Commit graph

93 commits

Author SHA1 Message Date
Ed Sanders 2c782fba92 Optimise code for first/last child detection in fixupInsertion
The code to record the first/last child stacks was written before
I decided on using a recursive call going only one step when such
a stack was encountered.

As we only ever test the length of the stack most of the code around
calculating the stack can be thrown away, and all we need is a simple
test to see if we are the first/last child of the immediate parent.

Change-Id: Iffb03c649e166c9f89061a4d944fa07633f16aba
2013-05-13 12:37:01 +01:00
Catrope 9372ca60ad Kill getOffsetFromNode() with fire
The way it operated was evil. It did a depth-first search from the root,
finding the node using reference equality. For documents with deep
structures, this could take a long time. Inez did some profiling and
found it was called tens of millions of times on a complex document.

Kill getOffsetFromNode() and move its functionality to getOffset().
The logic has been completely rewritten: getOffset() now traverses
up from the node rather than down from the root, and pretty much does
the reverse of what getNodeFromOffset() does. This should be much more
efficient even without offset caching in the node objects (which we may
still implement later).

Change-Id: I125f9fa423c40db6472e2c4a7c94214218ba3bc7
2013-05-09 17:26:22 -07:00
Catrope 3d21609ca9 Move completeHistory from dm.Surface to dm.Document
Per IRL conversation with Trevor, that's where it belongs.

Change-Id: I9eae05380597ed83122f29864b77d2278d3dd863
2013-05-09 14:54:25 -07:00
Ed Sanders 830de420e1 Code style fixes
* "function(" -> "function ("
* "{String}" -> "{string}"
* collapse unintentional double spaces

Change-Id: I3ce3f02d1e31d4797b44e04d28457dec363be296
2013-05-06 12:36:52 +01:00
Ed Sanders 60cf31bcb6 Allow fixUpInsertion to move offsets when inserting at start/end
fixUpInsertion now returns an object with both data and offset
which allows offset changes.

Within fixUpInsertion we lazy-generate first/lastChildStack which
is a list of parent nodes for which the current node is the first/last
child. Whenever we try to close off a node we check these stacks and
if they are populated we instead use a recursive call to start
fixUpInsertion again but with the offset shifted by 1.

Bug: 46799

Change-Id: Ic51dd03725c11f1f7e279929534ee3afea14d662
2013-04-26 22:52:27 +00:00
Ed Sanders cd4ee24c0e Remove fixUpStack to fix blank paragraph insertion bug
The fixUpStack is actually redundant code and closingStack
and openingStack handle all our cases. It was causing the
insertion to try to correct balance itself in the middle
of inserting two paragraphs, causing the creation on an
empty paragraph between them.

Added a test case for the fix and other cases to make
sure removing fixUpStack hasn't caused problems.

Bug: 46800

Change-Id: I35e54165709ac56e8116359a7c3b487eecf08ff7
2013-04-25 14:04:51 -07:00
Ed Sanders 6ad61d4ddb Add data model support for MediaWiki references
So far just read-only.

Bug: 39599
Change-Id: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-04-23 10:17:42 +01:00
jenkins-bot d28c5548d5 Merge "Make the AnnotationSet constructor take an array of indexes" 2013-04-18 21:50:25 +00:00
Catrope eac44c39f4 Make the AnnotationSet constructor take an array of indexes
Before, it took an array of objects and translated those to indexes
using the store. Literally every caller outside of the test suite got
an array of indexes from the linear model, translated those to objects,
then passed them into the AnnotationSet constructor which translated
them right back to indexes.

The previous behavior was kind of ridiculous on its face, but the
reason we found it is because Inez was investigating the performance
degradation when bolding a line and found that half of it was due
to the hundreds of ve.getHash() calls caused by this behavior.

