Whoops, merged too soon. The dropdown part of it doesn't
actually work right.
This reverts commit 3c51ebad93.
Change-Id: Ieafbf18ca8a43b07e33a787772abbc77aef63e4c
* ve.ui.MenuWidget.js
MenuWidget no longer creates an embeded input element by default.
In the case of no configured input element, we bind the keydown
handler to window with addEventListner while using the useCapture
flag. This nicely prevents elements lower in the dom from triggering
( document node ) Supported in IE9 and above and all modern browsers.
* ve.ui.ListAction.js
Since MenuWidget is no longer stealing focus from the surface,
we no longer need to restore focus after a list item conversion.
This is the end goal, as browsers like Chrome like to scroll to
the top of elements that gain focus.
Bug: 50792
Change-Id: I5b6969bca1a58b040708f8ac9d3dc8b07ddf9e6b
This re-fixes the fix to the frame fix. fix fix.
Two things changed: Background position flipped to the right properly
(was somewhat off before) and text-alignment flipped as well.
Bug: 49613
Change-Id: I0aa317ef674537d20d7ed64e74eaa3cfe8030c8c
Objective:
* Make the majority of link inspector, which is generic to any annotation, usable for other annotation inspectors
Change-Id: I1f7e9c13537105da7aa0351c9c92e8af5eb5a3f4
Just a proof-of-concept that this would work on Opera. I'm figuring out
what was this for initially...
This reverts commit 30dadb6c8c.
Bug: 47794
Change-Id: Ie4f1334e0beb7ba7d4f4aa3b42464fa219c4778c
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.
All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.
Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)
ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js
ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample
ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function
ve-mw/test/index.php: Runner for MW-specific tests only
ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only
ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses
ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets
ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both
ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect
ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog
bullet-icon.png: Unused, deleted
Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget
Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
This actually fixes a hack done in a previous commit where an undocumented
surface option was being passed, but not always. And in some cases there
were uses of the popup which didn't really have a surface to pass in.
Change-Id: I08b5dc2dc879f6abd1b16d1d66ac1d8b5624f673
Objective:
* Allow browsing, searching and adding documented parameters
Changes:
ve.ui.MWTransclusionDialog.js
* Replace regular text input with ve.ui.ParameterSearchWidget
* Fix uses of $(), this.frame.$$ is correct
ve.ui.Dialog.css
* Change rules for addParameterFieldset to make search widget auto-size vertically
ve.ui.Widget.css
* Add styles for ve.ui.MWParameterResultWidget
ve.ui.MWParameterSearchWidget.js, ve.ui.MWParameterResultWidget.js
* New classes
* Provides a way to search and select parameter for a template
* Displays parameter label, name, aliases and description
*.php
* Links to new files and messages
Change-Id: Ie5dbe8c44ce5d64c4b49b09517fb66cd30dd7304
This fix adds a directionality property to the frame objects so directions
can be inherited and manipulated inside the frame <body> tags.
There are also several corrections to flipping positioning of panels
in the GridLayout and of the icons in fieldsets and labeled elements
so they appear properly (right instead of left).
I've added a 've-rtl' / 've-ltr' class to frame content divs to serve as
selectors for rtl fixes and general language fixes. Most CSS corrections
would likely be fixed when CSSJanus works in iframes, but the selectors
would still be useful.
This sets the stage for directionality inheritance inside iframes,
and fixes most of the problem with the Page Settings window in RTL wikis.
It also fixes all the labels with icons across VE interface.
Bug: 49613
Change-Id: I418e669b0999552167683352acb365a4249ab9cc
Per the TemplateData spec:
* Most message values can be null, though they're never undefined.
* 'deprecated' is actually {boolean|string}.
For us:
* Make #isParameterDeprecated always return a boolean
* Add #getParameterDeprecationDescription to get the explanation
of why a parameter is deprecated
* getParameterDescription doesn't need to pass 'null' for fallback
since that's the default fallback.
And it may return null or string.
* #getParameterSets returns an array of Set objects, not an array
of strings (see spec for more information).
Change-Id: Iee788bc8fa6f0545085a0f154b77b8176f770dd2
ve.ui.Surface.js
* Make local overlay a child of ve-ui-surface and a sibling to
ve-ce-surface elements.
