This was broken ever since the introduction of IndexValueStore, because
the call to getDataFromDom() wasn't updated, so it crashed with a "doc
is undefined" error. Fixing part of this by passing in a new IVStore.
The data that is transmitted over the wire still has indices with no way
to find out what the corresponding annotations are. It needs to be fully
expanded but there's no way to do this in DM quite yet.
Bug: 47319
Change-Id: I761523d22e51ac560e37ae991d01a6b84224ca40
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.
Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).
The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.
AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.
Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
* Document them consistently between secetions Inheritance and
Static Properties under their own (new) section Events.
* Removed any quotes or brackets around the event name in existing
@emit annotations
Search: @emit.*['"{}(){}]
* For every call to this.emit() anywhere, added @emits.
* Fixed all warnings for references to undefined events
(introduced as a result of the previous point).
Event handler parameter documented based on the emit() call
and actual handlers using the event. Usually the latter is
more elaborate.
* Extend coverage of jQuery as needed
(copied from mwcore/maintenance/jsduck/external.js
written by me, hereby implicitly and explicitly released under MIT).
Specifics
* ve.ce.Surface#onContentChange: Fixed type of range from Object to ve.Range.
* ve.ce.SurfaceObserver#poll: Fix syntax for code from {} to `backticks`.
* ve.ui.Toolbar#onContextChange: Doesn't actually emit "clearState" event.
Removed #onClearState in Tool, ButtonTool and DropdownTool.
Bug: 45872
Change-Id: Id879aa769b2c72d86a0322e75dddeb868211ce28
Major changes:
demos/ve/index.php
* Renamed ve-demo-content to ve-demo-editor
ve.init.mw.ViewPageTarget, ve.init.sa.Target
* Added handlers for dialog events
ve.ui.*Dialog.js
* Added skeleton classes for dialogs
ve.init.Target.js
* Create abstract class methods for Target.
ve.init.sa.Target.js
* Create Standalone target view methods.
ve.init.mw.Target.js
* Added MW specific target view methods.
* Integration action buttons are now added to the edit
view in the toolbar.
ve.Surface.js
* Simplified constructor, now requiring a target which contains the container
* Other changes include some documentation and code cleanup.
Bug: 39597
Change-Id: Iff39266bdd3052f34bda254ca407030dbbc81f26
Unfortunately the Http::get wapper provides no data if anything but
an OK status is returned, so ApiVisualEditor now uses MWHttpRequest
directly.
If a non-OK status in encountered the error code and message are
passed through to the JSON output, and rendered in the error
alert by VE.
The error code passed through is parsoidserver-http-NNN although
other suggestions are welcome.
Bug: 44354
Change-Id: I166ecf81c40f0f1c62663f2096753269d28f2916
The Parsoid output will also be expected to be a full HTML document. For
backwards compatibility, we allow for the Parsoid output to be a
document fragment as well. We don't send a full document back yet, also
for b/c -- we'll change this later once Parsoid has been updated in
production.
ve.dm.Converter.js:
* Make getDataFromDom() accept a document rather than a node
** Split off the recursion (which does use nodes) into its own function
** For now we just convert the <body>. In the future, we'll want to do
things with the <head> as well
* Pass the document around so we can use it when creating elements
* Make getDomFromData() return a document rather than a <div>
ve.init.mw.Target.js:
* Store a document (this.doc) rather than a DOM node (this.dom)
* Pass around documents rather than DOM nodes
* Detect whether the Parsoid output is an HTML document or a fragment
using a hacky regex
* When submitting to Parsoid, submit the innerHTML of the <body>
ve.init.mw.ViewPageTarget.js:
* s/dom/doc/
* Store body.innerHTML in this.originalHtml
ve.Surface.js:
* s/dom/doc/
demos/ve/index.php:
* Don't wrap HTML in <div>
* Pass HTML document rather than DOM node to ve.Surface
ve.dm.Converter.test.js:
* Construct a document from the test HTML, rather than a <div>
ve.dm.example.js:
* Wrap the HTML in the converter test cases in <body> tags to prevent
misinterpretation (HTML fragments starting with comments, <meta>,
<link> and whitespace are problematic)
Change-Id: I82fdad0a099febc5e658486cbf8becfcdbc85a2d
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup
Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
See CODING.md for how to run it.
