Commit graph

378 commits

Author SHA1 Message Date
Catrope 9c967267e6 Rename ve.NodeFactory to ve.NamedClassFactory
We weren't really using it exclusively for nodes any more, and the only
functionality in there was for using .static.name

Change-Id: Ie26928cd01faee95a10912201663b45f1f20fb19
2013-04-09 12:05:05 -07:00
Catrope 2eb77c1298 Add ve.ce.View as a common base class for ce.Node and ce.Annotation
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.

ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).

At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.

Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
2013-04-09 12:05:05 -07:00
Catrope 0b55bb8cdc Move common Node/Annotation/MetaItem code into ve.dm.Model
ve.dm.Model is now the common base class for these three. ve.dm.Node
inherited from ve.Node before, so it now uses it as a mixin instead.
This required changing ve.Node's usage of ve.EventEmitter from
inhertiance to a mixin as well, because inherited methods apparently
don't get mixed in correctly.

* Change annotation terminology from linmodAnnotation to element for
  consistency with Node, MetaItem and Model
* Reimplement getClonedElement() in Node for .internal treatment

Change-Id: Ifd3922af23557c0b0f8984d36b31c8a1e2ec497e
2013-04-09 12:05:05 -07:00
jenkins-bot 9ff221b60a Merge "Fix MetaList tests, were totally broken" 2013-04-09 13:39:43 +00:00
jenkins-bot 237dbe7fde Merge "Fix a bug where trimOuterSpaceFromRange() didn't trim an all-whitespace range" 2013-04-09 11:58:50 +00:00
jenkins-bot 3d0ce68893 Merge "Fix ModelRegistry bugs" 2013-04-09 11:56:14 +00:00
Catrope 87125aaf36 Fix MetaList tests, were totally broken
They worked fine with just one group, but once Rob added a second group
everything came falling down.

* Index the return value of findItem() into the correct array
  (list.items for all, list.groups[groupname] for groups)
* Expect null if there is something at the coordinates but it's in the
  wrong group
* Keep track of the next index and expect that for forInsertion when
  findItem() returned null, as well as at the end of each offset

Change-Id: I76438f583cea5694ce04fa2f4e7e88f8f8f236d1
2013-04-09 12:46:04 +01:00
Catrope 2eb0d2a6b2 Great Annotation Refactor of 2013
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.

Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.

CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.

Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.

ve.ce.MWEntityNode.js:
* Remove stray property

ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute

ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class

ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
  createDataElement()

ve.dm.Node.js:
* Fix undocumented property

ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter

ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()

Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
2013-04-08 18:10:16 -07:00
Catrope 9bac935c7d Fix ModelRegistry bugs
* In matchTypeRegExps(), skip string types
** Didn't break because we currently have mixes of strings and regexes
* Combine types from rel, typeof and property rather than picking one
** Added test case in ve.dm.example that resembles actual Parsoid output
* If the element has extension-specific types, not only restrict type
  matching to extension-specific types, but also require that *all* types
  present on the element be matched

Change-Id: Iacf3851a0ca9081d2c813b42435484a47cec6230
2013-04-08 18:05:34 -07:00
Ed Sanders 93bbe93829 Fix for custom hash with keys in different order
Instead of returning val when a custom hash is found,
feed it back into val and let the object sorting take
place if required.

Bug: 46895
Change-Id: I6a9b42facd97fbf49042d3a082121ec93659b9f1
2013-04-09 00:20:44 +01:00
Trevor Parscal 148b6bf8a8 Media dialog support
*/index.php
* Added links to new files

VisualEditor.php
* Added links to new files
* Removed keys of non-existent messages

ve.ui.ContentDialog.js, ve.ui.MetaDialog.js
* Removed redundant comments

ve.ui.MediaDialog.js
* New dialog, just for media

icons.ai, picture.png, picture.svg, ve.ui.Icons-*.css
* Added picture icon

ve.ui.MediaButtonTool.js
* New button, just for media (shows up in the context toolbar)

ve.ui.DialogButtonTool.js
* New base class for dialog buttons

ve.ui.Context.js
* Added basic support for showing dialog buttons, in addition to
  annotation buttons, in the context toolbar - to test, select only an
  image node

ve.ui.Dialog.js
* Prevent clicks on the click-block from changing focus
* Moved initialize to below the event handlers and updated its
  documentation

ve.ui.DialogFactory.js
* Added a way to get the names of dialogs that can be used to edit a
  node

ve.ui.Inspector.js
* Removed close handler which set focus, this is done already in window

ve.ui.InspectorFactory.js
* Fixed comment so it's not telling lies anymore

ve.ui.Window.js
* Removed auto-focus on frame, it's changing the focus in the parent
  document which blows-away the focus in CE, and it really isn't needed
  as it turns out

VisualEditor.18n.php
* Added media dialog title message
* Added media tool tooltip message

Bug: 37870
Change-Id: I9150c46b3e292910fed899fa60d6da433049ca45
2013-04-05 11:52:57 -07:00
Timo Tijhof 1513c23be6 Test: Disable circular reference test for ve.getHash.
Change-Id: Idbad334ed21247c3f4d442f6aad62a0b9347cfc6
2013-04-04 03:31:26 +02:00
jenkins-bot 4b2e33aba4 Merge "ve.init: Fix broken dependency between ve.js and ve.init.platform" 2013-04-04 00:15:32 +00:00
Catrope a0c7d90f65 Fix a bug where trimOuterSpaceFromRange() didn't trim an all-whitespace range
Also add tests for it

Change-Id: I713626bd778f45b5f7bfb6ca4ba2057f84c0a0c5
2013-04-03 16:58:51 -07:00
jenkins-bot 19383f77f4 Merge "Test: Fix 404 errors in example images." 2013-04-03 20:52:44 +00:00
Timo Tijhof 1ec8ba3e24 Remove superfluous spaces in function invocations.
Find-Exec: ack '\.[a-zA-Z]+\ \(' --js modules/ve modules/unicodejs
Change-Id: Ib7d0a6514f3321f1d09fbf7cf52c2a9c2cecde88
2013-04-03 17:48:34 +00:00
Timo Tijhof 93b5e174f1 ve.init: Fix broken dependency between ve.js and ve.init.platform
Depencency tree looked like this
* ext.visualEditor.viewPageTarget
  - ve.init.platform
  - ve.init.target
** ext.visualEditor.core
   - (most ve.* classes)
*** ext.visualEditor.base
    - ve.js

Some of the ve classes are calling ve.msg from the global scope
at load time (e.g. in the definition of static properties or in
constructors of classes that were immediately instantiated in
the same file).

Platform needs to be initialised in the base module.
ve.init.Platform.js was already there, but that's just an
abstract base class. The the ve.init.platform property is set
from the implementation classes' files.

Updated makeStaticLoader.php and re-ran for test and demo html.
The fake "Standalone Init" module is now gone, which shows that
this was needed as test/ and demo/ already put their platform
code in/after the 'ext.visualEditor.base' module in the html.

Bug: 45175
Change-Id: I47d7d92495974572194700c98a219d22ecbfaf4b
2013-04-03 05:47:40 +02:00
Timo Tijhof 6123661736 Re-run makeStaticLoader for index.php (fix 404 ve.ui.FlaggableElements.js)
Change-Id: Ifba82e644e6ad4b2fe69f2632df7935756dd275c
2013-04-02 23:56:25 +02:00
Timo Tijhof 42f4ecc854 Test: Fix 404 errors in example images.
Consistently refer to example.png for <img> tests.
And "Wiki.png" for MediaWiki image tests.

