Commit graph

324 commits

Author SHA1 Message Date
Roan Kattouw c41b60021d Move libraries to the lib/ directory
Didn't move unicodejs because it doesn't have its own repo
and is currently mastered in this repo

Change-Id: I14ab4bd641077d993ac235d8bcdcf8e50a1a72a7
2013-12-19 23:02:52 +01:00
Timo Tijhof a883a97b79 demo: Fix initial load and add error handling
* Check the check on first load and use if present.
* Default to first menu item.
* Handle errors.

Change-Id: I85b83050732946c8a1c9d2d30cf0c2ad11606fa2
2013-12-19 21:29:20 +01:00
Timo Tijhof ca40077866 Clean up Target properties
Move target.surface from mw.Target to Target
* All targets use this, let's standardise it.

Move target.$document from mw.ViewPageTarget to Target
* It was initialised with null in mw.ViewPageTarget, but the
  assignment happened in mw.Target. So it should be moved up
  at least to mw.Target.
* Since it is useful to have in sa.Target as well, moved it up
  to the abstract Target, and implemented in sa.Target and
  immediately used in the standalone demo where we were already
  duplicating the find( '.ve-ce-documentNode' ).

Add missing target.setupDone = false; in sa.Target

Add missing target.toolbar to Target
* Was used in all subclasses, but never initialised in any of
  the constructors. Let's standardise this property name as well
  (instead of initialising it in three places).

Move target#event-surfaceReady from mw.Target to Target
* sa.Target uses it as well, and considering Platform#initialize
  is already standardised in the abstract class, Target#setup
  being deferred is most likely to happen in each target as well
  so let's avoid different events being invented for the same
  thing and consistently use 'surfaceReady'.

Change-Id: Ia8bde188a4cde7e1615c2ae9c5b758eefc5d9cb7
2013-12-19 02:16:20 +00:00
Timo Tijhof 370b07ffaf demo: Convert VisualEditor standalone demo to pure HTML+JS
Change-Id: I9a93abce933e91881e553c0bdb26f31065cf4cda
2013-12-19 03:12:13 +01:00
Timo Tijhof 3e9b227a6a Clean up HTML files, Gruntfile and remove index-phantomjs-tmp hack
Consistently:
* Use <!DOCTYPE html>.
* Use lowercase element tags.
* Indent <head> from <html>.
* Use <meta charset="utf-8">.
* Indent <script> and <style> content from open/close tag.
* Put <link> before <script> when in <head> (in ve/test).
* Use .html instead of .php for indexes where PHP is no
  longer used.
* Use the same license header as we use elsewhere (/*! instead
  of /** and no @file)

Gruntfile:
* Include the new .js files in jshint (demos/**/*.js).
* Order buildloader keys in the same order as the directories
  they go to (alphabetically).
* Add missing jshint patterns:
  - .docs/**/*.js
  - build/**/*.js
  - modules/ve-wmf/**/*.js
* Add missing qunit test:
  - qunit.unicodejs
* Add missing watch patterns:
  - .jscs.json
  - qunit.unicodejs

Also:
* Moved relatively large pieces of script into separate files
  so that they are less repeated (though .template) and also
  able to be linted properly.
* Fixed jshint warnings in newly-created trigger.js and demo.js.
* Moved <script> elements already in <body> to bottom of <body>
  (in ve/test and eg-iframe).
* Moved <script> in eg-iframe from <head> to <body>.
* Fixed buildloader grunt task to use a non-\n whitespace match.
  for the start as well, the newline before the placeholder was
  being stripped.
* Removed the (now obsolete) index-phantomjs-tmp hack.

Change-Id: I7c5a371b82f69f367a8e1c11673d2f37868bc931
2013-12-18 07:00:23 +00:00
jenkins-bot b922592902 Merge "Replace makeStaticLoader with a grunt task" 2013-12-17 21:41:29 +00:00
jenkins-bot cd67c365c6 Merge "Use jquery.i18n for standalone i18n" 2013-12-17 21:16:24 +00:00
Roan Kattouw 88c4888872 Replace makeStaticLoader with a grunt task
'grunt build' builds modules/ve/test/index.php, demos/ve/index.php
and .docs/eg-iframe.html from the associated *.template files.

