Commit graph

282 commits

Author SHA1 Message Date
jenkins-bot 86406d5e48 Merge "Outline controls" 2013-06-14 21:47:36 +00:00
Trevor Parscal ac26f5fc69 Outline controls
Objectives:

* Allow reordering items in outline widgets using an outline control
  widget
* Use an outline control widget to reorder transclusion parts

Changes:

ve.ui.SelectWidget.js
* Emit add and remove events

ve.ui.OutlineItemWidget.js
* Add movable config options
* Add isMovable method

ve.ui.OutlineControlsWidget.js
* New class
* Displays move up/down buttons which are synchronized with an outline
  widget
* Doesn't actually move items (since an outline widget is probably
  data-driven) just emits events

ve.ui.Widget.css
* Add disabled style for icon button widgets
* Add styles for outline controls widget

ve.ui.Icons*.css
* Add missing icon styles

ve.ui.Dialog.css
* Add styles for outline and controls in editable paged dialogs

ve.ui.GroupElement.js
* Fix bug where items are insertions are in the wrong place when "moving"
  them

ve.ui.PagedDialog.js
* Add editable config option which shows outline controls under the
  outline
* Pass through movable config option when creating pages

ve.ui.MWTranclusionDialog.js
* Configure paged dialog outline as editable
* Add initialize method to connect outline controls widget events
* Make addPart method automatically add parameters when templates are
  added
* Add handler for outline controls move event which re-orders parts
* Make parts movable (params are automatically ordered, so they aren't
  movable)

ve.dm.MWTransclusionModel.js
* Add addPart method and use it within the addContent and addTemplate
  methods
* Fix documentation lies
* Add getPartFromId method

*.php
* Add links to new files and messages

Change-Id: I919d4c3e9b85d07a97a99c0b2e8739a859bdf2b1
2013-06-14 11:56:30 -07:00
Roan Kattouw 3674c8937b Send section edit links to VE by default
Add a preference to disable this behavior. Requires rewording by James.

Bug: 49260
Change-Id: I5ce7ea8c1e47e8243b619fc61aa957f767d22b48
2013-06-13 15:04:02 -07:00
jenkins-bot dc4ceb9f56 Merge "Add ability to log analytic events using EventLogging" 2013-06-13 17:20:21 +00:00
Ori Livneh efba2cf8da Add ability to log analytic events using EventLogging
This change adds a '$wgVisualEditorEnableEventLogging' configuration
variable, accessible client-side as
'wgVisualEditorConfig.enableEventLogging'.

When true, the 'schema.Edit' ResourceLoader module will be loaded on the
page, and calls to ViewPageTarget.logEvent will forward to
mw.eventLog#logEvent.

When false, the module is not loaded, and ViewPageTarget.logEvent is a
no-op.

The change also adds a few calls to ViewPageTarget.logEvent to log certain
editor actions, documented in https://meta.wikimedia.org/wiki/Schema:Edit.

Change-Id: Iccd171d7cde15b0302d1b4c292bcbcc2a4b337ef
2013-06-13 10:14:53 -07:00
jenkins-bot 628fd18930 Merge "Category popup fixes" 2013-06-13 15:30:07 +00:00
Trevor Parscal e2b7504b8e Category popup fixes
Objectives:

* Make category popup show "Category" rather than missing message -
this is more similar to other popups like inspectors, which identify
what that thing is that you are working on
* Fix alignment of icon and label in category popup

Changes:

ve.ui.Widget.css
* Make popup title align properly with the remove button

ve.ui.MWCategoryPopupWidget.js
* Update message key

*.php
* Add new message

Change-Id: Ia8051125bbc9bde47ceb931e1ebf42b2955481ff
2013-06-12 16:44:10 -07:00
Trevor Parscal d3a2fab2c4 Transclusion editing
Objectives:

* Rename just about every use of "template" to "transclusion"
* Make a proper data structure for transclusions
* Abstract away template data
* Use more template data in the user interface
* Allow adding parameters
* Allow removing templates, parameters and content

