In the Media Dialog, make sure the size widget is valid before
applying or disabling the apply/save buttons.
Bug: 70861
Change-Id: I6ec9eb69fe6576f1c668270b12157de9910f0214
Instead of doing a blocking overlay, we're simply keeping the dialog open,
which is necessary for the pending status of the action buttons anyway.
Requires Ib2c8f336 in OOUI
Bug: 65012
Change-Id: I65b5de4a1666a81b157a71f6fec490007689eb44
setChanged() was renamed to checkChanged(), but one call wasn't
updated. This was causing JS errors in a documentUpdate event
handler, which caused pawn nastiness.
Bug: 70450
Change-Id: I71e576638f9e2fde450f4412229cf980e6ba7e10
Create an image model hash and check for changes to the image every
time the dialog is changed, so we can activate and deactivate the
apply button properly.
Bug: 68058
Change-Id: I94b7e4879c6e752432c6f937a8cf1b9f15d1b56d
That function needs to return the result immediately, not wait for module loading (via mw.notify).
This was breaking us being able to keep track of what wikitextWarning object was in use (but only
the first time we used the module), and therefore fail to close the warning when the wikitext
disappeared.
Bug: 70168
Change-Id: I0f1427423a5fe82ec8e70e2f0462a3044ca7ace8
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.
Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)
Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.
Depends on core change Idbb8b29db8e
Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
If you got an edit conflict, the save dialog would
dead-end: there was no way for you to actually get to
the edit conflict resolution page because we were
hiding the resolve button.
Bug: 69150
Change-Id: Iaccb7d0ec25d8f15398e437d614184433c33e6eb
New changes:
c4ce5ee Update OOjs UI to v0.1.0-pre (466a8762ac)
Update changes:
* Remove manager arugment from window constructors
* Use this.$content instead of this.frame.$content
* Use this.getDir() instead of this.frame.getDir()
* this.loading is now a promise, not a boolean
Change-Id: Ia83449a60078dd24ea4f976221c0859e5a121279
This change creates the scalable object that's attached to the image
model through its constructor. Also adds a 'resourceName' variable
to store attributes.resource, which is mostly used for API calls.
Change-Id: I713c59d1cec5f87387a87c98a59e75b3d5c1050e
There are several incorrect usages of jquery .append() method that
uses an array instead of an argument list. This isn't the proper use
of the method and while it does work now, according to Krinkle,
this might stop working in the near future.
Also see I76decb67db086bb387 for the same fix in ve-core.
Change-Id: I78a0d54ad76ab5401bc0532e636a9aaa2c0c0e04
Flip the order of the buttons in the alignment widget
so that they display the directions correctly in both
ltr and rtl.
Bug: 69165
Change-Id: I7bd1d6c89aaef09492ae07eadababd68305b245e
Currently it's only being done when applying, caused by Ia74732e6. We
need the teardown event to reach the page so they can do things like
clear categories.
Bug: 68484
Change-Id: I6c31229121c1477a55ce955354770ed7cdde470d
New changes:
76bbf3b [BREAKING CHANGE] Fix camel-casing of countNonInternalElements
Local changes:
Use renamed countNonInternalElements function
Change-Id: Ib5f86ea5cfeb5e577f61349ed4bbb231ea155638
Whenever the edit mode is active, focus the caption surface. This
is also true for cases where the dialog starts in the 'insert' mode
and then switches to 'edit'.
Bug: 68806
Change-Id: I60b862dc5738a65a6bb31eb32184c35cc108b232
The image model should go by image attributes (whether it comes from
an existing node or a new one) and not a node.
Bug: 68242
Bug: 68000
Change-Id: I4cabd678157619331b3c47d3b44bc16a28fd7bd7
It can be very slow on pages with lots of references and
isn't required until you click 'Use existing reference'.
What is required is knowing if the list will be empty for
greying out the button, but that can be precomputed very cheaply.
Change-Id: I56909801a5685bb04e0c83cfb95463f705b8dfae
It's unnecessary, big and ugly, way too close to an actually useful button, and
adds oodles of complexity to the mire that is VPT without significant user benefit
whilst taking up an unjustifiably huge amount of the already-over-burdened space.