Got rid of the JS-based SVG/PNG switching logic. Instead, we now
just use SVG unconditionally. We'd already dropped browser support
for browsers that don't support SVG anyway.

Change-Id: Iba2e68f17904687cb13e793a410e095f28f1b13c
2013-12-17 22:03:01 +01:00
Roan Kattouw 94879a98b7 Use jquery.i18n for standalone i18n
VisualEditor.php:
* Make jquery.i18n a dependency of ext.visualEditor.standalone

makeStaticLoader.php:
* Remove ve.init.platform.addMessages() call with PHP-generated messages
* Add fake module for jquery.i18n
** Needed because the module might come from MW core
** Also add special treatment for fallbacks.js and language scripts

ve.init.sa.Platform.js:
* Remove basic message system, replace with jquery.i18n
* Add initialize method that loads messages for current language and
  fallbacks

ve.init.sa.Target.js:
* Wait for the platform to initialize before actually doing things
* Add .setup() method to allow callers to short-circuit this process
** This is convenient for callers of ve.init.sa.Target in the test suite

ve.ce.test.js:
* Use existing ve.test.utils function for creating a surface

ve.test.utils.js:
* Call .setup() on the target so we can get a surface synchronously

ve.init.Platform.test.js:
* Make these tests async, wait for the platform to initialize
* Allow for missing messages to be output either as <foo> (MW)
  or foo (jquery.i18n)
* Get rid of message clearing code, namespace test messages instead

Change-Id: Iac7dfd327eadf9b503a61510574d35d748faac92
2013-12-17 21:16:26 +01:00
Ed Sanders f4051c8efb Empty empty.html
Some test data was accidentally commited but this should be empty.

Change-Id: If84b4b2a06fcc3b3aeaeedf4624e2040cdbfc2c2
2013-12-17 19:19:54 +00:00
Roan Kattouw 4c98f753a0 makeStaticLoader: Update fake standalone init module
* Don't add ext.visualEditor.base to it, and strip of ve-mw stuff
** .base doesn't contain ve-mw stuff any more, so no stripping needed
** Instead of appending .base, just load .base and create a
   separate fake module for Standalone init.

* Don't manually register .sa files
** Instead use ext.visualEditor.standalone, it's right there.
** Add missing CSS file to .standalone.

* Documented the purpose of 'Dependencies' and removed scripts
  from that fake module that don't fall under that rationale and
  instead add them as regular modules (rangy, unicodejs).

* Removed weird 'jquery' dependency in 'ext.visualEditor.core'
  module. This is strongly recommended against, and might
  actually cause jQuery to be reloaded due to outstanding bugs
  in core with the state machine in the startup queue (jquery, mediawiki).

* Unlist unused 'jquery.client' dependency in makeStaticLoader.
  As per the module definitions in VisualEditor.php, this is
  only used by the .mediawiki module. Grepped modules/ve/ and
  found 0 uses.

* Update dependency order to roughly match the dependency tree
  as it is specified in ResourceLoader (e.g. rangy is for .core,
  not .base).

* Keep fake modules out of ResourceLoader.

Change-Id: I2a31543e5ad2fc39f5980fea855172108eda4428
2013-12-12 03:34:42 +01:00
Roan Kattouw e754b07539 Rebuild static loaders
Had apparently gotten out of sync

Change-Id: Ib2d576ec5b5db2fe6fec468fd053dfc8a029747a
2013-12-12 01:32:33 +00:00
Moriel Schottlender cf237b882e Insert special character tool
A tool to add special characters and diacritics to text.

Also added a new button type ve.ui.GroupButtonWidget that includes a
group of PushButtonWidget objects and returna the individual button's
value upon click

Wikis can edit <visualeditor-specialcharinspector-characterlist-insert>,
a JSON string, to include their own desird special characters to insert
through the tool.

