Commit graph

225 commits

Author SHA1 Message Date
Ed Sanders 706b64e82c Change document title on surface setup/teardown
Now reads "Creating/Editing Title - Sitename".

Bug: 48272
Change-Id: I9dcc8ec2c37a7ff9cff6cedb7bdb1fed1bdc4deb
2013-05-18 12:29:47 +01:00
jenkins-bot 0a8e596ffc Merge "Fix old copy/paste documentation errors" 2013-05-18 10:23:37 +00:00
jenkins-bot 44aac53bbe Merge "Fix various issues with prematurely aborting VE load" 2013-05-18 10:21:54 +00:00
jenkins-bot 9a3d7c288e Merge "Fix bytelimit status update" 2013-05-18 10:20:27 +00:00
jenkins-bot bbfdb30f87 Merge "Change 'Edit source' to 'Create source' for new pages" 2013-05-18 10:19:01 +00:00
Ed Sanders d8658a9fb0 Fix bytelimit status update
We need to listen to the same events as bytelimit. Specifically
we were missing keyup, which meant the counter could get stuck on
-1.

Bug: 47718
Change-Id: I3d4f3f8cd451bfb6acea19ee9baae7be60adcf15
2013-05-18 10:18:59 +00:00
Catrope 6f0c739d42 Refetch the token when we get a badtoken error
Intercept badtoken errors, refetch the edit token from the
action=tokens API, and retry the request again. If this fails too,
show the error to the user.

Right now this just shows the good old confirm() dialog if the token
refetch fails; we should probaby give the user a clearer error message
telling them to refresh the page or something.

Bug: 42984
Change-Id: Ib43d1938ffa24bc8d1dc76a300e16e486dabd928
2013-05-17 19:15:21 -07:00
Ed Sanders 356c279046 Always enable save button on oldid pages
Was previously enabled on creation but could be disabled
by state changes.

Bug: 48584
Change-Id: I67c011ac655d4e553f9467cab10a875aaac61d03
2013-05-17 21:00:26 +01:00
Ed Sanders e968fc717f Change 'Edit source' to 'Create source' for new pages
Bug: 47421
Change-Id: Iafba040cb8eb53017f38f2099a473e0e43e2ec46
2013-05-17 18:43:41 +01:00
Ed Sanders 1db0ced8cc Fix various issues with prematurely aborting VE load
Add checks to make sure parts of the target are acutally
active before trying to tear them down or use them.

This fixes a couple of issues which appeared when the VE was
closed before it had a chance to finish loading.

Bug: 48520
Bug: 47813
Change-Id: Ide5def0e983bab49108b40008fc170957c7fc2a2
2013-05-17 17:48:27 +01:00
Ed Sanders 5d41f902ee Fix old copy/paste documentation errors
Three methods in ve.init.mw.ViewPageTarget have incorrect descriptions.

Change-Id: Ie2e7835a7c6fa7387d48936dbe65649a150eec79
2013-05-17 16:38:48 +01:00
Ed Sanders f56bdf70fd Move toolbar cancel message to VE specific message
Be consistent with all other button messages.

Change-Id: Icbab46aff210b79db59de688d539b8e69a13ec0d
2013-05-17 15:21:46 +01:00
Inez Korczyński 9f16ff5150 Keep veaction=edit in the url when VE runs in debug mode so it keeps user just refresh the page in order to get into the edit mode.
Change-Id: I32c7135c3b989348d2d5722977cec2f81f08c162
2013-05-16 15:02:14 -07:00
Trevor Parscal a56e795f58 ve.Editor
Objectives:

* Split ve.Surface into ve.Editor and ve.ui.Surface
* Move actions, triggers and commands to ve.ui
* Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar
* Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness
* Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is

Some change notes:

VisualEditor.php
* Added standalone module for mediawiki integrated unit testing

ve.ce.Surface.js
* Remove requirement to pass in an attached container to construct object
* Inherit ve.Element and use this.$$ instead of $
* Make getSelectionRect iframe friendly
* Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM

ve.init.mw.ViewPageTarget.js
* Merge toolbar functions into setup/teardown methods
* Add toolbar manually (since it's not added by the surface anymore)

ve.init.sa.Target.js
* Update new init procedure for editor, surface and toolbar separately
* Move toolbar floating stuff to ve.Toolbar

Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
2013-05-15 10:39:12 -07:00
jenkins-bot 7cc65631bf Merge "Return proper error if parsoid is unavailable on serialize" 2013-05-15 17:26:18 +00:00
jenkins-bot e6004016ca Merge "Use new options format for toolbar in mw init" 2013-05-15 17:20:53 +00:00
Ed Sanders 201a1ac478 Return proper error if parsoid is unavailable on serialize
Previously was just returning an empty result.

Bug: 47581
Change-Id: I6bdd177bc9b5a0af9107cf08d8e46470c6778e12
2013-05-15 16:28:51 +01:00
Ed Sanders cc943418cf Use new options format for toolbar in mw init
Wasn't updated after change 63095 and so wasn't setting options.

Bug: 48509
Change-Id: Icda3305e422bedaf0d490b8fbe51f55b8c8e79e8
2013-05-15 14:52:39 +01:00
Ed Sanders eeb1f3a142 Implement 'minordefault' user preference
Marks all edits as minor by default if the user preference is set.

Bug: 48347
Change-Id: Ib5cdcb9433be5ff7b9179d3833f42e5c3453285a
2013-05-15 13:40:54 +01:00
Ed Sanders f675d73204 Move no changes message to separate save dialog slide
Previously it was just being returned as the diff html, which
looked weird becacuse 1: it was the wrong width and 2: the
save buttons were still there.