Change-Id: I38df8ae9f6392849dacf477ea2f804283c964417
2013-04-18 10:56:03 -07:00
Ed Sanders ff7b8a2591 Transactions to store metadata merge info when present
ve.dm.Transaction
* Replace operations are now built directly from the
  linear model and automatically determine what metadata
  replace information they need to include:
** retainMetadata
** replaceMetadata
** insertMetadata

ve.dm.Document
* Metadata array created empty and padded out after data parsing
  as we are no longer using Document.spliceData to build it (a new
  test checks for correct metadata length)
* spliceData replaced with getMetadataReplace, which instead returns
  transactional steps of spliceData (retain, replace, insert)

ve.dm.MetaLinearData
* Add function for merging metadata items together. Only used
  once in the code (Document.getMetadataReplace) but useful
  for generating test data.

ve.dm.MetaList
* Replace operations with metadata need to calculate new offset
  and indices directly, but can't be applied immediately lest they
  put a metaItem out of place and affect findItem.

ve.dm.MetaItem
* Add methods to support queued moves as required by MetaList

Test files
* Updated to match new pushReplace API
* Remove any instances of Document.spliceData
* Extra check on sparse metadata array length
* Rewrite spliceData tests as getMetadataReplace tests
* Count expected cases in Transaction(Processor) tests

Bug: 46954
Change-Id: I4edad1c2dd37c723bff2792bab7d694ef17a86dc
2013-04-16 22:26:56 +01:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Ed Sanders 4988efd35e UnicodeJS library to implement Unicode standards
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.

Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
2013-03-27 17:44:22 +00:00
jenkins-bot 34cc39bf9f Merge changes I4b62a310,I7c9f22a1
* changes:
  Add mutators in MetaList
  Move .commit()/.rollback() from TransactionProcessor to Document
2013-03-26 14:31:44 +00:00
Catrope 1176bf9677 Move .commit()/.rollback() from TransactionProcessor to Document
Previously these were static functions in TransactionProcessor
which instantiated a TP called .process() on it. These are now
methods of ve.dm.Document.

Also moved the emission of the 'transact' event on the document from
TransactionProcessor to Document itself, and moved the tests asserting
double application is protected against from TP to Document (because
the corresponding code moved as well).

Change-Id: I7c9f22a14accaf0ba1f70d5aa4f0573bb7e677d0
2013-03-25 21:03:44 +00:00
Inez Korczyński c636ae138d Cleanup to ve.dm.SurfaceFragment.wordBoundaryPattern
Change-Id: I475fc0c97d5af646f51fe779c4b3136ddd3f83d0
2013-03-21 15:24:23 -07:00
Inez Korczyński 8199f2a1c1 Removed ve.dm.Document.getIEStyleWordBoundary method.
Added ve.ce.Document.getSiblingWordBoundary method.

Change-Id: I44b53273429aede5be10f39c2ee2f70d96cdc6fb
2013-03-21 14:46:13 -07:00
Trevor Parscal c2e1350fe0 Remove more periods
Tags don't need periods at the end, these are not complete sentences.

Change-Id: I8efa931862149e892d08b370e70aff8d86a6db7d
2013-03-20 22:55:50 +00:00
Inez Korczyński 1c62a63bbf Introducing method ve.dm.Document.getIEStyleWordBoundary
This is just a prototype - if it will be as useful as I expect
then it will get refactored (and probably get a better name +
location).

Change-Id: Ice1a2bd7d498d9d8438c35239216f01bd3db1826
2013-03-20 16:32:38 +00:00
Catrope dadf005a67 Emit a transact event on the ve.dm.Document when a transaction occurs
We'll need this to let a MetaList observe a Document and adjust to changes.
We should probably also have SurfaceFragment listen to this event instead.

Change-Id: I9e811e242969eb44afe0b4fa8153d0fb1b0071cd
2013-03-14 23:35:50 -07:00
Catrope 031b96dd2a Make metadata reaping handle replacement operations more sanely
Before, replacement operations that both inserted and removed data at
the same time would be treated as removals followed by insertions,
so we'd reap the metadata from the affected range and move it to the
start of the range. For a pure replacement, this doesn't make any sense.

