Commit graph

8 commits

Author SHA1 Message Date
Ed Sanders ae26eefb05 Fix typos
Add some common ones to typos.json

Change-Id: I3830be4949ab6a5fd998d6937ed83e9f18091c2b
2015-12-09 16:47:13 +00:00
James D. Forrester fe8a9eff91 build: Add grunt-tyops
Change-Id: Idb30814e69356eb2b3282fae018c142295df922f
2015-12-09 00:53:34 +00:00
James D. Forrester 19df1d4c8a build: Enable jscs rule 'requireVarDeclFirst' and make pass
Change-Id: Ia2f765d12bde001c329c2ff4c080a36b71de9803
2015-08-19 11:05:01 -07:00
Roan Kattouw ee743f869d Use submodule for VisualEditor core
* Add lib/ve.
* Remove modules provided by VisualEditor core.
* Update paths.
* Remove VisualEditor core specific things from Gruntfile.
* Remove entries from external.js already in lib/ve/.docs/external.js.
* Implement build script to compose a jsduck index that includes
  all of VisualEditor core. Right now it includes VisualEditor's
  index as-is, and because those patterns (e.g. ve.dm.*Node) will
  also MW subclasses this means our category page will include
  MW classes under "VisualEditor (core)" (before the repo split,
  this was intentional).
  This is inevitable unless we list every class individually, or
  (the plan) until we move the MW subclasses out of the ve.*
  namespace and into mw.* somewhere.

Bug: 45342
Change-Id: Iff45cd555430634c9fc341fd3b177c1e0625300b
2013-12-20 09:18:41 +00:00
Roan Kattouw c41b60021d Move libraries to the lib/ directory
Didn't move unicodejs because it doesn't have its own repo
and is currently mastered in this repo

Change-Id: I14ab4bd641077d993ac235d8bcdcf8e50a1a72a7
2013-12-19 23:02:52 +01:00
Timo Tijhof 370b07ffaf demo: Convert VisualEditor standalone demo to pure HTML+JS
Change-Id: I9a93abce933e91881e553c0bdb26f31065cf4cda
2013-12-19 03:12:13 +01:00
Timo Tijhof 3e9b227a6a Clean up HTML files, Gruntfile and remove index-phantomjs-tmp hack
Consistently:
* Use <!DOCTYPE html>.
* Use lowercase element tags.
* Indent <head> from <html>.
* Use <meta charset="utf-8">.
* Indent <script> and <style> content from open/close tag.
* Put <link> before <script> when in <head> (in ve/test).
* Use .html instead of .php for indexes where PHP is no
  longer used.
* Use the same license header as we use elsewhere (/*! instead
  of /** and no @file)

Gruntfile:
* Include the new .js files in jshint (demos/**/*.js).
* Order buildloader keys in the same order as the directories
  they go to (alphabetically).
* Add missing jshint patterns:
  - .docs/**/*.js
  - build/**/*.js
  - modules/ve-wmf/**/*.js
* Add missing qunit test:
  - qunit.unicodejs
* Add missing watch patterns:
  - .jscs.json
  - qunit.unicodejs

Also:
* Moved relatively large pieces of script into separate files
  so that they are less repeated (though .template) and also
  able to be linted properly.
* Fixed jshint warnings in newly-created trigger.js and demo.js.
* Moved <script> elements already in <body> to bottom of <body>
  (in ve/test and eg-iframe).
* Moved <script> in eg-iframe from <head> to <body>.
* Fixed buildloader grunt task to use a non-\n whitespace match.
  for the start as well, the newline before the placeholder was
  being stripped.
* Removed the (now obsolete) index-phantomjs-tmp hack.

Change-Id: I7c5a371b82f69f367a8e1c11673d2f37868bc931
2013-12-18 07:00:23 +00:00
Roan Kattouw 88c4888872 Replace makeStaticLoader with a grunt task
'grunt build' builds modules/ve/test/index.php, demos/ve/index.php
and .docs/eg-iframe.html from the associated *.template files.

Got rid of the JS-based SVG/PNG switching logic. Instead, we now
just use SVG unconditionally. We'd already dropped browser support
for browsers that don't support SVG anyway.

Change-Id: Iba2e68f17904687cb13e793a410e095f28f1b13c
2013-12-17 22:03:01 +01:00