Previously they were always inline.
MWExtensionNode is now a mixin and classes which inherit it should
now inherit MWBlockExtensionNode or MWInlineExtensionNode.
Change-Id: I0ddcabeb63acdf852e252c41add5233c00723f4c
Update DM node constructors for I81c60d4a in VE core.
New changes:
2587549 [BREAKING CHANGE] Fix Node construction arguments
Change-Id: I8d4f37b631fe85a78c72407937477963ac49f87a
Mostly as a demonstration of how easy this is with MWExtensionNode.
The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16
That said it does look a little like a stick man...
Bug: 43118
Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db