Objectives:
* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone
Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
See also http://stackoverflow.com/a/13139830/319266:
> Some are unstable and cause CSS glitches. [If] you have an
> <img> and you use the tiniest transparent GIF possible, it
> works fine[. if] you then want your transparent GIF to have a
> background-image, then this is impossible. For some reason,
> some GIFs such as the following prevent CSS backgrounds (in
> some browsers).
>
> == Shortest (but unstable) ==
> data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
>
> == Stable (but slightly longer) *use this one* ==
>
> data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7
>
> Also: don't ommit image/gif. This will break in several browsers.
For the record, this is not limited to rare browsers.
It also affects latest Chrome in some cases as confirmed by
Christian (it'd be white instead of transparent in some cases
when uses as a css background-image without border).
Change-Id: If9ff8a0820c217b6c23e3335944907939a37bef7
And actually use this functionality on MWBlockImage to
highlight centred images correctly.
FocusableNode
* Actually use $focusable to render the highlight correctly
ProtectedNode
* Allow a $phantomable element to define which element to
highlight on mouseenter
* As phatoms are built off shields, make sure a shield is
given to $phantomable
RelocatableNode
* Allow a $relocatable element to define which element the
relocatable marker is measured against
ui.Context
* Use $focusable (when available) for positioning the popup
Plus some documentation fixes
Change-Id: I370337239af4fc935cd86757b3ce03011bae5ba8
Also always use strings 'true'/'false' for the value, because
it is a string property (spellcheck, however, is a boolean)
and always use a capital second 'E' in the name.
Change-Id: Ia4e1f9edfd8f236fe81df190e6a68729d7b52243
Bug fix for browsers which don't have an event.clipboardData
property. The check is done correctly in onCopy but not onPaste.
Change-Id: I3cdf4c0358aa145dcb70c2c103d08a0002001fd4
This functionality was (accidentally?) removed by I8f8a240a. It
stops us from over-zealously balancing data when we can get away
with just pasting the original selected range (e.g. it always wraps
collections of text and content nodes in another paragraph).
Bug: 53364
Change-Id: I93fa56c4e43083993c310e0050087e9d1de1e08b
modules/ve/ce/ve.ce.Surface.js
* Schedule the post-keypress async handler in a way that can be cancelled.
* Cancel it and run the handler immediately if another key event happens.
Bug: 53079
Change-Id: If139ff3230c10caa616743f71659c4606d290310
I claimed that it didn't preserve text nodes, but it does. It's just
that there's a bug where it doesn't preserve text nodes if the selector
passed to it is too simple, but 'link, meta, style' is complex enough
to avoid triggering this bug.
Change-Id: Id4a60dc87b8d4c613bc7013641b116dd7c331ac1
ce.AlienNode was mixing in GeneratedContentNode, but wasn't actually using
it properly. This commit fixes this so that AlienNode can benefit from
the <meta>/<link>/<style> stripping code in GeneratedContentNode.
Also added a getHashObject() function to dm.AlienNode to summarize the
domElements attribute because ve.getHash() chokes on it otherwise.
Change-Id: Ief3be94f9730297abe0e3c57506b81a8ff1d136d
There is no good reason why we'd render these tags, and their presence
causes Chrome to crash while cutting across them.
Bug: 50043
Change-Id: I611e3907cf20fa27dbef89ea941d0b787a44ba4f
domAttributeWhitelist wasn't actually being observed. Instead, we
already had the code in place to treat renderHtmlAttributes as a
boolean/whitelist/blacklist hybrid, it just wasn't used that way
yet.
This makes the interface nicer and fixes the bug where all attributes
(including data-parsoid and even things like onmouseover) were
rendered by CE.
Change-Id: I02e266c7c7dc197ed845164b7a705d786846a33b
If only a FocusableNode is selected the document doesn't have
real focus, so we must do it manually.
Bug: 53362
Change-Id: I781f59dda7f2884ff02f6688c2c8c037ac7ed1a6
* Assign cut/copy/paste events to the document so that
they are triggered when the CE doesn't have real focus
e.g. only a FocusableNode is selected
* Use clipboardData.setData when available. The key can
be stored and retrieved perfectly in text/xcustom but
this technique doesn't work in FF or IE
* Just use text content for key as this is what is written
to the clipboard, so this can be used directly without
having to get the content from the pasteTarget.
Bug: 48604
Bug: 49396
Change-Id: Ib3702f9441f6ee3fa34ec071f00994dd7e591d99
The update event passes in a transaction object, which was interpreted
as a config object and fragmented the cache. Explicitly wrap the
update() call in an event handler to make sure the config parameter is
undefined.
Change-Id: I641c68230b92d23626fb8b12aeab6a8904a35bcc
Add rerender event to all image loads in MWExtensioNode.