** This keeps local overlays relative to their surface and eliminates the
need for insane z-indexes.
ve.ui.PopupWidget.js
* PopupWidget boundaries are now relative to ve-ce-surface and no longer
protrude out
ve.ce.Node.css, ve.ui.Window.css
* Removal or replacement of insane z-indexes.
ve.ce.FocusableNode.js, ve.ce.ProtectedNode.js, ve.ce.ResizableNode.js,
ve.ui.Context.js
* Translate offsets from local overlay
ve.init.mw.ViewPageTarget-monobook.css,
ve.init.mw.ViewPageTarget-vector.css
* Skin specific z-indexes for global overlay
ve.init.mw.ViewPageTarget.js
* Applied direction specific mw class to ce.Surface vs ui.Surface to
prevent mw content styles from being applied to ui elements.
ve.ui.Dialog.css
* Adjustments to surface inside of dialog so that relative offsets for
local overlays can be properly calculated.
ve.ui.Surface.css
* Explicitly force .ve-ui-surface to be relative so that it's children can
be relatively positioned.
ve.ui.Widget.css
* Removal of unnecessary font-size properties now that local overlay is
sibling of surface.
ve.js
* Added get relative position helper method to translate position offsets
from target parent
Bug: 50241
Change-Id: Ibadce404a2286bc5dcec48f0d9da89004dbbd867
Objective:
* Enable navigating search results using keyboard up and down keys
* Bubble up query input enter events
Changes:
ve.ui.SearchWidget.js
* Route query input events to emit
* Add handler for keydown events
* Support navigating through the list of results using vertical arrow keys
Change-Id: Ia2e4b27075a8ab2e29a69294e9f7847e8f5a3f83
Issues:
* Selected item is removed, but no select even was emitted
Changes:
ve.ui.SelectWidget.js
* On remove, emit select null when removing a selected item
* On clear, emit select null always
Change-Id: I1a94b0f8a841611b20e09f6c02f37fb9589e85c3
Changes:
ve.ui.SelectWidget.js
* Make getRelativeSelectableItem properly loop around
* Replace confusing and broken getClosestSelectableItem with getFirstSelectableItem since that's the only use case we had for it anyway
ve.ui.PagedDialog.js, ve.ui.LookupInputWidget.js
* Update calls to getClosestSelectableItem to use new method
Change-Id: I2399d01a45c43d1ad663ed6c6de156e796065306
Changes:
ve.dm.MetaList.js
* Auto-initialize index to the end of the list (like the docs claim) even when not providing an offset
ve.ui.MWCategoryInputWidget.js
* Cleanup fix for not offering to move the last category to the end
ve.ui.MWCategoryWidget.js
* Allow pressing cancel on the meta dialog after moving a category to the end without crashing
Change-Id: I45059bda022639f7942f1799a42ecf8a4d962df0
Break setUpSurface into a bunch of parts that setTimeout() each other.
This breaks the initialization of the editor as a whole up into the
following phases:
0) Receive AJAX response, parse HTML
1) Build linear model data
2) Build DM tree
3) Build CE tree, CE DOM, create surface
4) Initialize surface, some UI initialization
5) Launch sanity check, remaining setup, unlock editor
This is a bit hacky right now, we'll probably want to refactor later.
ve.dm.InternalList.js:
* Allow construction without a dm.Document
ve.ui.Surface.js:
* Allow construction based on a dm.Document
Change-Id: Ibf48a7e85cd7376c8f6205ed165ff57e71e34c35
Since format dropdown tool is the only tool where we actually lose
focus to the documentNode, we must restore focus so that firefox
and chrome will display a cursor after converting content branches.
Bug: 50338
Change-Id: I4059b2688565570e0efc21078035775b7aed49e1
As part of this, put the 'help' icon next to the beta icon, make the
text not greyed-out (now that it's an actual action) and provide the
link.
On hover, all three items get underlined, which is irritating, however.
Bug: 50476
Change-Id: Id65968072b7134f5864bbd96acf34fd0c23fe17c
Previous when the selection was collapsed and the cursor was in a block
slug we'd get a JS error thrown. This fixes that, though it could do with
a refactor in time.
Bug: 47947
Change-Id: I596ea9bc553f563e3dc7689c518c7d1319ac1dc3
Assumption about toolbar height never exceeding 88px is not correct. At
least in Chrome, after setting in advanced configuration font size to
"Large" instead of "Medium", the toolbar's height is 110px and part of it
is transparent. Because it is transparent user can see content behind it
when scrolled down, which makes for a not really good experience.
Change-Id: Ibdc2410cc4ab29bfe774961fc062d172386975d4
Objective:
* Fix issue where async behavior of addTemplate caused templates to be added in the wrong order
Bonus:
* Get rid of special adders for transclusion parts, just construct objects outside and use addPart
Change-Id: Ibe579f033873446376d72d3bd1b9f92d9f361de5
Parameter config is optional (both in the parent class and here),
this subclass forgot to add the fallback.
