The Parsoid output will also be expected to be a full HTML document. For
backwards compatibility, we allow for the Parsoid output to be a
document fragment as well. We don't send a full document back yet, also
for b/c -- we'll change this later once Parsoid has been updated in
production.
ve.dm.Converter.js:
* Make getDataFromDom() accept a document rather than a node
** Split off the recursion (which does use nodes) into its own function
** For now we just convert the <body>. In the future, we'll want to do
things with the <head> as well
* Pass the document around so we can use it when creating elements
* Make getDomFromData() return a document rather than a <div>
ve.init.mw.Target.js:
* Store a document (this.doc) rather than a DOM node (this.dom)
* Pass around documents rather than DOM nodes
* Detect whether the Parsoid output is an HTML document or a fragment
using a hacky regex
* When submitting to Parsoid, submit the innerHTML of the <body>
ve.init.mw.ViewPageTarget.js:
* s/dom/doc/
* Store body.innerHTML in this.originalHtml
ve.Surface.js:
* s/dom/doc/
demos/ve/index.php:
* Don't wrap HTML in <div>
* Pass HTML document rather than DOM node to ve.Surface
ve.dm.Converter.test.js:
* Construct a document from the test HTML, rather than a <div>
ve.dm.example.js:
* Wrap the HTML in the converter test cases in <body> tags to prevent
misinterpretation (HTML fragments starting with comments, <meta>,
<link> and whitespace are problematic)
Change-Id: I82fdad0a099febc5e658486cbf8becfcdbc85a2d
Converts an HTML string to a brand new document using an iframe hack
(proper ways to do this exist, but don't work cross-browser).
Parsoid will serve us full HTML documents rather than document fragments
soon, so we'll need this functionality (along with some other changes
that I'm working on now) to deal with that change.
This doesn't currently work quite right in IE8 (although we have lots of
other issues in IE8) as well. It's not that hard to fix up though: we
just have to leave the iframe attached to the main document (should
probably provide a destroy function in that case) and the tests have to
deal with the fact that IE normalizes <head></head> to
<head><title></title></head> .
(For backwards compatibility, we'll have to deal with document fragments
as well; this will be implemented as an MW-specific hack in the
integration in the next commit.)
Change-Id: I15f877583c39124ba1c5e8e22585297ff3bac8d6
Have created builders for insertion, removal, and single element replacement.
In adding Document.getMetadata which is nearly identical to Document.getData,
the two functions have been refactored to use a common static method
getDataSlice, with this.data/this.metadata as an argument.
Document.spliceMetadata has been added. It is essentially spliceData with
the data/metadata synchronisation issue.
Metadata cursor position is now tracked in the TransactionProcessor. Cursor
advancement has been moved to a function so the metadata cursor can be reset
every time the data cursor is moved.
There were unhit bugs in the TransactionProcessor run test section, where
the data being loaded into the test documents wasn't always being deep-copied,
and the assert was looking at getData instead of getFulldata (which wouldn't
be able to test metadata changes).
Change-Id: Ieb20ab3e7827bc7ff04148f147da6728eb1eb666
* New! Button and InputLabel widgets
* Using new buttons in the demo
* Moved styles around to generalize input styles
Change-Id: Ic42e133f8fe0fffcb61374c09dd5668db82a4799
TODO: Use these buttons other places! (like ve.init)
This means that <p data-foo="bar"> will now be converted to a paragraph
with attributes {"html/0/data-foo":"bar"} rather than {"html/foo":"bar"}
This paves the way for multi-element node (about group) handling in the
node API: nodes representing multiple DOM elements will have html/i/attr
to represent an attribute of the i'th DOM element.
Change-Id: Iea52bdccd721942ca708c8f9f47e934524809845
When encountering an inline node (i.e. content node that's not a text
node) within a branch node that's not a content branch node, the
converter should start a wrapper. But it doesn't do this, it only opens
wrappers for text nodes and annotations.
Fixed this in the converter, added a test for it, and fixed an existing
test that asserted the broken behavior.
Change-Id: I6e143e21e68b68f0d85b8772e24a2d3a5d465410
* Introduce context object as specified for
ve.dm.Node.static.toDataElement()
* Remove wrapping variable in favor of context.wrapping
* Remove wrappingIsOurs in favor of context.canCloseWrapper
* Introduce originallyExpectingContent and use it to repopulate
context.expectingContent after closing a wrapper
* Replace most uses of branchHasContent with context.expectingContent
** Except for two cases where we need originallyExpectingContent
These changes fix a case where a metaBlock was generated in an inline
position. Updated the tests to reflect this.
