Commit graph

161 commits

Author SHA1 Message Date
Roan Kattouw f8ff2023c3 Fix JS errors when inserting references
ve.ui.MWReferenceDialog.prototype.teardown:
* Pass ranges rather than nodes to transaction builders
* Don't do a removal in insertion mode, we know the removal range
  will be empty

ve.dm.Transaction.newFromDocumentInsertion:
* Correctly splice the edited internalItem into listData in the case
  that newDoc isn't a document slice of doc
* Rename range to spliceItemRange for clarity
* Introduce spliceListNodeRange and set it to either newDoc's
  listNodeRange or doc's depending on whether newDoc is a slice of doc

Bug: 57683
Change-Id: Iae7de7701ae86bed89b707038407243d82249e1a
2013-12-02 11:35:00 -08:00
Roan Kattouw 93b645a453 Make autonumbered external links inspectable
When the target of an autonumbered link is changed to a URL, it's kept
as an autonumbered link and its target is updated. When the target is
changed to a MediaWiki page, the autonumbered link is removed and
replaced with an internal link with the text set to the target.
So for instance, if you inspect [http://www.example.com] and change
its target to "Foo", the result will be [[Foo]].

The core of this commit adds support for inspecting nodes to
ve.ui.LinkInspector. This support should probably move into a
class in between AnnotationInspector and LinkInspector, perhaps
called HybridInspector or something, but I'm deferring that for now.

LinkInspector allows changes to inspected nodes to be reflected either
as attribute changes on the node, or by replacing the node with something
else. MWLinkInspector uses this feature to replace the autonumbered
external link node with an internal link annotation when the target is
set to an external link.

Bug: 53505
Change-Id: Icb404af84c24574438e4de3ef05bbd1993b593f7
2013-11-30 00:14:41 -08:00
jenkins-bot c18534bcad Merge changes If814e178,Id133431e,I38d63e31,I16d575b6
* changes:
  Plain text paste with paste special
  Use rare unicode characters for paste placeholders
  Rich paste
  Add fixUpInsertion to newFromDocumentReplace
2013-11-26 21:07:46 +00:00
Roan Kattouw 620e0e21ef Use InputWidget facilities in byte limit counter
* Don't use setTimeout() within a change event, because change fires
  after the text has already changed
* Don't use .$input.val(), use .getValue() instead
* Don't use .placeholder()
** Reaching into .$input is bad
** Any use of .placeholder() is TextInputWidget's responsibility
** All browsers we support also support placeholder natively
* Remove .editSummaryByteLimit from ViewPageTarget, unused
* Remove ve.bind() wrapping, we already have var saveDialog = this;

Change-Id: I380575fec8d02d1191bfc1f3f235b94c64cd23b6
2013-11-25 17:23:35 +00:00
Roan Kattouw 72b0d2a19c Move setting of minor/watch defaults from MWSaveDialog to Target
It looks like it also came from there originally, because it uses
this.pageExists which doesn't even exist in MWSaveDialog. This caused
all pages, even existing pages, to be watched when 'watchcreations'
was set.

This logic really belongs server-side, though.

Bug: 56206
Change-Id: Idf500383b27a93136dc0cfdd60a2e7b2607af95c
2013-11-25 17:20:29 +00:00
jenkins-bot 10702d9fa0 Merge "Fix crash in MWExtensionNode creation mode" 2013-11-22 15:05:42 +00:00
jenkins-bot ecfa59ae4a Merge "Fix icon opacities" 2013-11-22 13:50:06 +00:00
Ed Sanders 6f984ea98a Fix icon opacities
* parameter.svg had no opacity set
* replace.svg had a document opacity of 80% in addition to the normal 75%
* re-rendered parameter.png (syntaxhighlight doesn't have png's yet)

Change-Id: I9c990fefaf4f5a7536b884b92523408146d7b2c7
2013-11-22 13:47:20 +00:00
Roan Kattouw 1b7fa1cf74 Make save dialog ready for async initialization
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.