Instead, preserve the first min(insertLength, removeLength) elements in
the metadata array, then perform a pure insertion splice or a pure
removal splice for the length adjustment. Any metadata reaped in a
removal splice is restored at the offset where we started removing,
after the preserved portion.

These changes make the behavior of metadata reaping saner in general
(the previous behavior had the potential to move metadata around if it
was near a paragraph opening or closing and you converted the paragraph
to a heading), and makes the behavior match up with translateOffset(),
which is desirable for MetaList synchronization.

Change-Id: If9a1c6a7cf43ead7e3e1e8f6e081b139ca65fa53
2013-03-14 23:35:50 -07:00
Catrope a835c03bc1 Change MetaNodes to MetaItems
Rather than meta-things being special kinds of nodes, they are now a
separate class of things (MetaItems) along with Nodes and Annotations.

* Created a generic ve.dm.MetaItem that meta items inherit from.
  There will be actual instances of this class as well in the upcoming
  meta group code.
* Renamed MetaNode to AlienMetaItem, MWMetaNode to MWMetaItem,
  'metaBlock'/'metaInline' to 'alienMeta'
* Created a MetaItemFactory, handle meta items in the ModelRegistry
* Kill ve.dm.Node.static.isMeta, now obsolete

ve.dm.Converter:
* Pass in the MetaItemFactory
* Look up data element types in the ModelRegistry rather than the
  NodeFactory, because they can be either nodes or meta items
* Document createDataElement() and make explicit that modelClass can be
  either a node or a meta item
* Handle meta items in getDataFromDom()
* In getDomFromData(), check the MetaItemFactory as well as the NodeFactory

Change-Id: I893709c6f3aa00f85c1b905b70f9f4e597bdeada
2013-03-14 23:35:50 -07:00
jenkins-bot 77d29ec51c Merge "Add support for non-Latin scripts to wordBoundaryPattern" 2013-03-14 18:18:38 +00:00
Ed Sanders 47090bd1fd Add support for non-Latin scripts to wordBoundaryPattern
Replacing [a-zA-Z] with a long unicode expression which encompasses
all the characters in the unicode 'letters' category. Similarly replacing
[0-9] with an expression for 'numbers'.

Bug: 44085
Change-Id: Idd403339caa24769ce08133dda06ab6d4b9d694e
2013-03-14 11:17:28 -07:00
jenkins-bot bf6e7a6361 Merge "Correct name of can(Node)HaveGrandchildren functions" 2013-03-14 18:15:43 +00:00
Ed Sanders d22c7f7773 Correct name of can(Node)HaveGrandchildren functions
Bug: 43893
Change-Id: I9fd2a1fd6e3ee0a7bdfc357b5d4e4e0fd3efa0a5
2013-03-13 23:25:33 +00:00
Ed Sanders 981bb3ae7c Add tests for ve.dm.Document.getNearestWordBoundary
Also in this commit is a minor fix to the regular expression so it
behaves as documented (the hyphen needed escaping).

Bug: 44085
Change-Id: Idc315e2dce79be8f028b5681c60f74e175b9d869
2013-03-13 17:21:59 +00:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
jenkins-bot 2b352c577c Merge "(bug 45029) Transactions for metadata modification." 2013-02-15 01:28:44 +00:00
Ed Sanders 67e9d5d1dd (bug 45029) Transactions for metadata modification.
Have created builders for insertion, removal, and single element replacement.

In adding Document.getMetadata which is nearly identical to Document.getData,
the two functions have been refactored to use a common static method
getDataSlice, with this.data/this.metadata as an argument.

Document.spliceMetadata has been added. It is essentially spliceData with
the data/metadata synchronisation issue.

Metadata cursor position is now tracked in the TransactionProcessor. Cursor
advancement has been moved to a function so the metadata cursor can be reset
every time the data cursor is moved.

There were unhit bugs in the TransactionProcessor run test section, where
the data being loaded into the test documents wasn't always being deep-copied,
and the assert was looking at getData instead of getFulldata (which wouldn't
be able to test metadata changes).

