Commit graph

22 commits

Author SHA1 Message Date
Catrope 9372ca60ad Kill getOffsetFromNode() with fire
The way it operated was evil. It did a depth-first search from the root,
finding the node using reference equality. For documents with deep
structures, this could take a long time. Inez did some profiling and
found it was called tens of millions of times on a complex document.

Kill getOffsetFromNode() and move its functionality to getOffset().
The logic has been completely rewritten: getOffset() now traverses
up from the node rather than down from the root, and pretty much does
the reverse of what getNodeFromOffset() does. This should be much more
efficient even without offset caching in the node objects (which we may
still implement later).

Change-Id: I125f9fa423c40db6472e2c4a7c94214218ba3bc7
2013-05-09 17:26:22 -07:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
Timo Tijhof a15b2f77f2 Fix constructor names; remove redundant hasOwnProperty.
Add some missing constructor names and rename the ones with a
lowercase 'v'.

I previously changed Object.create and others to using hasOwn,
but that turned out to be useless. The thought at the time was
to only use the native one if it really is a native one (and not
a polyfill from another script), however in then hasOwn is only
relevant on prototypes and when negated. For static members it
would be an own-property either way.

Follows-up:
* Id6783fcfc35a896db088ff424ff9faaabcaff716 (metanode)
* Iab763954fb8cf375900d7a9a92dec1c755d5407e (object-management)

Change-Id: Ia6ef597e5e5453277472dfc23f25d2878b68b7f6
2012-10-08 06:15:20 +02:00
Krinkle 717edd5ed4 Merge "Whitespace and comments" 2012-09-21 01:55:53 +00:00
Rob Moen 96d97c2aa8 Optimize UI tool state updates.
Rather than each tool requesting annotations, and nodes pertaining to selection,
Emitted event supplies annotations and nodes to each tool's update method.

Using select vs. of traverseLeafNodes for code optimization.
Better documentation for updateTools()

Removed unneeded code.

Change-Id: I7c0baa1cc0f7fb731d6e28b175a76e931e9e2961
2012-09-19 11:16:10 -07:00
Trevor Parscal 944228aec7 Whitespace and comments
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line

Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
2012-09-17 16:53:03 -07:00
Timo Tijhof b1d9c83b5d Object management: Object create/inherit/clone utilities
* For the most common case:
  - replace ve.extendClass with ve.inheritClass (chose slightly
    different names to detect usage of the old/new one, and I
    like 'inherit' better).
  - move it up to below the constructor, see doc block for why.

* Cases where more than 2 arguments were passed to
  ve.extendClass are handled differently depending on the case.

  In case of a longer inheritance tree, the other arguments
  could be omitted (like in "ve.ce.FooBar, ve.FooBar,
  ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
  because ve.ce.FooBar inherits from ve.Bar).

  In the case of where it previously had two mixins with
  ve.extendClass(), either one becomes inheritClass and one
  a mixin, both to mixinClass().

  No visible changes should come from this commit as the
  instances still all have the same visible properties in the
  end. No more or less than before.

* Misc.:
 - Be consistent in calling parent constructors in the
   same order as the inheritance.
 - Add missing @extends and @param documentation.
 - Replace invalid {Integer} type hint with {Number}.
 - Consistent doc comments order:
   @class, @abstract, @constructor, @extends, @params.
 - Fix indentation errors
   A fairly common mistake was a superfluous space before the
   identifier on the assignment line directly below the
   documentation comment.
   $ ack "^ [^*]" --js modules/ve
 - Typo "Inhertiance" -> "Inheritance".
 - Replacing the other confusing comment "Inheritance" (inside
   the constructor) with "Parent constructor".
 - Add missing @abstract for ve.ui.Tool.
 - Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
 - Add function names to all @constructor functions. Now that we
   have inheritance it is important and useful to have these
   functions not be anonymous.

