Commit graph

653 commits

Author SHA1 Message Date
Moriel Schottlender b522994344 Adding position setting to media edit dialog
This adds an image position/alignment to the media edit dialog.

Bug: 51293
Change-Id: I15fbd1ed0998a9093fa039b76624395d661af05b
2014-02-05 20:56:37 +00:00
Moriel Schottlender e8205a7133 Adding alternate text to media edit dialog
Adding an option to add or edit alt text to images in the media edit
dialog.

Bug: 38129
Change-Id: I6d339781822175c40c66a4689ec6e1a873cb081d
2014-02-05 20:56:30 +00:00
Ed Sanders fb4f7d3e24 The great image scaling rewrite of 2014 (MW)
Implement new logic in ve.Scalable from I5b4f0f91b.

Also update VE core submodule to master (57ed8d3).

New changes:
59a0afe The great image scaling rewrite of 2014

Change-Id: I24a2976036310d3814cc7d1853a68745e0499bd5
2014-02-05 12:55:11 -08:00
Ed Sanders 61d010df2f Move image info API call to media node
As other widgets may be interested in the image info, this should
be part of the DM node, which the media edit dialog then fetches
and uses to populate the MediaSizeWidget.

Other fixes:
* Remove spinner, not really necessary as the orignal size button is
  disabled if the orignal dimensions aren't set.
* Don't wait until image info call to resolve to initialise size
  widget values. These should always be available instantly from the
  attributes.

Depends on I9530ed4257e88b in core.

Change-Id: I394f49941b621059bc08c8a8f79471b2fe16c7d8
2014-02-05 12:48:31 -08:00
Ed Sanders 425d6fee54 Exclude galleries from reference/caption surface tools
Because putting galleries in either would just be silly.

Change-Id: I03013607f3caae0053661c3c47d46b888ab5fde0
2014-02-05 19:45:56 +00:00
Ed Sanders d7e9564d22 Hide structure tools in MWReferences
Technically these are possible to render (although there's currently
a Parsoid bug preventing it) but really references should just contain
one single paragraph.

Change-Id: I405d75a0935d3f4610e10b942b48fa0fa2679a20
2014-02-05 19:39:39 +00:00
Ed Sanders 1e6daf1ee6 Implement surface paste rules for media/ref dialogs
Extend default paste rules to prevent lists/tables/references/headings
as applicable.

Also update submodule to master (76ff210).

New changes:
f1a927f Internal paste rules and type conversions

Bug: 59603
Change-Id: I952f98477219a55d25a2bd817344bde58a4862d4
2014-02-05 11:17:33 -08:00
Ed Sanders f6acb93d5a Store original dimensions results in IV store
* Remove the this.mediaSize custom store object and replace
  with a hash function and the document's IV store.
* Remove this.inputs/this.fieldsets namespaces.
* Calculate this.filename as soon as this.mediaNode is set.
* Rename getMediaSize to getOriginalDimensions

Change-Id: I2030aade5d96555451f6a390d0aa3d44b860841f
2014-01-26 14:26:57 +00:00
Moriel Schottlender 8130acebfd Changing image size in MWMediaEditDialog
Adding the ability to edit image size in the media edit dialog.
The size is now a separate widget.

The following changes were made:
* The dialog was changed to a booklet with 'general settings' and
  'advanced settings', in preparation for other edit features.
* The original image maximum size is fetched from the API and cached.
* Maximum size is limited to the image's original maximum size.
* Aspect ratio is kept when changing height or width, using original
  image size to preserve a sane ratio through the MediaSizeWidget.
* If an error is found in the size, the image will retain its previously
  set dimensions.

Depends on MediaSizeWidget: I3d0f9348a52

Bug: 38129
Change-Id: I2946fb21c46ce05583b219f665ef68928188899e
2014-01-22 18:43:45 -08:00
Trevor Parscal f4156bd09f Update VE core submodule to master (e7e2833)
New changes:
* e7e2833 - Update uses of Push/IconButtonWidget to ButtonWidget
* d9d9eb5 - Update OOjs UI to v0.1.0-pre (d9bab13)
  * d9bab13 - The Great Button Refactor of 2014
* 22b93ef - Update OOjs UI build (88b2871)
  * 88b2871 - Fix png transparency on required.png
  * 670c468 - Add i18n

Also:
* Update uses of Push/IconButtonWidget to ButtonWidget as there
  is a breaking change in new OOjs UI version.
  This was separated from commit I325a4dcc316d0.

Change-Id: I82220d15221c52be03feafcfc85c2bd6c12ba462
2014-01-17 16:29:36 +01:00
Timo Tijhof 8e7a864e90 Clean up and doc fixes
Remove odd comment and move node property to list of properties.

Change-Id: Ife3161bbdbf01075e987e65d9bfef41994efa916
2014-01-16 17:41:08 +00:00
jenkins-bot 2284cb9aae Merge "Factor out AJAX defaults into ve.init.mw.Target.static.apiRequest()" 2014-01-15 10:37:43 +00:00
Trevor Parscal 278bcd9a20 Added indicators to toolbars
The down arrow is no longer default, so it needs to be specified
explicitly.