Mistakes fixed:
* Warning: Unknown type function
-> Function
* Warning: Unknown type DOMElement
-> HTMLElement
* Warning: Unknown type DOM Node
-> HTMLElement
* Warning: Unknown type Integer
-> Mixed
* Warning: Unknown type Command
-> ve.Command
* Warning: Unknown type any
-> number
* Warning: Unknown type ve.Transaction
-> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
-> ve.AnnotationSet
* Warning: Unknown type false
-> boolean
* Warning: Unknown type ve.dm.AlienNode
ve.dm doesn't have a generic AlienNode like ve.ce
-> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
-> ve.ce.Surface
* ve.example.lookupNode:
-> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
-> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
Differences fixed:
* Variadic arguments are like @param {Type...} [name]
instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
to parse all /** blocks and fails to parse with all sorts of
errors for "Global property", "Unnamed property", and
"Duplicate property".
Find: \/\*\*([^@]+)(@copyright)
Replace: /*!$1$2
* Indented blocks are considered code examples.
A few methods had documentation with numbered lists that were
indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
which requires lists to be separated from paragraphs by an
empty line.
And we should use `backticks` instead of {braces} for inline
code in text paragraphs.
* Doc blocks for classes and their constructor have to be
in the correct order (@constructor, @param, @return must be
before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an inline demo
iframe, not code block. For that simply indent with spaces.
* @member means something else.
Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
where a hash stands for "instance member", so Foo.bar#quux,
links to Foo.bar.prototype.quux (the is not supported, as
"prototype" is considered an implementation detail, it only
indexes class name and method name).
If the magic linker doesn't work for some case, the
verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
values are supported, only @static @property can't be nested).
We only have one case of this, which can be worked around by
moving those in a new virtual class. The code is unaltered
(only moved down so that it isn't with the scope of the main
@class block). ve.dm.TransactionProcessor.processors.
New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
inherited by subclasses. (+ @param, @return and @preventable).
So ve.Node#event-attach is inherited to ve.dm.BreakNode,
just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
documentation causing a tree error. Documented those as a
JSDuck singleton, which they but just weren't documented yet.
NB: Members of @singleton don't need @static (if present,
triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
"@return {classname}" which is ambiguous (returns the same
instance or another instance?), @chainable is specifically
for "@return this". Creates proper labels in the generated
HTML pages.
Removed:
* @mixin: (not to be confused with @mixins). Not supported by
JSDuck. Every class is standalone anyway. Where needed marked
them @class + @abstract instead.
Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
Although $.toJSON optimises heavily for modern browsers (it
becomes a direct reference to JSON.stringify), we still load the
extra plugin.
JSON is specified as part of ECMAScript 5, but most browsers
supported this one before they supported the rest of ES5.
http://caniuse.com/#search=JSON
Cut off for native JSON is IE7, Firefox 3.0 (3.6 supports it) and
Safari 3. Not any of our concern as VE will most likely never
support those (certainly not at this point in time, and less
likely as time goes on).
Change-Id: I4e8f26ac94763fa38d29e41264de0247f53a21e5
en.wikipedia.org has a template gala for edit notices with a whole
bunch of html framework outputted by default from
MediaWiki:Editnotice-0 (even if their underlying system has no
matches for the current page).
In the core editor from EditPage.php this isn't a problem as the
element is just idling hidden above the editor.
In the case of VisualEditor (where we have a custom delivery for
the edit notices) we don't want to say "1 notice available" on
every page, so we need to be smart and quickly walk the dom of the
notice, filter out invisible nodes, and if the resulting nodes
have no contents, ignore the notice all together.