Bug: 50296
Change-Id: I26d1f437feef1c8b61ed3be5f74ef524b33baf49
2013-12-05 22:51:14 -08:00
Ed Sanders 25a6e93ef2 Separate data/metadata split and node tree loops
It's not much of an optimisation to combine these loops but
separating them gives us greater flexibility.

Move the building of the node tree to happen lazily when
getDocumentNode is called.

In the rich paste path we can now create the DM without building
the node tree and remove the metadata.

Change-Id: I10b4bc486ff8ff8037158aa6dfd45aac87557d42
2013-12-05 21:30:04 +00:00
Ed Sanders e01e2e045b Always use #getDocumentNode.
Because if you only sometimes use a getter you're just wasting your time!

Change-Id: Idd38976f77b58e322d527cecca9f9c36e3ad9318
2013-12-04 22:55:26 +00:00
Timo Tijhof 31e6950af0 Fix csslint warnings
Also:
* Added modules/syntaxhighlight to csslintignore because
  it is broken right now, so it's hard to fix those warnings
  without being able to verify it.
* Fixed a typo in the grunt-watch config that accessed an
  inexistent property.

Change-Id: Ib81572506786b6a1203c454d1b2b91bb6ae2a3de
2013-12-03 23:09:56 +01:00
jenkins-bot 91f00b0eaf Merge "Revert model to use simple UTF-16 code units" 2013-11-26 22:53:06 +00:00
David Chan 6f2090aac6 Revert model to use simple UTF-16 code units
This is a prerequisite to browser-based grapheme cluster handling, which
is needed so left/right cursoring and backspace behave as users expect.

modules/ve/ve.js
modules/ve/ce/ve.ce.Document.js
modules/ve/ce/ve.ce.js
* Revert cluster-aware splitting to trivial javascript code unit splitting
* Rewrite ve.splitClusters as a trivial compatibility method (remove soon)
* getClusterOffset/getByteOffset use unicodeJS.graphemebreak.splitClusters

modules/unicodejs/tools/unicodejs-properties.py
modules/unicodejs/unicodejs.graphemebreakproperties.js
modules/unicodejs/unicodejs.js
* Allow grapheme break tests to work with surrogate pairs

demos/ve/pages/minimal.html
demos/ve/pages/multibyte.html
demos/ve/pages/unicode.html
* replace file with more precise tests

modules/ve/test/ve.test.js
* Remove reference to grapheme-based splitting (which is no longer used)
* Correct typo

Bug: 53757
Bug: 51472
Bug: 51596
Bug: 51846
Change-Id: Ife34c87ebe40bc1689298b592eec5c0cdc2f7589
2013-11-26 19:38:14 +00:00
Ed Sanders 7cec9ae04a Rich paste
Allow pasting of rich (HTML) content.

ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
  with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
  up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
  data HTML if available.

ve.dm.LinearData
* Add clone method for copy

ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.

ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
  e.g. stripping the paste context.

ve.dm.Document
* Implement sliced document clone creation so that DM HTML
  is generated correctly in onCopy

ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
  and data with a full context.

ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).

ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
  + no links, spans, underlines
  + no images, divs, aliens
  + strip extra HTML attribues

ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.

Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
2013-11-26 18:23:12 +00:00
Timo Tijhof de979ff293 Replace raw oojs-ui files with v0.1.0-pre (0267100ab3)
Change-Id: I792bc0335269976ff29433227b6fa562a1026aeb
2013-11-20 10:27:48 +05:30
Roan Kattouw c2f84d95f2 Fix path to oojs in eventLogger.html
Change-Id: I2e434da15ac64d1dd38a251be187d975af938222
2013-11-18 14:41:12 +05:30
jenkins-bot fb4ec5252f Merge "Add event logger to collect IME functionality info" 2013-11-18 08:35:31 +00:00
David Chan 4eb1d7b9f3 Add event logger to collect IME functionality info
This will be used to collect event traces from various IME/browser/OS
combinations that can then be used to drive unit tests.

Change-Id: Id604161b568cd412b44fe9979aff45d1fe7f054a
2013-11-18 13:56:00 +05:30
Trevor Parscal 3dcba7679a Add OO.ui.ToggleWidget
Compact toggle widget with short labels for on/off states.

