* Ensure activating classes are removed by rejecting activatedDeferred
as soon as teardown starts.
* Try to teardown surfaces is surfaces exist, not just if the target is active.
* Remove noop teardownDebugBar. The debugbar lives inside the surface now.
* Ensure progress bar is always reset, even if target setup is aborted.
Bug: T99139
Change-Id: I16a071c0d4bc8bbc6af2e03e63ee0ffc18d55c75
Usually. Unless you load VE, because then you might be loading on
`action=edit` in remember-last mode and therefore the tab text needs to
be updated from "Edit source" to "Edit". Or "Create source" to "Create".
Or the equivalent with 'local description' in the case of pages from
foreign file repos, etc.
Bug: T120970
Change-Id: I8f07be6c8e415b40ad134ee82d0bda1d63cc4f96
Seems we need to make sure this returns before navigating to the target page.
This reverts commit 40807a0743.
Bug: T121122
Change-Id: I4edf03bc0d57b03897d9f1802eabd8f0dd9962b9
To use
.then( function ( opened ) { return opened; } )
.then( function ( closing ) { return closing; } )
.then( function ( data ) {
etc. instead of nesting them in .done functions
Change-Id: Ic8cee9639b90cb378ce0b7e58dc04eab0ff4cbc7
Move over logic which isn't specific to the article
implementation of VE (e.g. nothing related to loading/saving).
Refactors setupSurface to use an abstract tracking method (which
does nothing by default), and moves surface CSS classes to #createSurface.
Breaking change:
* Rename onSurfaceReady to surfaceReady. We shouldn't need to listen
to our own events.
* Rename onReady to documentReady. onReady is not a listener.
Bug: T97166
Change-Id: I7242b1bb5501b7755a18a13d13e166c30cac9cdd
We can't handle these yet. There's also 'preview' but I think we probably
qualify as supporting that.
Bug: T121126
Change-Id: I4602992a77f460b9bfcbad0eac1bdd79d67df04d
This makes way for a base mw.Target class which is
not specific to articles (e.g. Flow boards).
Bug: T97166
Change-Id: If72650bdf87aa9f195b004da0a4d815f1a8063a3
Currently we assume that any document state from WE is modified
but that is not necessarily the case.
Change-Id: I085825152528ae5a5e973e8b44f68cb07ee92416
In addition to the couple of TODOs inline, we should do the following in
follow-up commits:
* Prevent FOUC due to changing things only on the client
* Make section link behaviour sensible
Bug: T58337
Change-Id: I65d966270491ffe017cb11a0daa915628fadf65c
VisualEditor is usually not enabled in talk namespaces... but
sometimes it is. And when users see the button to edit with VE,
they're going to click it and expect to be able to sign their posts.
This tool is only loaded on talk pages and pages in additional
namespaces defined in $wgExtraSignatureNamespaces.
Code adapted with small tweaks from my own gadget
<https://meta.wikimedia.org/wiki/User:Matma_Rex/visualeditor-signature.js?oldid=13461327>,
which is already available under the MIT license.
Changes include:
* The tool is now always visible if the wiki allows signatures in any
VE namespaces, but disabled when not allowed in the current namespace.
* Register '~~~~' sequence to insert the signature.
* Code style tweaks for stricter lint checks in this repository.
* Documentation corrections.
Swedish translation provided by André Costa (already credited
as a translator as Lokal_Profil).
Depends on changes in VisualEditor core:
* I89fe53890ab59d12260ea6b41de802c38c24e8b9
* I14cd7efac521687ea38580341ae08ddc522edeeb
Bug: T53154
Change-Id: I6be5fb2118cf3eef5098d4c5320228aa81411ccb
Ensures that these styles are loaded *after* OOUI by making
them dependent on it, unlike DesktopArticleTarget.init
which isn't.
Change-Id: Ia1fff16432d20fb56707c5e21c6a930d2478e311