Change-Id: I65447da8b88a9bae9c24ff155544ff66b3fe9100
Basically saveDialog-body now has three slides:
* review
* report
* save
There is a viewPage.swapSaveDialog method that is called like this
viewPage.swapSaveDialog( 'review' );
initially called from showSaveDialog.
Misc:
* Replaced more reused core message with a ve ones:
savearticle => visualeditor-savedialog-label-save
showdiff => (removed)
* Removed min-height from saveDialog. When slide-review is
load, it is very short and there shouldn't be 10em's of
whitespace below the loader + buttons.
To avoid problems with diff cache being cleared while looking
at the save dialog, we lock and unlock the surface.
We could later remove this as and optimise it as feature, but for
now this fixes a bug.
Change-Id: I5f59482f4db16264014720b199d7652843c36108
Turned saveDialog-body into slide-based swapper.
Moved footer into saveDiaog-body so that the license text doesn't
stay under the diff-slide (and move body bottom padding to foot
top)
Wrapped buttons and title in a saveDialog-header and converted
closeButton from absolutely positioned to a floated layout.
This way the title doesn't need to be repositioned but will scooch
over if the prevButton gets shown/hidden.
Update API "diff" action to include table wrapper and table
header. Without it the mediawiki CSS for diff doesn't work
properly (needs colgroups for proper width of the "-" and "+" column etc)
Renamed -saving class to -disabled for consistency.
Set prop.disabled to really lock/unlock buttons, not just visual
(otherwise the click handlers are still triggered on click, can
potentially cause actions to be triggered when not expected)
Using a ve message for "Show your changes" title instead of
re-using core tooltip-savepage in a different context.
Diff slide triggers "auto width" on dialog (inline undo of width: 29em), keeping min-width, to allow it to expand as wide as needed.
Functions that I copied as base for onShowChanges and
onShowChangeError had some incorrect argument descriptions. Fixed
in both.
Note:
* Pass function to .off(), so that only that one is unbound
instead of any "resize" handler on the page (by other extensions
or gadgets or core)
* NB: ve.bind ($.proxy) preserves internal guid, so that $.Event
can find the bound function by the original reference.
* keydown has an anonymous function, should either moved to
prototype or namespaced, did latter for now, save enough and
better than destructive .off('keydown')
Change-Id: I9d05ef6e3e2461bdcf363232f7b0fbad5e24f506
ApiVisualEditor
* Reverted some of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 turned out to be full of problems - the race condition is only relevant to getting the HTML
* Fixed check for $content to be false before it was defined
ve.init.mw.ViewPageTarget
* Reverted some more of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 - wgCurRevisionId is not equal to oldid, it's equal to $title->getLatestRevId() - this was causing lots of oldid problems
* Added use of restored message
* Made save button not locked when using oldid
* Customized save buttons depending on oldid
ve.init.mw.Target
* Reverted even more of I223235a6ea8b4178c50beeaaedb709b2de7cf0b5 - we don't want to keep a copy of the wgCurRevisionId at all, we just want the oldid if it was given
VisualEditor.i18n, VisualEditor
* Added restored notification and restore save button label messages
Change-Id: I8b30c2a153911f44643e369b7c6a9b89c0fb2c5b
Use mw.config wgCurRevisionId for oldie instead of uri query.
That way it also set on regular views, and as a bonus it the
normalised value (e.g. if on a page with oldid in query but the id
doesn't exist or is somehow invalid, it won't use it).
Centralise page existence logic in JS and rename Target.oldId to
Target.pageRevId (to further indicate that it is always set, not
just on oldId views. To detect an oldId view, do a boolean check
on value from currentUri.query.oldid directly).
In PHP Api, move oldid logic to execute() method instead of
locally from the getHTML call. That way it is always set, avoids
hitting this bug in other methods instead of just getHTML().
Since the mw.Target constructor now retrieves the ID from
mw.config directly, the second argument was removed.
