ve-ce-surface is a child of ve-ui-surface. The ve-ui-surface has
margins that would remain in the document flow causing a temporary
growth outwards to the bottom during deactivation (causing the
white area and blue border on Vector's grey background to move down)
after which it would restore again.
Follows-up 77f016a.
Bug: T91442
Change-Id: I5b999b580c968fcd24f07d9a895cfa17afc80c0d
It seems to have been intended to allow overriding of which icons
are used, but this isn't used anywhere.
Change-Id: I312f6c8e69d5a4d9c11f4af5f9487d0890a1f4e1
Move the surface focus() call to be done after VE has loaded, to
make sure that the position of the content editable field is at the
top of the page and not -- as happens in Firefox -- after the read
page contents.
Bug: T90420
Change-Id: If91cea42c083d67b1ee6396402c3f607dde70471
Depends on Ib9471bc0 in VisualEditor core. Without that patch
this is actually necessary, because we were removing some event
handlers in the meantime.
Change-Id: I145f1891efd1c91eeb6154e11e96e3fc160e2be3
While showing the content earlier as soon as possible is nice, the ve-ce-surface
remained visible until toolbar and surface were torn down.
This avoids the split second where the new pageview content *and*
CE surface were visible in the page (this it also messed with the scroll position,
and would temporarily cause a scrollbar to appear).
Bug: T91442
Change-Id: I0a7232cd0264bff28ad66aa328de29d339891aa1
The #tryWithPreparedCacheKey method was assuming that the request
could only fail because of invalid cache key. It can also fail because
of a bad token, and probably for a number of other reasons.
So only retry only once, and then fail. If it's a 'badtoken' error
during save, the caller will handle it and retry with a working token.
If it's something else, who knows, but we don't go into infinite loop
at least.
Failing in a way that will be handled is weird because 8e48f945 changed
the signatures of the promises, but not the functions that use them.
This must be fixed later.
Bug: T91158
Change-Id: I103cf888d339b44e3fd4fe2376edf5e37ce4157f
New changes:
a65ad7c Move special character inserter to toolbar dialog manager
… and add it to the toolbar as a terminal option.
Change-Id: I35834d866a13c5dea7f5a520c63b8a99451fcf6d
We used to attempt to not break Firefox's bfcache, but this
didn't really work very well, and it's not clear that avoiding
bfcache breakage is even a good idea. It's more sensible and
consistent to deliberately break bfcache while VE is active.
On top of that, the Firefox people believe that our trick
shouldn't even have worked to begin with:
https://bugzilla.mozilla.org/show_bug.cgi?id=1102664
Because the onbeforeunload handler is removed when VE
is deactivated, bfcache still works if you first click
Read, then navigate away.
Also clean up the management of the unload handler, using
addEventListener() and removing the return value fallback
code that is needed for beforeunload but not unload.
For beforeunload this is harder to clean up because
the addEventListener()-based API for returning a value
isn't consistent across browsers.
Change-Id: Ie4fe9ea3a59a54ba462733aa5e42bfc0ed5b15eb
Still misses some preinit aborts because we need to figure out
a way to attach the unload handler early enough to catch these.
Change-Id: I0ce721e24e69c31318064c6b443c1bfe01077546
Add checks so it doesn't generate and register the same
tool twice. This makes it safe to run it multiple times.
Change-Id: I882b51bd0422222f2e80555910c69b059136a503
New changes:
04a5947 Localisation updates from https://translatewiki.net.
dd4691b Update OOjs to v1.1.5
2e1a0bb Context refactor
Local changes:
Add context item support for references, citations, templates and links
Change-Id: I5d488ecbf9768dc63de6e545505dbfd5eb84cc61
This will allow us to more easily split the API request
into two requests (one for the HTML, one for metadata)
by returning a $.when() promise, and to initiate these
requests earlier (by storing a promise and returning it
in this method).
Change-Id: I4a5d1b8c47a3dc2edfe89925e63dcf90d7038e45
The toolbar now uses a CSS transition for its height instead of
JavaScript animation through slideDown().
* The animation is on toolbar instead of toolbar-bar so that it
contains the padding and borders. Otherwise it slides up until
there is the top and left (quite thick) borders stacked on
each other which then disappear at once.
* Add transform/translateY so that toolbar also transitions
when it is in floating state.
* Move class addition to attachToolbar() to avoid additional
reflow.
Bug: T89543
Change-Id: I30a7b69b77b874d220f60ebe7f7e616cd77bcc36
Still to load at this point are
* Additional modules (first load only)
* Parsoid HTML
To account for this we disable the toolFactory event listeners
to prevent flickering, and create a hidden blank dummy surface to
attach the toolbar to.
Bug: T76523
Change-Id: Iab24858f23f4db944dcaa6683a82b950ea9ee1b1
These were there to match Vector, however as of 4cec8a70589
Vector no longer has these. Having these in VisualEditor causes
the toolbar to be a few pixels behind (like a slingshot) when the
rest of the skin has already moved.
Change-Id: Ia5886a58316ccb3b0420553c3f466b5256089c73
We can't use wgTitle directly because it has spaces
but no namespace prefix (e.g. "Foo bar"), and we can't
use wgPageName directly because it has the namespace prefix
but underscores instead of spaces (e.g. "Project:Foo_bar"),
so run wgPageName through mw.Title.
Bug: T90433
Change-Id: If431f5b9f6efa2690cfd964f80d6ac71cb568087
Follows-up 62c1d64ad0.
* Remove '.mw-indicators' animation for opacity. Was a left-over from other
elements previously stripped in 62c1d64ad0.
* '#siteNotice' no longer slides. It's hidden at the same time as '#contentSub',
'#toc', and other elements. This is an annoying jump, and we should find a
way to do it consistently and in a performant manner.
* Fix state classes added in 62c1d64ad0. During deactivation, the ve-active
class was kept for too long. This created a temporary state in which ve-active
*and* ve-deactivating were applied. This was harmless as nothing ises the
've-deactivating' class yet.
* Leaving toolbar as-is for another commit.
Bug: T89543
Change-Id: Ide49f93c45a12f2c13eb4412a9a16a82fefeb43e
Follows-up I002322beaae. I had this in the local patch but got
lost in rebasing. The missing return statement caused an uncaught
error when clicking section edit links as it was not forwarding
the return value.
Change-Id: I66b6a789f7182a4446122e94f19cfdb324f8d675
timeStamp was used in two places, but we only had back-compat
code in one, so the other ended up using NaN.
Bonus: make jshint happy with the indentation of the $.extend() call.
Change-Id: I69000d11822658f2a227f9756093bc278f5fbaf5
De-duplicate the logic of:
* Call showLoading()
* Call getTarget()
* Call activate()
* Bind always(hideLoading)
Also use then() instead of done() on getTarget() so that failures
propagate to the always() handler. Previously the interface would
indefinitely be in a loading state if target fails to load.
Change-Id: I002322beaae64c0de96457eb56dbc68a5fc16369
While #contentSub element tends to be empty, it does take up
line-height in most skins (incl. Vector). Previously, hiding this
would cause the content to be shiften upwards one line, only to
be shiften down one line again once activated.
While there are other edge cases to be straightened out, this
makes the content a lot more stationary during activation.
Change-Id: I784436c0f60a63e1a77aba5b8afeacbbdd6932be
This hides the links at the same time as other parts, right when the
module is loaded, instead of after the surface is ready.
Change-Id: Ifda6985636f354060f43b7e9ecc9425b30c513c9