Updates submodule to include indicator changes
(see I0a1faef11a1e7e6ea3e44275c85f2efafae4dc9a)

Change-Id: I32aef3ea2e66fd823aeb07dac06cfefba9954270
2014-01-13 18:32:01 -08:00
Roan Kattouw 97c4c6c71b Factor out AJAX defaults into ve.init.mw.Target.static.apiRequest()
Change-Id: I90b0858ccd657b7183ae5327903449d17d9f0bef
2014-01-13 11:45:30 -08:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
James D. Forrester 0fadc2bc77 Let users set __NOTOC__ & __FORCETOC__ status
This creates a new panel in the meta dialog, "Page settings", where page-
level settings will be, err, set. For now, this exposes just the
behavioural switches for the presence/absence of the Table Of Contents –
__NOTOC__ and __FORCETOC__.

As part of this change, the meta dialog is renamed to "Options" to be
less confusing, and the icon for the meta dialog is changed to the
generic one for dialogs, which was previously unused. The page settings
pane is provided first in this list, given that the categories pane
(amongst others) is now directly accessible through the toolbar menu.

Bug: 56866
Bug: 56867
Change-Id: I33ce05c19d2e19b249e1cefd26fd0e3697d0085d
2014-01-05 18:56:53 +08:00
Moriel Schottlender 580a3f3d8d Use image sources from the fileRepo API
This commit switches from using hard-coded media source urls to utilizing
MediaWiki's API call for meta=filerepoinfo. The API call is done only if
needed when the media insertion dialog is loading, and is done only once
per session.


Bug: 50673
Change-Id: Ia5ad9a8c00cca6cbbbc890359dc529e29e1a6be7
2014-01-04 01:21:24 +00:00
Ed Sanders 8e3f77a9e7 JSCS fixes
Change-Id: I11032f05eaee1e8c895e06ebbc9c329cbc70c8c0
2013-12-14 00:04:12 +00:00
James D. Forrester 00088bbf05 Use the same new toolbar for media and reference dialogs
With blocks comment out where they're not wanted.

Bonus: Actually make the pasteSpecial command available in these
contexts.

Bug: 58404
Change-Id: Ic77c252ddc9ae54019b2d86ee5f8a6f4febf4292
2013-12-12 19:22:50 +00:00
Roan Kattouw 96000558a2 Don't select nodes inserted by a dialog, but drop cursor after
It used to be that when you closed a dialog, the thing that the dialog
inspected or inserted would be selected. For insertions, the selection
will now be collapsed immediately after the inserted node.
For modifications, the original behavior was kept, as it makes sense to
keep selecting the node that the user had to select in order to access
the dialog. For removals (only possible in the transclusion dialog),
the selection ends up as a collapsed selection at the location where
the removed node used to be; this was already behaving correctly,
as we get this behavior for free with offset translation.

Bug: 54957
Change-Id: Ibd14e8084d67a9ee85e3bac075c3fb50f27b05b2
2013-12-09 18:02:18 -08:00
Trevor Parscal b3281bd87a Spell removable and movable using modern English
Also...

* Update OOjs UI to v0.1.0-pre (5ffe63d088)
* Make template parameter text boxes shorter (3em down from 10em)
* Reorder extendObject calls to not modify incoming config objects
* Allow level option to default to 0, rather than specifically defining it
* Use icon button widgets with remove icons for parameter, placeholder,
  template and content removal buttons

Change-Id: I29db9d814fab5cf4debd0fc7bab6f51475cb0f94
2013-12-06 12:24:36 -08:00
Timo Tijhof cf7f2b141d Set up node-jscs, pass it, and configure in local Gruntfile
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).

Verify through $ npm install && npm test;

Fixed all outstanding violations.

Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
  !! cast from the [+!!withFunc] statement which was hitting
  a bug in node-jscs. All callers to this local private function
  pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
  wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
  This too often leads to strange bugs or sudden changes. Fixed
  them at the version they were currently ranging to.

Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
2013-12-06 10:37:27 -08:00
Trevor Parscal 51e096d6f2 Refactor Transclusion and Meta dialogs to use BookletLayout
Use OOJS-UI's newly-extended paged dialogs (in e08eb2a03b) to refactor
how the Transclusion and Meta dialogs work, splitting out the code for
each of the panels into its own file and simplifying extensibility.

The Meta dialog (ve.ui.MWMetaDialog) now has two self-managing panels:
* ve.ui.MWCategoriesPage for categories and the default sort key
* ve.ui.MWLanguagesPage for language links

The Transclusion dialog (ve.ui.MWTransclusionDialog) now has four:
* ve.ui.MWTemplatePage for a template's primary panel
* ve.ui.MWTemplateParameterPage for each parameter of a template
* ve.ui.MWTemplatePlaceholderPage for a placeholder to insert a template
* ve.ui.MWTransclusionContentPage for non-template transclusion

Additionally, the Transclusion dialog has been slightly cleaned up:
* Replace add/remove events with replace events in transclusion model
* Actually return and resolve a promise (as documented)
* Get rid of "origin" info in template models
* Add method for adding required parts

TODO:

* Decide how and when we will choose between advanced transclusion and
  template dialogs
* Work out design issues with how template descriptions will be visible
  and how adding parameters will work if only showing parameters in
  outline
* Add preview to template dialog
* Consider ways to further improve pages for use in continuous mode

WARNING:

* Right now the template dialog gets overridden by the advanced
  transclusion dialog because they have the same symbolic name and the
  latter is registered later than the former. To test the template
  dialog, just change the symbolic name of the advanced transclusion
  dialog.