Changes:

ve.ui.Dialog.css
* Add rule to place add param controls on a single line

ve.ui.MWTemplateDialogs.js
* Move template spec loading into transclusion class
* Add remove button for parts and parameters
* Add parameter adding form
* Use template data for labels and descriptions

ve.dm.*
* Add new transclusion data structures

*.php
* Add links to new files

*.*
* Rename all things "template" to "transclusion"

Bug: 39598
Bug: 49403
Change-Id: I3bcf924a3e179cb65f19e833277a39dfd3dad8bd
2013-06-12 16:39:13 -07:00
James D. Forrester 9d40239e06 Media display and insertion no longer an experimental feature
Media item dialog for settings; drag-and-drop placement; caption
editing still to come.

Bug: 37870
Change-Id: I547e06dcdb92e19f0159660314187c4f1a62f3ed
2013-06-12 12:39:35 -07:00
James D. Forrester 4b315cb4af Sort out i18n strings
Sort them alphabetically; trim unused ones; give descriptions for missing ones;
only use the needed messages in the ResourceLoader payload.

Change-Id: I2af295a009121236d46c0705f85d3722dfb72aae
2013-06-12 12:15:01 -07:00
Trevor Parscal 8f9d2a607e Cleanup unused dialogs
Objectives:
* Remove unused dialogs

Changes:

*.js
* Remove unused stuff
*.php
* Cleanup links to files and messages

Change-Id: Ie670afa3aef1757151e385bf922464b85f662a7d
2013-06-12 11:49:44 -07:00
James D. Forrester 198caeb603 Replace alpha notice with beta label hiding the feedback link
Bug: 48428
Change-Id: I725beec4e76dadfb1ccca873758f8f37b7f58a73
2013-06-11 18:17:10 -07:00
Trevor Parscal 0c935f69af Improve langlinks styling in meta dialog
Change-Id: I88d6d374d34dc08ecf46053cfc639c03ec23f8bf
2013-06-11 14:02:28 -07:00
jenkins-bot 03ed1a5a7f Merge "Match non-BMP characters in wordbreak regexes" 2013-06-10 22:19:15 +00:00
David Chan 6dacf615c0 Match non-BMP characters in wordbreak regexes
unicodejs.js:
* charRangeArrayRegexp to write surrogate-aware regexps
* private helper functions

unicodejs.wordbreak.test.js:
* test charRangeArrayRegexp
* corrected tests for non-BMP wordbreaks

unicodejs.wordbreak.js:
* use new surrogate-aware regexps

unicodejs.wordbreakproperties.js:
* generated from Unicode data

unicodejs.graphemebreakproperties.js:
* generated from Unicode data

unicodejs.wordbreak.groups.js:
* delete as no longer used

unicodejs-properties.py:
* generate unicodejs.wordbreakproperties.js from Unicode data
* generate unicodejs.graphemebreakproperties.js from Unicode data

index.php:
* update script tag links

/VisualEditor.php:
* update script tag links

/demos/ve/index.php:
* update script tag links

/maintenance/makeStaticLoader.php:
* update script tag links

Change-Id: I39c0386a85b0cf21d68d3385b84018a5d7648de5
2013-06-10 23:16:23 +01:00
Timo Tijhof a0d764b8ee mw: Remove 'Report problem' feature
Removed the "report" slide from the mw.ViewPageTarget save
dialog and everything that becomes obsolete as a result of it:

* JS saveDialogReviewWrongButton, which pointed to the report
     slide (was already hidden as of I90de95f6337ee).
* JS ve.init.mw.Target#reportProblem.
* JS ve.init.mw.ViewPageTarget#diffHtml.
* JS ve.dm.ElementLinearData#getUsedStoreValues.
* PHP mw.config wgVisualEditorConfig.reportProblemURL.
* PHP $wgVisualEditorParsoidProblemReportURL.
* I18N visualeditor-savedialog-title-report.
* I18N visualeditor-savedialog-label-review-wrong

Change-Id: I8a5e0ab2060d7c14086bba413d4c7d73b29c9b97
2013-06-08 01:11:27 +02:00
Timo Tijhof d5868a0f13 mw.ViewPageTarget: Make 'review' step optional in save flow
Summary:

Instead of having a button "Review and save" that opens with a
diff and leads the user to the "Report a bug" and "Save page"
slides respectively, make it more like the default EditPage.