Change-Id: I6baf6053f8a3a0b7d91487f812b9235a7b2b3db1
Continues where Ibb682332a6084e357104183641a104e3ae1e253f left off, adding tests and removing inconsistencies between the behavior of the document constructor, which was adding empty text nodes to empty paragraphs, and correcting other tests which expected empty text nodes to be there as well.
Change-Id: I414d061cdd494b8023f14e944eda2910a4dab0d4
Objective: Simplify the registration and use of triggers
Changes:
* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations
Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
Extension-specific types are RDFa types (or type regexes) that are
registered with the ModelRegistry separately. If an element has a type
that is extension-specific, then that element can only be matched by a
rule that asserts one of its extension-specific types.
For MediaWiki, we would call
ve.dm.modelRegistry.registerExtensionSpecificType(/^mw:/ ) .
So then an element like <span typeof="mw:foobar"> would either match a
rule specifically for mw:foobar, if one exists, or no rule at all; even
the rule for <span> would not match. The consequence of this is that
elements with unrecognized mw:-prefixed RDFa types are alienated.
Change-Id: Ia8ab1fe5dffb9f813689324372a168e8e4a3e0bc
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.
Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
Add static properties for matching, data<->DOM conversion, and name. Use
matchTagNames, toDataElement and toDOMElement. name isn't used yet.
Change-Id: I5e7df3303bbd65e6968e931b568c23d76003a9a4
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup
Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
Objectives:
* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations
Changes:
VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files
ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object
ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations
ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector
ve.ui.TextInputWidget
* Added basic widget class for text inputs
ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget
ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget
ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp
ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input
ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value
ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame
ve.ui.Tool
* Fixed line length issues
ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation
ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation
ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation
ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation
ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
ve.ui.FormatDropdownTool
* Added documentation
ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector
ve.ui.Widget.css
* Added styles for all widgets
ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)
ve.ui.Menu.css
* Deleted suggest styles (no longer used)
pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API
ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets
ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)
ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options
Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
Some of these stubs didn't inherit Node at all. Made them all inherit
LeafNode because their rules specify they can't have children.
Change-Id: If4afc8de350f67ee78a41307c426ec2aceeb884f
CE doesn't actually render meta nodes anymore now that we split them out
into the meta-linmod.
I took a stab at consolidating metaBlock and metaInline (into simply
'meta'), but we can't do that with the current node API unless we put a
lot of meta-specific hacks in the converter. So I'm leaving this for the
node API rewrite.
Change-Id: Ie83413df718eabcaeb504316a2db0d24a1be2226
See CODING.md for how to run it.
Mistakes fixed:
* Warning: Unknown type function
-> Function
* Warning: Unknown type DOMElement
-> HTMLElement
* Warning: Unknown type DOM Node
-> HTMLElement
* Warning: Unknown type Integer
-> Mixed
* Warning: Unknown type Command
-> ve.Command
* Warning: Unknown type any
-> number
* Warning: Unknown type ve.Transaction
-> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
-> ve.AnnotationSet
* Warning: Unknown type false
-> boolean
* Warning: Unknown type ve.dm.AlienNode
ve.dm doesn't have a generic AlienNode like ve.ce
-> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
-> ve.ce.Surface
* ve.example.lookupNode:
-> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
-> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
-> (removed)
Differences fixed:
* Variadic arguments are like @param {Type...} [name]
instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
to parse all /** blocks and fails to parse with all sorts of
errors for "Global property", "Unnamed property", and
"Duplicate property".
Find: \/\*\*([^@]+)(@copyright)
Replace: /*!$1$2
* Indented blocks are considered code examples.
A few methods had documentation with numbered lists that were
indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
which requires lists to be separated from paragraphs by an
empty line.
And we should use `backticks` instead of {braces} for inline
code in text paragraphs.
* Doc blocks for classes and their constructor have to be
in the correct order (@constructor, @param, @return must be
before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an inline demo
iframe, not code block. For that simply indent with spaces.
* @member means something else.
Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
where a hash stands for "instance member", so Foo.bar#quux,
links to Foo.bar.prototype.quux (the is not supported, as
"prototype" is considered an implementation detail, it only
indexes class name and method name).
If the magic linker doesn't work for some case, the
verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
values are supported, only @static @property can't be nested).
We only have one case of this, which can be worked around by
moving those in a new virtual class. The code is unaltered
(only moved down so that it isn't with the scope of the main
@class block). ve.dm.TransactionProcessor.processors.