Change-Id: I223235a6ea8b4178c50beeaaedb709b2de7cf0b5
ApiVisualEditor
* Including notices in response to parse actions
ve.init.mw.ViewPageTarget
* Added styles for editNoticeButton and editNotices
ve.init.mw.ViewPageTarget
* Added toolbarEditNoticeButton and toolbarEditNotices
* Combined toolbarEditNoticeButton and toolbarSaveButton setup
* Moved toolbar buttons setup to onLoad (it could vary per-parse now)
* Added tearDownToolbarButtons which fires on deactivate
* Renamed some instances of teardown to tearDown
* Added click handler for toolbarEditNoticeButton
* Added toolbarEditNotices setup method, called on load
* Made notices fade in and out, in by default on load if any
* Made notices hide when save dialog is opened
ve.init.mw.Target
* Added storing of notices on parse
icons, alert, ve.ui-Icons
* Added alert icon
VisualEditor.i18n, VisualEditor
* Added notices button message
Change-Id: I581bf5a005a9c18422f952d71064d17d0ba9b540
ApiVisualEditor
* Added basetimestamp and starttimestamp to all methods where appropriate
* Added new serialize method which converts HTML to Wikitext
ve.init.mw.ViewPageTarget
* Added edit conflict handling
* Moved form value reading code into getSaveOptions method
* Prevented edit warning from appearing while submitting
ve.init.mw.Target
* Added serialize and submit methods
* Fixed some documentation
* Added support for baseTimeStamp and startTimeStamp
VisualEditor.i18n
* Added edit conflict confirmation box message
VisualEditor
* Included new edit conflict message to resource loader module
Change-Id: I002c5aa23704c1c46ef46fa1970a4254614b9eb1
* Remove the logic where we create a ve-edit button even though
we know there is no native ca-edit button (bug 42142).
This was previously in place to allow ve-editing a page while
restricting source editing, but this is no longer wanted.
* Implement new tabLayout mode "add", which adds a VE tab.
Previous default is now the "replace" mode, which replaces the
native "Edit" tab and creates a "Edit source" link.
Change-Id: I3fe29c52b743837c2e1d66f25ccdca6115b8bd25
* Factor out getHTML(), postHTML(), saveWikitext() and parseWikitext()
* Use the API to save instead of using doEdit() directly
** This fixes a lot of integration bugs
** Get rid of the blocked user check, edit API checks this
* Check the namespace parameter
* Require tokens and POST
* Add diff functionality
Change-Id: I31891d1485985629db4e39532fb34e0e7fe23796
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
* Moved icons into Illustrator (used to be in Photoshop)
* Added SVG icons too
* Added support for devices with pixel ratio > 1 (they use SVG)
* Cleaned up icons (little rendering errors here and there)
* Organized icons into their own folder
* Increased the horizontal margin of the down arrows in the formatting (in the toolbar) and location (in the link inspector) drop down menus
Change-Id: I29b7084c9b1145051b2a76f514cfca9826d53ddb
* Added oldid param to the API
* Added oldId argument to ve.init.mw.ViewPageTarget
* Added redirect when saving an oldid page (which adds a new revision)
* Added venotify param to allow notifications even when redirected
* Added creation notification
* Added page title to saved/created notification
Change-Id: I9e957e6f5bc7920093481ffe3c33e299f87ce50a
Refactor:
* ve.indexOf
Renamed from ve.inArray.
This was named after the jQuery method which in turn has a longer
story about why it is so unfortunately named. It doesn't return
a boolean, but an index. Hence the native method being called
indexOf as well.
* ve.bind
Renamed from ve.proxy.
I considered making it use Function.prototype.bind if available.
As it performs better than $.proxy (which doesn't use to the native
bind if available). However since bind needs to be bound itself in
order to use it detached, it turns out with the "call()" and
"bind()" it is slower than the $.proxy shim:
http://jsperf.com/function-bind-shim-perf
It would've been like this:
ve.bind = Function.prototype.bind ?