* Add this.setupDeferred and use it to defer setupCheckboxes() until
  after initialization
* Move code populating the edit summary from ViewPageTarget into
  MWSaveDialog and use .setValue() rather than manipulating the
  TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
  and don't connect it to the transact event at startup, only when
  we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
  on setup in the dialog itself

Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax

Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
2013-11-22 13:17:53 +00:00
Roan Kattouw 1f8d01b72e Fix crash in MWExtensionNode creation mode
We can't get the directionality from the focused node if there isn't one.

This doesn't add any logic to determine the directionality in creation
mode, filed https://bugzilla.wikimedia.org/show_bug.cgi?id=57421 for that.

Change-Id: I3ff8d48f19c7beef5e24b55712a26d86efa5812a
2013-11-22 13:03:02 +00:00
Ed Sanders 24a95b102d Add fixUpInsertion to newFromDocumentReplace
In order to do this we have to separate out the removal
operation from NDFR, so it becomes newFromDocumentInsertion
(again, although actually, for the first time). As NFDI is
an insertion we can just run fixUpInsertion on the data
part of it.

In order for the removal operation to be a proper removal
we have to allow metadata removal (the default is to merge it).

Change-Id: I16d575b61b9796e7e889f2c27cfe02b4a40b7639
2013-11-20 11:24:06 +00:00
Roan Kattouw fd4495e2df Pass the mw.user directly into {{GENDER:}}
Apparently we can do that ^^

Change-Id: I646bc7df29ad2ae605148089a53f1b5b238dca22
2013-11-20 10:51:32 +00:00
Timo Tijhof 8f9d184758 doc: Fix existing violations detected by JSDuck 5
* Fix invalid @param name (mixup of type and param name).
* Fix incorrect reliance on inferred name for ve.Range.
  @class uses the below function to guess its name, however
  if @property is encountered, the @class block ends. Thus
  it was indexed as a nameless class.
* Separate @property definitions because combining them like
  that doesn't work (it silently ignored everything after the
  first "from" property).

Also:
* Add some missing @static to static methods in ve.Range.
* Remove a few redundant @method while at it.

Change-Id: I8357c30711a4830af0b68b18350352c457a607f3
2013-11-19 16:10:25 +05:30
James D. Forrester 74332f7a21 Only replace meta-data from dialog if it has changed
Previously we had a defaultSortKeyChanged value that lied - it was
possible for the value to be changed A -> B -> A by the user mid-
edit. However, the meta dialog assumed that defaultSortKeyChanged
wasn't lying, so blindly changed the meta item to the new value,
causing an unnecessary meta change if the user had done a no-op.

Now the value is renamed to defaultSortKeyTouched, and we actually
detect for content changes, and only change the meta item if a
change is actually needed (be that a removal, a replacement, or an
insertion).

Change-Id: I13022090bd7561a460a1151013e2b7d2a029f4dd
2013-11-18 14:13:15 +05:30
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
jenkins-bot d64801c86a Merge "MWExtensionInspector input direction based on content" 2013-11-08 19:29:58 +00:00
Moriel Schottlender 53f4b2f1ea MWExtensionInspector input direction based on content
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.

The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.

Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
2013-11-08 11:27:02 -08:00
Ed Sanders 20063995b2 Add shortcut commands for underline & sub/superscript.
Underline is particularly important as CE will apply underline
formatting automatically when you press Ctrl+U but the
SurfaceObserver will not notice it, leading to inconsistency
between the view and the model.

For sub/superscript I've used the Google Docs key mappings as these
appear to have the fewest conflicts with existing browser shortcuts
and there isn't much consistency between desktop clients anyway
(Word and Open/LibreOffice use completely different shortcuts).

Bonus: reordered command lists to be consistent with UI layout.
Change-Id: I92998e42f9bcfb932d44e8f483811efd538e5981
2013-11-08 13:55:08 +00:00
Ed Sanders 2e0d642a11 Make sure all links have target=_blank in the save dialog
Anything that uses getParsedMessage could contain a link.

