232cd0264bff28ad66aa328de29d339891aa1
The toolbar now uses a CSS transition for its height instead of
JavaScript animation through slideDown().
* The animation is on toolbar instead of toolbar-bar so that it
contains the padding and borders. Otherwise it slides up until
there is the top and left (quite thick) borders stacked on
each other which then disappear at once.
* Add transform/translateY so that toolbar also transitions
when it is in floating state.
* Move class addition to attachToolbar() to avoid additional
reflow.
Bug: T89543
Change-Id: I30a7b69b77b874d220f60ebe7f7e616cd77bcc36
These were there to match Vector, however as of 4cec8a70589
Vector no longer has these. Having these in VisualEditor causes
the toolbar to be a few pixels behind (like a slingshot) when the
rest of the skin has already moved.
Change-Id: Ia5886a58316ccb3b0420553c3f466b5256089c73
Follows-up 62c1d64ad0.
* Remove '.mw-indicators' animation for opacity. Was a left-over from other
elements previously stripped in 62c1d64ad0.
* '#siteNotice' no longer slides. It's hidden at the same time as '#contentSub',
'#toc', and other elements. This is an annoying jump, and we should find a
way to do it consistently and in a performant manner.
* Fix state classes added in 62c1d64ad0. During deactivation, the ve-active
class was kept for too long. This created a temporary state in which ve-active
*and* ve-deactivating were applied. This was harmless as nothing ises the
've-deactivating' class yet.
* Leaving toolbar as-is for another commit.
Bug: T89543
Change-Id: Ide49f93c45a12f2c13eb4412a9a16a82fefeb43e
While #contentSub element tends to be empty, it does take up
line-height in most skins (incl. Vector). Previously, hiding this
would cause the content to be shiften upwards one line, only to
be shiften down one line again once activated.
While there are other edge cases to be straightened out, this
makes the content a lot more stationary during activation.
Change-Id: I784436c0f60a63e1a77aba5b8afeacbbdd6932be
This hides the links at the same time as other parts, right when the
module is loaded, instead of after the surface is ready.
Change-Id: Ifda6985636f354060f43b7e9ecc9425b30c513c9
It's slow, especially on large pages, and it's triggered
very infrequently these days, and only for known bugs.
In the future we should replace this with a debugging
interface that displays the DOM diff between the original
DOM and the round-tripped DOM, as opposed to the boolean
interface we have now.
By extension, this also means the visualeditor-needcheck
tag won't be applied to new edits any more, although
its registration and messages are kept around because
edits with this tag still exist in page histories.
Bug: T87161
Change-Id: I909153492a5786b4b69fccd42ce3c1d4bdb3a059
* Use .ve-activated for elements changed in activate()
- hideReadOnlyContent()
- mutePageContent()
- mutePageTitle
* Use .ve-active for elements changed in onSurfaceReady()
- hidePageContent()
* Set 've-activated' class from activate() instead of transformPage()
to consolidate reflows and minimise DOM interaction. It's still
in the same (synchronous) execution path, but a few statements
earlier now.
* Remove obsolete #toc wrapper. This <div> (with data property
to distinguish it from potentially foreign parents in the future)
was there to aid slideDown/slideUp animations, because those
don't work well on table elements. See eba7d58dd1.
* Remove obsolete setTimeout in restorePageTitle().
The removal of .ve-init-mw-viewPageTarget-pageTitle was delayed
by one second (introduced in Ibc3fa2fb7 / 4cc88b9850). This
was to account for a jQuery animation we no longer use.
* Remove unused '.ve-init-mw-viewPageTarget-transform-muted'
* Remove unused '.ve-init-mw-viewPageTarget-transform'
* Remove unused '.ve-init-mw-viewPageTarget-pageTitle'
The resulting stylesheet exposes that we're not consistent in
whether elements hide immediately (ve-activated) or once the
surface is ready (ve-active). This is intentionally kept as-is
within this commit.
Of the different elements that had their opacity changed, only
firstHeading was being animated. This animation was removed.
Bug: T88590
Bug: T87160
Change-Id: I87033456f715d99a88425e38e8ac5171144f4ec8
Move reference style hack to MWReferenceNode.css, and move
heading style hack to ve.init.mw.Target.css
Change-Id: Icbd53f8df998c9f7bcc701b7c29dc226dfc5c05f
* Move styles that apply to all targets to ve.init.mw.Target.css
* Move styles for MWPopupTool subclasses to ve.ui.MWPopupTool.css
Change-Id: I34c8a6200ee337debf00c4e432948f1b86f1b60a
* Ensure surface widget font size matches main surface,
move vector-specific hack to vector css file and fix.
* Fix base font size in non-isolated monobook windows.
* Move monobook z-index hack to global overlay only.
Change-Id: I1607dc77f81ac9c522e09a3b502aeb38fee02178
In I19da270a we bumped the z-index for the overlay from 4 down to 2, to avoid
clashing with the toolbar. However, the site logo, search box and personal
tools all have a z-index of 3, so 4 is required. Instead, bump the toolbar's
z-index up by 1 to 5.
Change-Id: I7e1edcf05cde054c7bcb8c13b5633930fb5ed3b5
New changes:
7d8ed7f Copy in some IE CSS hacks from ve-mw
a2e962e Update OOjs UI to v0.1.0-pre (20c61ec865)
d99c62f Update OOjs UI to v0.1.0-pre (d4cfcce969)
7fe02b3 Fix lots of spelling mistakes and typos
Local changes:
Remove redundant IE CSS rules since core's I013688c5
Bug: 73565
Change-Id: Ic60cd5290932ec38fab26492fffa17c3a8e91398