There is now a "Save page" button that opens with the save
form with a button to "Review changes" (diff) or "Save page".

The "Report a bug" slide has been unlinked from the UI and is
no longer accessible for now.

As a result of the UI no longer requesting a diff upfront this
also means we will no longer detect "nochanges" event (when it
turns out the submittted revision matches the latest version).

This is unfortunate as it was a nice feature to detect it
before the user spends time writing the edit summary) but it
is the same as how the default EditPage works.

Changes:

Improved interface messages.

Adapted "nochanges" caption to the new context (it is no
longer shown when clicking "Save page", it is now shown as a
result of clicking "Show changes").

Now that the "save" slide is accessible from multiple paths
it is needed to keep track of slide changes in a history
array. Previously the slide tree was 1 level deep with
everything descending from "review". Now it starts at "save"
and can go in multiple directions including a loop from
save>review>save. We also need to toggle the "Prev" button
based on history instead of based on whether or not we are
on the "first" slide.

Hid the "saveDialogReviewWrongButton" from the review slide.
We're approaching wider launches and this will not scale to
a wider audience.

Bug: 49258
Change-Id: I90de95f6337eeddd794b75d56543d8d152421a6f
2013-06-08 01:05:05 +02:00
Trevor Parscal 1fd7e85846 Image insertion
Objective:

* Allow inserting images from local wiki and commons

Changes:

ve.init.mw.ViewPageTarget.js
* Add media insert button to toolbar

ve.init.mw.Platform.js
* Add getMediaSources method - defaults to local wiki and commons

ve.ui.MWMediaInsertDialog.js
* New dialog for inserting media
* Uses a media select widget and inserts block images

ve.ui.Dialog.css
* Added styling for media select widget in media insert dialog

ve.ui.Widget.css
* Added styles for media select widget and media select item widget

ve.ui.MWMediaInsertButtonTool.js
* New tool for inserting media

ve.ui.MediaSelectItemWidget.js
* New item widget for media select widgets

ve.ui.MediaSelectWidget.js
* New widget for searching for and selecting media items

ve.ui.TextInputWidget.js
* Added isPending method

VisualEditor.i18n.php
* New messages for media insert dialog

VisualEditor.php
* Added links to new files and messages

PhantomJS--

Change-Id: Ia803ff3ef518782ce76802d2dab7559686a1bb0a
2013-06-06 17:36:55 -07:00
jenkins-bot c73fdd7a4e Merge "Meta dialog messages were left in experimental mode" 2013-06-06 23:45:04 +00:00
jenkins-bot 351af0f5fe Merge "oojs: Integrate with OOJS v1.0.0" 2013-06-06 23:42:47 +00:00
James D. Forrester 5bde1df44c Meta dialog messages were left in experimental mode
The messages 'visualeditor-dialogbutton-meta-tooltip' and 'visualeditor
-dialog-meta-title' were left in the experimental block rather than
production, so didn't appear in live. My fault, sorry.