Change-Id: Ieb20ab3e7827bc7ff04148f147da6728eb1eb666
2013-02-14 17:27:27 -08:00
Catrope 28512c9488 Use .static.isMeta to communicate meta-ness
This gets rid of the meta-specific hack in ve.dm.Document

Later on, I want to use this to get rid of meta-specific hacks in the
converter too, by pushing some of that logic into the ModelFactory.

Change-Id: I1dbee1654fa32d9c7cd521ec325b2553cde219d1
2013-02-07 17:17:34 -08:00
Trevor Parscal 16310f7535 Added tests and fixed inconsistencies for empty text node handling
Continues where Ibb682332a6084e357104183641a104e3ae1e253f left off, adding tests and removing inconsistencies between the behavior of the document constructor, which was adding empty text nodes to empty paragraphs, and correcting other tests which expected empty text nodes to be there as well.

Change-Id: I414d061cdd494b8023f14e944eda2910a4dab0d4
2013-01-29 15:13:17 -08:00
Trevor Parscal bf5ba1ea2b Fixed documentation errors
Many of these problems were introduced in I859b5871a9d2f17d970c002067c8ff24f3513e9f

Change-Id: Ifc2dc4934f782c4ce5107e3a356e357aef754083
2013-01-22 23:38:01 +00:00
Trevor Parscal 113c670305 Inline ve.dm.Document.offsetContainsAnnotation
Resolves TODO

ve.dm.Document.js
* Removed offsetContainsAnnotation method
* Inlined uses of removed method

ve.dm.Transaction.js
* Inlined uses of removed method

ve.dm.Document.test.js
* Removed test for removed method

Change-Id: Ie970234ad5d8c0417389b8a45defec9fd5be6a79
2013-01-17 12:07:14 -08:00
Trevor Parscal 6f8b0965f2 Remove range.normalize (not needed), use range.isCollapsed more often
The normalize method doesn't need to be explicitly called anymore because there's not any code that changes the properties of a range directly anymore.

A good way to prove it's not needed anymore is to move the normalization logic to the constructor and then add "console.log(this.from <= this.to );" to the normalize method - you will find that it's never actually doing anything at all because the range was normalized by the constructor.

ve.Range
* Moved normalization logic to constructor
* Removed calls to normalize method
* Removed normalize method
* Simplified documentation for flip method
* Whitespace fixes

ve.Document, ve.dm.Transaction, ve.dm.Surface, ve.dm.Document, ve.ce.Surface
* Removed calls to range.normalize
* Switched to using range.isCollapsed instead of comparing properties directly

Change-Id: I80bfd06f88579c34dce2083c2b70d63ab92f1275
2013-01-16 15:38:07 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Trevor Parscal a379e0f91e More {String} -> {string} conversions in documentation
Follow up for I6a7c9e8ee8f995731bc205d666167874eb2ebe23

The first pass that Timo took missed the following cases

* "{Array|String}": string is just one of the values
* "{String[]}": string is followed by [] to indicate an array of strings

Change-Id: I65e595e8d37fb624802d84af9536a2d3c5d73c7d
2013-01-08 13:02:12 -08:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
Trevor Parscal 353297e5b5 (bug 42925) Inspector doesn't open properly
ve.Range
* Rewrote truncate so that it works as expected, truncation should always reduce the length using the start/end values, not the from/to values

ve.ui.Inspector
* Added a comment about where the name argument to onBeforeInspectorOpen comes from, since it's a little bit confusing on first read (and I wrote it!)
* Calling onInitialize, onOpen and onClose methods directly, since we need to control the before or after-ness of listeners getting in there and doing their stuff - plus it's more direct
* Removed onRemove stub, which is never actually called
* Added before/after versions of initialize, open and close events
* Got rid of recursion guard since we don't need it anymore thanks to changes made in ve.dm.Surface (see below)

ve.ui.Context
* Updated event names to deal with new before/after naming of initialize, open and close events
* Removed fade-in logic since fading in doesn't even work anymore - since now we now annotate first, then open the inspector, the menu will actually exist and be open when we open the inspector even though you don't see it because it's quickly obscured

