Commit graph

131 commits

Author SHA1 Message Date
Ed Sanders 62318f9c61 Create basic tests for AnnotationSet.
Also covers methods inherited from OrderedHashSet.

Bug: 46320
Change-Id: I632e4cf1b87312179a9ce52df0d590ff42f56325
2013-03-19 15:31:50 +00:00
jenkins-bot 223617ecdf Merge "Add MetaList" 2013-03-15 22:58:10 +00:00
Trevor Parscal c535d7c5df Layouts, grids and panels
Layouts
* Makes widget inherit from element
* Adds layout which also inherits from element
* Adds grid and panel layouts
* Uses grid layout in meta dialog

Other changes
* Corrects issues with several of the stand-alone files by fixing and using makeStaticLoader.php

Change-Id: I6b92c0204e176c914c26eff8c03ea417578e080c
2013-03-15 15:12:56 -07:00
Catrope 00a109b4a1 Add MetaList
A MetaList is a collection of MetaItems representing all of the
metadata in a ve.dm.Document, and it updates itself live as the
underlying document changes.

Currently this interface is read-only, I'll add mutators next.

Change-Id: If7bfc9563af37e22dcdca9a682d6decc2f6f1872
2013-03-15 15:03:10 -07:00
Catrope a835c03bc1 Change MetaNodes to MetaItems
Rather than meta-things being special kinds of nodes, they are now a
separate class of things (MetaItems) along with Nodes and Annotations.

* Created a generic ve.dm.MetaItem that meta items inherit from.
  There will be actual instances of this class as well in the upcoming
  meta group code.
* Renamed MetaNode to AlienMetaItem, MWMetaNode to MWMetaItem,
  'metaBlock'/'metaInline' to 'alienMeta'
* Created a MetaItemFactory, handle meta items in the ModelRegistry
* Kill ve.dm.Node.static.isMeta, now obsolete

ve.dm.Converter:
* Pass in the MetaItemFactory
* Look up data element types in the ModelRegistry rather than the
  NodeFactory, because they can be either nodes or meta items
* Document createDataElement() and make explicit that modelClass can be
  either a node or a meta item
* Handle meta items in getDataFromDom()
* In getDomFromData(), check the MetaItemFactory as well as the NodeFactory

Change-Id: I893709c6f3aa00f85c1b905b70f9f4e597bdeada
2013-03-14 23:35:50 -07:00
Trevor Parscal 1572ec1569 Context, frame, window, dialog and inspector refactor
This is a major refactor of user interface context, frame, dialog
and inspector classes, including adding several new classes which
generalize managing inspectors/dialogs (which are now subclasses
of window).

New classes:
* ve.ui.Window.js - base class for inspector and dialog classes
* ve.ui.WindowSet.js - manages mutually exclusive windows, used
  by surface and context for dialogs and inspectors respectively
* ve.ui.DialogFactory - generates dialogs
* ve.ui.IconButtonWidget - used in inspector for buttons in the head

Refactored classes:
* ve.ui.Context - moved inspector management to window set
* ve.ui.Frame - made iframes initialize asynchronously
* ve.ui.Dialog and ve.ui.Inspector - moved initialization to async
  initialize method

Other interesting bits:

ve.ui.*Icons*.css, *.svg, *.png, *.ai
* Merged icon stylesheets so all icons are available inside windows
* Renamed inspector icon to window

ve.ui.*.css
* Reorganized styles so that different windows can include only
  what they need
* Moved things to where they belonged (some things were in strange places)

ve.init.Target.js, ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js
* Removed dialog management - dialogs are managed by the surface now

ve.ui.*Dialog.js
* Renamed title message static property
* Added registration

ve.ui.*Inspector.js
* Switch to accept surface object rather than context, which conforms
  to the more general window class without losing any functionality
  (in fact, most of the time the surface was what we actually wanted)

ve.ui.MenuWidget.js, ve.ui.MWLinkTargetInputWidget.js
* Using surface overly rather than passing an overlay around
  through constructors

Change-Id: Ifd16a1003ff44c48ee7b2c66928cf9cc858b2564
2013-03-14 00:03:31 +00:00
jenkins-bot 9dfa6945b4 Merge "Only unwrap { generated: wrapper } based on context." 2013-03-13 00:55:14 +00:00
Ed Sanders 9a7b8aacf8 Only unwrap { generated: wrapper } based on context.
Wrapper paragraphs should only be unwrapped if they are the first
element in their parent - or if there is a block level element separating
them from the previous unwrapped paragraph.