Change-Id: I4d2f8d9ee0900d1d3ee635f348f2cc1491287f3d
2013-06-06 23:41:23 +00:00
jenkins-bot 002e8d9095 Merge "Pending input refactor" 2013-06-06 21:47:09 +00:00
Trevor Parscal 8a8a337ce5 Pending input refactor
Objective:

* Make all text inputs have the ability to be "pending", not just ones
  with a special mixin

Changes:

* Delete pending input widget
* Move pending input widget implementation to text input widget
* Update all uses of pending input widget
* Make pending image a reusable "texture"
* Update styles of text input widget for pending state
* Get rid of checking for mixin since all text inputs can be pending now

Bonus:

* Get rid of unused images, including .psd and .ai files
* Add transparency texture
* Fix input widget not using documented config value
* Fix documentation in select widget (lies!)

Change-Id: Ib46ab01dc39d706e5c25fd473dee0edce51b7e44
2013-06-06 21:17:35 +00:00
Timo Tijhof 908d1a8c19 oojs: Integrate with OOJS v1.0.0
To make integration and testing easier keeping references and
tests unchanged.

Change-Id: Ie808eaf0ffb754ba9c6be13810cfec2385d8de36
2013-06-06 17:29:55 +02:00
James D. Forrester 760470ab38 Give users a read-only view of language links
This makes the 'category' section of the meta-data panel less lonely, and
prompts us to actually do this at some point quite soon (or encourage others
so to do).

Bug: 48814

Change-Id: I5b8fdfb78a2117839277a683db47fe97107d87b0
2013-06-05 20:22:58 -07:00
Timo Tijhof 52025855ae mw.ViewPageTarget: Make tabLayout configurable server-side
Bug: 46871
Change-Id: I3fcb0c2903ae62d61ff789b5504e0ea23932121b
2013-06-05 15:58:27 -07:00
James D. Forrester 96b007eb7b Make the mwMeta dialog trigger a toolbar action, not a button
This has the secondary impact of moving mwMeta dialog out of experimental mode.

Change-Id: I3bb61d536826c6ba139661861092cd63423d99a4
2013-06-05 15:02:19 -07:00
David Chan 1c78d0a38c Use grapheme clusters in unicodeJS.TextString
unicodejs.js:
* add splitClusters(text) and splitCharacters(text) methods

unicodejs.textstring.js:
* change internal representation from a char string to a list of grapheme
  clusters

unicodejs.wordbreak.js:
* change getGroup to work on the first character of a grapheme cluster

ve.js:
* Use new unicodejs.splitClusters function

Bug: 48975
Change-Id: I202b98199d2780534d1e02519b72579ba796f08f
2013-05-30 17:34:10 +01:00
Ed Sanders dd0086468e Rename 'langlinks' to 'languages'
For internal naming consistency (e.g. with MWLanguageMetaItem).

Change-Id: Ifb53fa10da52e1ea87389b024b7c581b8dd730e6
2013-05-25 18:07:46 +02:00
James D. Forrester 5819375022 Internationalisation for the metadata dialog
Change-Id: Iefb6d5c90583f0684cb9548d38b83048b43d3c81
2013-05-25 10:11:35 +00:00
Ed Sanders ce86aa77c8 Add MW meta button to toolbar
Bug: 48561
Change-Id: Ibf63329a53bcd8043d46315239c19be4e681a18a
2013-05-24 15:54:50 +00:00
Ed Sanders 626a8c60f2 Make MW meta dialog experimental
Also remove the exception thrown when we try to add an non-existent
toolbar button, as it may just be experimental and not loaded.

Change-Id: I0a60421f45d7a3941c510defc60d1fbf9469e784
2013-05-24 17:53:06 +02:00
Trevor Parscal 2e76271b4e The Great ve.ui.Surface refactor of 2013
Prologue:

Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't
see you there! In a world where iframes are outlaws, and symbols like
document and window are global, there were more than a few assumptions
about which document or window was being used. But fear not - for this
commit (probably) tracks them all down, leaving a trail of
iframe-compatible awesomeness in its wake. With the great ve.ui.Surface
now able to be used inside of iframes, let the reference editing
commence. But there, lurking in the darkness is a DM issue so fierce it
may take Roan and/or Ed up to 3 whole hours to sort it out.