Bug: 43754
Change-Id: I537bcae91f51a3f30ca4736c41f7a5619bbf321d
2013-05-14 16:40:14 -07:00
Ed Sanders ea6e1b26ed Move edit conflict notice to a save dialog slide
Previously used a confirm() dialog which is a bit ugly.

Bug: 42522
Change-Id: I709d936d998b130515b62de880c6e7aa7978786b
2013-05-14 16:31:58 -07:00
Trevor Parscal 5012ed101b Floating toolbar cleanup
Objective:

Move toolbar floating functionality to ve.init and clean it up

As a bonus:

demo.css
* Fix CSS path to set width of inputs properly

Changes:

demos/ve/index.php
* Allow ve.init.sa.Target to construct it's own surface object

ve.ce.Surface.js
* Move object resizing and table editing disabling commands from ve.Surface
* Add method for getting the currently focused node

ve.init.mw.ViewPageTarget.js
* Remove initializing surface property (now done in parent class)
* Normalize all uses of "setup" to "setUp"
* Replace uses of getDocumentModel with getModel().getDocument()
* Add calls to set up and tear down for toolbar floating

ve.init.mw.Target.js
* Replace uses of getDocumentModel with getModel().getDocument()

ve.init.sa.Target.js
* Move example from ve.Surface
* Change constructor to accept document model
* Create ve.Surface object in constructor
* Add set up for toolbar floating

ve.ui.init.Target.js
* Initialize surface property
* Move and cleanup toolbar floating functionality from ve.Surface

ve.ui.Surface.js
* Remove example now that init.sa creates it's own surface (moved)
* Document options
* Simplify toolbar options and remove the concept of multiple toolbars
* No longer cache the options object
* Move toolbar initialization to constructor
* Change setupCommands to addCommands, making it useful after construction
* Inline selection initialization
* Move and cleanup toolbar floating functionality to ve.ce.Surface
* Reorganize a few methods
* Move toolbar floating to ve.init.Target.js

Change-Id: I393a426e35567d57c048122bf64a83c1ef45e6e8
2013-05-14 12:43:30 -07:00
Ed Sanders 375a7fceff Access keys for edit and edit source
Set up 'v' for edit, and 'e' for edit source as access keys.

Bug: 48107
Change-Id: I598177bc75ed84dea35952a3b2b1b2111aac89b2
2013-05-10 17:10:26 -07:00
jenkins-bot 89aebd5112 Merge "Edit and Edit source tab were reversed in RTL in the Vector integration" 2013-05-10 23:49:30 +00:00
jenkins-bot 57b05aa433 Merge "Clean up variable initialization in setupSkinTabs()" 2013-05-10 20:31:03 +00:00
Catrope 2efd4f0061 Edit and Edit source tab were reversed in RTL in the Vector integration
If we're in RTL mode and the skin is Vector-based, we need to reverse
the order of the tabs in the DOM, because that's a weird thing that
Vector does to render tabs in RTL.

See https://bugzilla.wikimedia.org/show_bug.cgi?id=46947 for discussion
about the Vector behavior.

Bug: 48017
Change-Id: Ie1214b08450aefed893739a2b862cb1e9b23a2ef
2013-05-10 11:43:05 -07:00
Catrope b295dc8d99 Clean up variable initialization in setupSkinTabs()
Change-Id: Ic596f1c98162557f33f5ca398d2358e91a3d5cb0
2013-05-10 11:43:01 -07:00
Catrope a65ff4fdb9 Use pageLanguage rather than pageViewLanguage for the surface's lang&dir
Bug: 33175
Change-Id: Ica006404227dcd286c387de4f637036341b17eae
2013-05-10 11:04:31 -07:00
Timo Tijhof 6467a5a0e4 ViewPageTarget: Bind callback in onSerialize like in onShowChanges
init.mw.Target#serialize is an odd one because it is the only
target method that has a callback parameter (instead of
emitting the event on Target and having ViewPageTarget get
the event through that).

This line from onShowChanges needed to be added to onSerialize

  // Invalidate the viewer wikitext on next change
  this.surface.getModel().connect( this, { 'transact': 'onSurfaceModelTransact' } );

Though onSerialize is currently bound manually from the
serialize callback, it should be refactored to be like the others.

Bug: 44446
Change-Id: I9eddebbdf9294ee3d46286bdf1b157e00252d300
2013-05-08 20:28:28 +02:00
jenkins-bot fdb6b845de Merge "Adjust binding to section edit links after changes in core" 2013-05-06 18:00:40 +00:00
Ed Sanders 830de420e1 Code style fixes
* "function(" -> "function ("
* "{String}" -> "{string}"
* collapse unintentional double spaces

Change-Id: I3ce3f02d1e31d4797b44e04d28457dec363be296
2013-05-06 12:36:52 +01:00
MatmaRex a90ee007cf Adjust binding to section edit links after changes in core
Match the new .mw-editsection class, after core change I6a6c12a9.

Change-Id: I22daf7f9bc720b2be35695ca78c5603e80999986
2013-05-04 19:37:49 +02:00
jenkins-bot 46dce49462 Merge "Edit source tab should be 'selected' when... selected" 2013-05-03 17:40:50 +00:00
Ed Sanders 33bfeeed41 Update oldid on successful page save (if a new id is generated)
New ID is now passed from the API to the save event, to the onSave
handler. Empty diffs won't generate a newrevid.

