Commit graph

187 commits

Author SHA1 Message Date
Timo Tijhof 8a2c9431e6 Create ref list insertion tool
Fixes (follows-up I1b48ef5240, I6daff5c596):
* Invalid html passed to jQuery constructor.
* Use prop() instead of attr() for boolean values.
* Use append() instead of html() when appending nodes instead
  of parsing html.
* Rename shadowed variable name clash 'mw' to 'mwData'.
* Fix odd construction where we parse '{}' to create an empty
  object.
* Have ve.ce.MWReferenceListNode#update perform changes off-document
  in a detached tree.
* Fix deep property access that can fail. mwData is set to
  either JSON parse of data-mw attr or empty object.
  Accessing mwData.attrs.group needs to be guarded by whether
  mw.attrs is indeed set.
* Have `mw` and `about` attribtue in references list roundtrip
  (especially mw which can data we aren't editing/re-creating).
* Add missing 'refGroup' property to MWReferenceListNode's
  data element (similar to what MWReferenceNode already has).

Change-Id: I67e4f378ccd04e97361d8e58ae57db5353075756
2013-06-22 20:23:22 -07:00
jenkins-bot 22f4c6454a Merge "RelocatableNode for Inline and Block Images" 2013-06-21 21:54:49 +00:00
Christian Williams e71655304e RelocatableNode for Inline and Block Images
HTML5's drag and drop has a ton of benefits and a couple of
limitations. To achieve a native drag marker, an image tag helper
is used to indicate the size of the relocatable node. Chrome
shades the marker gray natively, Firefox is styled to match.

Change-Id: I755b698a3d968cc7e6ff125109d68ac83fd8a8a2
2013-06-21 14:53:10 -07:00
jenkins-bot dcb0d04cc8 Merge "Don't build the CE tree and DOM for the internal list" 2013-06-21 21:25:58 +00:00
Roan Kattouw 921a95de78 Don't build the CE tree and DOM for the internal list
This is a waste of time, because we hide it anyway. This took
quite a bit of time for long articles.

Change-Id: I1bcfd5b908c89dc2e08d5520e8870b145177ca10
2013-06-21 14:19:55 -07:00
jenkins-bot 5cfd21754a Merge changes If3d01346,I4e5317f1
* changes:
  Fix incorrectly written CSS that was affecting all table cells on the page instead of cells in mwMetaDialog only
  Fix for rendering block images
2013-06-21 21:00:33 +00:00
Timo Tijhof 2fb1a11a1a Straighten out variances in parent method invocation
Follows-up I99acbd1699:
* "Parent method" comment
* Remove redundant slice() call to convert arguments to array,
  native JavaScript methods that take array-like arguments such
  as Function#apply and Array#slice are both compatible with
  the Arguments objects, no need to convert it. Most invocations
  already did this right but a few were recently introduced again.
* Removed silly "Document dialog." descriptions.
* Removed a few redundant "@method" tags in the near vicinity
  of code I changed.
* Fixed function invocation to be either on one line or
  one parameter per line. Having all arguments on one line
  but the name + "(" looks confusing as it suggest there
  is only 1 parameter. Same as object literals:
  so:
  { foo: 1, bar }
  or:
  {
    foo: 1,
    bar: 2,
  }
  not:
  {
    foo: 1, bar: 2
  }

Change-Id: I379bc2b32603bcf90aba9b4cd0112e7f027d070e
2013-06-21 19:20:37 +00:00
Inez Korczyński 659bb8e6d0 Fix for rendering block images
Change-Id: I4e5317f128f2b3f6742e7ed280c96fde37f52bb4
2013-06-21 12:19:38 -07:00
Inez Korczyński e91fee2ca7 There is no need to apply CSS changes (width and height) to an image inside ve.ce.MWBlockImageNode because it is already handled in ve.ce.ResizableNode
Change-Id: I416008688b967cbbbe3e585abb3be9924ca47dc6
2013-06-21 10:38:07 -07:00
Inez Korczyński bed2c1d00d Match MediaWiki's rendering of non-thumb/-frame block images
Change-Id: I43ad72ef2d6b650692e1a0fd4460e4dec70fde7f
2013-06-19 17:44:55 -07:00
Inez Korczyński 44c174734b One method onAttributeChange in ve.ce.MWBlockImageNode is plenty
Change-Id: Ibcf93047c93e411c6c7167720e5d92a311d647f1
2013-06-18 19:31:01 -07:00
jenkins-bot fedcf454a0 Merge "Added ve.ce.FocusableNode mixin to ve.ce.MWReferenceListNode" 2013-06-19 00:53:56 +00:00
Roan Kattouw dfbd870e16 Fix copyDomElement issues
* Fix bug in MWTransclusionNode sometimes passing a NodeList rather
  than an array (caused an error because NodeLists can't be .map()ped)
* Use copyDomElements in ce.AlienNode as well