   Example of debug shot: http://cl.ly/image/1j3c160w3D45

   Makes the difference between

   < documentNode;
   > ve_dm_DocumentNode
     ...
     : ve_dm_BranchNode
       ...
       : ve_dm_Node
         ...
         : ve_dm_Node
           ...
           : Object
             ...

   without names (current situation):

   < documentNode;
   > Object
     ...
     : Object
       ...
       : Object
         ...
         : Object
           ...
           : Object
             ...

   though before this commit, it really looks like this
   (flattened since ve.extendClass really did a mixin):

   < documentNode;
   > Object
     ...
     ...
     ...

   Pattern in Sublime (case-sensitive) to find nameless
   constructor functions:
   "^ve\..*\.([A-Z])([^\.]+) = function \("

Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
2012-09-06 15:29:31 -07:00
Timo Tijhof f06952f2f3 Refactor ve.js utilities and improve documentation
Refactor:
* ve.indexOf
  Renamed from ve.inArray.
  This was named after the jQuery method which in turn has a longer
  story about why it is so unfortunately named. It doesn't return
  a boolean, but an index. Hence the native method being called
  indexOf as well.

* ve.bind
  Renamed from ve.proxy.
  I considered making it use Function.prototype.bind if available.
  As it performs better than $.proxy (which doesn't use to the native
  bind if available). However since bind needs to be bound itself in
  order to use it detached, it turns out with the "call()" and
  "bind()"  it is slower than the $.proxy shim:
  http://jsperf.com/function-bind-shim-perf
  It would've been like this:
  ve.bind = Function.prototype.bind ?
      Function.prototype.call.bind( Function.prototype.bind ) :
      $.proxy;
  But instead sticking to ve.bind = $.proxy;

* ve.extendObject
  Documented the parts of jQuery.extend that we use. This makes it
  easier to replace in the future.

Documentation:
* Added function documentation blocks.
* Added annotations to  functions that we will be able to remove
  in the future in favour of the native methods.
  With "@until + when/how".
  In this case "ES5". Meaning, whenever we drop support for browsers
  that don't support ES5. Although in the developer community ES5 is
  still fairly fresh, browsers have been aware for it long enough
  that thee moment we're able to drop it may be sooner than we think.
  The only blocker so far is IE8. The rest of the browsers have had
  it long enough that the traffic we need to support of non-IE
  supports it.

Misc.:
* Removed 'node: true' from .jshintrc since Parsoid is no longer in
  this repo and thus no more nodejs files.
 - This unraveled two lint errors: Usage of 'module' and 'console'.
   (both were considered 'safe globals' due to nodejs, but not in
   browser code).

* Replaced usage (before renaming):
 - $.inArray -> ve.inArray
 - Function.prototype.bind -> ve.proxy
 - Array.isArray -> ve.isArray
 - [].indexOf -> ve.inArray
 - $.fn.bind/live/delegate/unbind/die/delegate -> $.fn.on/off

Change-Id: Idcf1fa6a685b6ed3d7c99ffe17bd57a7bc586a2c
2012-08-12 20:32:45 +02:00
Trevor Parscal d8ee3c2c29 After much research on error objects, native = good, custom = bad
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.

Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
2012-08-08 10:48:53 -07:00
Trevor Parscal b4de3ead08 Throw ve.Error instead of string literals
Throwing strings is bad because it doesn't include a lot of important
information that an error object does, such as a stack trace or where
the error was actually thrown from.

ve.Error inherits directly from Error. In the future we may create
more specific subclasses and/or do custom stuff.

Some interesting reading on the subject:
* http://www.devthought.com/2011/12/22/a-string-is-not-an-error/

Change-Id: Ib7c568a1dcb98abac44c6c146e84dde5315b2826
2012-08-08 06:19:00 +02:00
Timo Tijhof 9b49a7ce81 Clean up: Single quotes
* There were only 3 files with single quotes, fixed them all.