Note to Roan and/or Ed:

Editing references seems to work fine, but when saving the page there
are "no changes" which is a reasonable indication to the contrary.

Objectives:

* Make it possible to have multiple surfaces be instantiated, get along
  nicely, and be embedded inside of iframes if needed.
* Make reference content editable within a dialog

Approach:

* Move what's left of ve.Editor to ve.ui.Surface and essentially
  obliterate all use of it
* Make even more stuff inherit from ve.Element (long live this.$$)
* Use the correct document or window anywhere it was being assumed to be
  the top level one
* Resolve stacking order issues by removing the excessive use of z-index
  and introducing global and local overlay elements for each editor
* Add a surface to the reference dialog, load up the reference contents
  and save them back on apply
* Actually destroy what we create in ce and ui surfaces
* Add recursive frame offset calculation method to ve.Element
* Moved ve.ce.Surface's getSelectionRect method to the prototype

Bonus:

* Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it
  was separate in the first place, but I'm likely the one to blame)
* Fix blatant lies in documentation
* Whitespace cleanup here and there
* Get rid of ve.ui.Window overlays - not used or needed

Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
2013-05-24 14:01:02 +02:00
jenkins-bot d783cb15cf Merge "mw.ViewPageTarget: Get feedback url from content language" 2013-05-20 22:24:56 +00:00
Ed Sanders 6ca8caa0ca mw.ViewPageTarget: Get feedback url from content language
Link is specific to the project language, not the user's preference.

Bug: 47730
Change-Id: I3804e6f91015ef9b8ae5196efb37475d714cd7d5
2013-05-20 22:23:05 +00:00
jenkins-bot 8ba06a89b8 Merge "Refetch the token when we get a badtoken error" 2013-05-20 20:04:36 +00:00
jenkins-bot f31e8d19d9 Merge changes Icbab46af,Ied54d2b7
* changes:
  Move toolbar cancel message to VE specific message
  Remove parsedMessages from messages array
2013-05-18 16:48:36 +00:00
Ed Sanders 706b64e82c Change document title on surface setup/teardown
Now reads "Creating/Editing Title - Sitename".

Bug: 48272
Change-Id: I9dcc8ec2c37a7ff9cff6cedb7bdb1fed1bdc4deb
2013-05-18 12:29:47 +01:00
Catrope 6f0c739d42 Refetch the token when we get a badtoken error
Intercept badtoken errors, refetch the edit token from the
action=tokens API, and retry the request again. If this fails too,
show the error to the user.

Right now this just shows the good old confirm() dialog if the token
refetch fails; we should probaby give the user a clearer error message
telling them to refresh the page or something.

Bug: 42984
Change-Id: Ib43d1938ffa24bc8d1dc76a300e16e486dabd928
2013-05-17 19:15:21 -07:00
Ed Sanders e968fc717f Change 'Edit source' to 'Create source' for new pages
Bug: 47421
Change-Id: Iafba040cb8eb53017f38f2099a473e0e43e2ec46
2013-05-17 18:43:41 +01:00
Ed Sanders f56bdf70fd Move toolbar cancel message to VE specific message
Be consistent with all other button messages.

Change-Id: Icbab46aff210b79db59de688d539b8e69a13ec0d
2013-05-17 15:21:46 +01:00
Ed Sanders 81e113b75b Remove parsedMessages from messages array
These messages are only used in their parsed form, we never use
them in their raw wikitext form, so not point sending them to the
client.