Change-Id: I799654b66bb586338e807a84bb84f7ec0b486728
2013-04-02 23:52:02 +02:00
jenkins-bot 2f0c091bf2 Merge "Stack panel, element mixins, cleanup" 2013-04-02 19:22:08 +00:00
Ed Sanders fb534ebedc Script tag for LinearData test not renamed after file move.
Change-Id: I89f7c2afd815f3050a2d837de67189cd628c03c6
2013-04-01 15:39:53 +01:00
jenkins-bot 4d41a23b61 Merge "Store data in LinearData class with an index-value store for objects" 2013-03-30 10:17:39 +00:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Ed Sanders 5b168bdbad Fix MWImageNode dimensions and implement toDomElements
Using element.height was returning 0 if the attribute was empty
when in fact what we mean to store is null (i.e. auto height).

This takes care of the writing of attributes in CE as jQuery
ignores an attribute-set command if the value is null.

Also in this commit I've implemented a basic toDomElements
that outputs the original HTML (code copied from AlienNode).
This stops the code from throwing an exception but will
eventually need to be rewritten to rebuild the HTML from
the attributes stored in the DM.

Bug: 56336
Change-Id: I297a1d0a07e9ebf9d0110fb1cdf266f8415f25b7
2013-03-29 12:51:43 +00:00
Inez Korczyński 21e4fdc014 Added support for displaying inline images.
Change-Id: Ieecbca8ed864585e8eaa99598d4bfdb5ac9bfec7
2013-03-28 13:05:57 -07:00
Trevor Parscal a2e59f7c86 Stack panel, element mixins, cleanup
*.php
* Updated links to files

ve.ui.MetaDialog
* Added stack panel that now contains category and language editor panels
* Attached outline widget to stack panel

ve.ui.FlaggableWidget -> ve.ui.FlaggableElement
* Moved to elements

ve.ui.GroupWidget -> ve.ui.GroupElement
* Moved to elements
* Removed invalid event documentation

ve.ui.LabledWidget -> ve.ui.LabledElement
* Moved to elements

ve.ui.StackPanelLayout.js
* New class, mutually exclusive panel container

ve.ui.TitledPanelLayout
* Remvoed, using labeled element instead

ve.ui.Element.css
* Added for elements
* Moved label style here, from widget styles

*.css, ve.ui.ButtonWidget.js, ve.ui.InputLabelWidget, ve.ui.OptionWidget, ve.ui.SelectWidget
* Adjusted class names to reflect widget -> element migration

Change-Id: I32f504c844dba7aae1b286eef06ca046627bdc8d
2013-03-28 12:40:01 -07:00
jenkins-bot ff38fcd4ef Merge "New popup widget" 2013-03-27 18:30:37 +00:00
Trevor Parscal d25a04b35b New popup widget
This will make the popup with callout functionality easy to reuse elsewhere - in the first case most likely the popup menus for the category widget.

*.php
* Added links to the new widget

ve.ui.Context.css, ve.ui.Widget.css
* Moved styles to the widget stylesheet

ve.ui.Context.js, ve.ui.PopupWidget
* Moved "popup" specific stuff to the new popup widget

Change-Id: I823c6e2c5e1ec11088898e9621d93e983c3b76f3
2013-03-27 11:27:25 -07:00
jenkins-bot 686d4ddc71 Merge "Added layouts and fixed up dialog styling issues" 2013-03-27 18:15:05 +00:00
Ed Sanders 4988efd35e UnicodeJS library to implement Unicode standards
Initially just with a Wordbreak module to implement Unicode standard
on 'Default Word Boundaries'. Due to it's standaloneability this has
been written as a separate library. Non-BMP characters are currently
not supported.

Bug: 44085
Change-Id: Ieafa070076f4c36855684f6bc179667e28af2c25
2013-03-27 17:44:22 +00:00
Trevor Parscal 168fcec387 Added layouts and fixed up dialog styling issues
ve.ui.Dialog.css
* Fix issue where the use of margin auto on the outer dialog wrapper
  would expose parts of the underlying content - this is resolved by
  making the outer wrapper cover the whole screen and making the
  window frame use margin auto

ve.ui.Icons*.css
* Added missing settings icon rule

ve.ui.Layout.css
* Added styles for editor panel

ve.ui.Window.css
* Removed default height, setting it specifically in inspector now

ve.ui.EditorPanelLayout.js
* New layout, adds a title and icon above the content

ve.ui.TitledEditorLayout.js
* Similar to labeled widget, but for panels

ve.ui.MetaDialog.js
* Using settings icon now
* Switched to using a specific layout - still hard-coded for
  categories

ve.ui.Frame.js
* Modified style loader to guarantee order of style rules, no matter
  what order they load in

*.php
* Moved layouts to be included after widgets so they can use widgets
* Added links to new layouts

Change-Id: I7ff5f5f095460fd4f6cf841f4182bfb92bf034da
2013-03-26 20:52:35 +00:00
jenkins-bot 34cc39bf9f Merge changes I4b62a310,I7c9f22a1
* changes:
  Add mutators in MetaList
  Move .commit()/.rollback() from TransactionProcessor to Document
2013-03-26 14:31:44 +00:00
Catrope 8baf7a1df9 Add mutators in MetaList
Add .insertMeta() and .removeMeta() methods to insert and remove
metadata through the meta list. For convenience, there is also a
.remove() method in MetaItem that wraps around removeMeta().

Also rename insertItem() and removeItem() to addInsertedItem() and
deleteRemovedItem() to avoid confusion, and make the MetaList
constructor take a dm.Surface rather than a document so we can call
change().

Change-Id: I4b62a3109404cfd56f5de68938e1db908b03e678
2013-03-25 21:12:20 +00:00
Catrope 1176bf9677 Move .commit()/.rollback() from TransactionProcessor to Document
Previously these were static functions in TransactionProcessor
which instantiated a TP called .process() on it. These are now
methods of ve.dm.Document.

Also moved the emission of the 'transact' event on the document from
TransactionProcessor to Document itself, and moved the tests asserting
double application is protected against from TP to Document (because
the corresponding code moved as well).

Change-Id: I7c9f22a14accaf0ba1f70d5aa4f0573bb7e677d0
2013-03-25 21:03:44 +00:00
jenkins-bot a75b463794 Merge "Add MW-specific meta items for categories and language links" 2013-03-23 21:52:31 +00:00
Inez Korczyński 8199f2a1c1 Removed ve.dm.Document.getIEStyleWordBoundary method.
Added ve.ce.Document.getSiblingWordBoundary method.

Change-Id: I44b53273429aede5be10f39c2ee2f70d96cdc6fb
2013-03-21 14:46:13 -07:00
Catrope b39576b433 Add MW-specific meta items for categories and language links
Also rename MWMetaItem to MWAlienMetaItem, because that's what it
really is.

Change-Id: I70695bfa3b8449c936a63f7b2a248b90c49dcea1
2013-03-21 12:18:52 -07:00
Trevor Parscal c2e1350fe0 Remove more periods
Tags don't need periods at the end, these are not complete sentences.

Change-Id: I8efa931862149e892d08b370e70aff8d86a6db7d
2013-03-20 22:55:50 +00:00
Trevor Parscal fb22e4df50 Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.

ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale

ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading

ve.ui.Tool.css
* Update classes according to changes in labeled widgets

ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)

ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title

ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing

ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu

ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality

ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label

ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select

ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally

ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes

ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item

ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property

ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing

ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$

ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method

ve.ui.ButtonWidget.js
* Removed extra class being set on label

ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally

ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused

ve.ui.Menu.js
* Moved most of the implementation to select and group

ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class

*.php
* Added links to new files

Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-20 22:55:32 +00:00
jenkins-bot a559d0d180 Merge "Create basic tests for AnnotationSet." 2013-03-20 16:35:15 +00:00
Inez Korczyński 1c62a63bbf Introducing method ve.dm.Document.getIEStyleWordBoundary
This is just a prototype - if it will be as useful as I expect
then it will get refactored (and probably get a better name +
location).