Though in a plain subclass the local fallback isn't needed
(parent class takes cares of it), in this case it is needed
since the constructor directly accesses config.multiline etc.
Change-Id: I3f9b73efb6c40a29efa221e1654b1247baaca281
Objectives:
* Use template data for templates added to a transclusion using
the list controls
* Cache template data between different instances of the dialog
* Allow placeholders to be replaced with templates asynchronously
* Save http request and abort pending requests on close
Also:
* Fix breakage of (unused) method getParameterAliases
(dont delete aliases)
* Remove unused method getTemplateSpec.
Bug: 49778
Change-Id: I391e51cb900ef5560455d6f3d4d2a8b99ed2b034
Ed & Roan:
Disable editing of references of which we are unable to find the
source (e.g. <ref name="x"> without a target, or when the target is
currently nested in something we don't yet process such as inside a
<references> block or a template).
Timo:
Improve UI to not be a regular focusable node where the inspector just
won't show up but add a not-allowed cursor and explanatory tooltip.
James:
Fix messages to refer to VisualEditor instead of "the" VisualEditor.
Change-Id: Ib2bca092ce13c9187fa8b27ad6a6404cae02aea2
Objectives:
* Split reference dialog (at least for now) an edit and an insert dialog
* Add reference search widget for selecting an existing source, or
choosing to add a new one
* Abstract reference names, don't allow editing them and generate them
when needed
* When editing groups, move the internal item and update all references
to it
* Resolve name conflicts when moving a reference to a new group by
generating a new list key
Bonus:
* Add getNodeGroups method to internal list
* Add getUniqueListKey method to internal list
* Add destroy functionality to ce.node to release events and references
Bug: 49733
Change-Id: Ib244ff6ad9b4cee1decfd9b9e1d3d4e9cdcfb78c
After a spirited discussion, localOverlay is getting some children.
* localOverlayBlockers - UI elements that are meant to prevent
interaction with the element. This includes Phantoms and
Highlights.
*localOverlayControls - UI elements that are meant to be
interacted with in order to modify the element. This includes
resize handles and drag marker.
*localOverlayMenus - UI elements that should always position
above all other controls. This includes the context menu.
Bug: 50159
Change-Id: Ic69c2ad275389a31c9fbaf47f3665dcdbb7ac2af
Objectives:
* Make options unable to be selected or highlighted when disabled
* Add default styles for selected state
* Fix line-height for option labels
* Use default cursor when field is disabled
Change-Id: I8a535cd6b259b092c2abce27ddb10882cdde6cf5
Objective:
* Make the escape key close dialogs, like pressing the X button
* Auto-focus the iframe on window open
Bonus:
* Add ESCAPE and SHIFT to ve.Keys and use instead of hardcoding numbers
* Use ve.Keys in some other places too
Bug: 49809
Change-Id: Ibf1fce5e24efcd83d9e1465c3cdaac24ff3fb45d
Omitting the offset causes insertMeta() to automatically use the
end offset, so we don't need to compute it in two places. The two
computations were also slightly different.
Change-Id: I55543fdd113a6a986899c093733191df948acb2e
We need to normalise titles so 'user:foo_bar' == 'User:Foo bar', and
we also need to some HTML attribute removal as links from Parsoid
will have href and rel set (again, this should be fixed in by Parsoid
when the do the merging at their end).
Bug: 49985
Change-Id: I5fb5bfc69c344ca4ce4803d7b6116074648a8d7e
Objectives:
* Associate models with tools, rather than dialogs and inspectors
* Move tool/model association utilities to ve.ui.ToolFactory
* Obliterate the view registry
Notes:
The only special case for leaving modelClasses definitions in place is
for the linkInspector. It uses these for selection expansion.
Because tools can now override the static canEditModel method, we can
dynamically evaluate a model, rather than be restricted to only
comparing classes. This will be useful for disabling editors for models
that are for some reason incomplete or otherwise broken and cannot be
safely edited.
Change-Id: I7adf254990112d90f1f808593a9111afc7a116b5
Because of the z-indexes of major elements of the mono book
skin, and because the overlay containers are appended to the
body, the overlays can't be positioned between the surface and
the toolbar. Before this fix, the overlays are appearing beneath
the surface. This fix will retain proper positioning of the overlays
between the surface and the toolbar for Vector, and will overlay
everything in Monobook.
Later, we will have the overlay container more tightly integrated
with the surface to avoid this stacking problem.