Change-Id: I51e74b322aec9a4c3918e6f792bdb3d318060979
2013-12-05 16:26:26 -08:00
Catrope 2a4ba14862 Revert "Update OOJS UI to v0.1.0-pre (d047752ccc)"
Still broken, this time because PagedOutlineLayout / BookletLayout
usage wasn't updated.

This reverts commit c6cfe763bb.

Change-Id: If0d37d396ecf3bb09f026d4432c5d7e30f040085
2013-12-05 02:03:00 +00:00
Timo Tijhof c6cfe763bb Update OOJS UI to v0.1.0-pre (d047752ccc)
Also, as OOjs UI's StackPanelLayout was renamed to StackLayout, and the
showItem() function to setItem(), fix uses in VisualEditor.

Change-Id: If153e5e7c3a7c60e3d62e20aac8fabd4eaaa73c2
2013-12-04 08:53:53 -08:00
Roan Kattouw f8ff2023c3 Fix JS errors when inserting references
ve.ui.MWReferenceDialog.prototype.teardown:
* Pass ranges rather than nodes to transaction builders
* Don't do a removal in insertion mode, we know the removal range
  will be empty

ve.dm.Transaction.newFromDocumentInsertion:
* Correctly splice the edited internalItem into listData in the case
  that newDoc isn't a document slice of doc
* Rename range to spliceItemRange for clarity
* Introduce spliceListNodeRange and set it to either newDoc's
  listNodeRange or doc's depending on whether newDoc is a slice of doc

Bug: 57683
Change-Id: Iae7de7701ae86bed89b707038407243d82249e1a
2013-12-02 11:35:00 -08:00
jenkins-bot c18534bcad Merge changes If814e178,Id133431e,I38d63e31,I16d575b6
* changes:
  Plain text paste with paste special
  Use rare unicode characters for paste placeholders
  Rich paste
  Add fixUpInsertion to newFromDocumentReplace
2013-11-26 21:07:46 +00:00
Roan Kattouw 620e0e21ef Use InputWidget facilities in byte limit counter
* Don't use setTimeout() within a change event, because change fires
  after the text has already changed
* Don't use .$input.val(), use .getValue() instead
* Don't use .placeholder()
** Reaching into .$input is bad
** Any use of .placeholder() is TextInputWidget's responsibility
** All browsers we support also support placeholder natively
* Remove .editSummaryByteLimit from ViewPageTarget, unused
* Remove ve.bind() wrapping, we already have var saveDialog = this;

Change-Id: I380575fec8d02d1191bfc1f3f235b94c64cd23b6
2013-11-25 17:23:35 +00:00
Roan Kattouw 72b0d2a19c Move setting of minor/watch defaults from MWSaveDialog to Target
It looks like it also came from there originally, because it uses
this.pageExists which doesn't even exist in MWSaveDialog. This caused
all pages, even existing pages, to be watched when 'watchcreations'
was set.

This logic really belongs server-side, though.

Bug: 56206
Change-Id: Idf500383b27a93136dc0cfdd60a2e7b2607af95c
2013-11-25 17:20:29 +00:00
Roan Kattouw 1b7fa1cf74 Make save dialog ready for async initialization
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.

* Add this.setupDeferred and use it to defer setupCheckboxes() until
  after initialization
* Move code populating the edit summary from ViewPageTarget into
  MWSaveDialog and use .setValue() rather than manipulating the
  TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
  and don't connect it to the transact event at startup, only when
  we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
  on setup in the dialog itself

Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax

Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
2013-11-22 13:17:53 +00:00
Ed Sanders 24a95b102d Add fixUpInsertion to newFromDocumentReplace
In order to do this we have to separate out the removal
operation from NDFR, so it becomes newFromDocumentInsertion
(again, although actually, for the first time). As NFDI is
an insertion we can just run fixUpInsertion on the data
part of it.

In order for the removal operation to be a proper removal
we have to allow metadata removal (the default is to merge it).

Change-Id: I16d575b61b9796e7e889f2c27cfe02b4a40b7639
2013-11-20 11:24:06 +00:00
Roan Kattouw fd4495e2df Pass the mw.user directly into {{GENDER:}}
Apparently we can do that ^^

Change-Id: I646bc7df29ad2ae605148089a53f1b5b238dca22
2013-11-20 10:51:32 +00:00
Timo Tijhof 8f9d184758 doc: Fix existing violations detected by JSDuck 5
* Fix invalid @param name (mixup of type and param name).
* Fix incorrect reliance on inferred name for ve.Range.
  @class uses the below function to guess its name, however
  if @property is encountered, the @class block ends. Thus
  it was indexed as a nameless class.
* Separate @property definitions because combining them like
  that doesn't work (it silently ignored everything after the
  first "from" property).

Also:
* Add some missing @static to static methods in ve.Range.
* Remove a few redundant @method while at it.

Change-Id: I8357c30711a4830af0b68b18350352c457a607f3
2013-11-19 16:10:25 +05:30
James D. Forrester 74332f7a21 Only replace meta-data from dialog if it has changed
Previously we had a defaultSortKeyChanged value that lied - it was
possible for the value to be changed A -> B -> A by the user mid-
edit. However, the meta dialog assumed that defaultSortKeyChanged
wasn't lying, so blindly changed the meta item to the new value,
causing an unnecessary meta change if the user had done a no-op.