Change-Id: Ice1a2bd7d498d9d8438c35239216f01bd3db1826
2013-03-20 16:32:38 +00:00
Ed Sanders 62dacf17be Minor comment and licence fixes
Change-Id: I7fb632e56291b136e3e7b83ea6335474f1521d05
2013-03-19 20:54:01 +00:00
Ed Sanders 62318f9c61 Create basic tests for AnnotationSet.
Also covers methods inherited from OrderedHashSet.

Bug: 46320
Change-Id: I632e4cf1b87312179a9ce52df0d590ff42f56325
2013-03-19 15:31:50 +00:00
jenkins-bot 223617ecdf Merge "Add MetaList" 2013-03-15 22:58:10 +00:00
Trevor Parscal c535d7c5df Layouts, grids and panels
Layouts
* Makes widget inherit from element
* Adds layout which also inherits from element
* Adds grid and panel layouts
* Uses grid layout in meta dialog

Other changes
* Corrects issues with several of the stand-alone files by fixing and using makeStaticLoader.php

Change-Id: I6b92c0204e176c914c26eff8c03ea417578e080c
2013-03-15 15:12:56 -07:00
Catrope 00a109b4a1 Add MetaList
A MetaList is a collection of MetaItems representing all of the
metadata in a ve.dm.Document, and it updates itself live as the
underlying document changes.

Currently this interface is read-only, I'll add mutators next.

Change-Id: If7bfc9563af37e22dcdca9a682d6decc2f6f1872
2013-03-15 15:03:10 -07:00
Catrope a835c03bc1 Change MetaNodes to MetaItems
Rather than meta-things being special kinds of nodes, they are now a
separate class of things (MetaItems) along with Nodes and Annotations.

* Created a generic ve.dm.MetaItem that meta items inherit from.
  There will be actual instances of this class as well in the upcoming
  meta group code.
* Renamed MetaNode to AlienMetaItem, MWMetaNode to MWMetaItem,
  'metaBlock'/'metaInline' to 'alienMeta'
* Created a MetaItemFactory, handle meta items in the ModelRegistry
* Kill ve.dm.Node.static.isMeta, now obsolete

ve.dm.Converter:
* Pass in the MetaItemFactory
* Look up data element types in the ModelRegistry rather than the
  NodeFactory, because they can be either nodes or meta items
* Document createDataElement() and make explicit that modelClass can be
  either a node or a meta item
* Handle meta items in getDataFromDom()
* In getDomFromData(), check the MetaItemFactory as well as the NodeFactory

Change-Id: I893709c6f3aa00f85c1b905b70f9f4e597bdeada
2013-03-14 23:35:50 -07:00
jenkins-bot 77d29ec51c Merge "Add support for non-Latin scripts to wordBoundaryPattern" 2013-03-14 18:18:38 +00:00
Ed Sanders 47090bd1fd Add support for non-Latin scripts to wordBoundaryPattern
Replacing [a-zA-Z] with a long unicode expression which encompasses
all the characters in the unicode 'letters' category. Similarly replacing
[0-9] with an expression for 'numbers'.

Bug: 44085
Change-Id: Idd403339caa24769ce08133dda06ab6d4b9d694e
2013-03-14 11:17:28 -07:00
jenkins-bot bf6e7a6361 Merge "Correct name of can(Node)HaveGrandchildren functions" 2013-03-14 18:15:43 +00:00
jenkins-bot f53fe28d11 Merge "Add tests for ve.dm.Document.getNearestWordBoundary" 2013-03-14 18:02:27 +00:00
jenkins-bot 6f1216c3bf Merge "Fix Surface constructor in IndentationAction tests" 2013-03-14 18:01:23 +00:00
jenkins-bot 34a792d7b9 Merge "Context, frame, window, dialog and inspector refactor" 2013-03-14 17:41:09 +00:00
Trevor Parscal 1572ec1569 Context, frame, window, dialog and inspector refactor
This is a major refactor of user interface context, frame, dialog
and inspector classes, including adding several new classes which
generalize managing inspectors/dialogs (which are now subclasses
of window).

New classes:
* ve.ui.Window.js - base class for inspector and dialog classes
* ve.ui.WindowSet.js - manages mutually exclusive windows, used
  by surface and context for dialogs and inspectors respectively
* ve.ui.DialogFactory - generates dialogs
* ve.ui.IconButtonWidget - used in inspector for buttons in the head

Refactored classes:
* ve.ui.Context - moved inspector management to window set
* ve.ui.Frame - made iframes initialize asynchronously
* ve.ui.Dialog and ve.ui.Inspector - moved initialization to async
  initialize method

Other interesting bits:

ve.ui.*Icons*.css, *.svg, *.png, *.ai
* Merged icon stylesheets so all icons are available inside windows
* Renamed inspector icon to window

ve.ui.*.css
* Reorganized styles so that different windows can include only
  what they need
* Moved things to where they belonged (some things were in strange places)

ve.init.Target.js, ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js
* Removed dialog management - dialogs are managed by the surface now

ve.ui.*Dialog.js
* Renamed title message static property
* Added registration

ve.ui.*Inspector.js
* Switch to accept surface object rather than context, which conforms
  to the more general window class without losing any functionality
  (in fact, most of the time the surface was what we actually wanted)

ve.ui.MenuWidget.js, ve.ui.MWLinkTargetInputWidget.js
* Using surface overly rather than passing an overlay around
  through constructors

Change-Id: Ifd16a1003ff44c48ee7b2c66928cf9cc858b2564
2013-03-14 00:03:31 +00:00
Ed Sanders 387d8d6d39 Fix Surface constructor in IndentationAction tests
The IndentationAction was created against a version of master which
didn't have the new Surface constructor signature. This commit resolves
that conflict.

Change-Id: Ifc17f95acfa6057963d503448405355831b1ff97
2013-03-13 23:55:25 +00:00
Ed Sanders d22c7f7773 Correct name of can(Node)HaveGrandchildren functions
Bug: 43893
Change-Id: I9fd2a1fd6e3ee0a7bdfc357b5d4e4e0fd3efa0a5
2013-03-13 23:25:33 +00:00
Ed Sanders 981bb3ae7c Add tests for ve.dm.Document.getNearestWordBoundary
Also in this commit is a minor fix to the regular expression so it
behaves as documented (the hyphen needed escaping).

Bug: 44085
Change-Id: Idc315e2dce79be8f028b5681c60f74e175b9d869
2013-03-13 17:21:59 +00:00
jenkins-bot acf72c72c4 Merge "Refactor convert to use isolateAndUnwrap" 2013-03-13 16:37:17 +00:00
Ed Sanders a03d0d68cb Refactor convert to use isolateAndUnwrap
isolateAndUnwrap now unwraps to a level determined by a target type
i.e. the type you are going to convert to.

Also in this commit wrap/unwrap/rewrap have been refactored to use
getLengthDifference. unwrap now takes an inner/outer unwrap depth.

Change-Id: I3c6249de43232a9ef64f498a0aaf66b1c44973f2
2013-03-13 01:07:52 +00:00
jenkins-bot 9dfa6945b4 Merge "Only unwrap { generated: wrapper } based on context." 2013-03-13 00:55:14 +00:00
Ed Sanders 9a7b8aacf8 Only unwrap { generated: wrapper } based on context.
Wrapper paragraphs should only be unwrapped if they are the first
element in their parent - or if there is a block level element separating
them from the previous unwrapped paragraph.

Empty paragraphs should only be unwrapped if they are empty and the
last element in their parent.

Also in this commit is a simple test for IndentationAction.decrease().

Bug: 45590
Change-Id: I1f47d12db6d57d984fd4607f667a3b62c53f3dd6
2013-03-13 00:42:16 +00:00
Ed Sanders 0ce20b6e16 Create MediaWiki specific nodes to contain MW specific rules.
Heading and Preformatted nodes have rules that should only
exist under a document node in MediaWiki.

Two new node types have been created as has a new DropdownTool which
uses these. The MW init options have been changed to use the new
DropdownTool.

