It's allowed in values, but not in parameter names. The moment
a parameter name contains an `=` the parameter name will be cut
off at this point, and what's behind the `=` will become part
of the value.
You can test this on any live wiki. Open VisualEditor. Edit any
template. Add a parameter with a name like `a=` and some value.
Switch to wikitext mode and back. Edit the template. The `=` is
now part of the value.
Bug: T98065
Change-Id: I5e00e8fac987471243605816b041d3638927ac3b
When what you type is a partial match, you can't add it as an
unknown parameter, even if that would be the correct action. The
reason for this unexpected edge-case is a mistake in the code
where a variable called "exactMatch" is set when a *partial*
"nameMatch" was found.
Bug: T285940
Change-Id: I6d12e2d7251a19d7d5f8be544c3c32a3ac14fcf0
The so called "spec" class keeps track of parameters that have
been used before, no matter if documented via TemplateData or
not. Removed parameters are still "known" (i.e. have been seen
before).
This feature allows to easily find previously used parameters
names when an undocumented parameter was removed and the user
tries to add it again.
Bug: T285483
Change-Id: Ia1555eea87cd99e7a3f386f4279ec5a80fb98a79
This reverts commit 950a5300dc.
Reason for revert: This broke several workflows. The reason is
that MWParameterPlaceholderPage & MWParameterSearchWidget both
hold references to the MWTemplateModel. This model is not
always the same. The dialog might be the same when a template
is edited multiple times. But the model might be a new one.
From this point on the MWParameterSearchWidget pulls data from
an outdated model.
Bug: T284636
Bug: T285571
Change-Id: I7b9ea8cab8f17705ec8020f07e3732da6ba0e73c
This makes the code more readable and easier to reason about.
The ESLint rule responsible for this code style was removed
just recently.
Notes:
* I focus on classes that are relevant for what the WMDE team
does right now.
* I merge multiple `var` keywords only when the variables are
strongly connected.
* Caching the length in a for loop makes the code hard to
read, but not really faster when it's a trivial property
access anyway.
Bug: T284895
Change-Id: I621fed61d894a83dc95f58129bbe679d82b0f5f5
We can skip all the up and down message passing by persisting the
parameter placeholders for each template dialog. If the parameter
list is expanded then the placeholder is deleted, on being created
again it will still have state.
To test: create a transclusion with two templates, each having many
parameters. "Add more information" to add parameters, expand the
list by clicking "Show <num> more fields", then delete the parameter
placeholder using the trash cans. Try different permutations to fool
the cache or collide with another template.
This is preparation for other template sidebar dialog work.
Bug: T284636
Change-Id: I23bdd38b173114c2a9afafc7465c4beb92d25869
A @method annotation is only necessary when the docblock is not
directly followed by a function declaration (in which case JSDuck
assumes it documents a property), e.g. when defining an abstract
function or referencing a function from another library.
I verified that JSDuck generates exactly the same output before and
after this change (docs/data-<hash>.js files are identical).
Change-Id: I7edf51a8560ab9978b42800ab1026f0b5555c3bf
Instead of using the removed 'select' event submission on SearchWidget.
Rename event fired by MWParameterSearchWidget to reflect the new re-
emissioned choose event.
Follow up: I7fa97f208da0b3b185f1b09b87fef9c9afaee2f1
Bug: T106696
Change-Id: I1d954a7243649d7834373537d70bfadf68f52c9d
In the template dialog, keep the parameter search widget expanded
with all parameters showing if it was already expanded once.
Also keep the parameter list available after inserting each parameter
instead of asking the user to click the add details repeatedly.
Bug: T95696
Change-Id: I14a47dbea5c69532238e7e67290e613121fdc40e
New changes:
ff237d4 Fix z-indexes in core
e88d43e Localisation updates from https://translatewiki.net.
cf61803 Consistently use ve.ui.WindowManager everywhere
f9dfdb8 Update OOjs UI to v0.1.0-pre (23565e7519)
f79f7e3 Update OOjs UI to v0.1.0-pre (8f8896196f)
c8201dd Update OOjs UI to v0.1.0-pre (9ed4cf2557)
Local changes for the breaking change to OptionWidget and sub-classes.