Now the value is renamed to defaultSortKeyTouched, and we actually
detect for content changes, and only change the meta item if a
change is actually needed (be that a removal, a replacement, or an
insertion).

Change-Id: I13022090bd7561a460a1151013e2b7d2a029f4dd
2013-11-18 14:13:15 +05:30
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
Ed Sanders 20063995b2 Add shortcut commands for underline & sub/superscript.
Underline is particularly important as CE will apply underline
formatting automatically when you press Ctrl+U but the
SurfaceObserver will not notice it, leading to inconsistency
between the view and the model.

For sub/superscript I've used the Google Docs key mappings as these
appear to have the fewest conflicts with existing browser shortcuts
and there isn't much consistency between desktop clients anyway
(Word and Open/LibreOffice use completely different shortcuts).

Bonus: reordered command lists to be consistent with UI layout.
Change-Id: I92998e42f9bcfb932d44e8f483811efd538e5981
2013-11-08 13:55:08 +00:00
Ed Sanders 2e0d642a11 Make sure all links have target=_blank in the save dialog
Anything that uses getParsedMessage could contain a link.

Change-Id: I523edd935c4989e5929fca8891651c2287af973a
2013-11-05 21:23:02 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Timo Tijhof 44ada9ac71 dm.MWTemplateSpecModel: Resolve translations through the TemplateData API
Also removed comment in ui.MWTransclusionDialog that was
copied from dm.MWTemplateSpecModel.

Bug: 50888
Change-Id: I9dcfef3ae65fe716bae91f703f9169171448797a
2013-10-31 00:54:59 +00:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
jenkins-bot 8b3de827cb Merge "Use .done()/.fail() instead of 'success'/'error'" 2013-10-17 17:21:47 +00:00
Roan Kattouw f81de3e1e9 Initialize the save dialog correctly even if the sanity check failed
A very weird if statement caused pretty much all logic for displaying
the 'save' panel to be skipped if the sanity check had failed. The
result was that all buttons were displayed at the bottom of the
save dialog, even those that don't make sense in that context.

Change-Id: I628ebc05830fb25d67ff181852a1e56f0e25dee9
2013-10-17 15:29:03 +02:00
Roan Kattouw d3cd404877 Use .done()/.fail() instead of 'success'/'error'
'success' and 'error' are deprecated.

Also make all generateContents() promises abortable.

Change-Id: I8f95e9386f7749e635ce3715389896a0ccdb7523
2013-10-17 14:03:37 +02:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
jenkins-bot 7e399a6202 Merge "Fix empty document length check in MWReferenceDialog" 2013-10-11 14:35:38 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Roan Kattouw 74f9fe13ea Fix empty document length check in MWReferenceDialog
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.

Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
2013-10-08 21:39:25 +02:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot e1c49ace99 Merge "Refactor ve.ui.PagedDialog" 2013-10-04 20:25:43 +00:00
Kyle Florence 4efc6cadb7 Refactor ve.ui.PagedDialog
This commit extracts the page and outline handling logic from
ve.ui.PagedDialog (RIP) and moves it into two layouts: ve.ui.PagedLayout
and ve.ui.PagedOutlineLayout, respectively. These layouts are now implemented
inside the dialogs that used to mixin the ve.ui.PagedDialog class. This
brings a much cleaner separation of concerns between Dialogs and Layouts
and allows the use of page handling logic without the accompanying
outline logic.

Change-Id: I5efa2f893f4b7e962438b3aff34b737573bbd5ca
2013-10-04 12:09:15 -07:00
jenkins-bot 1a9f6489d7 Merge "Rename getDocumentSlice to cloneFromRange" 2013-10-03 18:19:13 +00:00
Ed Sanders 1957eb3e28 Rename getDocumentSlice to cloneFromRange
We already getSlice which returns a ve.dm.DocumentSlice, so using
the word slice in this method is very confusing. What we are actually
doing is creating a ve.dm.Document from a range. Also remove argument
overloading as it's not particularly helpful and would make the new
name a lie.

Change-Id: I93da3419510410b170396e6765fbe2a87f9795be
2013-10-03 12:48:01 +01:00
Moriel Schottlender fb4aae8ea8 Add optional i18n parameters to MWDialog titles
This change allows for the Username to be sent in MWBetaWelcomeDialog
title so the i18n message can support {{GENDER:}} parameters.

This change arose from the need to provide GENDER support when translating
the welcome message from Change-Id: I6a3da40b286bb1abd2aff360dab3b386deb13420

Change-Id: Iae70fbaa5be822d571a0d75704cfeca4eabd2fe8
2013-10-02 17:32:49 +00:00
jenkins-bot bea113fee2 Merge "Introduce newFromDocumentReplace() transaction builder" 2013-09-26 20:45:54 +00:00
jenkins-bot 23dd5f9fb9 Merge "'Config' -> 'Configuration' in all comments" 2013-09-26 19:02:30 +00:00
Roan Kattouw cf17789985 Introduce newFromDocumentReplace() transaction builder
Replaces newFromNodeReplacement(). newFromNodeReplacement was very
simplistic and didn't support metadata or internal list items, so
if you had comments or references inside of the data you were editing
(reference contents or an image caption), they'd get mangled.