Change-Id: I11c6483d3c062047be80f75a3fac03f13bff9662
2013-06-18 23:37:09 +00:00
jenkins-bot 60da007ab9 Merge "Copy DOM elements properly, into the correct document" 2013-06-18 22:52:14 +00:00
Roan Kattouw dc798befcf Copy DOM elements properly, into the correct document
* Provide a utility for copying an array of DOM elements into a
  different document
* Copy the DOM elements returned in toDomElements(), otherwise weird
  issues arise when the same data is converted to DOM twice

Change-Id: Ie927420624f0d4af0692e18d1bc6f952c8013d61
2013-06-18 15:40:33 -07:00
Roan Kattouw d5365d2b5a Correctly distinguish between Deferred and Promise
Deferred is read-write, Promise is read-only. Document and return
the correct types.

Change-Id: Icfd6efb07b222c73d49b97ddbfe6565b8542ad00
2013-06-18 10:56:56 -07:00
Inez Korczyński b6fc9d9217 Added ve.ce.FocusableNode mixin to ve.ce.MWReferenceListNode
So its selection looks better after a user clicks on it

Change-Id: I4343a67d7b488c42e40270d25b9b4104a07872fb
2013-06-17 21:22:34 +00:00
Ed Sanders dcbea2328c Code style fix: @return -> @returns
Change-Id: I26daca6313bf09055af8f980ba0065782257fd54
2013-06-17 11:50:24 +01:00
Trevor Parscal fc8c46dd74 Reference name and group editing
Objective:

* Allow editing reference groups and names in the reference dialog

Bonus:

* Modify attribute transaction builder to support multiple attribute
  changes in a single transaction

Changes:

ve.ui.MWReferenceDialog.js
* Load ref name and group from model
* Save ref name and group, if changed, to model

ve.ui.ListAction.js, ve.ui.Transaction.test.js, ve.ce.ResizableNode.js
* Update use of newFromAttributeChange to newFromAttributeChanges

ve.dm.SurfaceFragment.test.js
* Add test for new changeAttributes method

ve.dm.InternalList.js
* Missing new line at end of file

ve.dm.Transaction.js
* Change newFromAttributeChange to accept an list of attribute changes and
  produce a single transaction that applies one or more attribute changes
  at once

ve.dm.SurfaceFragment.js
* Fix bug in getCoveredNodes where the wrong mode name was being used
* Add changeAttributes method, which applies attributes to all covered
  nodes and allows filtering of which types of nodes the attributes are
  applied to

ve.dm.MWReferenceNode.js
* Actually write key and group back to DOM
* Separate onRoot functionality into addToInternalList so it can be called
  separately (similarly onUnroot/removeFromInternalList)

ve.ce.MWReferenceListNode.js
* Clone internal item CE node before appending to avoid rendering bug.

*.php
* Add links to messages and sort them

Change-Id: Ic4121e4fcfc09265d5863af6f078cdeb77926c8e
2013-06-14 15:29:56 -07:00
Trevor Parscal d3a2fab2c4 Transclusion editing
Objectives:

* Rename just about every use of "template" to "transclusion"
* Make a proper data structure for transclusions
* Abstract away template data
* Use more template data in the user interface
* Allow adding parameters
* Allow removing templates, parameters and content

Changes:

ve.ui.Dialog.css
* Add rule to place add param controls on a single line

ve.ui.MWTemplateDialogs.js
* Move template spec loading into transclusion class
* Add remove button for parts and parameters
* Add parameter adding form
* Use template data for labels and descriptions

ve.dm.*
* Add new transclusion data structures

*.php
* Add links to new files

*.*
* Rename all things "template" to "transclusion"

Bug: 39598
Bug: 49403
Change-Id: I3bcf924a3e179cb65f19e833277a39dfd3dad8bd
2013-06-12 16:39:13 -07:00
jenkins-bot fcfaa4c832 Merge "Wrap inline images in spans with display: inline-block." 2013-06-10 22:36:30 +00:00
Inez Korczyński 4d880cb28d Wrap inline images in spans with display: inline-block.
Change-Id: I8daac35c752ad33691955b2493191be990c78f58
2013-06-10 15:34:53 -07:00
Inez Korczyński 435b61303c Fix selection and hover for MW inline images.
Change-Id: I82444157a2f57739dc81039dd919233201041634
2013-06-10 15:03:38 -07:00
Trevor Parscal 8039b1c2f8 Insert Reference
Objective:

* Allow opening reference dialog with arbitrary selection
* Auto-insert reference when selection is not a reference node

Changes:

ve.init.mw.ViewPageTarget.js
* Added reference button to toolbar

ve.init.Target.js
* Add getToolbarSubset so we can exclude the reference button from
  the toolbar in the reference dialog (nested references are not
  allowed).

ve.ui.MWReferenceDialog.js
* Stop storing referenceNode (not needed)
* Only store internalItem on open if there's a focused node that's a
  reference
* Use wrapper paragraph when creating a new reference
* Create new reference on dialog close if required

ve.dm.InternalList.js
* Major rewrite to support key less references.
* Add new method for creating a transaction to insert a new iternal
  item. Also returns the index of the new item to be passed to the
  reference node.