ve.ui.LinkInspector
* Made fragments non-auto selecting, in the case of onInitialize we actually call select(), which is silly since we were using an auto-selecting fragment - it's clear that this was a mistake

ve.dm.Surface
* Moved locking (polling stop and start) to the far outside edges of the change method
* I need a lot of eyes and testing on this change, it seems OK to me, but I'm suspicious that it may have side effects
* What was happening is that selection changes were being applied and then the poll was picking them up, and then the selection was coming in again as a change, but it wasn't a change at all, it was just feedback - this change event was then closing the inspector the instant it was opened - the odd part was that this only occurred when you selected backwards, which seems to be caused by the range being normalized, so it looked like a new selection even though it wasn't

ve.dm.Document
* trimOuterSpace from Range didn't consider annotated spaces to be spaces, by using the [0] trick (first character of a plain text character string or first element in an annotated character's array both are the character's value - but elements don't have a property named '0' so it skips those safely as well) we can always get the right value for comparison

Change-Id: I0873d906c058203b83b8d4bbe5a4b274f05a26fd
2012-12-10 16:48:13 -08:00
Trevor Parscal cf3b2a6765 Pasting a DocumentSlice sets the selection incorrectly
ve.dm.Document
* 2 of the 3 paths of getSlice still returned arrays instead of ve.dm.DocumentSlice objects

ve.ce.Surface
* Translate the range using the insertion transaction and truncate it, so the cursor ends up just after the pasted content

Change-Id: If7bae5e254ec84a847c1d3527f74d9c09c2d82b4
2012-12-07 14:49:11 -08:00
Trevor Parscal 2473a5e7ca Static composition of 'can' and 'not', may improve performance slightly
Or at least irritate Roan less…

Change-Id: I9ea503725133ed0971f3876f199e0858c35c5aa1
2012-12-07 13:38:00 -08:00
Trevor Parscal 3002bbb591 (bug 42806) Copy/paste errors on unbalanced data
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise

ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)

ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object

ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste

ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element

ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test

demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice

Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
2012-12-07 13:34:28 -08:00
Trevor Parscal 5e477cbe98 (bug 42401) Cursor movement fixes
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean

ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document

ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties

ve.dm.Document.test
* Added tests that verify turn-around issue is fixed

Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
2012-11-30 09:50:47 -08:00
Catrope 49963c75fd Store the data model element in the DM tree
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.

Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
2012-11-27 14:36:29 -08:00
Catrope 8e2414677f (bug 42279) Inserted characters get annotated with empty set
Turns out this was actually a bug in addAnnotationsToData()

Change-Id: I0c9da662c091811e4053ab0ea2771c4a20b26e09
2012-11-21 17:05:10 -08:00
Trevor Parscal 9c74c97808 Fix even more inspector issues, and some ce ones as well
ve.dm.SurfaceFragment
* Removed flawed implementation of word mode for expandRange method and made use of new getNearestWordBoundary method in the document model

ve.dm.Surface
* Got rid of useInsertionAnnotations, which allowed disabling and enabling of insertion annotations - this isn't needed anymore because it was just a dirty hack around the improper starting and stopping of surface observer that's now solved more elegantly by emitting lock and unlock before committing or rolling back transactions
* Get annotations from the first character of the selection if the selection is not collapsed
* Only emit annotationChange events if it really changed

ve.dm.Document
* Added getNearestWordBoundary method which performs the work behind the surface fragment expandRange word method

ve.ce.SurfaceObserver
* Allow using an initial selection to avoid the observer thinking the selection has changed just because it started out with null
* Only emit selectionChange event if there was a meaningful change

ve.ce.Surface
* (bug 42279) Only annotate characters if insertion annotations are not empty
* Remove manual locking and unlocking, this is now done inside the change method of surface model
* Provide an initial selection to surface observer when we clear it
* Remove enabling and disabling of insertionAnnotations, this isn't needed anymore
* Stop/start observer on key presses that execute actions as well as those that have no special handling

ve.ce.Document
* Make getNodeFromOffsetand getSlugAtOffset return null when given -1 as an offset