Bug: 47420
Change-Id: I12ce27c8dc57f7aa753bcf5840635d5fea6b4e80
2013-05-03 18:10:10 +01:00
Ed Sanders 9dc93451c4 Edit source tab should be 'selected' when... selected
VE recreates the tab from scratch and deletes the old one
so as not to copy over access key settings. This fix
copies over classes from the old tab.

Bug: 47452
Change-Id: Ic2d42bb3034be25f388b587a00c3f523cfcc163c
2013-05-03 13:15:54 +01:00
Trevor Parscal 7233ea8f1b EventEmitter API cleanup
The EventEmitter API we inherited from Node.js and then bastardized was
getting awkward and cumbersome. The number of uses of ve.bind was getting
out of control, and removing events meant caching the bound method in a
property. Many of the "features" of EventEmitter wasn't even being used,
some causing overhead, others just causing bloat. This change cleans up
how EventEmitter is used throughout the codebase.

The new event emitter API includes:
* emit - identical to the previous API, no longer throws an error if you
  emit error without a handler
* once - identical to the previous API, still introduces a wrapper* on -
  compatible with the previous API but has some new features
* off - identical to removeListener in the previous API
* connect - very similar to addListenerMethods but doesn't wrap callbacks
  in closures anymore
* disconnect - new, basically the opposite of addListenerMethods

Another change that is made in this commit is mixing in rather than
inheriting from EventEmitter.

Finally, there are changes throughout the codebase anywhere
connect/disconnect could be used.

Change-Id: Ic3085d39172a8a719ce7f036690f673e59848d3a
2013-05-02 15:05:59 -07:00
James D. Forrester 73cb0c7506 Make the feedback link language-variable for release
This involves setting some i18n messages for the target languages based on the
translations already provided - I hope this doesn't break anything for TWN but
the need for this only just became apparent; apologies!

Longer-term we will need to come up with a better way of doing this, if we are
keeping the in-VisualEditor feedback link around.

Change-Id: Id6ed80cdcd4314e84e75fb718421767162d73ef3
2013-04-25 09:02:28 -07:00
Timo Tijhof c1383b8012 ve.init.mw.ViewPageTarget: Account for serialize error
This is showing a separate need for refactoring. We call
"this.serialize( ..., callback )" but if it failed callback
is never called and an event is emitter for the error.

That makes it rather disconnected from each other.

In this case we're lucky that all calls to serialize are similar
in nature and need the same kind of error callback but other
wise this would be pretty messed up. It obviously needs to be
untangled and get rid of this akward eventemitter dance.

This doesn't fix bug 47581, but it does fix the "Infinite loader
with no error" problem as a result of it by handling the error
in a more intuitive way.

Bug: 47581
Change-Id: Icdf64a792c13a326f494e051be47f2946928d142
2013-04-24 02:06:12 +02:00
jenkins-bot bb34823cbb Merge "ViewPageTarget: Refactor 'replace' tabLayout" 2013-04-23 19:11:14 +00:00
Ed Sanders 6ad61d4ddb Add data model support for MediaWiki references
So far just read-only.

Bug: 39599
Change-Id: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-04-23 10:17:42 +01:00
Timo Tijhof cc37ba242b ViewPageTarget: Refactor 'replace' tabLayout
The 'add' tabLayout path is pretty basic and up to date. The
older (now active again) tabLayout 'replace' was fairly outdated
and unmaintained.

Fixes:
* Attributes copied from the original (except for the 'id'
  attribute) were not actually beinged copied over because they
  don't exist on the ca-edit list item, but on the anchor link
  inside that list item.
* Clean up messages from the module registry that were unused.
  Keys 'accesskey-ca-edit' and 'tooltip-ca-edit' were also inexistant.
* Add message keys for tooltip and accesskey of editsource tab.

Depends on I0bde1a228983c58b in mediawiki/core.

Bug: 47396
Change-Id: If598552fac639da645a8b1273c5fc6028695fcc1
2013-04-22 20:09:46 +00:00
Catrope f3b03a64f6 Move config vars that are global in nature to the startup module
If they're in the per-page config, we'll have to deal with caching
nightmares when changing them.

Change-Id: Ic8866500b1f20aee36c436dcc3d132c8fde0a8fc
2013-04-18 20:00:55 -07:00
James D. Forrester fe4dce7890 Fix broken config for this.restoring
Current set up leaves us with restoring when we're not and vice
versa. Not good. :-) (Partial fix of change 59968.)

Change-Id: Ia33a2f3318cf2e46b7469b2c773e91c5ee8fdefa
2013-04-18 17:10:29 -07:00
Catrope 93cb630aed Don't show "Restore page" button when editing most recent version
Change-Id: Iaeb11e0d5323e0276e66fc4c994d705cde68411d
2013-04-18 16:23:08 -07:00
jenkins-bot d03aaa102c Merge changes I7b0e3fa4,I559232f3
* changes:
  ve.init.mw.ViewPageTarget: Put the Edit source link in the visible tab area
  ve.init.mw.ViewPageTarget: Switch tabLayout from 'add' to 'replace'
2013-04-18 21:02:23 +00:00
Catrope cdba5f2800 When we say originalHtml, we'd better mean it
Gabriel noticed whitespace diffs in the problem reports. These were
caused by browsers' .innerHTML being broken on <pre>s. We compensate
for this in the converter, but not when generating originalHtml.