With this, you can do:
newDoc = doc.getDocumentSlice( node );
// Edit newDoc
tx = ve.dm.Transaction.newFromDocumentReplace( doc, node, newDoc );
surface.change( newDoc );

and that takes care of metadata, internal list items, and things like
references that reference internal list items.

ve.dm.Document.js:
* In getDocumentSlice(), store a reference to the original document
  and the number of items in its InternalList at the time of slicing
  in the created slice. This is used for reconciliation when the
  modified slice is injected back into the parent document with
  newFromDocumentReplace().

ve.dm.InternalList.js:
* Add a method for merging in another InternalList. This provides a
  mapping from old to new InternalList indexes so the linear model data
  being injected by newFromDocumentReplace() can have its InternalList
  indexes remapped.

ve.dm.Transaction.js:
* Replace newFromNodeReplacement() with newFromDocumentReplace()

ve.ui.MWMediaEditDialog.js, ve.ui.MWReferenceDialog.js:
* Use getDocumentSlice/newFromDocumentReplace for editing captions/refs
* Change insertion code path to insert an empty internalItem/caption, then
  newFromDocumentReplace into that
* Add empty internalList to new mini-documents

ve/test/dm/ve.dm.Transaction.test.js:
* Replace newFromNodeReplacement tests with newFromDocumentReplace tests

ve-mw/test/dm/ve.dm.Transaction.test.js (new):
* Add tests for newFromDocumentReplace with mwReference nodes

ve.dm.mwExample.js:
* Add data for newFromDocumentReplace with mwReference tests

VisualEditor.hooks.php:
* Add new test file

Bug: 52102
Change-Id: I4aa980780114b391924f04df588e81c990c32983
2013-09-25 21:46:38 +00:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
jenkins-bot 1546485fed Merge "No more configuration overrides" 2013-09-24 22:11:06 +00:00
Erick Guan 30f1ed4c75 No more configuration overrides
In various places in the UI code, certain properties of config objects
were overridden and in some cases the configurations were documented as
private as a strange hack to prevent them from being advertised in the
docs.

I, Trevor, have been convinced of the error of my ways, and gladly
reverse this situation, allowing all configurations to always be
overridden when desired, while still allowing default values.

Change-Id: I242e3b1902dec8e09eeea38fa64381e69ee04215
2013-09-23 23:59:14 +00:00
Roan Kattouw eb64743436 Prevent naming collisions when generating unique reference names
Simply generating ':3' as the "unique" name for the 4th reference
doesn't work. Even if getUniqueListKey() had been used, that only
checks for conflicts with names that have already been encountered
(i.e. occur in <ref> tags that precede the current one), not for
conflicts with names that first occur further down in the document.

The solution is to generate names at serialization time, when we
have full knowledge of which names are in use. Internally, we use
'literal/<name>' for names that literally appeared in the source,
and 'auto/<number>' for unnamed references. Then at serialization
time, we translate 'auto/<number>' to 'literal/:<number>' if needed
(i.e. if the reference was reused).

ve.dm.MWReferenceNode.js:
* toDataElement()
** Prefix listKey with literal/ or auto/ as appropriate
* toDomElements()
** Map auto/ listKeys to unique names
** Don't try to unset the name if not present (was unsetting a property
   that didn't exist anyway)

ve.dm.InternalList.js:
* Remove now-unused isUniqueListKey()
* Rewrite getUniqueListKey()
** Make prefix configurable
** Take previously generated unique keys into account
** Map the same old key (auto/N) to the same generated key (literal/:M)
* Add getNextUniqueNumber() as a source for auto/N numbers: previously
  used the length of the itemHtmlQueue, but that only works during
  conversion, not from the UI dialog

ve.ui.MWReferenceDialog.js:
* For new references or conflicting names, generate an auto/N key and
  let toDomElements() deal with actually mapping that to name

ve.dm.InternalList.test.js:
* Rename listKeys to new style
* Split the test case into two groups so we can test multi-group cases
* Add tests for getUniqueListKey()

ve.dm.mwExample.js:
* Rename things to new style
* Modify the test case so it attempts to trigger bug 54341

Bug: 54341
Change-Id: I726fb83e6fb66ffec643d996768a854ec9474b3d
2013-09-19 21:03:15 -07:00
Trevor Parscal d5e7a7ef95 Exclude tools from catch-all menu in media and reference edit dialogs
Change-Id: Ic3c94099fa1db5b1a40ac2a2dbf17562cb36c73b
2013-09-04 17:32:50 -07:00
jenkins-bot feff1fbc24 Merge "Improve welcome dialog support for large fonts" 2013-09-04 23:02:05 +00:00
jenkins-bot 9d67f41ca7 Merge "Insert images after selection, not in place of it" 2013-09-04 23:00:03 +00:00
Trevor Parscal 0c42e51c8f Improve welcome dialog support for large fonts
Objective:

* Make the welcome dialog work with smaller fonts by increasing its
  size a bit, and also making its contents scroll vertically if needed

Changes:

ve.ui.MWBetaWelcomeDialog.js
* Move content into a scrollable and padded panel layout element

ve.ui.MWDialog.css
* Remove padding, now provided by panel layout

ve.ui.Dialog.css
* Remove min-height override, inherited value is fine
* Use max width and height instead of setting them directly

Bug: 52667
Change-Id: Ie35b041e13ef18ffcacef6d9e70439e4e1351e0a
2013-09-04 22:58:52 +00:00
Trevor Parscal d377f3e495 Insert images after selection, not in place of it
Bug: 52460
Change-Id: I69ce4c2473d57fd585df0c602359c1d0f60a58f7
2013-09-03 13:37:43 -07:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
jenkins-bot 3d2a33855c Merge "Re-build reference search index so they can be used mid-edit" 2013-08-30 19:12:23 +00:00
Trevor Parscal ac77d33c9e Re-build reference search index so they can be used mid-edit
The search index was only being built on initialization, rather than at
the time the list was being shown. By moving it to be built on open
the list will always be fresh. Also, just after building the index, we can
enable/disable the select existing button based on the number of
results.