Empty paragraphs should only be unwrapped if they are empty and the
last element in their parent.

Also in this commit is a simple test for IndentationAction.decrease().

Bug: 45590
Change-Id: I1f47d12db6d57d984fd4607f667a3b62c53f3dd6
2013-03-13 00:42:16 +00:00
Ed Sanders 0ce20b6e16 Create MediaWiki specific nodes to contain MW specific rules.
Heading and Preformatted nodes have rules that should only
exist under a document node in MediaWiki.

Two new node types have been created as has a new DropdownTool which
uses these. The MW init options have been changed to use the new
DropdownTool.

Bug: 45295

Change-Id: I3f47e1ae1f5c1415bde58a75385e4bf5f4b8fffc
2013-03-12 16:28:29 -07:00
Ed Sanders 404ddbf7cc Fix broken FormatAction tests.
The ve.Surface constructor was recently changed, but the instantiation
in the FormatAction tests was not updated accordingly.

The constructor now requires a ve.init.Target object.

Bug: 39597
Change-Id: Ia4193fbab5c63007ed057009bf9a39f1f9d18fb7
2013-03-11 16:53:44 +00:00
jenkins-bot 80067f8633 Merge "Use static.name once for ce and dm nodes" 2013-03-08 01:20:35 +00:00
Ed Sanders edcaaf9edc Use static.name once for ce and dm nodes
Add a static.name property to ce nodes and make sure both ce
and dm nodes always use the static.name property in constructors
and registration calls.

The result of this is that any given node type should now only
appear once in the code as a string.

Bug: 45701
Change-Id: Ibf31de16ab28ad58209c1443cd74f93dda278998
2013-03-07 17:19:39 -08:00
Rob Moen 81c9b72db5 Introduce dialogs
Major changes:

demos/ve/index.php
* Renamed ve-demo-content to ve-demo-editor

ve.init.mw.ViewPageTarget, ve.init.sa.Target
* Added handlers for dialog events

ve.ui.*Dialog.js
* Added skeleton classes for dialogs

ve.init.Target.js
* Create abstract class methods for Target.

ve.init.sa.Target.js
* Create Standalone target view methods.

ve.init.mw.Target.js
* Added MW specific target view methods.
* Integration action buttons are now added to the edit
view in the toolbar.

ve.Surface.js
* Simplified constructor, now requiring a target which contains the container

* Other changes include some documentation and code cleanup.

Bug: 39597
Change-Id: Iff39266bdd3052f34bda254ca407030dbbc81f26
2013-03-06 14:19:15 -08:00
Inez Korczyński b98ee5140a DomRange makes more sense as a name for this class (cause it is not rangy specific).
Change-Id: I670523a0ed2216ebe34dc4b759a4aa429b9da53c
2013-03-05 12:18:59 -08:00
Trevor Parscal a5aeca3ff5 Major UI refactoring and improvements
Objective:

Refactor UI widgets, improve usability and accessibility of menus, general cleanup and style improvements.

Extras:
Fixed documentation in a few other files to make descriptions of jQuery event arguments more consistent, classes inherit correctly, and made use of the @cfg functionality in jsduck.