Change-Id: I523edd935c4989e5929fca8891651c2287af973a
2013-11-05 21:23:02 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
jenkins-bot ac1a386c95 Merge "dm.MWTemplateSpecModel: Resolve translations through the TemplateData API" 2013-10-31 21:42:43 +00:00
Ed Sanders 7b2cacbe57 Button tool to switch to edit source with changes
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.

Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
2013-10-31 10:46:51 -07:00
Timo Tijhof 44ada9ac71 dm.MWTemplateSpecModel: Resolve translations through the TemplateData API
Also removed comment in ui.MWTransclusionDialog that was
copied from dm.MWTemplateSpecModel.

Bug: 50888
Change-Id: I9dcfef3ae65fe716bae91f703f9169171448797a
2013-10-31 00:54:59 +00:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal e83dc3f8fc Use a toolbar for the actions buttons in ve.init.mw.ViewPageTarget
Change-Id: I260059802379d8cab8ca175b7d7d32813e3ff10a
2013-10-29 05:57:52 +00:00
Trevor Parscal 6774cd74f3 Detangle triggers from OOUI
Changes:

* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info

Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
2013-10-29 05:50:30 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot e180b8c1ca Merge changes Ifeb1a1fc,I521eff00
* changes:
  Migrate away from using the 'change' event in dm.Surface
  Make dm.Surface's 'select' event more useful
2013-10-25 17:59:00 +00:00
jenkins-bot 044e2e289c Merge "Split ext.visualEditor.experimental into specific modules" 2013-10-24 14:05:33 +00:00
Roan Kattouw 412eb34de8 Split ext.visualEditor.experimental into specific modules
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.

MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.

Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
2013-10-23 16:20:30 -07:00
jenkins-bot 2f2a2207aa Merge "Make category suggestions dropdown appear below the input box" 2013-10-23 19:38:10 +00:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Timo Tijhof 7db65f386c Rename @emits to @fires so we're forward compatible with JSDuck 5
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.

This way we can also index oojs without issues, which seems to
have started using @fires already.

Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
2013-10-22 19:11:16 +00:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
jenkins-bot 8b3de827cb Merge "Use .done()/.fail() instead of 'success'/'error'" 2013-10-17 17:21:47 +00:00
Roan Kattouw 8fccb53afc Make category suggestions dropdown appear below the input box
Right now it's anchored to the bottom left of the category widget as a
whole, even if the text box is pushed farther to the right by existing
categories.

Change-Id: I7f2ca12b82d17c27fb3b87cb819a2a99a9fed108
2013-10-17 15:52:55 +02:00
Roan Kattouw f81de3e1e9 Initialize the save dialog correctly even if the sanity check failed
A very weird if statement caused pretty much all logic for displaying
the 'save' panel to be skipped if the sanity check had failed. The
result was that all buttons were displayed at the bottom of the
save dialog, even those that don't make sense in that context.

Change-Id: I628ebc05830fb25d67ff181852a1e56f0e25dee9
2013-10-17 15:29:03 +02:00
Roan Kattouw d3cd404877 Use .done()/.fail() instead of 'success'/'error'
'success' and 'error' are deprecated.

Also make all generateContents() promises abortable.

Change-Id: I8f95e9386f7749e635ce3715389896a0ccdb7523
2013-10-17 14:03:37 +02:00
Ed Sanders 3077be6d9c Remove -ms-transition
Because it never existed.

Change-Id: Iaae7e8f11efb0a9853130bcdad8b643c06a1eed8
2013-10-16 15:32:04 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
jenkins-bot 7e399a6202 Merge "Fix empty document length check in MWReferenceDialog" 2013-10-11 14:35:38 +00:00
Timo Tijhof d9153a2f1d ui.MWLinkTargetInputWidget: Fix crash on invalid input
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.

Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.

Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".

ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
  and checking it first.

ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
  truthy value.

Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
2013-10-09 21:29:48 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Roan Kattouw 74f9fe13ea Fix empty document length check in MWReferenceDialog
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.

Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
2013-10-08 21:39:25 +02:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot e1c49ace99 Merge "Refactor ve.ui.PagedDialog" 2013-10-04 20:25:43 +00:00