This means that the minimum browser width for English on default Vector to show
the toolbar correctly is now 945px, down from 1029px.
Bonuses: fix MWCancelConfirmDialog's cancel button to be destructive (it is) and
remove a now-recently-fixed comment asking for the save button to be styled using
a generic class (provided by the constructive flag).
Change-Id: I30dc7020121f0dd6907b61ef674a7cb14eb00652
Attach event listener to the alternate text and the media size widget
in the MediaDialog, so that when either of those are changed the
'Apply Changes' button is enabled.
Related to I88c3f3dcc7667b3ffdd2a8a8433cb47b82ba1531
Bug: 67684
Change-Id: I03efbed2f9b2909b055d96b9ae1e27b6d5e2bdbf
New changes:
65042de Fix alien test data
83dccbe Add toolbar menu labels to each group for consistency
2e40ef9 Move 'language' tool from the insert to the styling menu, like in VE-MW
6fb21b2 Add toolbar action section to SA demo with keyboard shortcuts tool
f3eb000 ve.ui.Toolbar: Optimise onSurfaceViewKeyUp performance
eb4e9eb Make sure the document is focused when setting a selection
48584d3 Fixes to getRelativeOffset and getRelativeRange
fcc427f [BREAKING CHANGE] Remove generatedContents argument from afterRender
825e4be Documentation fixes in test utils
dbbbe0b Unit tests for showSelection
1ba9234 Don't handle up/down on focusableNodes even if backwards
a667b87 Remove label from 'insert' menu, and instead use a large plus icon
88885b1 Localisation updates from https://translatewiki.net.
1f3b79f Initialize data first
18369b1 Add 'clone' and make 'getDimensionsFromValue' static in ve.dm.Scalable
92e6b7b Switch to 'custom' when MediaSizeWidget updates
d0cd87e Localisation updates from https://translatewiki.net.
1ee21ff Remove lies from documentation
164f07f Safely ignore requests to open unrecognized windows
Local changes:
Work on a cloned scalable when editing images
Make sure the image model handles a cloned copy of the node's
scalable object, which is then shared with the media size widget.
Bug: 67687
Change-Id: Ie3676b715f5bae3d83da03d667cef3a6a847e212
Confirm dialog was replaced in refactor, so until this is merged the 'Cancel'
button is broken.
Bug: 68068
Change-Id: I77d1c82bf0d68013eef361174a134860a197cd44
LinkNodeInspector was broken when you clicked away/pressed escape, because data was not set.
Normalizing on data being initialized at the top of get*Process methods if used.
Change-Id: I89728ac558545a6f2c325014b6f457ec6bef17b8
New changes:
56de6f5 Localisation updates from https://translatewiki.net.
f8bda64 Widgetise demo menu
6ac48d8 Localisation updates from https://translatewiki.net.
365e131 builderloader: Omit value for boolean "disabled" attribute per HTML5
706e4b3 Prevent double counting of DM nodes in getNodeAndOffset
b141a7d Update OOjs UI to v0.1.0-pre (d2451ac748)
c5b3921 Localisation updates from https://translatewiki.net.
1606983 Update reference to ConfirmationDialog to use MessageDialog
Deletions:
* Styles for ve.ui.MWBetaWelcomeDialog - not needed anymore because
OO.ui.MessageDialog provides them
* Styles for ve.ui.MWGalleryInspector - not needed anymore because
ve.ui.MWExtensionInspector provides part of them and the rest are being
replaced by programatic sizing
Modifications:
* ve.ui.MWLinkTargetInputWidget - Added support for validation and href
getter
* Split message between tool and dialog title for ve.ui.MWEditModeTool
and ve.ui.MWWikitextSwitchConfirmDialog
General changes:
* Updated inheritance.
* Added manager param to constructors of dialogs and inspectors.
* Updated use of show/hide with toggle.
* Added meaningful descriptions of dialog and inspector classes.
* Configured dialog and inspector sizes statically.
* Configured dialog action buttons statically.