Changes:

.docs/config.json
* Added window, HTMLDocument, HTMLElement, DocumentFragment and XMLHttpRequest to externals, so jsduck doesn't throw warnings when they are used

demos/ve/index.php, modules/ve/test/index.php, VisualEditor.php
* Moved widgets above tools (since tools use widgets)

demos/ve/index.php
* Refactored widget initialization to use options
* Renamed variables to match widget names

ve.init.mw.ViewPageTarget.css
* Adjusted text sizes to make widgets work normally
* Added margins for buttons in toolbar (since button widgets
don't have any)
* Removed styles for init buttons (button widgets now)

ve.init.mw.ViewPageTarget.js
* Switched to using button widgets (involved moving things around
a bit)

ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js
* Renamed static property "inputWidget" to
"linkTargetInputWidget" to better reflect the required base class
for the properties value

icons.ai, check.png, check.svg
* Added "check" icon, used in menu right now to show which item
is selected

ve.ui.Icons-raster.css, ve.ui.Icons-vector.css
* Added check icon
* Removed :before pseudo selectors from most of the icon classes (not need by button tool anymore, makes them more reusable now)

ve.ui.Tool.css
* Adjusted drop down tool styles so menu appears below, instead
of on top, of the label
* Adjusted paragraph font size to better match actual content
* Updated class names to still work with menu widget changes
(items are their own widgets now)
* Updated selectors as per changes in the structure of button tools

ve.ui.Widget.css
* Added styles for buttons and menu items
* Adjusted menu styles

ve.ui.*ButtonTool.js
* Added config options argument passthrough

ve.ui.ButtonTool.js
* Moved var statement to the top inside constructor
* Switched to using "a" tag to get cross-browser :active support
* Added icon to inside of button to make icon styles more reusable
* Removed disabled support (now provided by widget parent class)

ve.ui.FormatDropDownTool.js
* Updated options initialization to construct menu item objects
* Modified handling of items to account for changes in menu and
item classes
* Optimized onUpdateState method a bit, adding early exit to
inner loop

ve.ui.ButtonTool.js, ve.ui.DropdownTool.js, ve.ui.Context.js,
ve.ui.Frame, ve.ui.Tool.js, ve.ui.Widget.js
* Added chain ability to non-getter methods

ve.ui.DropdownTool.js
* Removed items argument to constructor
* Updated code as per changes in menu class
* Fixed inconsistent naming of event handler methods
* Removed item event handling (now handled by items directly)
* Made use of this.$$ to ensure tool works in other frames

ve.ui.Tool.js
* Made tools inherit from widget
* Moved trigger registry event handler to a method

ve.ui.Context.js
* Switched from using menu to contain toolbar to a simple wrapper

ve.ui.js
* Added get$$ method, a convenience function for binding jQuery
to a specific document context

ve.ui.*Widget.js
* Switched to using a config options object instead of individual arguments
* Added options
* Factored out flags and labels into their own classes
* Refactored value setting methods for inputs

ve.ui.MenuWidget.js, ve.ui.MenuItemWidget.js
* Broke items out into their own classes
* Redesigned API
* Updated code that uses these classes
* Added support for keyboard interaction
* Made items flash when selected (delaying the hiding of the menu for 200ms)

ve.ui.LinkTargetInputWidget.js, ve.ui.MWLinkTargetInputWidget
* Refactored annotation setting methods

Change-Id: I7769bd5a5b79f1ab36f258ef9f2be583ca503ce6
2013-02-26 12:29:08 -08:00
Inez Korczyński a5e56718cd Introduction of ve.ce.RangyRange class.
Change-Id: I44bcb79a5967c362774603ea27181b9c64d2ea96
2013-02-22 17:02:42 -08:00
jenkins-bot fa1f760deb Merge "Add MWMetaNode to clean up <meta>/<link> hack in the converter" 2013-02-22 23:26:24 +00:00
Catrope 04c72f6871 Add MWMetaNode to clean up <meta>/<link> hack in the converter
Change-Id: I4c69bff4981eef78415b43d31c3fd2ee271450ef
2013-02-22 15:21:40 -08:00
Ed Sanders c05b5d13cd Create tests for ve.FormatAction.convert
These 3 tests convert different selections of list items to headings.