Bug: 45295

Change-Id: I3f47e1ae1f5c1415bde58a75385e4bf5f4b8fffc
2013-03-12 16:28:29 -07:00
Ed Sanders 404ddbf7cc Fix broken FormatAction tests.
The ve.Surface constructor was recently changed, but the instantiation
in the FormatAction tests was not updated accordingly.

The constructor now requires a ve.init.Target object.

Bug: 39597
Change-Id: Ia4193fbab5c63007ed057009bf9a39f1f9d18fb7
2013-03-11 16:53:44 +00:00
jenkins-bot 80067f8633 Merge "Use static.name once for ce and dm nodes" 2013-03-08 01:20:35 +00:00
Ed Sanders edcaaf9edc Use static.name once for ce and dm nodes
Add a static.name property to ce nodes and make sure both ce
and dm nodes always use the static.name property in constructors
and registration calls.

The result of this is that any given node type should now only
appear once in the code as a string.

Bug: 45701
Change-Id: Ibf31de16ab28ad58209c1443cd74f93dda278998
2013-03-07 17:19:39 -08:00
Rob Moen 81c9b72db5 Introduce dialogs
Major changes:

demos/ve/index.php
* Renamed ve-demo-content to ve-demo-editor

ve.init.mw.ViewPageTarget, ve.init.sa.Target
* Added handlers for dialog events

ve.ui.*Dialog.js
* Added skeleton classes for dialogs

ve.init.Target.js
* Create abstract class methods for Target.

ve.init.sa.Target.js
* Create Standalone target view methods.

ve.init.mw.Target.js
* Added MW specific target view methods.
* Integration action buttons are now added to the edit
view in the toolbar.

ve.Surface.js
* Simplified constructor, now requiring a target which contains the container

* Other changes include some documentation and code cleanup.

Bug: 39597
Change-Id: Iff39266bdd3052f34bda254ca407030dbbc81f26
2013-03-06 14:19:15 -08:00
Inez Korczyński b98ee5140a DomRange makes more sense as a name for this class (cause it is not rangy specific).
Change-Id: I670523a0ed2216ebe34dc4b759a4aa429b9da53c
2013-03-05 12:18:59 -08:00
Trevor Parscal d1a397221e Added validation to ve.inheritClass
I encountered a very difficult to track down error while working on
ve.ui.Dialog where a copy-pasted inheritClass call overwrote the
prototype of ve.ui.Widget.

By adding this check, we can ensure that 2 identical calls to
inheritClass won't silently make the system explode. This check is
lightweight and will save someone down the line a bit of time and head
scratching.

Change-Id: I014d53722fc8d941ec415462d258a79985e0e3d7
2013-02-27 18:41:59 +01:00
Trevor Parscal a5aeca3ff5 Major UI refactoring and improvements
Objective:

Refactor UI widgets, improve usability and accessibility of menus, general cleanup and style improvements.

Extras:
Fixed documentation in a few other files to make descriptions of jQuery event arguments more consistent, classes inherit correctly, and made use of the @cfg functionality in jsduck.

Changes:

.docs/config.json
* Added window, HTMLDocument, HTMLElement, DocumentFragment and XMLHttpRequest to externals, so jsduck doesn't throw warnings when they are used

demos/ve/index.php, modules/ve/test/index.php, VisualEditor.php
* Moved widgets above tools (since tools use widgets)

demos/ve/index.php
* Refactored widget initialization to use options
* Renamed variables to match widget names

ve.init.mw.ViewPageTarget.css
* Adjusted text sizes to make widgets work normally
* Added margins for buttons in toolbar (since button widgets
don't have any)
* Removed styles for init buttons (button widgets now)

ve.init.mw.ViewPageTarget.js
* Switched to using button widgets (involved moving things around
a bit)

ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js
* Renamed static property "inputWidget" to
"linkTargetInputWidget" to better reflect the required base class
for the properties value

icons.ai, check.png, check.svg
* Added "check" icon, used in menu right now to show which item
is selected

ve.ui.Icons-raster.css, ve.ui.Icons-vector.css
* Added check icon
* Removed :before pseudo selectors from most of the icon classes (not need by button tool anymore, makes them more reusable now)

ve.ui.Tool.css
* Adjusted drop down tool styles so menu appears below, instead
of on top, of the label
* Adjusted paragraph font size to better match actual content
* Updated class names to still work with menu widget changes
(items are their own widgets now)
* Updated selectors as per changes in the structure of button tools

ve.ui.Widget.css
* Added styles for buttons and menu items
* Adjusted menu styles

ve.ui.*ButtonTool.js
* Added config options argument passthrough

ve.ui.ButtonTool.js
* Moved var statement to the top inside constructor
* Switched to using "a" tag to get cross-browser :active support
* Added icon to inside of button to make icon styles more reusable
* Removed disabled support (now provided by widget parent class)

ve.ui.FormatDropDownTool.js
* Updated options initialization to construct menu item objects
* Modified handling of items to account for changes in menu and
item classes
* Optimized onUpdateState method a bit, adding early exit to
inner loop

ve.ui.ButtonTool.js, ve.ui.DropdownTool.js, ve.ui.Context.js,
ve.ui.Frame, ve.ui.Tool.js, ve.ui.Widget.js
* Added chain ability to non-getter methods

ve.ui.DropdownTool.js
* Removed items argument to constructor
* Updated code as per changes in menu class
* Fixed inconsistent naming of event handler methods
* Removed item event handling (now handled by items directly)
* Made use of this.$$ to ensure tool works in other frames

ve.ui.Tool.js
* Made tools inherit from widget
* Moved trigger registry event handler to a method

ve.ui.Context.js
* Switched from using menu to contain toolbar to a simple wrapper

ve.ui.js
* Added get$$ method, a convenience function for binding jQuery
to a specific document context

ve.ui.*Widget.js
* Switched to using a config options object instead of individual arguments
* Added options
* Factored out flags and labels into their own classes
* Refactored value setting methods for inputs

ve.ui.MenuWidget.js, ve.ui.MenuItemWidget.js
* Broke items out into their own classes
* Redesigned API
* Updated code that uses these classes
* Added support for keyboard interaction
* Made items flash when selected (delaying the hiding of the menu for 200ms)

ve.ui.LinkTargetInputWidget.js, ve.ui.MWLinkTargetInputWidget
* Refactored annotation setting methods

Change-Id: I7769bd5a5b79f1ab36f258ef9f2be583ca503ce6
2013-02-26 12:29:08 -08:00
jenkins-bot 8d54ef4135 Merge "Implement SurfaceFragment.rewrapAllNodes" 2013-02-26 00:22:01 +00:00
Ed Sanders b384742103 Implement SurfaceFragment.rewrapAllNodes
rewrapAllNodes is effectively the same as unwrap then wrap
except it operates as one transaction as so avoids a potentially
invalid intermediate state.

Added some more comments for unwrapAllNodes and renamed a varaible
for consistency.

Fixed a typo in Transaction.newFromWrap comment.

Bug: 45242
Change-Id: Ie752a788d087055d97c7c6f75f59c6a2680d26c7
2013-02-25 14:59:39 -08:00
jenkins-bot 0d8bc60cc6 Merge "Make translateRange() translate across wrapping transactions correctly" 2013-02-25 19:32:34 +00:00
jenkins-bot c1b25fc8d7 Merge "Add ve.Range.prototype.isBackwards()" 2013-02-25 19:26:18 +00:00
jenkins-bot 86a60faa54 Merge "Combine consecutive remove operations" 2013-02-25 19:26:14 +00:00
jenkins-bot d9fcb114d5 Merge "After creating a ve.Surface in a test, destroy it" 2013-02-25 19:26:09 +00:00
Catrope 1a4c60ed17 Make translateRange() translate across wrapping transactions correctly
Previously, we would translate to the right of an insertion, but for
wrapping transactions that means we end up with something like
<ul><li>|<p>...</p></li></ul>|, which doesn't make any sense. This
change changes this to <ul><li>|<p>...</p>|</li></ul>.

