Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
When the ListToolGroup in the toolbar (the "More" section) is scrolled
down such that the top tool is partly obscured, and you hover over the
bottom half of the "More" button, the top tool displays a hover effect
and using the scroll wheel will scroll the list rather than the page.
This is because the list has a box-shadow that's 1em tall, and the
height of the "More" button is 2em. And in Chrome, pointer events
"work" even in the box-shadow area. Roan reported the Chrome bug at
https://code.google.com/p/chromium/issues/detail?id=314291
This change works around the bug by making the tools in the list
inline-block instead of block; for some reason the bug only affects
block elements.
Change-Id: I4ea3f41c91d0ff5d5cc150fe8acc3427f0ab5f3a
This allows other content to be added without it being nested inside an
<a> which results undesired visual and functional effects.
Change-Id: I667878fe4ae682712094a61bb4b411ac5fb999c7
Changes:
* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info
Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312