Change-Id: Ibf6b26de299e54ae8688a2653bf5d5538927f8c3
2012-11-21 15:26:12 -08:00
Christian Williams 9787166bab Fixing Pre-Annotations
AnnotationAction and SurfaceFragment now use insertAnnotations.

ve.dm.Surface.test
* Removed test for annotate method (not needed anymore)

ve.dm.SurfaceFragment
* Now using getInsertionAnnotations method
* Added support for modifying insertion annotations when annotating a zero-length selection

ve.dm.Surface
* Moved in insertion annotations state from document model
* Added insertion annotation interface (enable, disable, areEnabled, get, set, add, and remove)
* Simplified handling of annotations on change
* Removed annotate method (not used anymore)

ve.dm.Document
* Removed insertion annotations (moved it to surface model)

ve.ce.Surface
* Cleaned up handleInsertion and changed it to use the insertion annotations interface on the surface model

ve.AnnotationAction
* Moved insertion annotation handling out of here since it's now included in the surface fragment

Change-Id: I047d656acf7fa1c63f726ca2b0801e1476f84f96
2012-11-19 17:09:08 -08:00
Trevor Parscal d2476a26d2 The great inspector and context rewrite of 2012
ve.AnnotationAction
* Added filter to the clearAll method to allow clearing all matching annotations only

ve.dm.Document
* Some variable renaming for consistency

ve.dm.SurfaceFragment
* Added truncateRange method
* Added annotation scope to expandRange method
* Added support for passing an annotation object into annotateContent method
* Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class
* Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found

ve.ui.LinkInspector
* Moved most of the functionality elsewhere
* General reorganization
* Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow
* Check for annotation object before extracting target information from it
* Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined'

icons.ai, inspector.png, inspector.svg
* Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses

ve.ui.Inspector.Icons
* Added inspector icon
* Renamed clear icon to remove to match it's actual image

ve.ui.Context
* Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others
* Now always listening to resize events on the window rather than only while document is focused
* Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore
* Lots of cleanup and reorganization
* No need to fallback to empty array since getInspectorsForAnnotations does so already
* Only consider fully-covered annotations for inspectors

ve.ui.Frame
* Simplified the constructor by introducing the createFrame method
* General cleanup
* Typo fixes

ve.ui.Inspector
* Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.)
* Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil)
* Added getMatchingAnnotations method for convenience
* Added prepareSelection stub
* Lots of cleanup and documentation
* Type pattern is now defined in base class
* Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do
* Removed checks for onOpen or onClose methods since they are now noop stubs and are always there
* Added stub and removed checks for onRemove
* Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance
* Only consider fully-covered annotations when getting matching annotations

ve.ui.InspectorFactory
* Depending on type pattern now since it's always there
* Added getInspectorsForAnnotations method
* Return empty array if annotation set is empty

VisualEditor, VisualEditor.i18n
* Added default inspector message

Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
2012-11-19 15:21:27 -08:00
Catrope 857535b63f Introduce meta-linmod
* ve.dm.Converter still generates metaInline/metaBlock elements as
  before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
  metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
   array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
  ve.dm.Document.spliceData(), which performs the splice and syncs the
  meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
   the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
  into each other; this "full data" is then fed back to ve.dm.Converter

Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
2012-11-02 19:06:49 -07:00
Rob Moen 5d86bc4379 Base for inspectors & context menu to operate on 0 length selection.
* Allow inspector to open with 0 length selection.
* Allow context menu to open with 0 length selection.
* Fixed bug in doc.getAnnotationsFromRange on zero length selection:
  Method now returns annotations from start vs empty annotation set.

Change-Id: I3937c5c2824c7396d0c3ee11c13ffecdbed6052a
2012-11-02 13:08:32 -07:00
Krinkle b6b899c396 Merge "Documentation fixes" 2012-10-25 21:19:05 +00:00