* Interfaced with OO.ui.ActionSet to control action buttons.
* Moved applyChanges code into getActionProcess methods.
* Always using .next in setup/ready process getters and .first in
hold/teardown process getters.
Change-Id: Ia74732e6e32c0808eee021f0a26225b9e6c3f971
"Go back" should only be shown if there's something to go back to.
So it should be visible if you came from "Change image", but not
if you came from "Insert media".
If the "Go back" button is hidden, the footer is empty, so hide it
completely in that case. Hiding the footer is tricky due to how
dialogs position things, so I hacked around OO.ui.Dialog's lack
of an API for toggling the visibility of the footer.
Change-Id: Ic97c4a2bf7beaa240e5a4dfda1e605752e1f4189
In this fix:
* Adding 'go back' button to appear in the search panel.
* Hiding/showing the correct buttons within each panel.
* Disable the 'apply' button, and only enable when changes are done.
* Load the search query API and send API requests only when the
search panel is up.
* Make sure the search query is updated with the page name every
time the search page is loaded
Bug: 67443
Change-Id: I635986f30579c6358e0cc6fe54fbf97f49c83465
Merge the media edit and media insert dialogs. Allow editing
of media properties when inserting a new image, and also
allow the user to replace the image on edit.
Bug: 67170
Change-Id: I35bd95503565dbf95090ee8110284db5a8fbba83
This puts reference insertion and editing tools into the same menu (yay) and
applying-annotations-to-text tools into the same menu, too.
As part of this, I'm re-labelling the generic reference tool to "Basic" (now
that it has some context for users).
Change-Id: I8b8196d3c2e40237d61c8491ab30e737b82597d6
* Return the fragment as it may have been cloned in the process
* Do away with DM node tree traversal, we can do everything
with offsets.
Bug: 65706
Bug: 65716
Change-Id: I9a44d562d9365d72adac199725b52555cf0a8009
If a block image is inserted in the middle of a paragraph, insert
the image at its beginning so the paragraph isn't broken.
Bug: 65883
Change-Id: I7b82c647d259a6712a771bb4243b269ecbb73c9c
Some surface fragment methods return a clone, so make sure
that is written back to this.fragment in dialogs, as this.fragment.select()
is called on teardown.
Functionally depends on If26cc0a2d in core.
Bug: 65706
Bug: 65716
Change-Id: Ia552b2a4c4c59ffc308a4acdecac78a7803a1c1f
Depends on I468d4eb4 in core.
Uses various hacks to trick the test runner into thinking
an MW target is in use, when in fact we still use SA targets.
Change-Id: If4611307d5d7aaee4af84f86ef82faf9078043b6
Implement new language platform functions.
Also remove unused MWLanguageSearchDialog and MWLanguageSearchWidget.
New changes:
4d919d2 [BREAKING CHANGE] Move language functions to the platform
Change-Id: I54c0a8e5816a3c81851f95f1d3062a6091a9f4a3
* Update size of save dialog earlier on, and swap back to save panel in
save dialog on setup instead of ready to avoid scaling and sizing
simultaneously
* Update use of closing/closed/opening/open events to use
setup/ready/teardown events instead
New changes:
43a48cb [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (9f4f250f88) for window process cleanup
Bug: 65705
Bug: 65343
Bug: 60843
Change-Id: Idf6f85ae12f6ca80fde57a400cb5b11270938c1a
The test of whether to update the model should only apply to model
and not GUI operations.
Change-Id: I594793cbf69b41cd8fe02067e9985dd1030af95c
But: 66288
Frame images are not resizable; disable the media size widget when
the frame type is selected.
Depends on the change in ve-core:
Id1010798d30e2928358acb5694c429b9ab68ad57
Bug: 66353
Change-Id: I8c8da8933c51ba709a834731425d19445009673f
Make sure that image model and media edit dialog initialize the
default size properties according to the scalable correctly.
Also make sure that on creation of a new node or edit of existing
node's properties follow on whether the image is set to default
size or custom size.