MWHieroNode's implementation of onParseSuccess is now the same as
its parent so can be deleted.
Change-Id: Iaa4999372f1ba88a7bdf1490fc3f8640af77ceae
GeneratedContentNode didn't track concurrent updates at all, so a
race condition was possible: if the node was updated a second time
before the first update had been rendered, the second update might
render first and then be overwritten by the other one.
To prevent this, we track the promise associated with the current
render. If a new update is launched while a previous one is still
pending we attempt to abort the old one by calling .abort() on it,
and ignore any future resolution or rejection from it.
Also allow rerenders based on non-model data by calling
.update( { config object } );
Change-Id: I8feefd9e8fb6c41d06b8b20131e3be5e37954e83
I trusted you guys when you told me to use DOM .focus() instead of
jQuery's .focus() and didn't test well enough :( The former doesn't
work, the latter does.
Follow-up to I7962f59b.
Bug: 47793
Change-Id: Iddfb8d7c99325b6c7a5d151948b57cfa5f0a6a62
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.
Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1
Added @return in a few places where it was easy to add.
Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
Follows-up 867ec44a9.
Because:
- #toolbarPosition is emitted more than once (so this
should at least have been a once() bind, not a connect)
- It is emitted for more than 1 toolbar (includes context menu
toolbar)
- Semantically incorrect (we want to know when the surface changes
not the toolbar)
- We want to get rid of that event entirely and this is the last
use of it.
Change-Id: Ica5ed04052f48fe84607abab72bcf65f97d689ed
This is the language inspector UI engine with ULS core.
The Language Inspector works alongside ULS to choose and change language
blocks in text. The inspector was based on ve.ui.TextInputWidget and
now changed to inherit ve.ui.Widget and display details in a table
instead of an input textbox.
Added jQuery.ULS module:
* Repository: https://github.com/wikimedia/jquery.uls
* Latest Commit 728f112ffc90b03b50c0109487886a2647f12020
* Taken 'src' / 'images' and 'css' folders into modules/jquery.uls
Bug: 47759
Change-Id: I3c9fd6c135c05a54f6c7fc28c5962fc0a6677806
This only affects debug mode, but things look broken when the
background of every single node is set to transparent (e.g. a
<pre> looks weird with a white instead of grey background).
It also leaves the DOM dirty full of inline styles.
Though setting a grey background isn't guaranteed to be visible
either, and all of these redraws and stuff really slow things
down (we should perhaps only start doing these after the initial
document is painted).. the least we can do is undo it and not
leave it there.
Change-Id: I9abfd46765914828ad8618748be5716a8c6b185c
Whenever there is more than 2 spaces (except the extra space
on a continued line of an @ tag, or the extra space on a
continued line of a list item) it causes a <pre> context.
Removed both spurious spaces that caused a <pre> and ones that
didn't but looked like it could.
When making an ordered or unordered list, the first item needs
to be on a new line and in block context (e.g. an empty line
before it). Otherwise it is rendered inline as 1. Foo 2. Bar
(such as in #rebuildNodes where both the ordered and unordered
lists were broken).
Change-Id: Id0f154854afbdc8e5a8387da92e6b2cdf0875f69
For now this approach is bit of a hack and will hopefully
be replaced with an ability to cursor either side of an
annotation.
Bug: 51463
Change-Id: I701e3d26e06a28fed2d4950b1d418eda80a1fac5
Added GUI-level and Page-level "getDir()" methods to get the direction
of the GUI and Page respectively in the ve.ui.Surface and ve.ce.Surface
respectively.
The correction to the direction-test condition in ve.ui.Context reflects
the new method of getting these directions, and fixes the problem with
the transclusion icon. The icon position depends on the wiki/page-level
directionality, regardless of the GUI-level direction.
Bug: 51819
Change-Id: I36cef115017542c461e6d757f1c8bfda92074607
Opera triggers 'blur' on the document node when clicking on any <a>
link and never trigger 'focus' until after the user blurs the document
node *again* (by clicking outside of it or pressing 'Esc').
This causes the change polling to stop (SurfaceObserver#stop is called
without a subsequent call to SurfaceObserver#start).
To avoid this let's bind a delegated 'focus' event on all <a> links
inside the document and refocus it whenever that happens.
Bug: 47793
Change-Id: I7962f59bd02e075f91e42e6514b390c0d0feb3ab
Adding the <code> element as a matched text style annotation, plus some
tests (for all the other un-tested text styles as well, whilst I'm at
it).
We'll need an icon, a button and a way of the buttons not forever
extending the length of the toolbar to properly edit <code> spans, but
this is a start.
Bonus: unit test coverage for all TextStyleAnnotations
Bug: 51590
Change-Id: I5438bcf2ec6eeb2e50400f8013964f91c33ce455