Bug: 51689
Bug: 51848
Bug: 52000
Change-Id: Ib38b1b227edc3d61dc49fa58999358e7adf11b08
2013-08-30 19:09:47 +00:00
jenkins-bot bc9205e0cc Merge "VisualEditor: RTL entries don't receive dir="rtl" in Page settings / Languages" 2013-08-30 18:26:55 +00:00
Pavel Selitskas 1084cdb350 VisualEditor: RTL entries don't receive dir="rtl" in Page settings / Languages
We call isRedirect to get the real language code instead of the site code.
Post-factum, lang attribute is added as well for each entry.

Bug: 53503
Change-Id: Ia6bf63a7cbe3c7b99ed05d0bd0fdd33190550c98
2013-08-30 14:39:45 +03:00
jenkins-bot 0cdcf2d155 Merge "Always give references names. Ignore if used once." 2013-08-29 18:26:04 +00:00
Ed Sanders 52de8b76ec Always give references names. Ignore if used once.
This avoids problems when unnamed references were copy-pasted.

Knowing that key is always non-null simplifies a lot of logic
elsewhere.

Bug: 53365
Change-Id: I3a23123ae732d9583814d38dd880a0cdf691fd5d
2013-08-28 12:47:33 -07:00
Ed Sanders f50102f521 Disable inserting/changing references when surface widget is empty
This listens to change events on the surface and checks to see if
there is more than just an empty paragraph node.

Bug: 53345
Change-Id: Ic8fa84d7cdcbffd154178939d0ec8c2c4f86c415
2013-08-27 17:18:52 -07:00
Trevor Parscal 3886821b9b Use mw specific names for commands
Objective:

* Use the MW link specifically, since the target/command system doesn't
  understand the group/id/extension concept yet

Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
2013-08-21 23:53:53 +00:00
Trevor Parscal 332e31fb00 Toolbar API
Objectives:

* Make it possible to add items to toolbars without having to have all
  toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
  instead of the base implementation

Approach:

* Tools are named using a path-style category/id/ext system, making them
  selectable, the latter component being used to differentiate extended
  tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
  category/id, and order them by promoting and demoting selections of
  tools by category or category/id

Future:

* Add a way to place available but not yet placed tools in an "overflow"
  group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
  list with labels so tools with less obvious icons are easier to identify
  - and probably use this as the overflow group

Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
2013-08-20 16:08:26 -07:00
Ed Sanders b6443b262c Preserve selection when inserting references
Some browsers (e.g. Firefox) change the CE range when the dialog
is opened, so after the first surfaceModel change (to modify the
internal item) the surface's selection is modified, and the reference
is inserted in the wrong place.

Bug: 52159
Change-Id: Ia5da33b95a599ba78f308cf0554279ad44616f50
2013-08-20 18:18:37 +01:00
Ed Sanders f25d34d0a6 Minor syntax error
End of line comma instead of semi-colon.

Change-Id: I6e8d56e378b2a0f8846d18c413b0cccfb9b780d0
2013-08-20 18:06:28 +01:00
Ed Sanders 0fdd124a17 Allow more things to be inserted into captions
Specifically: transclusions, formulae & references.

Captions also allowed to contain other images and reference lists
but we should probably not encourage that.

Change-Id: Ia1c99e51640a3f9ee53281a1e3ebd67dc13c8990
2013-08-02 18:55:53 +00:00
Rob Moen 5231d05bbe Beta welcome dialog
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.

The dialog only shows up once (uses a cookie).

Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
2013-08-01 21:08:15 -07:00
Timo Tijhof ac6c4da3a7 doc: @return -> @returns
Follows-up 8f05cdbf70.

Change-Id: Id2b68e521ab68862f0f635925708a35d10795342
2013-08-01 02:10:23 +02:00
Timo Tijhof 8f05cdbf70 doc: Add placeholders for unindexed methods
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.

Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1

Added @return in a few places where it was easy to add.

Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
2013-07-31 23:00:30 +00:00
jenkins-bot 40e712985c Merge "Add keyboard shortcut for 'clear' button" 2013-07-30 00:51:19 +00:00
James D. Forrester bc3cc9bbdc Add keyboard shortcut for 'clear' button
Now Ctrl+\ (Cmd+\ on Mac) will trigger the 'clear annotations' button
on the current context. Ideally we'd also bond to the 'clear' keyboard
button (ASCII 12) but it does not seem possible to do that yet.

Bug: 51507
Change-Id: I300ec1ffa237e51418ec429be39001f820f053ae
2013-07-30 00:14:17 +00:00
Timo Tijhof 44623c9b2a ve.copy: Remove obsolete copyArray and copyObject
These have been pointing to the same method for a while now,
we can safely remove these obsolete aliases and just use it
as generic copy.