* Add parameter to translateOffset() that toggles the behavior for
  the offset before an insertion
* In translateRange(), translate start and end differently
** In some cases this can map them across each other, fix that

Change-Id: Ia2197b08d9f6763be3f2db5a59546ddc3f74a281
2013-02-22 17:33:31 -08:00
Catrope 90114c7a48 Add ve.Range.prototype.isBackwards()
Change-Id: I6f6977cfc9d772239da22ceb779e5e37576c2e0c
2013-02-22 17:33:23 -08:00
Catrope 090e944dd9 Combine consecutive remove operations
We already combine consecutive operations of other types, but didn't do
that for remove. We have to do this, though, because translateOffset()
gets confused otherwise.

Change-Id: I4285a3efd9f2297398f57e2f24adb26adafdf465
2013-02-22 17:33:17 -08:00
Inez Korczyński a5e56718cd Introduction of ve.ce.RangyRange class.
Change-Id: I44bcb79a5967c362774603ea27181b9c64d2ea96
2013-02-22 17:02:42 -08:00
Catrope 8b74c70a34 After creating a ve.Surface in a test, destroy it
I was seeing intermittent test failures caused by exceptions in
ce.SurfaceObserver (!!), seems to be caused by the FormatAction test
creating a surface but not destroying it.

Change-Id: I7ab070d3c8db934eb9781ac8a6466475144c214e
2013-02-22 16:22:30 -08:00
jenkins-bot 60b5c838ad Merge "Make string type matches override regex type matches" 2013-02-22 23:26:27 +00:00
jenkins-bot fa1f760deb Merge "Add MWMetaNode to clean up <meta>/<link> hack in the converter" 2013-02-22 23:26:24 +00:00
jenkins-bot 4e0ebfdba0 Merge "Support RDFa type regexes in ModelRegistry" 2013-02-22 23:26:21 +00:00
jenkins-bot fb11cc8a8c Merge "(bug 45062) Implement the new node API in the converter" 2013-02-22 23:26:18 +00:00
Catrope dbd3d2354a Make string type matches override regex type matches
Change-Id: Ic21e27c047d8cb1161a6613bb5232d0d19b37aa6
2013-02-22 15:21:40 -08:00
Catrope 04c72f6871 Add MWMetaNode to clean up <meta>/<link> hack in the converter
Change-Id: I4c69bff4981eef78415b43d31c3fd2ee271450ef
2013-02-22 15:21:40 -08:00
Catrope 314817925a Support RDFa type regexes in ModelRegistry
Change-Id: Id19c3a567140f9e27ba732b6e8d9e25bc7a28a4f
2013-02-22 15:21:40 -08:00
Catrope 2e36f1542b (bug 45062) Implement the new node API in the converter
This changes the node API to work with multiple elements, so we can
support about groups. Instead of passing in and returning single DOM
elements, we use arrays of DOM elements.

ve.dm.Converter:
* Pass modelRegistry into the constructor
* Remove onNodeRegister handler and its data
* Remove getDataElementFromDomElement() and
  getDataAnnotationFromDomElement(). Most logic moved into
  getDataFromDom(), some into createDataElement()
* Remove createAlien(), replaced with
  createDataElement( ve.dm.AlienNode, ... )
* Replace doAboutGrouping() (which wrapped about groups) with
  getAboutGroup() (which returns an array of the nodes in the group)
* Put in a hack so <meta>/<link> elements with an mw: property aren't
  alienated
* Remove about group wrapping behavior in favor of just outputting
  multiple nodes

ve.dm.AlienNode.js:
* For multi-element aliens, only choose inline if all elements are
  inline, not just the first one

ve.dm.example.js:
* Add html/0 stuff for meta nodes
* Fix test case to reflect new alien behavior

Change-Id: I40dcc27430f778bc00a44b91b7d824bfb2718be6
2013-02-22 15:21:40 -08:00
jenkins-bot 26e623940a Merge "Implement SurfaceFragment.unwrapAllNodes and fix wrapAllNodes." 2013-02-22 22:36:03 +00:00
jenkins-bot 5c78ba9b6a Merge "Fix bug with replacements in translateOffset()" 2013-02-22 22:33:48 +00:00
Ed Sanders 4f0ac479ed Implement SurfaceFragment.unwrapAllNodes and fix wrapAllNodes.
wrapAllNodes was calulating the new selection incorrectly. This has
been fixed and a test added.

unwrapAllNodes takes a depth as its argument and unwraps that many
elements from inside the selection.

Tests for wrap/unwrap apply also now check that applying a wrap
and then its inverse as an unwrap result in the document reverting
to its original state.

Change-Id: I7dcacdfb5894be59ffad69b369d7b32933a25b61
2013-02-22 13:37:42 -08:00
Catrope 8f84982e0d Fix bug with replacements in translateOffset()
In our test case, offset 12 was mapped to 16, but that should be 11.
The problem here was that the offset right before the removal was
mapped to right after the removal, but that's only valid if we're
dealing with a removal, not when we're dealing with a replacement
where we're both removing and inserting data.

Change-Id: Ibf3c1463c0de009578cd50736f19bae82669ced8
2013-02-22 13:35:33 -08:00
Ed Sanders feaa422495 (bug 45423) Create SurfaceFragment.isolate method
This method will take a selection of siblings and ensure they
are the only chlidren in their first parent which can be placed anywhere
(for example the first parent of a tableCell which can be placed anywhere
is a table, and for a listItem is a list).

The method ensures no redundant empty tags are created, so if
the selection encompasses all siblings then no action is taken.

Also in this commit are two test cases run against ve.dm.example.isolationData.

Change-Id: I783bd5ecd9d43d61f9b2685985409b4d746cbe94
2013-02-22 12:38:06 -08:00
Ed Sanders c05b5d13cd Create tests for ve.FormatAction.convert
These 3 tests convert different selections of list items to headings.

Bug: 45216
Change-Id: I6cf042d9d5aa4afb68c0992f444b600ed69f0c04
2013-02-22 11:52:12 -08:00
Catrope 477cec43d6 Make ve.copyArray() / copyObject() work with booleans
This should really be fixed to not enumerate all types but be nicer.
Timo said he'd do that.

Change-Id: I15807696a7324d3fb207ed41b442a83dc83a75ec
2013-02-20 09:30:09 -08:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
Catrope 3035c311ec Make the converter work with full HTML documents rather than fragments
The Parsoid output will also be expected to be a full HTML document. For
backwards compatibility, we allow for the Parsoid output to be a
document fragment as well. We don't send a full document back yet, also
for b/c -- we'll change this later once Parsoid has been updated in
production.

ve.dm.Converter.js:
* Make getDataFromDom() accept a document rather than a node
** Split off the recursion (which does use nodes) into its own function
** For now we just convert the <body>. In the future, we'll want to do
   things with the <head> as well
* Pass the document around so we can use it when creating elements
* Make getDomFromData() return a document rather than a <div>

ve.init.mw.Target.js:
* Store a document (this.doc) rather than a DOM node (this.dom)
* Pass around documents rather than DOM nodes
* Detect whether the Parsoid output is an HTML document or a fragment
  using a hacky regex
* When submitting to Parsoid, submit the innerHTML of the <body>

ve.init.mw.ViewPageTarget.js:
* s/dom/doc/
* Store body.innerHTML in this.originalHtml

ve.Surface.js:
* s/dom/doc/

demos/ve/index.php:
* Don't wrap HTML in <div>
* Pass HTML document rather than DOM node to ve.Surface

ve.dm.Converter.test.js:
* Construct a document from the test HTML, rather than a <div>

ve.dm.example.js:
* Wrap the HTML in the converter test cases in <body> tags to prevent
  misinterpretation (HTML fragments starting with comments, <meta>,
  <link> and whitespace are problematic)

Change-Id: I82fdad0a099febc5e658486cbf8becfcdbc85a2d
2013-02-19 10:38:39 -08:00
Catrope d36e6851d5 Add ve.createDocumentFromHTML()
Converts an HTML string to a brand new document using an iframe hack
(proper ways to do this exist, but don't work cross-browser).

