Commit graph

400 commits

Author SHA1 Message Date
jenkins-bot 86d1f2a35b Merge "Fixing canBeSplit for ListItemNode" 2013-02-26 01:20:15 +00:00
Timo Tijhof 0031725751 Cleanup: Omit second argument to setTimeout for "nextTick"
Not 0 or 1.

Change-Id: Ia6eb985e649c5bd196f87aac98c3919e60be9a86
2013-02-26 00:34:58 +00:00
Christian Williams 3cd0448b33 Fixing canBeSplit for ListItemNode
List items weren't being properly split because of a typo in this file.

Change-Id: Ib275d62156b775bad57624dfdf4b54eb9a925eaa
2013-02-25 16:29:32 -08:00
jenkins-bot fbdc0e62ed Merge "Resigning from localStorage" 2013-02-25 23:47:35 +00:00
Trevor Parscal 622180b6fa Fix JSDuck warnings
Follows-up I44bcb79a59 and various other changes.

Please remember to generate documentation and resolve
all warnings before pushing into gerrit.

Change-Id: I8a372443e841308463376d8673ce027a97bbcd30
2013-02-26 00:44:21 +01:00
Christian Williams 6614acc4a0 Resigning from localStorage
Using localStorage for copy and paste between ve instances previously worked, but broke with the introduction of AnnotationSet. After a discussion with James, rich copy and paste from many sources is the real goal, so copy and paste enhancement should work toward that end.

Change-Id: I58c0f4525e486fada997872b40c2317f57034b7a
2013-02-25 15:33:50 -08:00
jenkins-bot d00486a450 Merge "Cleanup selection displaying related methods in ve.ce.Surface." 2013-02-23 01:18:15 +00:00
Inez Korczyński c3d10e965a Cleanup selection displaying related methods in ve.ce.Surface.
* Deleted blocks of code that are never executed.
* Deleted method (showCursor) that is never used.

Change-Id: I031585b40f384d3e0e5d4cb03f626c9229d97fcf
2013-02-22 17:05:54 -08:00
Inez Korczyński a5e56718cd Introduction of ve.ce.RangyRange class.
Change-Id: I44bcb79a5967c362774603ea27181b9c64d2ea96
2013-02-22 17:02:42 -08:00
Christian Williams 7e74f0aa70 (bug 43461) Hide Phantoms
This fixes a problem that phantoms would remain visible if moving the mouse quickly. Now binding to mousemove and also mouseout.

Change-Id: I4f5e3319038828f83b108e9f5a45f54ebfeb7027
2013-02-21 23:02:05 +00:00
Inez Korczyński 0c73aa012e Introduce ve.Keys based on DOM Level 3 KeyEvent
Change-Id: I6abee2c0c49e355aef39089c7c94e51aaee01929
2013-02-20 16:15:59 -08:00
jenkins-bot 1d0a383968 Merge "Very small cleanup of onCut method in ve.ce.Surface." 2013-02-20 17:36:48 +00:00
Inez Korczyński 2d9c5d5628 Very small cleanup of onCut method in ve.ce.Surface.
Use ve.bind in order to change context within which
callback is called - reduces a need of introducing
new local variable.

Change-Id: I75ece695548c87073dd22e5e7ec80057d7132d22
2013-02-20 17:35:30 +00:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
Catrope 591f2e7396 Change the HTML attribute prefix from html/ to html/0/
This means that <p data-foo="bar"> will now be converted to a paragraph
with attributes {"html/0/data-foo":"bar"} rather than {"html/foo":"bar"}

This paves the way for multi-element node (about group) handling in the
node API: nodes representing multiple DOM elements will have html/i/attr
to represent an attribute of the i'th DOM element.

Change-Id: Iea52bdccd721942ca708c8f9f47e934524809845
2013-02-06 12:00:43 -08:00
jenkins-bot 6c5d83449d Merge "Remove trailing commas" 2013-02-02 00:26:59 +00:00
jenkins-bot 9a96f894ff Merge "Node cleanup" 2013-02-02 00:23:03 +00:00
Trevor Parscal 363961a9e2 Node cleanup
ve.Node.js
* Removed unused emitUpdate property
* Made traverseUpstream a dynamic method rather than static

ve.ce.Node.js, ve.ce.Surface.js
* Updated calls to traverseUpstream

Change-Id: I28a2dac61aa32668d35854fbdb7712401c42336a
2013-02-01 15:35:48 -08:00
Catrope 46957736a4 Remove trailing commas
JSHint doesn't detect this (this is an open bug against jshint), but
Eclipse does

