* Make ve.ce.MWBlockImageNode autofocus=false, remove
unused transition property
* Remove ignoreChildren from ve.dm.MWBlockImageNode
based on new definition
* Remove tests which assert that deleting in a list next
to a block image always de-indents. If this is desired
behaviour it should be fixed without reference to
ignoreChildren.
Bug: T295905
Depends-On: Idc0cccbe73d1b49d07b60c14a192a40f47d64608
Change-Id: Ib79a070f5d36dbe7742fa0760f8cdf55fe3046ed
Preserve the place of annotation meta tags; adds information for the
users about annotation and, if necessary, annotation range extension.
The messages and individual handling of annotations for the annotation
range can be defined by the extensions: see I0b58a418 for an example
of how that can look like.
The structure of this patch closely follows the one from I104e7abbd
(handling of <noinclude> et al.).
Bug: T261181
Change-Id: I39029e4a63d22b37107edec066006557bcff34bf
The signature of createInvisibleIcon was changed but this
was never updated.
This fixes invisible template renderings inside previews, e.g.
inside the reference context item for:
<ref>{{InvisibleTemplate}} Content</ref>
Change-Id: I3d1b7a177408032957ac3fa8ead813438aa6bda7
The code that uses it is commented out
Bug: T291729
Follow-up: I7af2bc91524e832555b66f090a671672cd14f294
Change-Id: I4cceb9ca83a2274fa93783af3608b9486b773522
This makes the code more readable and easier to reason about.
The ESLint rule responsible for this code style was removed
just recently.
Notes:
* I focus on classes that are relevant for what the WMDE team
does right now.
* I merge multiple `var` keywords only when the variables are
strongly connected.
* Caching the length in a for loop makes the code hard to
read, but not really faster when it's a trivial property
access anyway.
Bug: T284895
Change-Id: I621fed61d894a83dc95f58129bbe679d82b0f5f5
There are at least 3 different methods that are all named
getWikitext, not counting subclasses. They behave rather
different, most notably in terms of whitespace preservation.
Bug: T284895
Change-Id: I8b47f5bd21675a431ba2bc2d4a8cb0c55dd50f76
These don't add any knowledge but make the code harder to read
and maintain, and are an additional source of errors.
Change-Id: Ied57741a3f985e355adfddb4e75378d5c497faa9
The variable `html` had the value of undefined and was treated as a string.
This would then be displayed on the editing surface.
Change-Id: I4682ea121aa37f06cac41dde618af847586ae01e
Previous, reverted attempt: da9b6fffbd.
This attempt also includes 6037fefbe0,
and fixes minor conflicts with other changes.
* In normal images, parse relative 'href' attributes instead of
expanding them to absolute. This resolves Parsoid generating
|link= options for copy-pasted images (T193253).
Keep them in the underscore-form to avoid causing dirty diffs like
T237040 again. Unlike in the previous attempt, we don't need to be
super-careful about the 'resource' attribute, thanks to the Parsoid
changes in T108504.
* In gallery images stuff, prefix the 'resource' attribute with './',
same as normal images do. This causes no functional changes, but it
makes updating tests easier, and the consistency is probably good.
* Update test examples to also prefix 'resource' and relative 'href'
attributes with './', like the real Parsoid does.
Bug: T193253
Change-Id: I91131728a87c9406bf069d46d3c94c9a8905a003
Similar to Ic79aba4d4364227c3ecf7fb5411e90532b531f44
This only works if the gallery goes unedited. Probably something needs
to be done in ve.ce.MWGalleryImageNode if we care to be complete.
However, as noted in T214648, the DOM diff'er doesn't traverse into
gallery content and notice these element names. So, it's purely
academic to be doing this anyways.
Bug: T266143
Change-Id: I37799076852fa6f062c9d85bcebb15998fb44a80
Like transclusions, extensions can contain nodes of other types. This
hasn't been an issue because the legacy parser doesn't generate content
with these annotations. But, moving forward, as Parsoid becoming
responsible for more extensions. This is the case for the new ImageMap
implementation.
Matches I95767e466803f0744b6626204a0a3a1514fff174
Change-Id: I6ff81a01207e2734090c626b177e5f4d10bb6d61
The mw:Placeholder attribute semantically means, "don't touch this,"
but french spacing should be freely editable. It's just a funny way
to write a plain wikitext space.
Bug: T254502
Depends-On: Ia164dd1318d45924aa965919e7939c6f817f5d0d
Change-Id: I56e0f0c6526649ea041e023698a48936176dec4b
We don't share much functionality, and we have to do a bunch
of hacks to disable functionality we don't want.
Change-Id: I9861123d8f1cbab1923f1aa5be713c2dadaed53d
<includeonly /> is not valid wikitext markup, which is distracting.
Let's use <includeonly>…</includeonly> instead.
Bug: T250937
Change-Id: I9eac8b265eca16118d390da2628e0da7ca409ed8
The difference is that metaitems are not visible on the editing
surface, and their exact position is not preserved when the paragraph
containing them is edited.
This behavior is desirable for e.g. categories, but not for
<noinclude> and related tags, which are intentionally placed in
specific places in the text.
Note that we don't really have any editing interface for these nodes
yet. But you can see them (and they come with descriptions and links
to documentation pages), and delete or copy-paste them.
Bug: T250937
Change-Id: I104e7abbd650567df0e59813653c46a66d955d58
Bring in ve.dm.MWInternalLinkAnnotation.static.getTargetDataFromHref
and ve.resolveUrl, so that the file has no dependencies on VE.
Change-Id: I03bc455d5484a6c51f3fa2397c64936b829fe7e3
By removing this line, we fall back to the default behavior,
which is to copy the attribute from the original DOM element.
The gallery is supposed to have a class indicating the type (packed,
traditional, etc.). However, Parsoid doesn't care about that and
instead reads the type from 'data-mw'. Instead, changing the attribute
is causing dirty diffs.
Bug: T214649
Change-Id: I96b5a21777046b1caf07a3b1def9fad81bb15939
ve.dm.MWImageNode:
* Define sensible scalable properties for audio files. They are now
scalable to any width but have a fixed height. (Ideally they would
have no concept of height, but that would require many more changes.)
This prevents them from resetting to 0x0 when resized.
ve.ce.MWBlockImageNode:
* Remove override for #isResizable, audio files can be resized now.
* Move #updateMediaType to MWImageNode mixin so it applies to
MWInlineImageNode as well.
ve.ce.MWImageNode:
* Add #updateMediaType from MWBlockImageNode.
* Hide the real image 'src' using CSS rather than changing the
attribute. It seems the previous solution depended on the order in
which methods are called, because it stopped working when I moved
the code here. (This depends on VE/VE change If5b1b5b5d.)
audioPlayer.svg:
* Make the file nicely resizeable. The dimensions of the "play" icon
and time are fixed, the bar adjusts to the width of the container.
Bug: T206022
Change-Id: Ia0f38ca11e0d55a5b725fd9aeb6c79ec1345376d
The previous attempt to fix this didn't preserve any attributes
but removing data-parsoid can result in a loss of wikitext formatting.
This reverts commit bdfd4b6d8f.
Bug: T207325
Change-Id: I2a38e651d17262889eddb149c72c9e08b4e56ed0