Parsoid will serve us full HTML documents rather than document fragments
soon, so we'll need this functionality (along with some other changes
that I'm working on now) to deal with that change.

This doesn't currently work quite right in IE8 (although we have lots of
other issues in IE8) as well. It's not that hard to fix up though: we
just have to leave the iframe attached to the main document (should
probably provide a destroy function in that case) and the tests have to
deal with the fact that IE normalizes <head></head> to
<head><title></title></head> .

(For backwards compatibility, we'll have to deal with document fragments
as well; this will be implemented as an MW-specific hack in the
integration in the next commit.)

Change-Id: I15f877583c39124ba1c5e8e22585297ff3bac8d6
2013-02-19 10:30:25 -08:00
jenkins-bot 2b352c577c Merge "(bug 45029) Transactions for metadata modification." 2013-02-15 01:28:44 +00:00
Ed Sanders 67e9d5d1dd (bug 45029) Transactions for metadata modification.
Have created builders for insertion, removal, and single element replacement.

In adding Document.getMetadata which is nearly identical to Document.getData,
the two functions have been refactored to use a common static method
getDataSlice, with this.data/this.metadata as an argument.

Document.spliceMetadata has been added. It is essentially spliceData with
the data/metadata synchronisation issue.

Metadata cursor position is now tracked in the TransactionProcessor. Cursor
advancement has been moved to a function so the metadata cursor can be reset
every time the data cursor is moved.

There were unhit bugs in the TransactionProcessor run test section, where
the data being loaded into the test documents wasn't always being deep-copied,
and the assert was looking at getData instead of getFulldata (which wouldn't
be able to test metadata changes).

Change-Id: Ieb20ab3e7827bc7ff04148f147da6728eb1eb666
2013-02-14 17:27:27 -08:00
Trevor Parscal d0ff691f9e Add user interface widgets
* New! Button and InputLabel widgets
* Using new buttons in the demo
* Moved styles around to generalize input styles

Change-Id: Ic42e133f8fe0fffcb61374c09dd5668db82a4799
TODO: Use these buttons other places! (like ve.init)
2013-02-13 18:04:04 -08:00
Catrope 591f2e7396 Change the HTML attribute prefix from html/ to html/0/
This means that <p data-foo="bar"> will now be converted to a paragraph
with attributes {"html/0/data-foo":"bar"} rather than {"html/foo":"bar"}

This paves the way for multi-element node (about group) handling in the
node API: nodes representing multiple DOM elements will have html/i/attr
to represent an attribute of the i'th DOM element.

Change-Id: Iea52bdccd721942ca708c8f9f47e934524809845
2013-02-06 12:00:43 -08:00
jenkins-bot 7ea4b94604 Merge "Fix bug where inline nodes didn't trigger wrapping" 2013-02-02 00:28:07 +00:00
Catrope 57ad316988 Fix bug where inline nodes didn't trigger wrapping
When encountering an inline node (i.e. content node that's not a text
node) within a branch node that's not a content branch node, the
converter should start a wrapper. But it doesn't do this, it only opens
wrappers for text nodes and annotations.

Fixed this in the converter, added a test for it, and fixed an existing
test that asserted the broken behavior.

Change-Id: I6e143e21e68b68f0d85b8772e24a2d3a5d465410
2013-02-01 16:06:17 -08:00
Catrope 46957736a4 Remove trailing commas
JSHint doesn't detect this (this is an open bug against jshint), but
Eclipse does

Change-Id: Iebfc0f9c6263f60898739c9d19400357a65da0e9
2013-02-01 14:45:35 -08:00
Catrope a97f777685 Introduce context object in getDataFromDom()
* Introduce context object as specified for
  ve.dm.Node.static.toDataElement()
* Remove wrapping variable in favor of context.wrapping
* Remove wrappingIsOurs in favor of context.canCloseWrapper
* Introduce originallyExpectingContent and use it to repopulate
  context.expectingContent after closing a wrapper
* Replace most uses of branchHasContent with context.expectingContent
** Except for two cases where we need originallyExpectingContent

These changes fix a case where a metaBlock was generated in an inline
position. Updated the tests to reflect this.

Change-Id: I6baf6053f8a3a0b7d91487f812b9235a7b2b3db1
2013-01-31 15:00:00 -08:00
Catrope e083afb029 Hybrid-ify MetaBlock/MetaInline
Change-Id: I7b7a2d50637e2009742b290cb1bd0f4fc0395934
2013-01-31 15:00:00 -08:00
Catrope c0690634ee Hybrid-ify AlienBlock/AlienInline
Change-Id: Ieda8383c0c04df208f4c5f2aa7380427467049b7
2013-01-31 14:59:59 -08:00
jenkins-bot 602d01e461 Merge "Added tests and fixed inconsistencies for empty text node handling" 2013-01-29 23:16:30 +00:00
Trevor Parscal 16310f7535 Added tests and fixed inconsistencies for empty text node handling
Continues where Ibb682332a6084e357104183641a104e3ae1e253f left off, adding tests and removing inconsistencies between the behavior of the document constructor, which was adding empty text nodes to empty paragraphs, and correcting other tests which expected empty text nodes to be there as well.

Change-Id: I414d061cdd494b8023f14e944eda2910a4dab0d4
2013-01-29 15:13:17 -08:00
Trevor Parscal 294db5e3ef Trigger refactor
Objective: Simplify the registration and use of triggers

Changes:

* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations

Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
2013-01-28 17:06:13 -08:00
Catrope d73d6e9bf0 Add extension-specific types functionality to ModelRegistry
Extension-specific types are RDFa types (or type regexes) that are
registered with the ModelRegistry separately. If an element has a type
that is extension-specific, then that element can only be matched by a
rule that asserts one of its extension-specific types.

For MediaWiki, we would call
ve.dm.modelRegistry.registerExtensionSpecificType(/^mw:/ ) .
So then an element like <span typeof="mw:foobar"> would either match a
rule specifically for mw:foobar, if one exists, or no rule at all; even
the rule for <span> would not match. The consequence of this is that
elements with unrecognized mw:-prefixed RDFa types are alienated.

Change-Id: Ia8ab1fe5dffb9f813689324372a168e8e4a3e0bc
2013-01-22 18:12:35 -08:00
Catrope 5a5b4b577a Drop name parameter from ModelRegistry.register(), use .static.name
Change-Id: I74eeab1195455072ae48ac0655582f2bf01806d6
2013-01-22 15:55:11 -08:00
Catrope 819b3ded33 Move matching code from AnnotationFactory to ModelRegistry
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.

Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
2013-01-22 15:51:37 -08:00
Catrope 51f4b4be54 Convert node rules to static properties
Change-Id: If7d0159e984d9ccb4d5c31effb62bb9612260fda
2013-01-18 14:51:40 -08:00
Catrope de6193734d Add annotation-like static properties to nodes
Add static properties for matching, data<->DOM conversion, and name. Use
matchTagNames, toDataElement and toDOMElement. name isn't used yet.