Change-Id: Iebfc0f9c6263f60898739c9d19400357a65da0e9
2013-02-01 14:45:35 -08:00
Catrope c0690634ee Hybrid-ify AlienBlock/AlienInline
Change-Id: Ieda8383c0c04df208f4c5f2aa7380427467049b7
2013-01-31 14:59:59 -08:00
Trevor Parscal 294db5e3ef Trigger refactor
Objective: Simplify the registration and use of triggers

Changes:

* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations

Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
2013-01-28 17:06:13 -08:00
Trevor Parscal bf5ba1ea2b Fixed documentation errors
Many of these problems were introduced in I859b5871a9d2f17d970c002067c8ff24f3513e9f

Change-Id: Ifc2dc4934f782c4ce5107e3a356e357aef754083
2013-01-22 23:38:01 +00:00
Catrope 12544c9e82 Replace nodeFactory invocations with direct static access
Change-Id: I2629c5fd659bca166237cef425f7cc3aff13ba0e
2013-01-18 14:51:40 -08:00
Catrope 51f4b4be54 Convert node rules to static properties
Change-Id: If7d0159e984d9ccb4d5c31effb62bb9612260fda
2013-01-18 14:51:40 -08:00
Christian Williams 55b025fb1a Fix naming of phantoms
Change-Id: I60e925ee83fa2670eeabc5b690928f6f029b2eb4
2013-01-18 13:32:15 -08:00
jenkins-bot c6bc26ebe3 Merge "Fixes for typos and some missing documentation" 2013-01-18 21:05:13 +00:00
jenkins-bot 8a8a731a34 Merge "Convert "var\t" to "var "" 2013-01-18 21:03:55 +00:00
Inez Korczyński 94642c797d Introduced method replacePhantoms in ve.ce.Surface in order to avoid accessing ve.ce.Surface local variable ($phantoms) from ve.ce.AlienNode
Change-Id: I9754d98175c7353f6db5306bc2ce35d6c57fdedb
2013-01-17 17:02:02 -08:00
Trevor Parscal 5cc93b288f Convert "var\t" to "var "
Partially reverts I45ee3fd5b2131131f3d10e05a1cc2f32a3e091cc (I read the diff backwards)

Change-Id: I5a638b8d13ed27a78586ff5507a421d7c49c9679
2013-01-17 16:55:09 -08:00
Trevor Parscal fcf08e4212 Fixes for typos and some missing documentation
Lots of fixes for "it's" being used incorrectly.

ve.ce.Document.js
* Filled in documentation for missing params

ve.FormatAction.js
* Fixed incorrect tag for returns documentation

Change-Id: Ic256cc6952c31f5e6ae8be92919a0799cfe6188b
2013-01-17 15:47:34 -08:00
jenkins-bot 4aeb00dcbc Merge "Slug Todos" 2013-01-17 23:41:34 +00:00
Christian Williams 8ec2276bb5 ImageNode Todos
* Removed mousedown handler (dragging is handled in ve.ce.surface)
* Added attribute change handler to ve.ce.Node to keep attribute changes on the model in sync with the DOM

Change-Id: I1d6a7f3dc3136439ce511a4f3eb5a54797c8f996
2013-01-17 15:40:06 -08:00
Christian Williams e4ef6163a0 Double spaces optimization
Moved the sequential space check into the whitespaceHtmlChars and htmlChars loop

Change-Id: I835cccf868fed851f25f5ccbba1386697b0ea66b
2013-01-17 15:16:33 -08:00
Christian Williams b80f2ef7dd Reorganization of ve.ce.Surface methods
Logical grouping for Init, Browser Events, Custom Events, Utilities, Helpers, Getters, and Setters. This may be a precursor to a future, larger refactoring.

Change-Id: I059f88a604f0b5bc383eb3ae274bab0fe2dc476b
2013-01-17 15:12:03 -08:00
jenkins-bot 4167b7c638 Merge "Cleaned up paste target and surface styles" 2013-01-17 23:04:37 +00:00
Trevor Parscal a30e4c325b Cleaned up paste target and surface styles
Resolves a TODO related to the paste target div.

VisualEditor.php
* Added link to ve.Surface.css

ve.Surface.js
* Cleaned up initialization of .ve-surface element
* Removed float clearing div (see ve.Surface.css)
* Removed paste div (moved to ve.ce.Surface)

ve.Surface.css
* Added rule which adds an ":after" element to handle clearing floats

ve.ce.Surface.js
* Cleaned up initialization of DOM elements
* Added paste target div
* Replaced paste element selectors with direct references to this.$pasteTarget

ve.ce.Surface.css
* Changed paste div styles to use a namespaced class instead of a generic ID

demos/ve/index.php
* Added link to ve.Surface.css

Change-Id: Ib93d45ac82ae643fc8e659f5a063c02a8ddacdde
2013-01-17 15:02:47 -08:00
Christian Williams 81e061eb9d Slug Todos
Setting display of block slugs with CSS.