Function.prototype.call.bind( Function.prototype.bind ) :
$.proxy;
But instead sticking to ve.bind = $.proxy;
* ve.extendObject
Documented the parts of jQuery.extend that we use. This makes it
easier to replace in the future.
Documentation:
* Added function documentation blocks.
* Added annotations to functions that we will be able to remove
in the future in favour of the native methods.
With "@until + when/how".
In this case "ES5". Meaning, whenever we drop support for browsers
that don't support ES5. Although in the developer community ES5 is
still fairly fresh, browsers have been aware for it long enough
that thee moment we're able to drop it may be sooner than we think.
The only blocker so far is IE8. The rest of the browsers have had
it long enough that the traffic we need to support of non-IE
supports it.
Misc.:
* Removed 'node: true' from .jshintrc since Parsoid is no longer in
this repo and thus no more nodejs files.
- This unraveled two lint errors: Usage of 'module' and 'console'.
(both were considered 'safe globals' due to nodejs, but not in
browser code).
* Replaced usage (before renaming):
- $.inArray -> ve.inArray
- Function.prototype.bind -> ve.proxy
- Array.isArray -> ve.isArray
- [].indexOf -> ve.inArray
- $.fn.bind/live/delegate/unbind/die/delegate -> $.fn.on/off
Change-Id: Idcf1fa6a685b6ed3d7c99ffe17bd57a7bc586a2c
* Restricting "camelcase":
No changes, we were passing all of these already
* Explicitly unrestricting "forin" and "plusplus"
These are off by default in node-jshint, but some distro of jshint
and editors that use their own wrapper around jshint instead of
node-jshint (Eclipse?) may have different defaults. Therefor
setting them to false explicitly. This also serves as a reminder
for the future so we'll always know we don't pass that, in case
we would want to change that.
* Fix order ("quotemark" before "regexp")
* Restricting "unused"
We're not passing all of this, which is why I've set it to false
for now. But I did put it in .jshintrc as placeholder.
I've fixed most of them, there's some left where there is no clean
solution.
* While at it fix a few issues:
- Unused variables ($target, $window)
- Bad practices (using jQuery context for find instead of creation)
- Redundant /*global */ comments
- Parameters that are not used and don't have documentation either
- Lines longer than 100 chars @ 4 spaces/tab
* Note:
- ve.ce.Surface.prototype.onChange takes two arguments but never
uses the former. And even the second one can be null/undefined.
Aside from that, the .change() function emits
another event for the transaction already. Looks like this
should be refactored a bit, two more separated events probably
or one that is actually used better.
- Also cleaned up a lot of comments, some of which were missing,
others were incorrect
- Reworked the contentChange event so we are no longer using the
word new as an object key; expanded a complex object into multiple
arguments being passed through the event to make it easier to work
with and document
Change-Id: I8490815a508c6c379d5f9a743bb4aefd14576aa6
* Default value of wgVisualEditorParsoidURL is broken.
Slash is needed, else Api will request to
http://hostnamePageName
Roan says double slashes are okay, and look cleaner than string
search checks etc.
* Use .clone() for mw.Uri instead of converting to string
and letting mw.Uri parse it, again. Clone creates a basic
instance and copies over properties internally (deep copy,
no references).
* No need for hasOwnProperty (and its potential issues)
* Code clean up
- Whitespace consistency
- Variable hosting
- Remove redundant `return false;` statements in event handlers
e.preventDefault() is a jQuery.Event method that takes care
of cross-browser issues.
- Same for e.keyCode||e.which thing, this is already normalized
by jQuery.Event
- Add missing parameter to setTimeout
- Consistent order in success/error handlers in $.ajax options
Change-Id: I5bc24e0cbdf01b3704d4ccb0b45b3052e3b58694
This should make it much simpler to keep MediaWiki specifics out of VisualEditor, which will in turn make it easier to integrate VisualEditor into another platform.
Change-Id: I073e9737b37c28af889f2457d10b082cefd0d63b
2012-07-27 13:39:19 -07:00
Renamed from modules/ve/init/ve.init.Target.js (Browse further)