However, a variable called originalHtml really shouldn't be generated,
it should just literally be the original, unprocessed HTML. This
does mean it includes the doctype, <html> and <head> which aren't
included in editedHtml (that one's just the contents of the <body>), but
that's much easier to deal with on Parsoid's end than random newline
diffs all over the place.

Change-Id: I8e66cb79887f49f84114ab6b4d0e0d24aea744b6
2013-04-18 08:09:50 -07:00
Catrope eab968d7f0 ve.init.mw.ViewPageTarget: Put the Edit source link in the visible tab area
Instead of in the collapsed section.

Change-Id: I7b0e3fa4e35ce6135e3a47360da51fd8e0231ca1
2013-04-17 18:15:43 +00:00
Catrope 9a98d8bce4 ve.init.mw.ViewPageTarget: Switch tabLayout from 'add' to 'replace'
This makes the Edit tab point to the VisualEditor, and adds a
"Edit source" link to the p-cactions menu.

Bug: 46872
Change-Id: I559232f3d8e42df0d45311b65df8c30425b1a368
2013-04-17 10:25:36 +00:00
Catrope 2eb77c1298 Add ve.ce.View as a common base class for ce.Node and ce.Annotation
Just like ve.dm.Model is a common base class for dm.Node, dm.Annotation
and dm.MetaItem.

ce.View abstracts the this.model and this.$ behavior, including liveness,
whitelisted HTML attribute rendering and adding a back reference in
.data(). The back reference has been renamed from .data( 'node' ) to
the more generic .data( 'view' ).

At this point this means ce.Annotation is just a shell around ce.View
(except where it defaults to a span rather than a div), but that could
change in the future.

Change-Id: I0eef5b80718e0b0fcd3f8bba096b452f0bb680d0
2013-04-09 12:05:05 -07:00
Timo Tijhof 306680efd5 ve.init.mw.ViewPageTarget: Use original label for replaced tab
To verify
* Save "MediaWiki:Edit" with "Edit page" (anything not "Edit")
* Set this.tabLayout = 'replace';
* Observe that the ve-edit tab is now "Edit" (msg: vector-view-edit)
  instead of "Edit page" (msg: edit)

Bug: 42117
Change-Id: I2e7dd85cd14049101e2d49751d37797d77bc7c9d
2013-04-04 00:16:46 +02:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Timo Tijhof 573aea477d ve.init.mw.ViewPageTarget: Fix exception in deactivate().
This caused the page to stay in a dimmed state because it would
throw an exception before tearDownSurface() and showPageContent()
would be called.

Bug: 46456
Change-Id: I91ad2b110c2c523a4bb367407e3f33a953328ab4
2013-03-22 19:32:56 +01:00
Trevor Parscal c2e1350fe0 Remove more periods
Tags don't need periods at the end, these are not complete sentences.

Change-Id: I8efa931862149e892d08b370e70aff8d86a6db7d
2013-03-20 22:55:50 +00:00
Ed Sanders 9f2fed76d5 Disable the save button when there is no past history
If the user has undone all their actions they should not be able to
save the document. By updating the 'edited' property we also solve
the issue of the onbeforeunload alert displaying if all edits
have been undone.

Bug: 42939
Change-Id: Ib3bc5b0e2f21781166a17a3fdf4f5286e6713859
2013-03-15 15:56:53 +00:00
Trevor Parscal 1572ec1569 Context, frame, window, dialog and inspector refactor
This is a major refactor of user interface context, frame, dialog
and inspector classes, including adding several new classes which
generalize managing inspectors/dialogs (which are now subclasses
of window).

New classes:
* ve.ui.Window.js - base class for inspector and dialog classes
* ve.ui.WindowSet.js - manages mutually exclusive windows, used
  by surface and context for dialogs and inspectors respectively
* ve.ui.DialogFactory - generates dialogs
* ve.ui.IconButtonWidget - used in inspector for buttons in the head

Refactored classes:
* ve.ui.Context - moved inspector management to window set
* ve.ui.Frame - made iframes initialize asynchronously
* ve.ui.Dialog and ve.ui.Inspector - moved initialization to async
  initialize method

Other interesting bits:

ve.ui.*Icons*.css, *.svg, *.png, *.ai
* Merged icon stylesheets so all icons are available inside windows
* Renamed inspector icon to window

ve.ui.*.css
* Reorganized styles so that different windows can include only
  what they need
* Moved things to where they belonged (some things were in strange places)

ve.init.Target.js, ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js
* Removed dialog management - dialogs are managed by the surface now

ve.ui.*Dialog.js
* Renamed title message static property
* Added registration

ve.ui.*Inspector.js
* Switch to accept surface object rather than context, which conforms
  to the more general window class without losing any functionality
  (in fact, most of the time the surface was what we actually wanted)

ve.ui.MenuWidget.js, ve.ui.MWLinkTargetInputWidget.js
* Using surface overly rather than passing an overlay around
  through constructors

Change-Id: Ifd16a1003ff44c48ee7b2c66928cf9cc858b2564
2013-03-14 00:03:31 +00:00
Ed Sanders 0ce20b6e16 Create MediaWiki specific nodes to contain MW specific rules.
Heading and Preformatted nodes have rules that should only
exist under a document node in MediaWiki.

Two new node types have been created as has a new DropdownTool which
uses these. The MW init options have been changed to use the new
DropdownTool.