New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
inherited by subclasses. (+ @param, @return and @preventable).
So ve.Node#event-attach is inherited to ve.dm.BreakNode,
just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
documentation causing a tree error. Documented those as a
JSDuck singleton, which they but just weren't documented yet.
NB: Members of @singleton don't need @static (if present,
triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
"@return {classname}" which is ambiguous (returns the same
instance or another instance?), @chainable is specifically
for "@return this". Creates proper labels in the generated
HTML pages.
Removed:
* @mixin: (not to be confused with @mixins). Not supported by
JSDuck. Every class is standalone anyway. Where needed marked
them @class + @abstract instead.
Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
This happens when the <span> is the start of unwrapped content. The
converter logic to look at the tag name in wrapping mode doesn't kick in
because we're not yet in wrapping mode at that point.
The core issue was that previously, we relied on the document
structure/state to choose between alienBlock and alienInline, and only
used the tag name where the document structure was ambiguous (wrapping).
Changed this to be the other way around: we now rely primarily on the
tag name, and if that doesn't match what we expect based on the document
structure, we work around that if possible. Specifically:
* inline tag in our wrapper --> inline alien
* block tag in our wrapper --> close wrapper, block alien
* inline tag in wrapper that's not ours --> inline alien
* block tag in wrapper that's not ours --> *inline* alien
* inline tag in structural location --> open wrapper, inline alien
* block tag in structural location --> block alien
* inline tag in content location --> inline alien
* block tag in content location --> *inline* alien
only in the fourth and the last case do we need to use the "wrong" alien type to
preserve document validity, and it will always be inline where block was
expected, which should reduce UI issues.
The condensed version of the above, which is used in the code, is:
* If in a non-wrapper content location, use inline
* If in a wrapper that's not ours, use inline
* Otherwise, decide based on tag name
* Open or close wrapper if needed
ve.dm.Converter:
* Replace isInline logic in createAlien() with the above
* Factor out code to start wrapping (was duplicated) into startWrapping()
* Call startWrapping() if createAlien() returns an alienInline and we're
in a structural location
Tests:
* Add test cases with aliens at the start and end of unwrapped content
** The first one failed prior to these changes and now passes, the
second one was already passing
* Fix about group test case, was exhibiting the bug that this commit fixes
Change-Id: I657aa0ff5bc2b57cd48ef8a99c8ca930936c03b8
Although $.toJSON optimises heavily for modern browsers (it
becomes a direct reference to JSON.stringify), we still load the
extra plugin.
JSON is specified as part of ECMAScript 5, but most browsers
supported this one before they supported the rest of ES5.
http://caniuse.com/#search=JSON
Cut off for native JSON is IE7, Firefox 3.0 (3.6 supports it) and
Safari 3. Not any of our concern as VE will most likely never
support those (certainly not at this point in time, and less
likely as time goes on).
Change-Id: I4e8f26ac94763fa38d29e41264de0247f53a21e5
I noticed this bug on [[List of Presidents of the United States]]. When
there's HTML that looks like "<td>Foo\n<meta/></td>", the converter will
collect the newline in wrappedWhitespace, then attempt to splice it out
and store it in internal data. But instead, it ends up splicing out the
/metaBlock element, which causes strange unbalanced input, which causes
an empty table in the node tree.
Change-Id: I79ed2fa9a834cc42759c7d21250d8842f563d38f
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise
ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)
ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object
ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste
ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element
ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test
demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice
Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
The converter was misbehaving when handling <p>s inside <span>s. This
can't be expressed in the linmod, but it would try to anyway. <span><p>
would result in too many paragraph closing elements, leading to an
exception in ve.dm.Document complaining about unbalanced input.
<span>\n<p> would result in an exception in the converter itself while
trying to perform whitespace preservation on the newline.
This change makes the converter detect these scenarios and alienate the
offending node. So <span><p>Foo</p></span> converts to a wrapper
paragraph containing an alienInline whose HTML is "<p>Foo</p>" and which
is annotated with a TextStyleSpanAnnotation.
ve.dm.Converter.getDomFromData():
* Change the criteria for alienBlock vs alienInline
** Only infer from the node type if we're in wrapping mode AND we're at
the same level where the wrapping started (wrappingIsOurs). If the
latter isn't the case, we can't split the wrapper in the block case
because we're at the wrong level.
** Use alienInline not only if the branch is a content branch, but also
if there are active annotations. This catches e.g. <li><b><p>
(and generally <span><p> on the top level).