Depends on the ve-core change:
Ia6bb041bfc050a48d8c40bbff4b73ed2893085e2
Bug: 66149
Change-Id: I6f60fba28e11a111bb40a100148ed1f12d518890
By disabling the selection button instead of hiding it.
Also make sure that there are other references before re-enabling it.
Bug: 65689
Change-Id: Ifb3d6ab6eacb71909eb13e3a72e971b49e2595c1
Fixing the behavior of alignment select and checkbox in the edit
dialog. Adding a check on all UI events to make sure they update
the model only if the model value is different than the UI value.
Also adding the ability to check the default direction of a
specific node type, to predict default alignment values.
Bug: 65916
Change-Id: I82f624fa788383dec0a12afb473aef01593e670e
Make sure svg drawings on block images have the default size as
the wiki default, no matter their original set size.
Also took the opportunity to clarify the synchronization method
for scalable and image type in ve.dm.MWImageNode and call it when
the image model is loaded to make sure the details are always
synchronized before edit.
Followup to I682d832e456a501836f33ed1dfc7dbd78a4edf53
Bug: 62893
Change-Id: Ic47016d171634c532092067957cc2c3d431e9746
At the moment, the natural tab order appears to simply ignore the info and
removal buttons
Bug: 65474
Change-Id: Ib18a9f7b0ce614bed9fee1199f1d36bc4bc012b9
Make sure that SVG drawings have default size of the wiki default
even if their optimal defined size is smaller.
Bug: 62893
Change-Id: I682d832e456a501836f33ed1dfc7dbd78a4edf53
Once more with feeling; default alignment when switching between
inline to block and vise versa. This time, the problem was mainly
that the checkbox for position cannot be updated without triggering
its update event. It was triggered, however, before setting up the
positioning, which caused the model to run positioning twice and
get things wrong.
Another smaller fix in this commit was done to make sure that
the image model remembers the previous alignment, so when image
type changes from inline to block and vise versa, and the alignment
was default, it can recalculate default value for the new node.
Bug: 65564
Change-Id: I6c16a7855ad7e3ce302fa3d042d0a402251b31f0
Existing references keep internal records of current saved data, which breaks
the current length check. Instead, use the new function to count all
*non-internal* elements
Relies on I8ecbf387
Related to bug 52182
Change-Id: I4b9bb866babe018d75dc083fab35375b9fb53d3c
This label is not needed, never visible, not internationalized and doesn't make sense.
KILL IT WITH FIRE!
Change-Id: Ia0b3eda5971598714644b9d0c4fec1fd44b6c440
Switch to processes for windows (dialogs/inspectors)
This conversion also required the splitting of MWLinkInspector into
MWLinkNodeInspector and MWLinkAnnotationInspector.
New changes:
88fe25f [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (dd888aba5c)
Change-Id: I662d8985463c9fc881775f70aef87ebeb454a73f
This time in the installment: Allow the model to predict the type
and default alignment based on parameters rather than just the
current status. This is important for initializing images, especially
inline images whose 'align' attribute is null or undefined, but must
be examined for default alignment.
Also changed:
* Make sure that model operations change each other, rather than
let the editor change 'unrelated' model parameters.
* Use selectItem rather than chooseItem to avoid emiting the 'choose'
event on edit dialog initialization.
Bug: 65564
Change-Id: I8c23fc53e7738d59565294d8b98fe7351bebbc67
Make default alignment a computed value, and make sure the GUI listens
to 'choose' instead of 'select' events for SelectWidgets so to prevent
recursive calls and make sure the GUI is updated properly.
Also added a default alignment check on type change so the user can
visually have an indication that the new image will have a different
alignment. The user can then change the value manually.
Bug: 65564
Bug: 65596
Bug: 62852
Bug: 65617
Change-Id: I55e16775d18e0a4bf7f1fa73bbb3aa5e0aa51a79
The image model is updated through events from the edit dialog.
There is no need to update the states of the select/checkboxes
at the end in 'apply'. The only inputs that are not updated
on change are caption and alternate text.
Bug: 65564
Change-Id: I18c009546120e270467418cff677ec491fd109ca
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.
Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71
teardown() runs after the dialog has been hidden (if you need it
to be visible, use close() instead).