Bug: 45295

Change-Id: I3f47e1ae1f5c1415bde58a75385e4bf5f4b8fffc
2013-03-12 16:28:29 -07:00
jenkins-bot 8f7f6aefe6 Merge "Adding comments for grep" 2013-03-08 21:47:55 +00:00
shirayuki 17508a2657 Adding comments for grep
Change-Id: Ib20219ccf4409ac24f896c67e695f4155136daeb
2013-03-09 06:46:24 +09:00
Rob Moen ef9fb83685 In MW integration, dialog was overlapping toolbar shadow.
Setting the top to the outerHeight of the toolbar solves this.

Change-Id: I528ce23c88dfe6a3be7d4f7c4f6c90ef608630c1
2013-03-08 11:15:21 -08:00
Rob Moen 7044ec820f More work on dialog classes and their mw specific handling.
Changes include:

VisualEditor.i18n.php, VisualEditor.php
* i18n labels for dialogs

ve.init.mw.ViewPageTarget.js
* Initial go at onOpenDialog and onCloseDialog methods

ve.init.Target.js
* Change calls to dialog hide & show to close & open

ve.ui.MetaDialog.js, ve.ui.ContentDialog.js
* Pass surface when constructing
* Add static title message property

ve.ui.Surface.css
* Set high z-index for toolbar for shadow to overlap dialog.

ve.ui.Dialog.js
* Extends EventEmitter class.
* Changed hide/show method names to open/close.
* Create base ui elements.

ve.Surface.js
* Create instance of meta dialog.

Change-Id: I867ca0546606eeb5e2ab7f612bb5af700ab877ec
2013-03-07 12:47:42 -08:00
Rob Moen 81c9b72db5 Introduce dialogs
Major changes:

demos/ve/index.php
* Renamed ve-demo-content to ve-demo-editor

ve.init.mw.ViewPageTarget, ve.init.sa.Target
* Added handlers for dialog events

ve.ui.*Dialog.js
* Added skeleton classes for dialogs

ve.init.Target.js
* Create abstract class methods for Target.

ve.init.sa.Target.js
* Create Standalone target view methods.

ve.init.mw.Target.js
* Added MW specific target view methods.
* Integration action buttons are now added to the edit
view in the toolbar.

ve.Surface.js
* Simplified constructor, now requiring a target which contains the container

* Other changes include some documentation and code cleanup.

Bug: 39597
Change-Id: Iff39266bdd3052f34bda254ca407030dbbc81f26
2013-03-06 14:19:15 -08:00
Trevor Parscal a5aeca3ff5 Major UI refactoring and improvements
Objective:

Refactor UI widgets, improve usability and accessibility of menus, general cleanup and style improvements.

Extras:
Fixed documentation in a few other files to make descriptions of jQuery event arguments more consistent, classes inherit correctly, and made use of the @cfg functionality in jsduck.

Changes:

.docs/config.json
* Added window, HTMLDocument, HTMLElement, DocumentFragment and XMLHttpRequest to externals, so jsduck doesn't throw warnings when they are used

demos/ve/index.php, modules/ve/test/index.php, VisualEditor.php
* Moved widgets above tools (since tools use widgets)

demos/ve/index.php
* Refactored widget initialization to use options
* Renamed variables to match widget names

ve.init.mw.ViewPageTarget.css
* Adjusted text sizes to make widgets work normally
* Added margins for buttons in toolbar (since button widgets
don't have any)
* Removed styles for init buttons (button widgets now)

ve.init.mw.ViewPageTarget.js
* Switched to using button widgets (involved moving things around
a bit)

ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js
* Renamed static property "inputWidget" to
"linkTargetInputWidget" to better reflect the required base class
for the properties value

icons.ai, check.png, check.svg
* Added "check" icon, used in menu right now to show which item
is selected

ve.ui.Icons-raster.css, ve.ui.Icons-vector.css
* Added check icon
* Removed :before pseudo selectors from most of the icon classes (not need by button tool anymore, makes them more reusable now)

ve.ui.Tool.css
* Adjusted drop down tool styles so menu appears below, instead
of on top, of the label
* Adjusted paragraph font size to better match actual content
* Updated class names to still work with menu widget changes
(items are their own widgets now)
* Updated selectors as per changes in the structure of button tools

ve.ui.Widget.css
* Added styles for buttons and menu items
* Adjusted menu styles

ve.ui.*ButtonTool.js
* Added config options argument passthrough

ve.ui.ButtonTool.js
* Moved var statement to the top inside constructor
* Switched to using "a" tag to get cross-browser :active support
* Added icon to inside of button to make icon styles more reusable
* Removed disabled support (now provided by widget parent class)

ve.ui.FormatDropDownTool.js
* Updated options initialization to construct menu item objects
* Modified handling of items to account for changes in menu and
item classes
* Optimized onUpdateState method a bit, adding early exit to
inner loop

ve.ui.ButtonTool.js, ve.ui.DropdownTool.js, ve.ui.Context.js,
ve.ui.Frame, ve.ui.Tool.js, ve.ui.Widget.js
* Added chain ability to non-getter methods

ve.ui.DropdownTool.js
* Removed items argument to constructor
* Updated code as per changes in menu class
* Fixed inconsistent naming of event handler methods
* Removed item event handling (now handled by items directly)
* Made use of this.$$ to ensure tool works in other frames

ve.ui.Tool.js
* Made tools inherit from widget
* Moved trigger registry event handler to a method

ve.ui.Context.js
* Switched from using menu to contain toolbar to a simple wrapper

ve.ui.js
* Added get$$ method, a convenience function for binding jQuery
to a specific document context

ve.ui.*Widget.js
* Switched to using a config options object instead of individual arguments
* Added options
* Factored out flags and labels into their own classes
* Refactored value setting methods for inputs

ve.ui.MenuWidget.js, ve.ui.MenuItemWidget.js
* Broke items out into their own classes
* Redesigned API
* Updated code that uses these classes
* Added support for keyboard interaction
* Made items flash when selected (delaying the hiding of the menu for 200ms)

ve.ui.LinkTargetInputWidget.js, ve.ui.MWLinkTargetInputWidget
* Refactored annotation setting methods

Change-Id: I7769bd5a5b79f1ab36f258ef9f2be583ca503ce6
2013-02-26 12:29:08 -08:00
Timo Tijhof 0031725751 Cleanup: Omit second argument to setTimeout for "nextTick"
Not 0 or 1.

