* Moved to tool specific configuration to static properties (left tool instance specific stuff in the constructors)
* Added documentation for tool configurations
* Centralized typePattern matching for inspectors
Change-Id: Ieacf61b320c10fd37ea69a05e543313fa990b403
* Rewrite of all tools, dramatically simplifiying them and decreasing
duplication
* Tools are now created using a tool factory instead of
a make-shift facility built into the toolbar
* All UI object have a surface or a toolbar reference instead of a
surface view
Change-Id: I589ecba36bf715b452d03c8fd5c0547dc3c1dc61
This allowed me to move ve.ce.Surface particulars (such as the starting, stopping and clearing of polling) out of the UI code.
Also cleaned up some switch statements.
Change-Id: I7b85e42a4e01f8d76237d995e25275f2424541ea
Surface model annotate method previously cleared basic tool annotation objects.
Now that bold and other annotations have htmlAttributes from parsoid,
we must gather annotations by type from selection and iterate through
to properly clear.
Change-Id: Id53bf5733078524ae5aac376e01b9679eb8c32df
Rather than each tool requesting annotations, and nodes pertaining to selection,
Emitted event supplies annotations and nodes to each tool's update method.
Using select vs. of traverseLeafNodes for code optimization.
Better documentation for updateTools()
Removed unneeded code.
Change-Id: I7c0baa1cc0f7fb731d6e28b175a76e931e9e2961
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
* For the most common case:
- replace ve.extendClass with ve.inheritClass (chose slightly
different names to detect usage of the old/new one, and I
like 'inherit' better).
- move it up to below the constructor, see doc block for why.
* Cases where more than 2 arguments were passed to
ve.extendClass are handled differently depending on the case.
In case of a longer inheritance tree, the other arguments
could be omitted (like in "ve.ce.FooBar, ve.FooBar,
ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
because ve.ce.FooBar inherits from ve.Bar).
In the case of where it previously had two mixins with
ve.extendClass(), either one becomes inheritClass and one
a mixin, both to mixinClass().
No visible changes should come from this commit as the
instances still all have the same visible properties in the
end. No more or less than before.
* Misc.:
- Be consistent in calling parent constructors in the
same order as the inheritance.
- Add missing @extends and @param documentation.
- Replace invalid {Integer} type hint with {Number}.
- Consistent doc comments order:
@class, @abstract, @constructor, @extends, @params.
- Fix indentation errors
A fairly common mistake was a superfluous space before the
identifier on the assignment line directly below the
documentation comment.
$ ack "^ [^*]" --js modules/ve
- Typo "Inhertiance" -> "Inheritance".
- Replacing the other confusing comment "Inheritance" (inside
the constructor) with "Parent constructor".
- Add missing @abstract for ve.ui.Tool.
- Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
- Add function names to all @constructor functions. Now that we
have inheritance it is important and useful to have these
functions not be anonymous.
Example of debug shot: http://cl.ly/image/1j3c160w3D45
Makes the difference between
< documentNode;
> ve_dm_DocumentNode
...
: ve_dm_BranchNode
...
: ve_dm_Node
...
: ve_dm_Node
...
: Object
...
without names (current situation):
< documentNode;
> Object
...
: Object
...
: Object
...
: Object
...
: Object
...
though before this commit, it really looks like this
(flattened since ve.extendClass really did a mixin):
< documentNode;
> Object
...
...
...
Pattern in Sublime (case-sensitive) to find nameless
constructor functions:
"^ve\..*\.([A-Z])([^\.]+) = function \("
Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.
Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.
This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.
Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
[jshint]
ce/ve.ce.Surface.js: line 670, col 9, Too many var statements.
ce/ve.ce.Surface.js: line 695, col 6, Missing semicolon.
ce/ve.ce.Surface.js: line 726, col 22, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 726, col 41, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 733, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 734, col 24, Expected '===' and instead saw '=='.
ce/ve.ce.Surface.js: line 1013, col 13, Too many var statements.
ce/ve.ce.Surface.js: line 1019, col 17, Too many var statements.
ce/ve.ce.Surface.js: line 1023, col 18, Too many ar statements.
ce/ve.ce.Surface.js: line 1027, col 13, Too many var statements.
dm/annotations/ve.dm.LinkAnnotation.js: line 70, col 52, Insecure '.'.
dm/ve.dm.Converter.js: line 383, col 29, Empty block.
dm/ve.dm.Converter.js: line 423, col 33, Empty block.
Commands:
* jshint .