* Added option to .jshintrc (be sure to use the latest version of
  node-jshint since this is a fairly new addition to the library).

Change-Id: I8bf8895ce56bf86e3bed244279a9d32269e44763
2012-08-07 07:02:01 +02:00
Trevor Parscal 255ce870e2 Puttin' em white-spacers where they aught'a be
function() -> function ()
){ -> ) {

Change-Id: I20a85fcf79d7aec64f7f2559e84c0279550d4eea
2012-08-06 18:52:19 -07:00
Trevor Parscal 13ccb68ae1 Cleanup - all jshint conditions are now met
Also:
* Removed a lot of dead code in Surface that was used in the now dead and gone sandbox.
* Changed from throwing an exception when calling getBalancedData on a range that produces no results from selectNodes to just returning []

Change-Id: Icf27094724eae5b90eec21308f9e26afe877e3ee
2012-08-03 18:56:04 -07:00
Trevor Parscal a0f537712e Converted some instances of "var\t" to "var "
Change-Id: I02154e0381d5ae65b482bbcfc21ac93d0bf30d86
2012-07-19 17:24:54 -07:00
Trevor Parscal 6b34f09df2 Removed some whitespace
And added a license to some files that didn't have it yet

Change-Id: I3a7e60374d1198d369a0475b8f65f7415012a337
2012-07-19 14:25:16 -07:00
Trevor Parscal c40174b60c Changed to use MIT license per agreement with the VisualEditor team
This license change is aimed at maximizing the reusability of this code
in other projects. VisualEditor is more than just an awesome editor for
MediaWiki, it's the new editor for the entire internet.

Added license and author files, plus mentions of the license to all
VisualEditor PHP, JavaScript and CSS files. Parser files have not been
modified but are effectively re-licensed since there's no overriding
license information. 3rd party libraries are not changed, but are all
already MIT licensed.

Change-Id: I895b256325db7c8689756edab34523de4418b0f2
2012-07-19 13:25:45 -07:00
Trevor Parscal a564f81aa7 JSHint: Added dotfiles and fixed tons of linting warnings.
* "onevar" warning sometimes solved by just merging var statements
  other times solved by making it a function declaration instead
  of a function expression.
* Also fixed several '_this' variable names in ve.es.Surface to
  more descriptive names, and enabled warnings for dangling _
  in identifiers.

Change-Id: I7d411881e3e06cf9a7fe56d689c29375881a81de
2012-07-19 10:01:00 -07:00
Catrope 6afed5e5cc Move ve2/ back to ve/
Change-Id: Ie51d8e48171fb1f84045d1560ee603cee62b91f6
2012-06-19 18:20:28 -07:00
Catrope 7465b670e1 Add and update an offset map in DocumentNode
This has some TODOs still but I want to land it now anyway, and fix the
TODOs later.

* Add this.offsetMap which maps each linear model offset to a model tree node
* Refactor createNodesFromData()
** Rename it to buildSubtreeFromData()
** Have it build an offset map as well as a node subtree
** Have it set the root on the fake root node so that when the subtree
   is attached to the main tree later, we don't get a rippling root
   update all the way down
** Normalize the way the loop processes content, that way adding offsets
   for content is easier
* Add rebuildNodes() which uses buildSubtreeFromData() to rebuild stuff
* Use rebuildNodes() in DocumentSynchronizer
* Use pushRebuild() in TransactionProcessor
* Optimize setRoot() for the case where the root is already set correctly

Change-Id: I8b827d0823c969e671615ddd06e5f1bd70e9d54c
2012-04-13 16:46:02 -07:00
Trevor Parscal 6dcc39fe11 Migrated es.* to new ve.* namespace which is more structured, and will make it easier to keep data model, edit surface, user interface and content editable work separated cleanly 2012-02-06 23:50:56 +00:00
Renamed from modules/es/bases/es.DocumentBranchNode.js (Browse further)