Change-Id: Ia6eb985e649c5bd196f87aac98c3919e60be9a86
2013-02-26 00:34:58 +00:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
Catrope 3035c311ec Make the converter work with full HTML documents rather than fragments
The Parsoid output will also be expected to be a full HTML document. For
backwards compatibility, we allow for the Parsoid output to be a
document fragment as well. We don't send a full document back yet, also
for b/c -- we'll change this later once Parsoid has been updated in
production.

ve.dm.Converter.js:
* Make getDataFromDom() accept a document rather than a node
** Split off the recursion (which does use nodes) into its own function
** For now we just convert the <body>. In the future, we'll want to do
   things with the <head> as well
* Pass the document around so we can use it when creating elements
* Make getDomFromData() return a document rather than a <div>

ve.init.mw.Target.js:
* Store a document (this.doc) rather than a DOM node (this.dom)
* Pass around documents rather than DOM nodes
* Detect whether the Parsoid output is an HTML document or a fragment
  using a hacky regex
* When submitting to Parsoid, submit the innerHTML of the <body>

ve.init.mw.ViewPageTarget.js:
* s/dom/doc/
* Store body.innerHTML in this.originalHtml

ve.Surface.js:
* s/dom/doc/

demos/ve/index.php:
* Don't wrap HTML in <div>
* Pass HTML document rather than DOM node to ve.Surface

ve.dm.Converter.test.js:
* Construct a document from the test HTML, rather than a <div>

ve.dm.example.js:
* Wrap the HTML in the converter test cases in <body> tags to prevent
  misinterpretation (HTML fragments starting with comments, <meta>,
  <link> and whitespace are problematic)

Change-Id: I82fdad0a099febc5e658486cbf8becfcdbc85a2d
2013-02-19 10:38:39 -08:00
Rob Moen 3070d0c56e Abort activation when changing to view mode.
Resolves (Bug 44838)

Changes:
* onLoad: Setup only if activating.  Prevents ve from loading after aborted
while activating.

* onViewTabClick: add clause for activating mode.  Calls deactivate with an
override, and exits activating mode.

Change-Id: Ia61cd1d576b63098419474ad58bc01362c08541e
2013-02-11 11:38:50 -08:00
Catrope 36d99ad901 Add Iceweasel to supported browsers list
Depends on https://gerrit.wikimedia.org/r/46666

Change-Id: I1192ce6687ba69504d0c4be484e479ddebedbc87
2013-01-29 17:53:09 -08:00
Trevor Parscal bf5ba1ea2b Fixed documentation errors
Many of these problems were introduced in I859b5871a9d2f17d970c002067c8ff24f3513e9f

Change-Id: Ifc2dc4934f782c4ce5107e3a356e357aef754083
2013-01-22 23:38:01 +00:00
Rob Moen 464471b538 Enable VisualEditor in MediaWiki integration for IE 9 and up.
Change-Id: I987223589c2a6b61dde5e2db8234cca40e237eec
2013-01-22 12:59:03 -08:00
Rob Moen 8ba81f4d67 Add interplatform, i18n shortcuts to ui buttons.
Objective:
* Put command shortcuts in button title attributes. (Bug 42919)
* Provide a registry for platform specific command triggers and their
corresponding i18n messages. (Bug 44012)
* Enable loading of triggers after ve.Surface is created. (lazy load)

Changes:

VisualEditor.i18n.php
* Add default trigger i18n messags for mac and pc system platforms

VisusalEditor.php, demos/ve/index.php
* Add links to files

ve.init.mw.Platform.js
* Define getUserLanguage and getSystemPlatform methods.

ve.init.sa.Platform.js
* Define getUserLanguage and getSystemPlatform methods.

ve.init.Platform.js
* Define abstract methods: getUserLangauge, getSystemPlatform

ve.ui.BoldBUttonTool.js, ve.ui.IndentButtonTool.js, ve.ui.ItalicButtonTool.js,
ve.ui.LinkButtonTool.js, ve.ui.OutdentButtonTool.js, ve.ui.RedoButtonTool.js,
ve.ui.UndoButtonTool.js
* Add registration for command triggers.

ve.Surface.js
* Methodize loading of triggers.
* Bind register event to ve.triggerRegistry to allow lazy loading of triggers.

ve.ui.Tool.js
* Init pre-registered tooltip messages.
* Update tool titles when new triggers are loaded.

ve.CommandRegistry.js
* Remove command registration ( moved to buttons themselves )

ve.TriggerRegistry.js
* New class for registering triggers.

ve.init.mw.ViewPageTarget.js
* Changed instance of unindent command to outdent.