* Each file touched by my editor had its new line at EOF fixed
  where absent
* Don't copy an otherwise unused empty object
  (ve.dm.Converter)
* Use common ve#copy syntax instead to create a link
  (ve.dm.Document, ve.dm.example)
* Remove redundant conditionals for isArray/copyArray/copyObject
  (ve.dm.example)

Change-Id: If560e658dc1fb59bf01f702c97e3e82a50a8a255
2013-07-30 01:44:22 +02:00
Ed Sanders d7bbb1d206 Parse category names correctly
Category names containing colons now parse correctly.

Bug: 51902
Change-Id: If571bb9922399c5a5f77f0b304bec3f2b6f5f7dd
2013-07-25 13:50:49 +01:00
Moriel Schottlender 96fa010f58 Image insertion alignment fix
This removes the initial alignment (either left or right) from new
inserted images, letting the wiki decide the default positioning.
Also, it makes sure that VisualEditor positions the image properly
(according to wiki defaults tright/tleft for ltr/rtl) when editing.

Bug: 51851
Change-Id: I25b966cf6f2736437509ea7e70bfda1bdbc79021
2013-07-23 20:22:43 -04:00
Trevor Parscal dc606823e2 Use ve.ui.SurfaceWidget for image captions
Objectives:

* Make use of the new ve.ui.SurfaceWidget.js for image caption editing

Changes:

ve.ui.MWDialog.css
* Remove styles that are no longer needed
** -body class isn't needed if you contain the content in a layout and
   configure it to be padded
** Toolbar styles are now part of surface widget

ve.ui.MWMediaEditDialog.js
* Wrap caption fieldset in an editPanel (also nice because we may merge
  this dialog with MediaInsert and use a stack panel layout in the future
* Replace surface and toolbar with surface widget which manages both

Change-Id: I1b7e0e2ec1cfa30879360a7ebde2b0f35d26aca5
2013-07-18 21:35:22 +00:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
Trevor Parscal ef262dc241 Add padded option to layouts
Objectives:

* Add option to layouts to control whether it's padded or not
* Rename "scroll" option to "scrollable" to better fit with it's boolean value

Changes:

ve.ui.Layout.css
* Add styles for scrollable and padded options

ve.ui.StackPanelLayout.js, ve.ui.PagedDialog.js, ve.ui.ReferenceListDialog.js
* Update use of scroll option

ve.ui.PanelLayout.js
* Add padded option
* Rename scroll option to scrollable
* Switch to using a class for scrollable option, rather than hardcoding CSS properties

Change-Id: I50e996b9d2fde361238cde75e09baa5872e12223
2013-07-17 19:10:44 +00:00
jenkins-bot c4b05b893d Merge "Use template icon on template placeholder pages" 2013-07-16 00:35:08 +00:00
Trevor Parscal 09f920fcac Remove field set label on reference edit dialog
Objective:

* Allow fieldsets to not have labels
* Remove label from reference edit dialog field set

Changes:

ve.ui.Layout.css
* Only apply negative top margin if fieldset label is being used

ve.ui.FieldsetLayout.js
* Only add label element to DOM if icon or label are used

ve.ui.MWReferenceEditDialog.js
* Remove label from reference edit dialog's first fieldset

*.php
* Remove unused message

Change-Id: I4a36e819ec6ef73aad80d3fb2f06000cb35ec109
2013-07-15 23:44:07 +00:00
Trevor Parscal 130e446e52 Single-click insertion
Objectives:

* Reduce the number of clicks and mouse maneuvers required to insert
  media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
  similar to menus, to suggest action when clicked
* Improve the way media search results look and feel

Changes:

ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)

ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method

ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
  highlighted when adjusting the highlight position

ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
  all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
  themselves, along with other buttons as needed

ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
  selection colors used elsewhere
* Leave selected and highlighted widget looking selected

ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
  the frame body in the imported CSS from the parent frame

ve.ui.Dialog.css
* Add rules for footless mode

ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting

ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting

ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
  insert button
* Use 'insert' instead of 'apply' as argument for close method

Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843
2013-07-15 23:42:56 +00:00
Trevor Parscal c7a5546bb2 Use template icon on template placeholder pages
As opposed to using a parameter icon - which just doesn't make sense.

Change-Id: Idbe42a1b91a0691d1cf83dde4221ce3aac09d0fa
2013-07-15 15:43:39 -07:00
Trevor Parscal d3df2a5a91 Fix uses of addPart to make them async friendly
Problem:

Adding or moving templates or content resulted in the incorrect item
being selected.

Diagnosis:

Although recently we solved a few issues by making addPart async, it
caused some other issues where callers of addPart were assuming
otherwise

Solution:

Return a promise from addPart which is resolved after the part is
actually added and setup callers to use the promise when needed

Changes:

ve.ui.MWTransclusionDialog.js
* Use promises to auto-select new or moved parts

ve.dm.MWTranclusionModel.js
* Make addPart return a promise
* Resolve promise when queue is processed
* Automatically remove existing items before adding them in different
  locations at the time of processing the queue we don't yield between
  removing and adding

Change-Id: Ie43c5b89ca4ed34d5f797714e19c9a7e1824cdec
2013-07-12 01:30:04 +00:00
Trevor Parscal b3b2d3fb91 Preserve unused Parsoid template properties
Problem:

Parsoid has a property called "i" which we don't use, but they need for
round-tripping purposes. Since we were generating a structure from
Parsoid data and then generating data from the structure without
preserving properties we didn't use, it was getting lost.