Change-Id: Ied54d2b760fe1c15cd03df6d77052f6a5b920391
2013-05-17 14:49:32 +01:00
Trevor Parscal 231a50f2b6 Implement ve.ui.MWTemplateDialog
Objective:

* Add button to launch template dialog
* Add template dialog

Changes;

*.php
* Add messages and links to files

ve.ce.Node.css
* Make inline templates display as inline-block to contain their
  contents (allowing shields to work properly)

ve.ui.MWTemplateDialog.js
* New empty dialog for templates

ve.ui.MWTemplateButtonTool.js
* New template button, appears in context and launches dialog

Change-Id: I9174ed7c9012522246a6defc859276bf36763f5b
2013-05-15 19:36:18 +00:00
Trevor Parscal a56e795f58 ve.Editor
Objectives:

* Split ve.Surface into ve.Editor and ve.ui.Surface
* Move actions, triggers and commands to ve.ui
* Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar
* Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness
* Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is

Some change notes:

VisualEditor.php
* Added standalone module for mediawiki integrated unit testing

ve.ce.Surface.js
* Remove requirement to pass in an attached container to construct object
* Inherit ve.Element and use this.$$ instead of $
* Make getSelectionRect iframe friendly
* Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM

ve.init.mw.ViewPageTarget.js
* Merge toolbar functions into setup/teardown methods
* Add toolbar manually (since it's not added by the surface anymore)

ve.init.sa.Target.js
* Update new init procedure for editor, surface and toolbar separately
* Move toolbar floating stuff to ve.Toolbar

Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
2013-05-15 10:39:12 -07:00
Ed Sanders f675d73204 Move no changes message to separate save dialog slide
Previously it was just being returned as the diff html, which
looked weird becacuse 1: it was the wrong width and 2: the
save buttons were still there.

Bug: 43754
Change-Id: I537bcae91f51a3f30ca4736c41f7a5619bbf321d
2013-05-14 16:40:14 -07:00
Ed Sanders ea6e1b26ed Move edit conflict notice to a save dialog slide
Previously used a confirm() dialog which is a bit ugly.

Bug: 42522
Change-Id: I709d936d998b130515b62de880c6e7aa7978786b
2013-05-14 16:31:58 -07:00
jenkins-bot 3d2a5417e7 Merge "ve.Element refactor" 2013-05-14 19:49:40 +00:00
Trevor Parscal c2defc9783 ve.Element refactor
Objectives:

* Move ve.ui.Element to ve.Element
* Make CE nodes inherit from ve.Element

Changes:

ve.ui.Element.js, ve.Element.js
* Move and rename
* Move ve.ui.get$$ to ve.Element.static.get$$
* Add static getDocument and getWindow methods
* Add instance getElementDocument and getElementWindow methods
* Add getTagName method, which by default reads the static tagName property, but when overridden can return a tag name based on other factors

*.php
* Updated file link

ve.ce.*Annotation.js, ve.ce.*Node.js, ve.ce.View.js, ve.ce.Document
* Added config options pass through
* Replaced passing elements through constructor with defining static tag names
* Added getTagName overrides where needed that derive tag name from model
* Refactore dom wrapper methods, now consistently using getTagName

ve.ce.Surface.js
* Removed static initialization (not needed)

ve.dm.Model.js, ve.ui.Window.js
* Added missing docs

ve.ui.GroupElement.js, ve.ui.Layout.js, ve.ui.Widget.js,
* Updated class name for elements

ve.ui.Frame.js, ve.ui.LookupInputWidget.js
* Updated location of get$$

ve.ui.js
* Move get$$ to ve.Element

ve.js
* Add auto-init of static properties to mixinClass

Change-Id: I39ae14966456903728e4d9e53f806ddce9ca2b70
2013-05-14 19:47:32 +00:00
jenkins-bot b47b0db374 Merge "Updating to Rangy 1.3 alpha" 2013-05-13 22:51:27 +00:00
Christian Williams 69e1cc3280 Updating to Rangy 1.3 alpha
We previously tried Rangy 1.3 alpha but rolled back due to a bug
with getting cursor position in IE. Rangy developer Tim Down fixed
the issue here:
https://code.google.com/p/rangy/source/detail?r=780

Both 1.2 (filenames without file versions) and 1.3 in the repo
for now.

Change-Id: I26263fc1d10e3c2bdda7f1c9135544ca3bc05d97
2013-05-13 14:44:16 -07:00