Change-Id: Id8580a3f81aac751db0b7482422a73912648dfed
2013-01-17 15:28:32 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Trevor Parscal f31dc45da8 (bug 43841) Major ve.ui rewrite, especially ve.ui.LinkInspector
Objectives:

* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations

Changes:

VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files

ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object

ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations

ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector

ve.ui.TextInputWidget
* Added basic widget class for text inputs

ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget

ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget

ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp

ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input

ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value

ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame

ve.ui.Tool
* Fixed line length issues

ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation

ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation

ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation

ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation

ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.FormatDropdownTool
* Added documentation

ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector

ve.ui.Widget.css
* Added styles for all widgets

ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)

ve.ui.Menu.css
* Deleted suggest styles (no longer used)

pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API

ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets

ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)

ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options

Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
2013-01-15 15:05:11 -08:00
jenkins-bot b248cc3db9 Merge "More {String} -> {string} conversions in documentation" 2013-01-08 21:04:52 +00:00
Trevor Parscal a379e0f91e More {String} -> {string} conversions in documentation
Follow up for I6a7c9e8ee8f995731bc205d666167874eb2ebe23

The first pass that Timo took missed the following cases

* "{Array|String}": string is just one of the values
* "{String[]}": string is followed by [] to indicate an array of strings

Change-Id: I65e595e8d37fb624802d84af9536a2d3c5d73c7d
2013-01-08 13:02:12 -08:00
Trevor Parscal ec5333030b Initialization error when canceling load
Added check for the existence of the surface before the save dialog is hidden. This oversight caused errors when there was a load error and the user clicked cancel.

Change-Id: I3b6d8d4d9f4c81ffcbd7996d6b17ac04f33bf6d7
2013-01-08 12:29:54 -08:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
jenkins-bot 8b50543b6d Merge "Save dialog: Fix too-wide diff box." 2012-12-13 00:51:25 +00:00
jenkins-bot 74b874c1fa Merge "(bug 43013) Exclude edit notices with no visible text." 2012-12-13 00:39:10 +00:00
Timo Tijhof 18ab361a43 (bug 43013) Exclude edit notices with no visible text.
en.wikipedia.org has a template gala for edit notices with a whole
bunch of html framework outputted by default from
MediaWiki:Editnotice-0 (even if their underlying system has no
matches for the current page).

In the core editor from EditPage.php this isn't a problem as the
element is just idling hidden above the editor.

In the case of VisualEditor (where we have a custom delivery for
the edit notices) we don't want to say "1 notice available" on
every page, so we need to be smart and quickly walk the dom of the
notice, filter out invisible nodes, and if the resulting nodes
have no contents, ignore the notice all together.

Change-Id: I65447da8b88a9bae9c24ff155544ff66b3fe9100
2012-12-13 01:26:11 +01:00
Trevor Parscal 718e72d534 Disabled VisualEditor section edit link overrides by default
Server config: $wgVisualEditorEnableSectionEditLinks
Client config: mw.config.get( 'wgVisualEditor' ).enableSectionEditLinks

Change-Id: I859546475a32a686e318aa7108396606b5a0a78d
2012-12-12 15:35:33 -08:00
Timo Tijhof 0cec349074 Save dialog: Fix too-wide diff box.
The rules have changed, these constraints are no longer needed
and actually causing the table.diff to ignore the restrictions
and bump out of the container beyond the width of the window.

This restores the condition under which table.diff is displayed
by core EditPage.php.

Follows-up I5f59482f4db.

Change-Id: I456644bf14efab7dac351818d5c3bb69b9b3c993
2012-12-12 04:32:55 +01:00
jenkins-bot 20dd91423a Merge "Save dialog: Implement new "Review and Save" model." 2012-12-12 01:57:36 +00:00
Timo Tijhof cdee18dae8 Save dialog: Implement new "Review and Save" model.
Basically saveDialog-body now has three slides:
* review
* report
* save

There is a viewPage.swapSaveDialog method that is called like this
 viewPage.swapSaveDialog( 'review' );
initially called from showSaveDialog.

Misc:
 * Replaced more reused core message with a ve ones:
   savearticle => visualeditor-savedialog-label-save
   showdiff => (removed)

 * Removed min-height from saveDialog. When slide-review is
   load, it is very short and there shouldn't be 10em's of
   whitespace below the loader + buttons.

To avoid problems with diff cache being cleared while looking
at the save dialog, we lock and unlock the surface.
We could later remove this as and optimise it as feature, but for
now this fixes a bug.

Change-Id: I5f59482f4db16264014720b199d7652843c36108
2012-12-11 17:52:48 -08:00
Catrope 541aa0d3d6 Store HTML before the converter messes with it
Change-Id: I51f0a97a266522e46f415fd7618c3ef26a8924cd
2012-12-11 17:20:18 -08:00
Timo Tijhof 95742d65f6 Save dialog: Various clean up.
Drop "-down" class in favour of :active CSS pseudo-class.
* http://kimblim.dk/css-tests/selectors/
* http://www.quirksmode.org/css/contents.html
* http://caniuse.com/#search=css%202.1

Rename methods consistently to enableFoo and disableFoo.

Use mw.notify instead of mw.util.jsMessage (the latter takes a
string of html and parses it, instead of taking text).
Also, jsMessage is obsolete (legacy wrapper around mw.notify).

Rename slide-main to slide-save in preparation of other slides
and introduction of multi-step save dialog.

Re-introduce "disabled" state (not css, but actual state) so that
pressing "Show changes" multiple times will not spawn multiple
async operations. The save function guards against this by keeping
a static property in the internal helper method, but there are
still some operations happening between the button and that method
this should be guarded in the UI instead. Follows-up I67819168.