Change-Id: Ife6abd312d4dc97be67cb84eea4cb9c6a0a31b1d
The logic was checking that there were at least three items to show, then triggering
the MWMoreParametersResultWidget widget with the number of items left in the overflow
if the limit was two. Whoops. :-)
Change-Id: Icec16a2d26bef8bf8d74ed619341afd494ca0479
* Truncate beyond 3 parameters
* Add a special option class that, when clicked, shows the remaining parameters
* Use a special option class for the no parameters item instead of hacking the normal one
* Simplify the design of the no parameters item: no icon, centered text
Change-Id: Ia8259e91b42a59c2b08019df36217d485208ad99
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.
This way we can also index oojs without issues, which seems to
have started using @fires already.
Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
In various places in the UI code, certain properties of config objects
were overridden and in some cases the configurations were documented as
private as a strange hack to prevent them from being advertised in the
docs.
I, Trevor, have been convinced of the error of my ways, and gladly
reverse this situation, allowing all configurations to always be
overridden when desired, while still allowing default values.
Change-Id: I242e3b1902dec8e09eeea38fa64381e69ee04215
Objectives:
* Reduce the number of clicks and mouse maneuvers required to insert
media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
similar to menus, to suggest action when clicked
* Improve the way media search results look and feel
Changes:
ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)
ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method
ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
highlighted when adjusting the highlight position
ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
themselves, along with other buttons as needed
ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
selection colors used elsewhere
* Leave selected and highlighted widget looking selected
ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
the frame body in the imported CSS from the parent frame
ve.ui.Dialog.css
* Add rules for footless mode
ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting
ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting
ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements
ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class
ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
insert button
* Use 'insert' instead of 'apply' as argument for close method
Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843
Objectives:
* Automatically add required parameters to templates that users create
using the GUI, without touching existing templates loaded from data
* Cleanup some confusing terminology and APIs
Changes:
ve.ui.MWParameterSearchWidget.js
* Remove special logic for skipping aliases, which are no longer included
in the list of names given by getParameterNames
ve.ui.MWTransclusionDialog.js
* Add origin arguments to constructors of transclusion parts
* Re-use onAddParameter method during initial construction of parameter
pages
* Add required template parameters for user created template parts
ve.dm.MWTransclusionPartModel.js
* Add origin argument/property/getter for tracking where a part came from
ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTransclusionPlaceholderModel.js,
ve.dm.MWTemplateModel.js
* Add origin argument pass through
ve.dm.MWTranclusionModel.js
* Add origin arguments to constructors of transclusion parts
ve.dm.MWTemplateSpecModel.js
* Rename origin to name - was a bad name to start with and will be even
more confusing with the new part origin property
* Add isParameterAlias method
* Make getParameterNames only return primary names, excluding aliases
ve.dm.MWTemplateModel.js
* Update use of parameter origin, now called name
Bug: 50747
Change-Id: Ib444f0f5a8168cd59ea52a6000ba5e42ccdc2a24
Objectives:
* Trim leading or trailing whitespace that parsoid may have left on
parameter names
* Preserve the original name for round-tripping cleanliness
* Ignore leading or trailing whitespace when entering new parameter names
in the parameter search widget
* Consider aliases when listing suggested parameters
Changes:
ve.ui.MWParameterSearchWidget.js
* Use hasParameter method instead of using indexOf - uses map lookup
internally, which is much faster, and also take aliases into account
* Trim query input value to prevent leading or trailing whitespace from
being considered when filtering known or creating unknown parameters
* Take aliases into account when showing filtered results
ve.dm.MWTransclusionModel.js
* Use original name when round-tripping
ve.dm.MWTemplateParameterModel.js
* Store original name for round tripping, and trim the original name for
other uses
* Add getOriginalName method
ve.dm.MWTemplateModel.js
* Add hasParameter method, which currently just does a map lookup, but can
do other processing in the future
ve.dm.MWTemplateSpecModel.js
* Add isParameterKnown method
Bug: 50715
Bug: 50717
Change-Id: I36a5e93ca8938ac3401a6e274647597704700468
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.
All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.
Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)
ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js
ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample
ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function
ve-mw/test/index.php: Runner for MW-specific tests only
ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only
ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses
ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets
ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both
ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect
ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog
bullet-icon.png: Unused, deleted
Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget
Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/ui/widgets/ve.ui.MWParameterSearchWidget.js (Browse further)