* ack '(if|else|function|switch|for|while)\('
* Sublime Text 2:
Find(*): (if|else|function|switch|for|while)\(
Replace: $1 (
* ack ' ' -Q # double spaces, except in certain comments
Change-Id: I8e34bf2924bc8688fdf8acef08bbc4f6707e93be
* Separated DOM changes from creation of elements
* Always using parsing for element creation with known attributes
* Always using attr or addClass for variable attributes
Change-Id: Id101f56594014786892d382d06c658f416224a9c
* Switched a lot of classes from es-* to ve-ui-*
* Removed all the DOM structure left over from the old sandbox demo
* Got rid of transparent backgrounds
* Added menu font-size rule to stand-alone target
* Moved some rules around that were in the wrong places
* Got rid of some unused/unneeded methods in the mw target (attach and detach surface methods)
* Added active class to context icon with shallower shadow effect so it doesn't break your spacial perception when you click on it
* Renamed the iframe and iframe wrapper elements so it's easier to see where they came from
* Removed unused CSS rules
* Fixed some uses of prop( 'class', … ) to addClass
Change-Id: I54a660ca0baf0baa4463faca7a1edcf648130b6b
Refactor:
* ve.indexOf
Renamed from ve.inArray.
This was named after the jQuery method which in turn has a longer
story about why it is so unfortunately named. It doesn't return
a boolean, but an index. Hence the native method being called
indexOf as well.
* ve.bind
Renamed from ve.proxy.
I considered making it use Function.prototype.bind if available.
As it performs better than $.proxy (which doesn't use to the native
bind if available). However since bind needs to be bound itself in
order to use it detached, it turns out with the "call()" and
"bind()" it is slower than the $.proxy shim:
http://jsperf.com/function-bind-shim-perf
It would've been like this:
ve.bind = Function.prototype.bind ?
Function.prototype.call.bind( Function.prototype.bind ) :
$.proxy;
But instead sticking to ve.bind = $.proxy;
* ve.extendObject
Documented the parts of jQuery.extend that we use. This makes it
easier to replace in the future.
Documentation:
* Added function documentation blocks.
* Added annotations to functions that we will be able to remove
in the future in favour of the native methods.
With "@until + when/how".
In this case "ES5". Meaning, whenever we drop support for browsers
that don't support ES5. Although in the developer community ES5 is
still fairly fresh, browsers have been aware for it long enough
that thee moment we're able to drop it may be sooner than we think.
The only blocker so far is IE8. The rest of the browsers have had
it long enough that the traffic we need to support of non-IE
supports it.
Misc.:
* Removed 'node: true' from .jshintrc since Parsoid is no longer in
this repo and thus no more nodejs files.
- This unraveled two lint errors: Usage of 'module' and 'console'.
(both were considered 'safe globals' due to nodejs, but not in
browser code).
* Replaced usage (before renaming):
- $.inArray -> ve.inArray
- Function.prototype.bind -> ve.proxy
- Array.isArray -> ve.isArray
- [].indexOf -> ve.inArray
- $.fn.bind/live/delegate/unbind/die/delegate -> $.fn.on/off
Change-Id: Idcf1fa6a685b6ed3d7c99ffe17bd57a7bc586a2c
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go.
Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
Throwing strings is bad because it doesn't include a lot of important
information that an error object does, such as a stack trace or where
the error was actually thrown from.
ve.Error inherits directly from Error. In the future we may create
more specific subclasses and/or do custom stuff.
Some interesting reading on the subject:
* http://www.devthought.com/2011/12/22/a-string-is-not-an-error/
Change-Id: Ib7c568a1dcb98abac44c6c146e84dde5315b2826
Also:
* Removed a lot of dead code in Surface that was used in the now dead and gone sandbox.
* Changed from throwing an exception when calling getBalancedData on a range that produces no results from selectNodes to just returning []
Change-Id: Icf27094724eae5b90eec21308f9e26afe877e3ee
'''Kranitor commits''' are commits by Krinkle with his janitor hat on.
Must never contain functional changes mixed with miscellaneous changes.
.gitignore:
* Add .DS_Store to the ignore list so that browsing the directories
on Mac OS X, will not add these files to the list of untracked
files.
* Fix missing newline at end of file
.jshintrc
* raises -> throws
* +module (QUnit.module)
* remove 'Node' (as of node-jshint 1.7.2 this is now part of
'browser:true', as it should be)
Authors:
* Adding myself
MWExtension/VisualEditor.php
* Fix default value of wgVisualEditorParsoidURL to not
point to the experimental instance in WMF Labs.
