This wasn't such a big deal in VE because we load the full
page anyway, but in NWE it is more annoying if you reload the
page and are dumped in a different edit area.
Change-Id: If49569cbe1a2759d8cbbd7ee42dd1b88da39a946
Provide a common function to parsing, and always pass
section to the target, instead of having the target
re-compute it itself.
Change-Id: If9fc24ffa51507cd969fa1b4dfc1519a0b50a572
This has to go to the API, because it's skinnable. Also, separates out a few
of the initial page setup functions so they can be re-applied to the new
content inserted.
Bug: T151651
Change-Id: I8d5a6504edc2e0486a0b4f016d8ee6d9a6228de9
Create a new MWSaveDialogAction, which can be hooked up to triggers. Switch
the existing save dialog accesskey to just use the trigger system.
(Maintaining all the accesskey logic, so we don't change the shortcut on
people.)
Bug: T149914
Change-Id: I9b4ef8504148703556f802b266a517dd5098c06b
New changes:
f58ddea DiffElement: Use document slices with full internal lists
83800c0 DebugBar: Remove hard-coded i18n
b4f89e1 Update OOjs UI to v0.18.1
40c7bf6 Factor out active node functionality from SectionNode for captions
2d967be Move 'mode' property to surface, rename target property to 'defaultMode'
5d8c214 wrapAllNodes in sourcefragment
dd3d9e5 Refactor ve.dm.Transaction
9d61aca Use canonical ve.dm.TransactionBuilder.static.newFrom* methods
df4f72a Make table caption node an active node
b79f72d Core source mode
7533ac4 Localisation updates from https://translatewiki.net.
ae30d71 SourceSurfaceFragment: Check range is not collapsed
Local changes:
Get edit mode from surface where possible
Depends-On: Iec758c1892d518ad4bc2c0d1aaf6ca00fa354323
Change-Id: Ifaf6a26078b2731b374aaad2cb40c08928de9c84
This is set to 'true' in mw.Target#setupSurface(), but not initialised or
used there in that class.
It was previous initialised in an indirect subclass (DesktopArticleTarget).
Move this to the parent class instead for clarity.
Change-Id: Ie3e12d254aa4b689fdce64620e110164311bc60a
Reject the activating deferred making handleLoadFailure
redundant.
Fix logic for switching back to OWE aware of NWE.
Change-Id: I328fc944bb6b9152752742fe35c56b95e3255b88
Otherwise if the target was already loaded the mode will
not be changed, which can cause the wrong editor to load
in multi edit tab mode.
Change-Id: I64071dfdfc8511cce51bda20b9c62d7fc126c528
We should avoid using alert()s as much as possible due to their unhealthy
interaction patterns with any other open tabs or user tasks.
Change-Id: Ib6a217c988322ad17bc7e649c3281eb053b54bbc
Gives us extra functionality like checking for
isUnmodifiedLeftClick which makes CTRL+click on SET
not change the current page, as expected.
Change-Id: Icb37d7383374ee63798443659a2bcb2f1545c8c5
Just use the normal section parameter, haven't been able to figure out why VE
would need to be special about that.
Bug: T149958
Change-Id: I9338d0f1498fbb579fa8c340d6e7274c6d48155b
This prevents the discard warning from being shown if the user
switches back to NWE then back to VE, as by this point they
have left section editing.
Change-Id: I734684c54a8900aab3332ed8421cb42f7f845738
New changes:
e4c8003 Bring in target 'mode' property from MW
Local changes:
Use upstream Target#setMode functionality
Depends-On: I9d501cb77c714fbd299b5816d302b0bdde7833cd
Change-Id: I2fcda6ca7d82d880101d9ba2a027d4ef066aa238