However removing it instead of moving because it is obsolete,
this is something that should be done from setup() instead, and
already is.
Bug: 65373
Change-Id: Ib6b4ab49f191d1d339e69934453786a82d97380f
jshint:
* Update to grunt-contrib-jshint v0.10.0 (jshint v2.5.0).
* Remove coding style options covered by jscs.
* Enable new option "freeze" (prohibits changing native prototypes).
http://www.jshint.com/blog/new-in-jshint-oct-2013/#option-freeze
* Re-order to match http://www.jshint.com/docs/options/
jscs:
* Update to grunt-jscs-checker v0.4.4 (jscs v1.4.5).
* Format .jscsrc file in a more spacious way and order the
properties less arbitrarily (using the jscs's readme order).
* Enforce more details of our coding style
* Get rid of the unsable "sticky" operator rules which have been
deprecated in favour of using other rules instead that are able
to enforce this more accurately.
- disallowLeftStickedOperators: Remove deprecated rule.
* Ternary covered by requireSpacesInConditionalExpression.
* Rest covered by requireSpace{Before,After}BinaryOperators.
- requireLeftStickedOperators: Remove deprecated rule.
* Comma covered by disallowSpaceBeforeBinaryOperators.
- requireRightStickedOperators: Remove deprecated rule.
* Logical not (!) covered by disallowSpaceAfterPrefixUnaryOperators.
See also If46b94ce1, Ib731f11b1 and I0b0cadbc5 in oojs/core.
Also:
* Update grunt-contrib-watch to latest upstream version.
Change log at https://github.com/gruntjs/grunt-contrib-watch/blob/v0.6.1/CHANGELOG#L1-L17
Change-Id: I6c5a34afea8b05a3dca617897c192594df06ca90
Before applying default size based on originalDimensions, make sure
these are available through the scalable call. The image will be
marked as default size, but the presentation will depend on whether
or not we have the defaultDimensions from the API.
Bug: 65239
Change-Id: I41b30498713e969bd24ef0ad3e9a074c6ffcdc3b
Also adjust calls to InputWidget methods changed in
I324dfc2 in OOUI.
New changes:
9da32d7 Update OOjs UI to v0.1.0-pre (e6edd86d37)
b6aa671 Localisation updates from https://translatewiki.net.
1cba6e0 Update OOjs UI to v0.1.0-pre (9a6c625f5f)
94629f9 Localisation updates from https://translatewiki.net.
Change-Id: Id58d199c7ce3332a104ab2a5c395561ab94ae060
this.transclusionNode doesn't exist. Also remove instanceof checks
as they are already done in #get(Selected|Reference)Node.
Bug: 64717
Change-Id: I7ff0133d1ad45edda8de2cbad459706dbaceb5f2
In two cases we were using fragment.getSurface().getFragment() which
creates a new fragment from the current selection instead of using
the range of the original fragment.
Change-Id: Ib41efe2ceb670a125c0c306d143e56f9b9c349e7
* Move description to a popup behind a little info icon button
* Make required indicator generic status indicator (required/deprecated)
and move to left of the field
* Move param name and actions to above the field
* Show deprecated status and description
Bonus:
* Use auto-focus on CitationDialog (whoops!)
* Make pages that aren't meant to scroll not scroll (whoops again!?)
Depends on I59211b2 in OOUI
Bug: 53612
Change-Id: I3b968ad14aa6c43b6484e2565a9367d2ebc72fc5
At some point getTitle was changed to updateTitle but the caller was still
assuming it would return a string. Also, we removed the transclusion
dialog title message, but were still trying to use it.
Changes:
* Change the logic so we use the parent method for updateTItle correctly
* Bring the transclusion title message back
Bug: 64671
Change-Id: I3beb8b1d4304ba73c428868b9ac2d0f6a1cc9944
When MWReferenceDialog was modified to inherit from ActionDialog the
search select method didn't get changed to call applyChanges. But really,
you can't just call applyChanges because you need all the promise setup
stuff that onApplyButtonClick does. The API for ActionDialog needs to be
improved, but this works just fine in the mean time.