Solution:

Abstract creating a template from data vs. creating it from name. Make
only templates have an origin argument in their constructors, so and
set it within a set of static constructors that create a template for
either data or a template name. Store the original data in the former
case, and use it as a base when serializing.

Changes:

ve.ui.MWTranslcusionDialog.js
* Remove no-longer-needed mw global declaration
* Move most of the addTemplate function to a static constructor in the
  template model class

ve.dm.MWTransclusionPartModel.js,
ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTemplatePlaceholder
* Remove unused origin argument/property/getter
* Add serialize method (if needed)

ve.dm.MWTranclusionModel.js
* Move template/parameter generation from data into static constructor
  of template model
* Move serialization to part classes

ve.dm.MWTemplateModel.js
* Add mw global declaration
* Stop passing origin to parent constructor, store it locally instead
* Add original data property/setter for preserving unused properties
  when round tripping
* Add static constructors for generating a template from data or by name
* Add serialize method

Bug: 51150
Change-Id: Ide596a0ca0ae8f93ffce6e79b7234a1db7e0586c
2013-07-12 00:47:01 +00:00
Trevor Parscal fc95029b34 Auto-add required params for user added templates
Objectives:

* Automatically add required parameters to templates that users create
  using the GUI, without touching existing templates loaded from data
* Cleanup some confusing terminology and APIs

Changes:

ve.ui.MWParameterSearchWidget.js
* Remove special logic for skipping aliases, which are no longer included
  in the list of names given by getParameterNames

ve.ui.MWTransclusionDialog.js
* Add origin arguments to constructors of transclusion parts
* Re-use onAddParameter method during initial construction of parameter
  pages
* Add required template parameters for user created template parts

ve.dm.MWTransclusionPartModel.js
* Add origin argument/property/getter for tracking where a part came from

ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTransclusionPlaceholderModel.js,
ve.dm.MWTemplateModel.js
* Add origin argument pass through

ve.dm.MWTranclusionModel.js
* Add origin arguments to constructors of transclusion parts

ve.dm.MWTemplateSpecModel.js
* Rename origin to name - was a bad name to start with and will be even
  more confusing with the new part origin property
* Add isParameterAlias method
* Make getParameterNames only return primary names, excluding aliases

ve.dm.MWTemplateModel.js
* Update use of parameter origin, now called name

Bug: 50747
Change-Id: Ib444f0f5a8168cd59ea52a6000ba5e42ccdc2a24
2013-07-11 16:31:51 +00:00
Roan Kattouw e9ca44c86c Transplant CSS from the main document to each iframe
We previously manually loaded CSS into these frames, which is flawed
because it completely bypasses ResourceLoader (so CSSJanus didn't flip
them, necessitating a bunch of hacks for RTL), and doesn't pull in
MediaWiki styles (so templates inside references don't render correctly).
Instead, this commit copies all styles from the main document into each
frame's document, inlining what it can.

Loading all styles in dialogs and inspectors caused some problems,
initially. We didn't namespace our styles for dialogs vs. inspectors
at all; the only reason inspector styles weren't being applied to dialogs
and vice versa was because we controlled which files were being loaded
in which context. This commit namespaces the inspector and dialog styles
where needed so they don't conflict and try to override each other.

Tested in Vector and Monobook, but not in Apex and not in RTL.

ve.init.mw.ViewPageTarget*.css:
* Namespace styles that are only intended for the main document
* Undo Monobook's font-size: x-small; in frames

*Dialog.js:
* Remove addLocalStylesheet() calls, we don't need those any more
** ve.ui.MWDialog seems to be unneeded now, we may want to remove it

*.css:
* Remove @noflip-ped RTL rules where they were just flipped versions of
  their LTR counterparts

ve.ui.Dialog.css, ve.ui.Inspector.css:
* Namespace styles with .ve-ui-dialog-content / .ve-ui-inspector-content

ve.ui.Frame.css:
* Move the margin:0 and padding:0 here (were in the frame <body>'s style
  attribute) and add background:none to prevent frames from getting
  the skin's background (grey in Vector, a book in Monobook)

ve.ui.Dialog.js, ve.ui.Inspector.js:
* Add ve-ui-dialog-content / ve-ui-inspector-content class to the
  frame's content <div> so we can restrict styles to only apply in
  dialogs / inspectors

ve.ui.Frame.js:
* Replace infrastructure for @import-ing stylesheets with transplantation
* Remove code polling to see when the stylesheets were loaded
** We can't do this in the new approach AFAIK, since all styles in the
   frame are either inlined or inaccessible due to the same-origin policy
** We also shouldn't need it because the browser should have cached the
   styles when it loaded the main document
* Apply ve-ui-frame-body class to the frame's <body> so we can style it
** Move inline padding:0;margin:0; into ve.ui.Frame.css
** Move the ve-ltr/ve-rtl class up to the <body>

ve.ui.Window.js:
* Remove infrastructure registering stylesheet URLs to load

Change-Id: I4a37115301811ad860f4578344a04873ea8c2b69
2013-07-09 16:13:28 -07:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00