Change-Id: I582e81126d5f1564302409c1b262e28e4a9505ac
2013-11-12 16:54:35 -08:00
Trevor Parscal 65a2f41268 Cleanup after window refactor
Related to: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d

Change-Id: I4cc280725315fee0c5dd042479d4373cc0cdd0b4
2013-11-12 12:02:28 -08:00
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
Ed Sanders f7391dda5d More CSS fixes to the demo page.
Some ve-ui classes not converted to oo-ui, and toolbar -> surfaceToolbar.

Change-Id: I4b40ae6154c3ba619a266b7586983dd259853f6d
2013-11-04 15:27:15 +00:00
Ed Sanders 3a98e84932 Fix appearance and messages on demo page
Some 've-ui-toolbar-bar' classes hadn't been converted to OO.ui so the
toolbar had no border. Also removed a useless rule in mw.ViewPageTarget.css.

SA platform didn't override OO.ui.msg to use the ve.msg so no messages
were getting through.

Change-Id: Ieb5bc3c98d1c435ec194b201b517a688cd9b02b9
2013-11-04 15:11:04 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Ed Sanders 5aa7f6526c Fix: files missing from demo and test runner
Change-Id: I783384a28147c9c7cdfdcb6639fea1f197cffb54
2013-10-31 08:57:39 +00:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal 0ee35c99d0 Add OO.ui.PopupTool
Tool that launches a popup when clicked.

Change-Id: Ie35b51f8160ad3fb844491e2799656413d4029c0
2013-10-29 05:57:40 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot 044e2e289c Merge "Split ext.visualEditor.experimental into specific modules" 2013-10-24 14:05:33 +00:00
Roan Kattouw 412eb34de8 Split ext.visualEditor.experimental into specific modules
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.

MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.

Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
2013-10-23 16:20:30 -07:00
Roan Kattouw 36fc3b5911 Rename oo.js to oojs.js per library name
Change-Id: I9f02a4438a18243022506b5a2fcc445af03aa945
2013-10-22 19:18:32 +00:00
Trevor Parscal 26a1d8986b Remove ve.Factory and ve.Registry and use oojs instead
Change-Id: I2717300e6cc6102296a2b8d063d344fa5897c825
2013-10-22 19:15:18 +00:00
Trevor Parscal 6018e77d70 Use OO.EventEmitter instead of ve.EventEmitter
Change-Id: Ie35e5f51a8d3c0d7f4fa46230b7b37112df610b9
2013-10-22 16:57:33 +00:00
Trevor Parscal 81bbba4932 Split out popup functionality from ve.ui.PopupButtonWidget to ve.ui.PopuppableElement
Change-Id: I522d852d81d9674723a3262da3f030417f4fc3be
2013-10-17 10:21:03 -07:00
jenkins-bot 5d772e1dae Merge "Misc UI fixes" 2013-10-16 12:42:19 +00:00
Timo Tijhof 4ba01f08c3 Regenerate static loaders to include newly added ui.layouts
Follows-up 4efc6ca.

Change-Id: I51f3c861c88f93bf76f6c0f16ab0c3928b30b839
2013-10-16 12:17:50 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
jenkins-bot 00b6de429b Merge "Use FlatLinearData for storing converter results" 2013-10-07 14:47:21 +00:00
Ed Sanders e9a8c62692 Remove PagedDialog from test files
Fix for patch I5efa2f893f4b which only removed one reference to the file.

Change-Id: I89b9f30ee8309e1cba0ed98a74238ba671b76a59
2013-10-07 10:57:42 +01:00
Ed Sanders 44b1fdebe4 Use FlatLinearData for storing converter results
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.

The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.

Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.

Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
2013-10-06 20:27:32 +01:00
Ed Sanders 000cc4d6e3 Fixup for IconButtonWidget load order
Was loading out of order in test HTML.

Change-Id: Iac56fac0432ad634a3ce0c636c7b863b9ddc950e
2013-10-05 10:45:03 +01:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot c21c8556fc Merge "Make ve.Factory require static name property" 2013-10-03 22:03:26 +00:00