Bug: 64677
Change-Id: Ib38a624811dc26ead7b9de64cb41aff642820452
Based on I70e88f6 in VE core
* Cleanup dialogs by using node dialog and action dialog
* Move "Loading..." text from label of dialog apply button to dialog title
(repurpose identical message)
Save dialog will be converted in a follow up.
Change-Id: I6a290f4bdc29e577c7c89b4babdab5853c4c10e5
Was clearing things like captchas when swapping panels. It still makes
sense to clear these when opening up the dialog though.
Bug: 62766
Change-Id: I37ceeebc672e2866b805631b189108d8363bdc9f
Update dialogs and inspectors for breaking change in VE core
New changes:
a553012 [BREAKING CHANGE] Merge dialog and inspector actions into window actions
f9a0419 Localisation updates from https://translatewiki.net.
cbe81a0 Fix path to spinner in ve.ui.SpecialCharacterInspector.css
Change-Id: Icf90ace6442364283b66b234e3c78fc65212f070
We used to have two dialogs; a complex one, and a subclass that dumbed it
down - this was rubbish.
Then we merged them together - this was a'ight.
Now we have two dialogs again; a simple one, and a subclass that fancies
it up a bit - this is wicked keen broham.
Change-Id: I4b2ba31bed5c4f80940623702d635cacd19e0a66
16ec8ffdcf did this for the reference dialog, but the media edit
dialog needs it too. Additionally, we need to focus it when the
user switches to a different page then comes back.
Bug: 63909
Change-Id: If1b9587f4d10dbe6374e987b35c781954bcc566d
Due to a lack of clarity in the wikitext documentation the border
checkbox wasn't set up right. This is the proper behavior: border is
allowed for all unframed images (frameless and basic) while the
framed images (frame and thumb) have it anyways. Wikitext
documentation was also clarified for prosperity.
Change-Id: I4dd4775da473d669781553796be99646240c13fe
Otherwise the surface ends up in a weird half-focused state which
causes it to behave strangely.
Bug: 63909
Change-Id: I3ebc30fde0202116b383a5b497aca65b66732922
There are two ways dialogs determine if they are inserting or updating.
1. They evaluate whether the dialog is inserting or not and set a boolean
flag, used later to steer the saving code
2. They evaluate whether the dialog is inserting or not and, if not,
store the node to be updated in a property, used later to steer the
saving code
In the reference list dialog, setup used strategy 1, and teardown used
strategy 2. We've now normalized to use strategy 2 in both methods, which
fixes this bug.
Bug: 61885
Change-Id: I1b077b2aef4121328bce2b373874dd7373e405a1
These were being used indirectly in the MW*Model's. Use surface
fragments instead.
Fixes I0fae3e5ff2bd.
Change-Id: I1d6aa5e00a9315cf7088f87f9e9d828833feec64
Move various bits of code from initialize to setup as required.
MWDialog is now useless so use ve.ui.Dialog directly.
New changes:
0b2d03f [BREAKING CHANGE] Pass fragments, not surfaces, to windows (reprise)
0101ac4 Update OOjs UI to v0.1.0-pre (ac6848398c)
Change-Id: I0fae3e5ff2bd0da5b74c244af226b07b1f5883bd
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.
New changes:
3ec19fb8 Refactor Scalable functionality
Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890
Changes:
* Change uses of initializeSelection to selectItem
* Use "choose" event to respond to deliberate item selection by the user
Depends on changes in OOJS-UI (Ib3826ed)
Change-Id: Ia167a70ca5f40b1f15adad30620fdb13ef0d02d7
When using a tool that opens a citation or citation transclusion dialog,
the dialog shouldn't use edit mode unless the template in the node and the
template the tool would insert match.
Bug: 63452
Change-Id: I34a5a2da576247f4046da45f742bccc3cec22c5a
Also update tools for changes in VE core.
New changes:
e4de14b Make tools use commands
e029817 Make getToolsForNode place primary commands first
Change-Id: I66575ee6d49e6b2f5a5f789978da98bb55e6dc5e