Change-Id: I5e7df3303bbd65e6968e931b568c23d76003a9a4
2013-01-18 14:51:40 -08:00
jenkins-bot 7f22c8b0d1 Merge "Inline ve.dm.Document.offsetContainsAnnotation" 2013-01-18 21:39:22 +00:00
Catrope 594222c81d Add TriggerRegistry to tests
Fixes tests broken by 8ba81f4d67

Change-Id: Idd53d5c28941fa738b3a790977c0e7f0e65faaa9
2013-01-18 11:42:36 -08:00
Trevor Parscal 113c670305 Inline ve.dm.Document.offsetContainsAnnotation
Resolves TODO

ve.dm.Document.js
* Removed offsetContainsAnnotation method
* Inlined uses of removed method

ve.dm.Transaction.js
* Inlined uses of removed method

ve.dm.Document.test.js
* Removed test for removed method

Change-Id: Ie970234ad5d8c0417389b8a45defec9fd5be6a79
2013-01-17 12:07:14 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Trevor Parscal f31dc45da8 (bug 43841) Major ve.ui rewrite, especially ve.ui.LinkInspector
Objectives:

* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations

Changes:

VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files

ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object

ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations

ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector

ve.ui.TextInputWidget
* Added basic widget class for text inputs

ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget

ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget

ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp

ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input

ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value

ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame

ve.ui.Tool
* Fixed line length issues

ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation

ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation

ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation

ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation

ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.FormatDropdownTool
* Added documentation

ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector

ve.ui.Widget.css
* Added styles for all widgets

ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)

ve.ui.Menu.css
* Deleted suggest styles (no longer used)

pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API

ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets

ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)

ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options

Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
2013-01-15 15:05:11 -08:00
jenkins-bot 3100e914f1 Merge "Make stub nodes inherit correctly" 2013-01-15 09:15:29 +00:00
Catrope 131b83831f Make stub nodes inherit correctly
Some of these stubs didn't inherit Node at all. Made them all inherit
LeafNode because their rules specify they can't have children.

Change-Id: If4afc8de350f67ee78a41307c426ec2aceeb884f
2013-01-11 20:18:10 -08:00
Trevor Parscal 7d09e0671e Removed code for and links to unused libraries
Removes:
* ve.Position
* jquery.multiSuggest
* jquery.json

Change-Id: Ic21c9d3f5fe8a71d37a1a3633baa6325ca5d51b3
2013-01-10 13:25:33 -08:00
Catrope 080dfd7d07 (bug 42398) Kill ve.ce.Meta{Block,Inline}Node, not needed.
CE doesn't actually render meta nodes anymore now that we split them out
into the meta-linmod.

I took a stab at consolidating metaBlock and metaInline (into simply
'meta'), but we can't do that with the current node API unless we put a
lot of meta-specific hacks in the converter. So I'm leaving this for the
node API rewrite.

Change-Id: Ie83413df718eabcaeb504316a2db0d24a1be2226
2013-01-08 12:45:25 -08:00
jenkins-bot d349f18d4b Merge "(bug 43056) Inline tags like <span> are block-alienated sometimes" 2013-01-08 20:41:28 +00:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
Catrope 7bcf35e0e8 (bug 43056) Inline tags like <span> are block-alienated sometimes
This happens when the <span> is the start of unwrapped content. The
converter logic to look at the tag name in wrapping mode doesn't kick in
because we're not yet in wrapping mode at that point.

The core issue was that previously, we relied on the document
structure/state to choose between alienBlock and alienInline, and only
used the tag name where the document structure was ambiguous (wrapping).
Changed this to be the other way around: we now rely primarily on the
tag name, and if that doesn't match what we expect based on the document
structure, we work around that if possible. Specifically:
* inline tag in our wrapper --> inline alien
* block tag in our wrapper --> close wrapper, block alien
* inline tag in wrapper that's not ours --> inline alien
* block tag in wrapper that's not ours --> *inline* alien
* inline tag in structural location --> open wrapper, inline alien
* block tag in structural location --> block alien
* inline tag in content location --> inline alien
* block tag in content location --> *inline* alien
only in the fourth and the last case do we need to use the "wrong" alien type to
preserve document validity, and it will always be inline where block was
expected, which should reduce UI issues.

The condensed version of the above, which is used in the code, is:
* If in a non-wrapper content location, use inline
* If in a wrapper that's not ours, use inline
* Otherwise, decide based on tag name
* Open or close wrapper if needed

ve.dm.Converter:
* Replace isInline logic in createAlien() with the above
* Factor out code to start wrapping (was duplicated) into startWrapping()
* Call startWrapping() if createAlien() returns an alienInline and we're
  in a structural location

Tests:
* Add test cases with aliens at the start and end of unwrapped content
** The first one failed prior to these changes and now passes, the
   second one was already passing
* Fix about group test case, was exhibiting the bug that this commit fixes

Change-Id: I657aa0ff5bc2b57cd48ef8a99c8ca930936c03b8
2012-12-22 12:27:11 +01:00
Timo Tijhof 4fa57b469a Phase out $.toJSON, use JSON.stringify directly.
Although $.toJSON optimises heavily for modern browsers (it
becomes a direct reference to JSON.stringify), we still load the
extra plugin.

JSON is specified as part of ECMAScript 5, but most browsers
supported this one before they supported the rest of ES5.

http://caniuse.com/#search=JSON

Cut off for native JSON is IE7, Firefox 3.0 (3.6 supports it) and
Safari 3. Not any of our concern as VE will most likely never
support those (certainly not at this point in time, and less
likely as time goes on).

Change-Id: I4e8f26ac94763fa38d29e41264de0247f53a21e5
2012-12-13 01:33:46 +01:00
Catrope 045b597253 Fix the "list of US Presidents" bug
I noticed this bug on [[List of Presidents of the United States]]. When
there's HTML that looks like "<td>Foo\n<meta/></td>", the converter will
collect the newline in wrappedWhitespace, then attempt to splice it out
and store it in internal data. But instead, it ends up splicing out the
/metaBlock element, which causes strange unbalanced input, which causes
an empty table in the node tree.

Change-Id: I79ed2fa9a834cc42759c7d21250d8842f563d38f
2012-12-11 11:23:31 -08:00
Catrope e5883ac201 Remove FIXMEs resolved in 15c5495255
Change-Id: I03dcf9040bb40e5550e9ff56609d479715904a65
2012-12-10 18:09:49 -08:00
Trevor Parscal 15c5495255 Fix tests for bug 42806 patch
Repairs what 619043f8d1 breaks

Change-Id: I2f98ca0dbb292d98dddc86b39c8916e76a5e9d8b
2012-12-10 16:45:46 -08:00
Trevor Parscal 2473a5e7ca Static composition of 'can' and 'not', may improve performance slightly
Or at least irritate Roan less…

Change-Id: I9ea503725133ed0971f3876f199e0858c35c5aa1
2012-12-07 13:38:00 -08:00
Trevor Parscal 3002bbb591 (bug 42806) Copy/paste errors on unbalanced data
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise

ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)

ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object

ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste

ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element

ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test

demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice

Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
2012-12-07 13:34:28 -08:00
Catrope 085a6f0985 (bug 42487) Don't crash the converter for "<span>\n<p>Foo</p></span>"
The converter was misbehaving when handling <p>s inside <span>s. This
can't be expressed in the linmod, but it would try to anyway. <span><p>
would result in too many paragraph closing elements, leading to an
exception in ve.dm.Document complaining about unbalanced input.
<span>\n<p> would result in an exception in the converter itself while
trying to perform whitespace preservation on the newline.