Change-Id: I839ae165c299248484ce93d4ab087318a95fbb94
2013-06-10 20:14:08 +01:00
jenkins-bot cd2f411a93 Merge "Support for inline images" 2013-06-07 23:13:19 +00:00
Inez Korczyński 2f15cb0067 Support for inline images
Handles typeof mw:Image and mw:Image/Frameless

Change-Id: Ie2fbd4a3e12fb6faa4ab8e6dd0aa8d1334ff6498
2013-06-07 23:09:32 +00:00
Catrope 10d415e63a Render block templates as <div>s and inline ones as <span>s
Right now block templates are rendered as <span>s

Change-Id: I4c941a03e0e34a435990f0392080a3a8bf3e2835
2013-06-07 20:04:01 +00:00
Trevor Parscal 5aac2f756c Block Image Resizing
Allow block images to be resized by mixing in ResizableNode.

Made transitioning optional, and disabled it for block image nodes.

Change-Id: If89948d285ffb5efb104c44cbc9553a3d56f52e7
2013-06-07 10:52:04 -07:00
jenkins-bot 089cebd8e1 Merge "Hack around exceptions thrown when closing the reference dialog" 2013-06-07 00:13:10 +00:00
jenkins-bot baa2f22db9 Merge "Fix freaky disappearance of template nodes" 2013-06-07 00:09:05 +00:00
Catrope 778a74daf7 Hack around exceptions thrown when closing the reference dialog
ce.ProtectedNode doesn't like to be torn down when it's detached,
and this was happening to CE nodes created in the MWReferenceList.

Hack around this by attaching the CE nodes generated by the
MWReferenceList to the ce.MWReferenceListNode (so they have a
parent and a way of getting to the surface), and by guarding against
multiple successive setups/teardowns in ce.ProtectedNode.

Change-Id: If00e75b939ccbdbaf681bbb6609fec54805bf9a0
2013-06-07 00:08:54 +00:00
Catrope 4ce69758cc Fix freaky disappearance of template nodes
ce.GeneratedContentNode had an interesting bug where it called .append()
directly on DOM elements stored in the store. They weren't cloned,
which meant the previous rendering of the same node would just disappear,
and they also weren't adopted into the correct document which would
probably have caused other issues as well.

Properly clone and transplant the nodes from the store before attaching
them to the DOM.

Change-Id: I423db85cb7c3851a9bf68de03c72aa22994d9474
2013-06-07 00:06:23 +00:00
jenkins-bot bf05782972 Merge "Fix protectedness of MWReferenceList" 2013-06-06 23:48:22 +00:00
jenkins-bot 72f661dc69 Merge "ve.dm.MWBlockImageNode: Make toDomElements add more information to its output so round-tripping can work properly." 2013-06-06 21:46:21 +00:00
Ed Sanders fc5ead9212 Code style fixes: 'function(' => 'function ('
Change-Id: I905f6bec5c12903775bf3bb1085d26c9ea001eca
2013-06-06 13:02:16 +01:00
jenkins-bot 507a61bfd5 Merge "Proper support for frame images (do not display magnify icon)." 2013-06-06 03:26:49 +00:00
Catrope 3aae3e80bd Fix protectedness of MWReferenceList
The update() method wiped out the entire contents of the node, including
the shield that makes ce.ProtectedNode work. Fixed by only wiping out and
reconstructing the contents of the <ol>

Change-Id: Ib2978a72939884be67964ce8a3d89a570f70bfa3
2013-06-05 18:10:04 -07:00
Ed Sanders 22d1908bd4 Update reference lists and inline numberings automatically.
The easy part is getting the correct numbers from the InternalList
and generating the ordered list HTML. The tricky part is connecting
up the events to make sure the renumberings/list generations are
triggered when required.

InternalList can emit an update event on document transaction, which
triggers the renumbering/relisting if any references have been
added or deleted during that transaction.

ve.ce.MWReferenceListNode also listens to changes on the
InternalListNode (i.e. changes to the contents of the references)
and always triggers a rebuild.