Change-Id: Idf0331377e6be814ccae853228d6159b4ad5a159
2012-12-11 23:13:54 +01:00
jenkins-bot ffc8ec5e50 Merge "Re-apply fixes made in a patch set that were accidentally reverted on rebase" 2012-12-11 21:35:31 +00:00
Catrope 3f903adb09 Add .reportProblem() to submit reports
Change-Id: I55ffd8bfc7664ead3827ef6be178a0b6f3b991a1
2012-12-11 13:19:51 -08:00
Trevor Parscal baa5754b2f Re-apply fixes made in a patch set that were accidentally reverted on rebase
In the change: I6781916822b4173ba906b9bc4c341219fbf10d82

71b97ec45b was reversed when I submitted 1789545284

Change-Id: I6cc59a27817bfbe55c7cbf45bba746a4bd6c375f
2012-12-11 13:06:40 -08:00
Timo Tijhof 3a2453b1b2 mw.ViewPageTarget: Move diff button logic, min-height for dialog.
Follows-up Ic77c5ce4 and I9d05ef6e.

Change-Id: I077172d590e53737691020c1265203134eea3c9c
2012-12-11 18:33:16 +01:00
jenkins-bot a90f79178a Merge "Hide the show changes button when we are creating a page" 2012-12-11 03:25:50 +00:00
Trevor Parscal 1edd9ad504 Hide the show changes button when we are creating a page
Change-Id: Ic77c5ce4757fd0cf6d7cdd9a991206b649fc2e5a
2012-12-10 19:24:26 -08:00
Trevor Parscal c59e6b1638 Check if there's a document before we try and set focus on it
Change-Id: Ia7776c70c2593e4524adab3a347230ee3cccad29
2012-12-10 19:14:43 -08:00
jenkins-bot 6bb6f6b790 Merge "Throw edit warning on cancel." 2012-12-11 02:55:32 +00:00
Trevor Parscal 99ccfab9f0 (bug 42920) Add the feedback tool
icons, comment.*, ve.ui.Icons-*
* Added comment icon

ve.init.mw.ViewPageTarget
* Refactored editNoticeButton into being just a tool
* Added feedback tool, which shares the editNoticeButton code
* Added feedback object construction in init constructor
* Added launching code to feedback tool

VisualEditor.i18n
* Renamed editnotices-button message to editnotices-tool to match changes in code
* Added feedback tool message

VisualEditor
* Added dependency on mediawiki.feedback
* Updated changed message key
* Added reference to new message

Change-Id: I813c89a505386a9b3206bfbcb176016e28a592cb
2012-12-10 18:47:53 -08:00
Trevor Parscal 1789545284 Adjustments and fixes for styles
* Made buttons use shared CSS code
* Stopped using <button> elements and got all browsers looking the same
* Fixed focus on text area issue - had to let the stack clear first

Change-Id: I6781916822b4173ba906b9bc4c341219fbf10d82
2012-12-10 18:34:58 -08:00
Rob Moen f4cbfa5d87 Throw edit warning on cancel.
-Added reset and hide calls to deactivate to prevent problems
with the save dialog if the user exits to the view.
-Remove unneeded teardown routines from cancel.
-Calling deactivate without override.

Change-Id: I888019146186fb7cbc1ee2b8efee9a0c45286c23
2012-12-11 00:50:05 +00:00
jenkins-bot b6d0cebe59 Merge "(bug 42654) Implement Show changes in Save dialog." 2012-12-10 21:49:38 +00:00
jenkins-bot 3618e9846b Merge "Focus on document when notices are clicked" 2012-12-10 19:12:28 +00:00
Timo Tijhof f79f6055e3 (bug 42848) Notifications should not use db-variant of page titles
Change-Id: Ie84168cd2509a17c180c6143a87a18ae8bbb3d0a
2012-12-08 02:38:05 +01:00
Timo Tijhof 97fa232c8f (bug 42654) Implement Show changes in Save dialog.
Turned saveDialog-body into slide-based swapper.

Moved footer into saveDiaog-body so that the license text doesn't
stay under the diff-slide (and move body bottom padding to foot
top)

Wrapped buttons and title in a saveDialog-header and converted
closeButton from absolutely positioned to a floated layout.
This way the title doesn't need to be repositioned but will scooch
over if the prevButton gets shown/hidden.

Update API "diff" action to include table wrapper and table
header. Without it the mediawiki CSS for diff doesn't work
properly (needs colgroups for proper width of the "-" and "+" column etc)

Renamed -saving class to -disabled for consistency.

Set prop.disabled to really lock/unlock buttons, not just visual
(otherwise the click handlers are still triggered on click, can
potentially cause actions to be triggered when not expected)

Using a ve message for "Show your changes" title instead of
re-using core tooltip-savepage in a different context.

Diff slide triggers "auto width" on dialog (inline undo of width: 29em), keeping min-width, to allow it to expand as wide as needed.

Functions that I copied as base for onShowChanges and
onShowChangeError had some incorrect argument descriptions. Fixed
in both.

Note:
* Pass function to .off(), so that only that one is unbound
  instead of any "resize" handler on the page (by other extensions
  or gadgets or core)
* NB: ve.bind ($.proxy) preserves internal guid, so that $.Event
  can find the bound function by the original reference.
* keydown has an anonymous function, should either moved to
  prototype or namespaced, did latter for now, save enough and
  better than destructive .off('keydown')

Change-Id: I9d05ef6e3e2461bdcf363232f7b0fbad5e24f506
2012-12-08 02:26:24 +01:00