This change makes the converter detect these scenarios and alienate the
offending node. So <span><p>Foo</p></span> converts to a wrapper
paragraph containing an alienInline whose HTML is "<p>Foo</p>" and which
is annotated with a TextStyleSpanAnnotation.

ve.dm.Converter.getDomFromData():
* Change the criteria for alienBlock vs alienInline
** Only infer from the node type if we're in wrapping mode AND we're at
   the same level where the wrapping started (wrappingIsOurs). If the
   latter isn't the case, we can't split the wrapper in the block case
   because we're at the wrong level.
** Use alienInline not only if the branch is a content branch, but also
   if there are active annotations. This catches e.g. <li><b><p>
   (and generally <span><p> on the top level).
* Before converting a child element, check that the child isn't "bad".
  Bad children are non-content children in content branches, and
  non-content children encountered within a wrapper that we can't split.
  Only good children are converted, and bad children are alienated (cue
  Santa/Sinterklaas jokes).
* Add childIsContent and rename branchIsContent to branchHasContent

Change-Id: If420ae80ab0777424a9a5517335ef9d0170e87ae
2012-12-05 17:20:07 -08:00
Timo Tijhof 278e5f7640 Clean up, fix errors on demos.
* Fix 404 error for ve.ui.Icons-{raster,vector}.css
  Follows-up 9563f08 / I840f72426f9a.

makeStaticLoader.php:
* Clean up old code.
* Error out early for missing module.
* Put i18n stuff in the right place
  (some modules access ve.msg from the global scope to
  assign status variables, for standalone on demos this was
  failing due to wrong load order)

Change-Id: Idbff4c5136d567da747d9ae373cd2f6c3ee7fb1c
2012-12-04 08:58:20 +01:00
Timo Tijhof 381472ac99 init.Platform: Refactor parsed messages.
Rewrite VisualEditorMessagesModule:
* Replace copy-paste dump of user-css module with stuff for
  VisualEditor (class commend and module::$origin).
* Remove duplication between getMessages and getScript.
* Actually implement getModifiedTime so that the comment in
  getMessages() about cache invalidation is actually true
  Fixes bug 42670: ext.visualEditor.specialMessages cache broken

ve.init:
* Implement addParsedMessages and getParsedMessage so that we
  don't mix up plain messages with raw html messages (minoredit
  was previously overloaded in mw.msg storage with a parsed html
  message and retrieved though ve.msg, which is documented as
  retuning plain text, not raw html). This is now separated into
  a different method.
* Improved documentation of the other msg methods to emphasise
  their differences
* Removed redundant code in attachSaveDialog() that was
  (partially) already done in setupSaveDialog() and moved the
  remaining bits into it as well. Checked all callers of these and
  they are both only called from ViewPageTarget.prototype.onLoad
* Also implement them in the standalone platform implementation,
  with the html escaper based on mw.html.escape
* Update init.platform.getMessage to use undefined instead of
  discouraged 'if-in' statement.
* Add test suite.

demos/test:
* Re-run makeStaticLoader.php on test to add ve.init.Platform.test
* Re-run makeStaticLoader.php on demos and update i18n caller
  to use ve.init.platform.addParsedMessages (also moved out of the
  auto-generated block for easier updating)

Change-Id: I7f26b47e9467e850c08b9c217c4f1098590de109
2012-12-04 07:56:41 +01:00
Catrope e95cc34978 (bug 42469) Leading newlines in <pre>s get eaten
HTML DOM has annoying behavior for <pre>s where .innerHTML eats the
first newline in a <pre>. Work around this by explicitly adding a
newline in the data->DOM converter if the <pre> already contained a
newline.

There is a separate bug in Parsoid that causes the newline to be lost
anyway, filed as bug 42666

Change-Id: Ia26cd4a4c61afbe439b0562deb7f24ee8b8147d7
2012-12-03 17:14:33 -08:00
Trevor Parscal 23bd31a855 (bug 42555) Fixed onUpdate over-writing in ve.ce.HeadingNode
When the content rendering stuff was moved to ve.ce.ContentBranchNode the onUpdate methods being used to update the DOM wrapper in ve.ce.HeadingNode was overlooked, so heading were not rendered on update anymore.

Change-Id: I994b8c43123c3cd02b9a550d5d7eac7d5052418e
2012-11-30 11:39:46 -08:00
Trevor Parscal 5e477cbe98 (bug 42401) Cursor movement fixes
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean

ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document

ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties

ve.dm.Document.test
* Added tests that verify turn-around issue is fixed

Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
2012-11-30 09:50:47 -08:00
Catrope e148234c29 Render inline annotations in CE
Moved annotation rendering from ce.Textnode into the new
ce.ContentBranchNode class. This allows us to render annotations that
span across multiple nodes.

* Add ce.ContentBranchNode, inheriting ce.BranchNode
* Make ce.{Paragraph,Heading,Preformatted}Node inherit ce.ContentBranchNode
* Made ce.ContentBranchNode render its child nodes with anntations,
  using .getAnnotatedHtml() on the child nodes
* Put a default implementation for .getAnnotatedHtml() in ce.LeafNode
* Override this in ce.TextNode to do escaping and whitespace handling
* Removed rendering code from ce.TextNode (this.$ is now unused there)
* Removed ce.TextNode.onUpdate() and ce.BranchNode.clean(), now unneeded
* Have ce.BranchNode propagate update events from children, so
  ce.ContentBranchNode can rerender when its children change
* Update tests, add test case for escaping of &<>'"

Change-Id: I4600e984b287c6ff9267f4281d2f09bab9e1ad95
2012-11-28 11:21:59 -08:00
Catrope e123a39b4e Handle annotated inline nodes in the converter
Was broken both on the way in and on the way out.

* Move alien restoration (data->DOM) out of the main getDomFromData()
  function and into getDomElementFromDataElement(). This means the
  comment about District 9 is gone (sniff), but moving this here ensures
  all code paths hit it (previously, it was assumed annotated nodes
  could never be aliens).
* In the DOM->data converter, add annotation application to
  getDataElementFromDomElement() (for content nodes) and createAlien()
  (for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
   should fix that.

Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
2012-11-27 14:41:40 -08:00
Catrope 5e2c421b77 Make annotating inline elements actually work
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.

I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.

Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
2012-11-27 14:41:40 -08:00
Catrope 49963c75fd Store the data model element in the DM tree
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.

Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
2012-11-27 14:36:29 -08:00
Inez Korczyński a9082e6dde Only apply HTML attributes to DOM nodes that are "safe"
* Added whitelist argument to setDomAttributes which allows filtering of attributes being set
* Added prefix argument to ve.dm.Node.getAttributes to allow extracting a subset of attributes by name prefix
* Added a whitelist to ve.ce.Node which was extracted from MediaWiki's Sanitizer class
* Replaced attribute copying code with a call to setDomAttributes using the whitelist argument, passing in attributes from a call to ve.dm.Node.getAttributes using the prefix argument

Also…

* Removed comment in constructor of ve.ce.Node, documentation for properties is usually in the getters/setters, and already was in this case
* Renamed ve.setDOMAttributes to ve.setDomAttributes
* Renamed ve.getDOMAttributes to ve.getDomAttributes
* Renamed ve.getDOMText to ve.getDomText
* Renamed ve.getDOMHash to ve.getDomHash
* Updated all callers of renamed methods

Change-Id: Id556172d5d18ea431044b9d402400e1f0e67a293
2012-11-27 14:34:29 -08:00
Catrope 1bc74b0f6d Fix tests for fda2e6c1b5
Change-Id: I2725f3f775e092bafe7aa9dca71d2a9022f16db8
2012-11-26 21:39:14 +00:00
Timo Tijhof 1ba75b7ea9 The last ever mw.ext.ve jshint fixup
Change-Id: I262673214dd59e5bcaf4e0855e68728365b041fe
2012-11-26 22:36:07 +01:00
Trevor Parscal b6139ba65e Merge "(bug 42124) Store comments in the meta-linmod" 2012-11-21 22:12:41 +00:00
Trevor Parscal f825e0093a Merge "(bug 42212) Fix JS error when inserting after alien at the end" 2012-11-21 21:56:19 +00:00
Catrope bf7b243627 (bug 42121) Change markers lost for first paragraph on new page
When editing a new page, or loading an empty page into the editor, the
converter generates a paragraph so the document isn't completely empty.
This paragraph is then unwrapped on the way out, potentially destroying
change markers and generally producing strange HTML output.

Mark this paragraph with generated=empty rather than generated=wrapper,
and only unwrap it on the way out if it's still empty. This means we
cleanly round-trip empty documents (and empty list items and the like),
but if the user enters text, we create a paragraph like we're supposed
to.

Change-Id: Id0241221a67b769445676b833b5741320d99ea5f
2012-11-21 13:54:52 -08:00