Issues:
* ve.ce.TextNode:
- Fix TODO: Don't perform a useless clone of an already-jQuerified object.
- Use .html() to set html content instead of encapsulating between
two strings. This is slightly faster but more importantly safer,
and prevents situations where the resulting jQuery collection
actually contains 2 elements instead of 1, thus messing up
what .contents() is iterating over.
* ve.ce.Document.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.Document.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.Transaction.test.js
- Fix: ReferenceError: assert is not defined
* ve.dm.TransactionProcessor.test.js
- Fix: ReferenceError: assert is not defined
* ext.visualEditor.viewPageTarget
- Missing dependency on 'mediawiki.Title'
Code conventions / Misc cleanup
* Various JSHint warnings.
* Whitespace
* jQuery(): Use '<tag>' for element creation,
use '<valid><xml/></valid>' for parsing
* Use the default operator instead of ternary when the condition and
first value are the same.
x = foo ? foo : bar; -> x = foo || bar;
Because contrary to some programming language (PHP...), in JS the
default operator does not enforce a boolean result but returns the
original value, hence it being called the 'default' operator, as
opposed to the 'or' operator.
* No need to call addClass() twice, it takes a space-separated list
(jQuery splits by space and adds if needed)
* Use .on( event[, selector], fn ) instead of the deprecated
routers to it such as .bind(), .delegate() and .live().
All these three are now built-in and fully compatible with .on()
* Add 'XXX:' comments for suspicious code that I don't want to change
as part of a clean up commit.
* Remove unused variables (several var x = this; where x was not
used anywhere, possibly from boilerplate copy/paste)
* Follows-up Trevor's commit that converts test suites to the new
QUnit format. Also removed the globals since we no longer use those
any more.
Change-Id: I7e37c9bff812e371c7f65a6fd85d9e2af3e0a22f
Fix the commented-out code: it caused unindent to be triggered by just
pressing Shift. ASCII 16 is "data link escape", no idea where that came
from, so I removed it and used e.shiftKey instead.
Also check whether indent/outdent is even possible before doing it.
Currently this is done in a very hacky way (by checking the state of the
indent button), ideally we'd refactor things such that toolbar tools can
listen for keydowns and intercept them, that would make the code much
cleaner and we wouldn't have this problem.
Change-Id: I99885ee4b8a79cd24c4958c188addfc2b0453b03
This works pretty well, the only problems I found are:
* when selecting multiple list items, only the first is in/outdented
* there's no special handling for child lists, so the behavior for
in/outdenting list items that have a child list can look weird, but
it's consistent
Also needs more documentation
Change-Id: I6f4f3725e57a590196d7d638a77b87ea85586dc8
This license change is aimed at maximizing the reusability of this code
in other projects. VisualEditor is more than just an awesome editor for
MediaWiki, it's the new editor for the entire internet.
Added license and author files, plus mentions of the license to all
VisualEditor PHP, JavaScript and CSS files. Parser files have not been
modified but are effectively re-licensed since there's no overriding
license information. 3rd party libraries are not changed, but are all
already MIT licensed.
Change-Id: I895b256325db7c8689756edab34523de4418b0f2
* "onevar" warning sometimes solved by just merging var statements
other times solved by making it a function declaration instead
of a function expression.
* Also fixed several '_this' variable names in ve.es.Surface to
more descriptive names, and enabled warnings for dangling _
in identifiers.
Change-Id: I7d411881e3e06cf9a7fe56d689c29375881a81de
Also fixed unlisting to not break when unlisting a range that includes things that are not list nodes
Change-Id: Ib9d4ea851c3ed9bf72a93aa87e470ce40c308453
contained by a list node the button is off. Button is now only toggled on
if all nodes in selection have a parent list node.
Patchset 2 - cleanup whitespace
Change-Id: Ia9adc39c0d5c75e2e96580f0e172f5b602540ac3
Effectively stopping & starting polling prior to conversion
Getting Selection from model
Reselecting after conversion (TODO: modify selection to entire block ?)
Change-Id: I9ba331b5393bf568cc8d137646b43244ae2640a8
This makes it possible to get identical rendering in the editor, but may make other things more complex. The Wikitext serializer is no longer compatible for rendering lists so it's been stubbed out. Also the way the toolbar works with lists is broken, so that's been disabled. The HTML serializer has been fixed to work correctly and no-longer-used styles have been removed.
Change-Id: If156f55068b1f6d229b3fa789164f28b2e3dfc76