* Before converting a child element, check that the child isn't "bad".
Bad children are non-content children in content branches, and
non-content children encountered within a wrapper that we can't split.
Only good children are converted, and bad children are alienated (cue
Santa/Sinterklaas jokes).
* Add childIsContent and rename branchIsContent to branchHasContent
Change-Id: If420ae80ab0777424a9a5517335ef9d0170e87ae
* Fix 404 error for ve.ui.Icons-{raster,vector}.css
Follows-up 9563f08 / I840f72426f9a.
makeStaticLoader.php:
* Clean up old code.
* Error out early for missing module.
* Put i18n stuff in the right place
(some modules access ve.msg from the global scope to
assign status variables, for standalone on demos this was
failing due to wrong load order)
Change-Id: Idbff4c5136d567da747d9ae373cd2f6c3ee7fb1c
Rewrite VisualEditorMessagesModule:
* Replace copy-paste dump of user-css module with stuff for
VisualEditor (class commend and module::$origin).
* Remove duplication between getMessages and getScript.
* Actually implement getModifiedTime so that the comment in
getMessages() about cache invalidation is actually true
Fixes bug 42670: ext.visualEditor.specialMessages cache broken
ve.init:
* Implement addParsedMessages and getParsedMessage so that we
don't mix up plain messages with raw html messages (minoredit
was previously overloaded in mw.msg storage with a parsed html
message and retrieved though ve.msg, which is documented as
retuning plain text, not raw html). This is now separated into
a different method.
* Improved documentation of the other msg methods to emphasise
their differences
* Removed redundant code in attachSaveDialog() that was
(partially) already done in setupSaveDialog() and moved the
remaining bits into it as well. Checked all callers of these and
they are both only called from ViewPageTarget.prototype.onLoad
* Also implement them in the standalone platform implementation,
with the html escaper based on mw.html.escape
* Update init.platform.getMessage to use undefined instead of
discouraged 'if-in' statement.
* Add test suite.
demos/test:
* Re-run makeStaticLoader.php on test to add ve.init.Platform.test
* Re-run makeStaticLoader.php on demos and update i18n caller
to use ve.init.platform.addParsedMessages (also moved out of the
auto-generated block for easier updating)
Change-Id: I7f26b47e9467e850c08b9c217c4f1098590de109
HTML DOM has annoying behavior for <pre>s where .innerHTML eats the
first newline in a <pre>. Work around this by explicitly adding a
newline in the data->DOM converter if the <pre> already contained a
newline.
There is a separate bug in Parsoid that causes the newline to be lost
anyway, filed as bug 42666
Change-Id: Ia26cd4a4c61afbe439b0562deb7f24ee8b8147d7
When the content rendering stuff was moved to ve.ce.ContentBranchNode the onUpdate methods being used to update the DOM wrapper in ve.ce.HeadingNode was overlooked, so heading were not rendered on update anymore.
Change-Id: I994b8c43123c3cd02b9a550d5d7eac7d5052418e
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean
ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document
ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties
ve.dm.Document.test
* Added tests that verify turn-around issue is fixed
Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
Moved annotation rendering from ce.Textnode into the new
ce.ContentBranchNode class. This allows us to render annotations that
span across multiple nodes.
* Add ce.ContentBranchNode, inheriting ce.BranchNode
* Make ce.{Paragraph,Heading,Preformatted}Node inherit ce.ContentBranchNode
* Made ce.ContentBranchNode render its child nodes with anntations,
using .getAnnotatedHtml() on the child nodes
* Put a default implementation for .getAnnotatedHtml() in ce.LeafNode
* Override this in ce.TextNode to do escaping and whitespace handling
* Removed rendering code from ce.TextNode (this.$ is now unused there)
* Removed ce.TextNode.onUpdate() and ce.BranchNode.clean(), now unneeded
* Have ce.BranchNode propagate update events from children, so
ce.ContentBranchNode can rerender when its children change
* Update tests, add test case for escaping of &<>'"
Change-Id: I4600e984b287c6ff9267f4281d2f09bab9e1ad95
Was broken both on the way in and on the way out.
* Move alien restoration (data->DOM) out of the main getDomFromData()
function and into getDomElementFromDataElement(). This means the
comment about District 9 is gone (sniff), but moving this here ensures
all code paths hit it (previously, it was assumed annotated nodes
could never be aliens).
* In the DOM->data converter, add annotation application to
getDataElementFromDomElement() (for content nodes) and createAlien()
(for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
should fix that.
Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.
I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.
Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.
Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31