Change-Id: Ibb1553099cc1e35e6a0928a99b584885508ca5b6
Re-label the headings in the MWFormatDropdownTool with MW-specific
headings per bug 43334, reduce the size of the dropdown's contents a
little to make the headings less vibrant, and move the H1 option to the
end of the list to further discourage its use.
Note that there are some issues with the underlying structure here and our
ability to split the repos into VE-core and VE-MW will need this to be
refactored.
Bug: 43334
Change-Id: I5a58b4dcebd6ceae0ffcd24f663429f25bdc3db9
Use the 'all' mode of SurfaceFragment#getAnnotations to correctly
handle the selections which include linked and non-linked text
in the LinkInspector.
Bug: 50208
Change-Id: I1cab7f3cc4fc9589eced01ad38c59fe5b9622a57
Local overlay z-index is positioning overlay items (phantoms, etc)
above the floated toolbar. The overlay container is a sibling to the
toolbar's parent and is later in the DOM. z-indexing is
unnecessary and has been removed.
Bug: 50096
Change-Id: Ib46f66b1d1bea36d761f793e9966e09db6e675ca
It was discovered that nested iframes inside firefox do not fire load
events: http://osdir.com/ml/dev-apps-firefox/2010-03/msg00134.html
Since we no longer care when the iframe is loaded, changing the frame
onLoad method name to load and manually calling it was sufficient.
Bug: 50115
Change-Id: I65c0c404a2a384566701b1c6b1bb978e0b99c90d
We calculate an overlap offset for when the popup widget has been moved
to avoid going out of the viewport, but that offset is only applied to the
body and not the callout.
Change-Id: Ib9d08d60ccfa6562378640c526faf1e8363abbba
Due to some sort of mysterious race condition (probably deferred reflow)
calling this.$menu.show() set style="" rather than style="display:block;"
because Firefox believed the parent was still hidden.
Work around this by removing display:none; from the context's CSS rules.
We don't need it because we always manually .hide() these things anyway.
Bug: 50073
Change-Id: I29e210aba9a6265d8364ff8ae49408cb4c2428b9
Fixes (follows-up I1b48ef5240, I6daff5c596):
* Invalid html passed to jQuery constructor.
* Use prop() instead of attr() for boolean values.
* Use append() instead of html() when appending nodes instead
of parsing html.
* Rename shadowed variable name clash 'mw' to 'mwData'.
* Fix odd construction where we parse '{}' to create an empty
object.
* Have ve.ce.MWReferenceListNode#update perform changes off-document
in a detached tree.
* Fix deep property access that can fail. mwData is set to
either JSON parse of data-mw attr or empty object.
Accessing mwData.attrs.group needs to be guarded by whether
mw.attrs is indeed set.
* Have `mw` and `about` attribtue in references list roundtrip
(especially mw which can data we aren't editing/re-creating).
* Add missing 'refGroup' property to MWReferenceListNode's
data element (similar to what MWReferenceNode already has).
Change-Id: I67e4f378ccd04e97361d8e58ae57db5353075756
* changes:
Fix incorrectly written CSS that was affecting all table cells on the page instead of cells in mwMetaDialog only
Fix for rendering block images
Follows-up I99acbd1699:
* "Parent method" comment
* Remove redundant slice() call to convert arguments to array,
native JavaScript methods that take array-like arguments such
as Function#apply and Array#slice are both compatible with
the Arguments objects, no need to convert it. Most invocations
already did this right but a few were recently introduced again.
* Removed silly "Document dialog." descriptions.
* Removed a few redundant "@method" tags in the near vicinity
of code I changed.
* Fixed function invocation to be either on one line or
one parameter per line. Having all arguments on one line
but the name + "(" looks confusing as it suggest there
is only 1 parameter. Same as object literals:
so:
{ foo: 1, bar }
or:
{
foo: 1,
bar: 2,
}
not:
{
foo: 1, bar: 2
}
Change-Id: I379bc2b32603bcf90aba9b4cd0112e7f027d070e
* Optimise initialisation by building the tree from the bottom up
and applying the class last.
* Actually document the dialog. Documenting it as "Document dialog"
is useless and confusing. If there is no documentation yet, leave it
empty so it is included in jsduck's optional "no_doc" warning list.
* Remove the redundant "Call" prefix in the parent method description,
we don't do this else where either.
Change-Id: I99acbd1699b2c99a2c9b58f34dc1e07bea58203d
Objectives:
* Introduce new icon for a reference
* Repurpose existing reference icon for references block
Change-Id: I1bfcdbeda3b9730d62d6b264ef72921e93623f7e