Change-Id: I1b48ef5240e433c3b314259aa68cde13841ea98b
2013-06-05 15:11:16 -07:00
Inez Korczyński d14b2c514d ve.dm.MWBlockImageNode: Make toDomElements add more information to its output so round-tripping can work properly.
Change-Id: Ieacf9187371a1687869bcb4bb0244f1bc251a803
2013-06-05 14:37:28 -07:00
Inez Korczyński 1cd93f11ca ve.ce.Document: Introduce getRelativeRange method
A new method to be used for cursor left and right movement.

Change-Id: I9b32ccf6800d34f94793fc9086ba2c7341e30c61
2013-06-05 13:10:38 +01:00
Inez Korczyński a9812ad4c6 Proper support for frame images (do not display magnify icon).
Change-Id: I94792760e6b1ff69ab13501939bf8d10e0558e5b
2013-06-04 17:41:35 -07:00
jenkins-bot 3dfc960576 Merge "Store DM nodes in InternalList" 2013-06-04 17:06:24 +00:00
Ed Sanders 2925966944 Store DM nodes in InternalList
Also keep items in the order they appear in the document
and grouped by group and key.

Additions and removals are triggered by the new root/unroot events.

Change-Id: Ia3e90ccfdab88f352b89992b90554e5f03ff9952
2013-06-03 22:10:07 +01:00
jenkins-bot 722b193f45 Merge "Convert GeneratedContentNode into a mixing (instead of an abstract class)." 2013-05-30 16:50:53 +00:00
Catrope 7a616429a0 Unwrap excess <p>s in inline template rendering
This is a hack, in the future Parsoid will have a template re-expansion
API that will produce the correct result.

Change-Id: I328c11330fb3db71c51882717d6b84099c9270d1
2013-05-30 17:41:20 +01:00
Inez Korczyński 394a40f27c Convert GeneratedContentNode into a mixing (instead of an abstract class).
Change-Id: I280d2a59326bd83357c7a09c3a188a70fbc75335
2013-05-29 14:54:57 -07:00
Trevor Parscal 3be13a7cbc Consistent use of mw in HTML classes, and data element and annotation types
MWfooBar or MWfoobar should be mwFooBar

Change-Id: I30f0ef05960c9df218ef6f1cb161ff6ccd529bc7
2013-05-28 13:49:56 +01:00
Trevor Parscal 2e76271b4e The Great ve.ui.Surface refactor of 2013
Prologue:

Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't
see you there! In a world where iframes are outlaws, and symbols like
document and window are global, there were more than a few assumptions
about which document or window was being used. But fear not - for this
commit (probably) tracks them all down, leaving a trail of
iframe-compatible awesomeness in its wake. With the great ve.ui.Surface
now able to be used inside of iframes, let the reference editing
commence. But there, lurking in the darkness is a DM issue so fierce it
may take Roan and/or Ed up to 3 whole hours to sort it out.

Note to Roan and/or Ed:

Editing references seems to work fine, but when saving the page there
are "no changes" which is a reasonable indication to the contrary.

Objectives:

* Make it possible to have multiple surfaces be instantiated, get along
  nicely, and be embedded inside of iframes if needed.
* Make reference content editable within a dialog

Approach:

* Move what's left of ve.Editor to ve.ui.Surface and essentially
  obliterate all use of it
* Make even more stuff inherit from ve.Element (long live this.$$)
* Use the correct document or window anywhere it was being assumed to be
  the top level one
* Resolve stacking order issues by removing the excessive use of z-index
  and introducing global and local overlay elements for each editor
* Add a surface to the reference dialog, load up the reference contents
  and save them back on apply
* Actually destroy what we create in ce and ui surfaces
* Add recursive frame offset calculation method to ve.Element
* Moved ve.ce.Surface's getSelectionRect method to the prototype

Bonus:

* Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it
  was separate in the first place, but I'm likely the one to blame)
* Fix blatant lies in documentation
* Whitespace cleanup here and there
* Get rid of ve.ui.Window overlays - not used or needed

Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
2013-05-24 14:01:02 +02:00
Inez Korczyński 1d7cf569e6 Support for thumb and frame images with captions.
* VisualEditor.hooks.php
** export URL to magnify clip as a configuration variable so thumbnail image can render correctly

* ve.ce.Surface.css
** add CSS styling to make image captions look the same way in edit mode as they look in the view mode

* ve.ce.ParagraphNode.js
** add CSS class ve-ce-generated-wrapper if it is a generated wrapper

* ve.ce.MWImageCaptionNode.js
** make image caption rendering match the view mode

Change-Id: I0cd1b25e8f8355e0500aabc90e7c4cdf591545f3
2013-05-23 00:44:43 -07:00
Inez Korczyński 7c8bc08470 Added very basic support (rendering) for captions of thumb and frame images.
Change-Id: I4a59d4601c9bf44b241bb1432c9f1abc3f961743
2013-05-20 13:15:35 -07:00