Change-Id: I249015618f934f8c162912883dbd4452fa266b3f
2013-01-17 15:00:11 -08:00
jenkins-bot 391760fbc0 Merge "Minor cleanup." 2013-01-17 22:14:16 +00:00
Inez Korczyński 52ce01e3d0 Fix minor bug (typo - was: ve.ve, is: ve.ce)
Change-Id: I588d7237fb57be28fcfbb8aa3b0ff2288c3bdae6
2013-01-17 14:13:11 -08:00
Inez Korczyński d84b02610a Minor cleanup.
Change-Id: I45ee3fd5b2131131f3d10e05a1cc2f32a3e091cc
2013-01-17 14:05:31 -08:00
Trevor Parscal 6f8b0965f2 Remove range.normalize (not needed), use range.isCollapsed more often
The normalize method doesn't need to be explicitly called anymore because there's not any code that changes the properties of a range directly anymore.

A good way to prove it's not needed anymore is to move the normalization logic to the constructor and then add "console.log(this.from <= this.to );" to the normalize method - you will find that it's never actually doing anything at all because the range was normalized by the constructor.

ve.Range
* Moved normalization logic to constructor
* Removed calls to normalize method
* Removed normalize method
* Simplified documentation for flip method
* Whitespace fixes

ve.Document, ve.dm.Transaction, ve.dm.Surface, ve.dm.Document, ve.ce.Surface
* Removed calls to range.normalize
* Switched to using range.isCollapsed instead of comparing properties directly

Change-Id: I80bfd06f88579c34dce2083c2b70d63ab92f1275
2013-01-16 15:38:07 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Timo Tijhof d4b24865a7 JSDuck: Fix warnings
Warning: modules/ve/test/ve.qunit.js:5: Class QUnit not found
Warning: .docs/categories.json No class found matching a pattern 've.Position' in categories file
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type MouseEvent
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type int

Follows-up:
* Ic21c9d3f
* Ib521eaa6

Change-Id: I8e371a2d4d91a1f03bd4ef59d18b7df715f23238
2013-01-15 21:15:17 +01:00
Trevor Parscal a379e0f91e More {String} -> {string} conversions in documentation
Follow up for I6a7c9e8ee8f995731bc205d666167874eb2ebe23

The first pass that Timo took missed the following cases

* "{Array|String}": string is just one of the values
* "{String[]}": string is followed by [] to indicate an array of strings

Change-Id: I65e595e8d37fb624802d84af9536a2d3c5d73c7d
2013-01-08 13:02:12 -08:00
Catrope 080dfd7d07 (bug 42398) Kill ve.ce.Meta{Block,Inline}Node, not needed.
CE doesn't actually render meta nodes anymore now that we split them out
into the meta-linmod.

I took a stab at consolidating metaBlock and metaInline (into simply
'meta'), but we can't do that with the current node API unless we put a
lot of meta-specific hacks in the converter. So I'm leaving this for the
node API rewrite.

Change-Id: Ie83413df718eabcaeb504316a2db0d24a1be2226
2013-01-08 12:45:25 -08:00
jenkins-bot 4aec0f6d0d Merge "Triple-Click Detection for IE" 2013-01-08 20:43:52 +00:00
Christian Williams f934d91b97 Triple-Click Detection for IE
IE does not properly support MouseEvent.detail for reporting the number of clicks in a user action. The new clickCounter() function takes a mousedown event and returns the detail property if non-IE or calculates the detail by comparing to a recent history (up to 3) of mousedowns.

Change-Id: Ib521eaa695d7e436d67ebb49106159daadc2ee38
2013-01-08 12:43:09 -08:00
jenkins-bot 879a07511a Merge "BugID 43076 - Fixes to alien and phantom corner cases" 2013-01-08 20:39:34 +00:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
Christian Williams b740e694b9 BugID 43076 - Fixes to alien and phantom corner cases
The {{coords}} template is correctly rendered as an inlineAlien, which previously did not have shields. However, the template has a deeply nested span that is positioned and floated. The fix is to shift shielding logic up to AlienNode (from AlienBlockNode) and to show phantoms on all shields (both block and inline). I've also updated the aliens demo to exhibit this corner case.

Change-Id: Ifce60c7762c0ead5c6fe29d6eabf601c1565cbfa
2012-12-21 15:20:15 -08:00