Note this patch is somewhat incomplete. The feature fully works and
I would like to see this patch merged as it is. But whenever you
press one of the keys the focus is stolen by some element on the
right side of the dialog. This makes it impossible to e.g. press
Ctrl+Shift+Down multiple times. The idea is to work on this in the
next patch.
Bug: T290262
Change-Id: Ic67f2a696c94f1e5c71134d681161221aecbfdf6
As a reminder (not part of this patch): Pressing enter on the name of
a template should select it, and jump to the content area on the right.
Pressing space (that's what this patch is about) should select as well,
but not move the focus.
The best way to test the behavior is with a multi-part template.
Bug: T285323
Bug: T289043
Change-Id: I97d77f43b231696f92ba6758a6b8feac34e02e6d
I tried to review all of them. Some of the changes I did:
* Make sure the `config` parameter is not marked as optional
when it is not.
* Make sure default values are mentioned.
* List individual `@cfg` options when it makes sense.
Note I don't list all options a class could accept (e.g. via all
its parent classes and mixins). That's too much. Instead I checked
how a class is actually used and list only these options.
Even then I don't list everything, e.g. unspecific options
like "classes" that can be used pretty much everywhere.
Change-Id: Idf4fbe1dc3608ace277df9e385f2f140df3a2f50
The 'classes' property is a OOUI interface. Personally, I like
this code style better.
However. It appears like the code style in this codebase is
somewhat mixed. It looks like the top-level .$element always
uses .addClass(), while other code uses the 'classes' property.
Should we unify this?
Change-Id: I9ecd75e22d00f06ffd707f766dc9e8d748ff9a37
This is mostly, if not exclusively visual, at the moment. The
actual state is still managed by the old sidebar.
I made the element OptionWidgets for convenience. This gives us
all the functionality we need (primarily setSelected and
isSelected), without to much clutter. However, I didn't made
the container a SelectWidget. This comes with to much stuff we
don't need at this level, e.g. cursor key navigation.
Bug: T285323
Bug: T289043
Change-Id: I20dbd2ba23ceaa9125947b25e037c0bb3c91a471
In detail:
* Allow clicks on all elements in the new sidebar. This should
focus the corresponding element on the right.
* Make all elements in the new sidebar tabbable.
* Fix MWTransclusionOutlineTemplateWidget.createCheckbox() to
not need a temporary param object any more.
* Rewrite more code in MWTransclusionOutlineTemplateWidget to
be shorter and easier to read.
* Fix MWTemplateModel.addParameter() to not do way to much
stuff when a parameter already exists.
* Update code documentation.
* Use more specific, less ambiguous variable and method names.
Bug: T274544
Change-Id: Iaf6f7d1b0f7bf0e9b03eb86d01f3eceadece6fe4
Actually reusing this OOUI mixin gives us a lot of well
developed functionality we need anyway. Most notably proper
event management, e.g. click events.
The number of CSS properties we need to override is managable,
I would argue. Let's see:
* Our buttons are not inline-elements, but should use the full
width.
* No focus-border left and right for the same reason.
* We want much more inner padding.
* We want a stronger hover effect.
* We need to fine-tune the position of the icon. This is
because of the inner padding.
* Need to get rid of a negative margin that's only relevant
for inline-buttons.
I currently feel like the benefits are worth living with
slightly more brittle code. Note that we can undo this change
any time because all this is well encapsulated in this new
class.
Bug: T274544
Change-Id: I33f275a958964d49e803e56bf74a6fa961093da1
This introduces another generic "button-like" class that can
be reused in multiple places in the new sidebar. The main
change in this patch is the "add more information" button
which is now an instance of this new class as well.
This patch also simplifies over-complicated setup code in
related widgets.
Bug: T274544
Change-Id: I0cfe7675d02fdd5c5dc8d9198bb3f4aec9abf397