Bug: 45216
Change-Id: I6cf042d9d5aa4afb68c0992f444b600ed69f0c04
2013-02-22 11:52:12 -08:00
Trevor Parscal d0ff691f9e Add user interface widgets
* New! Button and InputLabel widgets
* Using new buttons in the demo
* Moved styles around to generalize input styles

Change-Id: Ic42e133f8fe0fffcb61374c09dd5668db82a4799
TODO: Use these buttons other places! (like ve.init)
2013-02-13 18:04:04 -08:00
Catrope e083afb029 Hybrid-ify MetaBlock/MetaInline
Change-Id: I7b7a2d50637e2009742b290cb1bd0f4fc0395934
2013-01-31 15:00:00 -08:00
Catrope c0690634ee Hybrid-ify AlienBlock/AlienInline
Change-Id: Ieda8383c0c04df208f4c5f2aa7380427467049b7
2013-01-31 14:59:59 -08:00
Trevor Parscal 294db5e3ef Trigger refactor
Objective: Simplify the registration and use of triggers

Changes:

* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations

Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
2013-01-28 17:06:13 -08:00
Catrope 819b3ded33 Move matching code from AnnotationFactory to ModelRegistry
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.

Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
2013-01-22 15:51:37 -08:00
Catrope 594222c81d Add TriggerRegistry to tests
Fixes tests broken by 8ba81f4d67

Change-Id: Idd53d5c28941fa738b3a790977c0e7f0e65faaa9
2013-01-18 11:42:36 -08:00
Trevor Parscal f31dc45da8 (bug 43841) Major ve.ui rewrite, especially ve.ui.LinkInspector
Objectives:

* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations

Changes:

VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files

ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object

ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations

ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector

ve.ui.TextInputWidget
* Added basic widget class for text inputs

ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget

ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget

ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp

ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input

ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value

ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame

ve.ui.Tool
* Fixed line length issues

ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation

ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation

ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation

ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation

ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.FormatDropdownTool
* Added documentation

ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector

ve.ui.Widget.css
* Added styles for all widgets

ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)

ve.ui.Menu.css
* Deleted suggest styles (no longer used)

pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API

ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets

ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)

ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options

Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
2013-01-15 15:05:11 -08:00
Trevor Parscal 7d09e0671e Removed code for and links to unused libraries
Removes:
* ve.Position
* jquery.multiSuggest
* jquery.json

Change-Id: Ic21c9d3f5fe8a71d37a1a3633baa6325ca5d51b3
2013-01-10 13:25:33 -08:00
Catrope 080dfd7d07 (bug 42398) Kill ve.ce.Meta{Block,Inline}Node, not needed.
CE doesn't actually render meta nodes anymore now that we split them out
into the meta-linmod.

I took a stab at consolidating metaBlock and metaInline (into simply
'meta'), but we can't do that with the current node API unless we put a
lot of meta-specific hacks in the converter. So I'm leaving this for the
node API rewrite.

Change-Id: Ie83413df718eabcaeb504316a2db0d24a1be2226
2013-01-08 12:45:25 -08:00
Timo Tijhof 4fa57b469a Phase out $.toJSON, use JSON.stringify directly.
Although $.toJSON optimises heavily for modern browsers (it
becomes a direct reference to JSON.stringify), we still load the
extra plugin.

JSON is specified as part of ECMAScript 5, but most browsers
supported this one before they supported the rest of ES5.

http://caniuse.com/#search=JSON

Cut off for native JSON is IE7, Firefox 3.0 (3.6 supports it) and
Safari 3. Not any of our concern as VE will most likely never
support those (certainly not at this point in time, and less
likely as time goes on).

Change-Id: I4e8f26ac94763fa38d29e41264de0247f53a21e5
2012-12-13 01:33:46 +01:00
Trevor Parscal 3002bbb591 (bug 42806) Copy/paste errors on unbalanced data
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise

ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)

ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object

ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste

ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element

ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test

demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice

Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
2012-12-07 13:34:28 -08:00
Timo Tijhof 278e5f7640 Clean up, fix errors on demos.
* Fix 404 error for ve.ui.Icons-{raster,vector}.css
  Follows-up 9563f08 / I840f72426f9a.

makeStaticLoader.php:
* Clean up old code.
* Error out early for missing module.
* Put i18n stuff in the right place
  (some modules access ve.msg from the global scope to
  assign status variables, for standalone on demos this was
  failing due to wrong load order)

Change-Id: Idbff4c5136d567da747d9ae373cd2f6c3ee7fb1c
2012-12-04 08:58:20 +01:00
Renamed from modules/ve/test/index.html (Browse further)