Handling a bug where the placeholders weren't set to images that weren't
set to default size. The switch to 'default' failed because there were
no placeholders and data for default to go on. This is now fixed in this
commit; if the image is non-default, the values are given to the media
size widget from the config settings.
Change-Id: I402b8d4de606c0939daa316408fcf5de2f0b2181
Add a dynamic limit to image dimensions; image is limited to its max
size if it is 'thumb' and unlimited in size otherwise.
This change depends on ve-core Scalable/MediaSizeWidget adjustment
https://gerrit.wikimedia.org/r/115306 (merged)
Bug: 61282
Change-Id: I1247b1360ae50af039673fa3f2b3521e457ef578
This commit makes several adjustments to make sure default size is being
handled correctly:
* Add wiki's default size configuration parameter to the
VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
inputs. When 'default' is chosen, the media size widget will be
emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
default size values. If the value started default and the user
typed in a size, it will automatically override default and use
custom size.
Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
Added checkbox to set position (left/center/right) or none if unchecked.
Also handle 'default' position based on the wiki direction.
Bug: 61155
Change-Id: Iddd78c98929759a13d2dc5a774e72b59cbe28c36
For consistency, in all other cases newDoc is a document model.
Related to the documentation change in Ie1ee9bd958b3, but not
strictly dependent on it.
Change-Id: I98ade6abd49ebd37d8eb8005e349b89b318d9421
Make sure alternate text input box is stretch to the full width of
the MWMediaEditDialog screen.
Bug: 61329
Change-Id: I22f7e4bc6a03e6349e3494291764d3bf531d70de
Switch to using FieldLayout for laying out forms.
New changes:
64650c6 Update OOjs UI to v0.1.0-pre (424b40373e)
Change-Id: I757aecf3485673f54aa9e7f38e88c079dda4451d
Also update use of OO.ui.PageLayout to work with changes in OOUI.
See: I58a279dd949a867a4698a791103d5a6f2bd4b67f
New changes:
8b545f4 Update OOjs UI to v0.1.0-pre (3a9a4c1da8)
Change-Id: Ib5063db055a63082d08b2858bffb9f854d76c01b
When an image with default size has a size change, the defaultSize
attribute in the data model must be set to 'false' so the new size
can be updated in parsoid.
Bug: 61270
Change-Id: I84388aec62674a3e3c6773f29bda7156254b5f4a
Update VE core submodule to master (84ced37) and update calling code
for changes in OOUI.
Depends on Ic967b88d55daf48d365487e17f76488b3f02c60f and Ib599b9bd5028e2df084fcc3da657aeb7f1569d2a
New changes:
94f03c3 Undefined variables first in selectNodes
62b5648 Localisation updates from https://translatewiki.net.
10c5a18 Don't descend into handlesOwnChildren nodes in selectNodes
4ed2432 Update jquery.client to MW's master (45192156d7)
d7e24b8 Localisation updates from https://translatewiki.net.
babb9da Localisation updates from https://translatewiki.net.
4639d18 Localisation updates from https://translatewiki.net.
a561537 Localisation updates from https://translatewiki.net.
8f7053a Localisation updates from https://translatewiki.net.
7112cc2 Update OOjs UI to v0.1.0-pre (a290673bbd)
Change-Id: Ie7d58472619509782f23a7dedc1ec27c3dcc7543
This is a bit of a workaround for scalable image nodes to update the
current size rather than only the original one. This is done so the
MediaSizeWidget in the media edit dialog is fed the current dimensions
of the image even without the image being saved.
Ideally, the node's 'currentDimensions' property should be constantly
updated to current dimensions. This workaround fixes the given bug, in
which all images show the original wikitext/default size even after
being resized.
Bug: 61052
Change-Id: I902d1f51b1389f2f9b2b5c871b578ee2244a946f
Adding a type change to the media edit dialog. Also changing SelectWidgets
to ButtonSelectWidgets for consistency.
Bug: 38129
Change-Id: I9c855e6381d970b5f08460822366f6333af24f82
Implement new logic in ve.Scalable from I5b4f0f91b.
Also update VE core submodule to master (57ed8d3).
New changes:
59a0afe The great image scaling rewrite of 2014
Change-Id: I24a2976036310d3814cc7d1853a68745e0499bd5
As other widgets may be interested in the image info, this should
be part of the DM node, which the media edit dialog then fetches
and uses to populate the MediaSizeWidget.
Other fixes:
* Remove spinner, not really necessary as the orignal size button is
disabled if the orignal dimensions aren't set.
* Don't wait until image info call to resolve to initialise size
widget values. These should always be available instantly from the
attributes.
Depends on I9530ed4257e88b in core.
Change-Id: I394f49941b621059bc08c8a8f79471b2fe16c7d8
Extend default paste rules to prevent lists/tables/references/headings
as applicable.
Also update submodule to master (76ff210).
New changes:
f1a927f Internal paste rules and type conversions
Bug: 59603
Change-Id: I952f98477219a55d25a2bd817344bde58a4862d4
* Remove the this.mediaSize custom store object and replace
with a hash function and the document's IV store.
* Remove this.inputs/this.fieldsets namespaces.
* Calculate this.filename as soon as this.mediaNode is set.
* Rename getMediaSize to getOriginalDimensions
Change-Id: I2030aade5d96555451f6a390d0aa3d44b860841f
Adding the ability to edit image size in the media edit dialog.
The size is now a separate widget.
The following changes were made:
* The dialog was changed to a booklet with 'general settings' and
'advanced settings', in preparation for other edit features.
* The original image maximum size is fetched from the API and cached.
* Maximum size is limited to the image's original maximum size.
* Aspect ratio is kept when changing height or width, using original
image size to preserve a sane ratio through the MediaSizeWidget.
* If an error is found in the size, the image will retain its previously
set dimensions.
Depends on MediaSizeWidget: I3d0f9348a52
Bug: 38129
Change-Id: I2946fb21c46ce05583b219f665ef68928188899e
New changes:
* e7e2833 - Update uses of Push/IconButtonWidget to ButtonWidget
* d9d9eb5 - Update OOjs UI to v0.1.0-pre (d9bab13)
* d9bab13 - The Great Button Refactor of 2014
* 22b93ef - Update OOjs UI build (88b2871)
* 88b2871 - Fix png transparency on required.png
* 670c468 - Add i18n
Also:
* Update uses of Push/IconButtonWidget to ButtonWidget as there
is a breaking change in new OOjs UI version.
This was separated from commit I325a4dcc316d0.
Change-Id: I82220d15221c52be03feafcfc85c2bd6c12ba462
The down arrow is no longer default, so it needs to be specified
explicitly.
Updates submodule to include indicator changes
(see I0a1faef11a1e7e6ea3e44275c85f2efafae4dc9a)
Change-Id: I32aef3ea2e66fd823aeb07dac06cfefba9954270
With blocks comment out where they're not wanted.
Bonus: Actually make the pasteSpecial command available in these
contexts.
Bug: 58404
Change-Id: Ic77c252ddc9ae54019b2d86ee5f8a6f4febf4292
In order to do this we have to separate out the removal
operation from NDFR, so it becomes newFromDocumentInsertion
(again, although actually, for the first time). As NFDI is
an insertion we can just run fixUpInsertion on the data
part of it.
In order for the removal operation to be a proper removal
we have to allow metadata removal (the default is to merge it).
Change-Id: I16d575b61b9796e7e889f2c27cfe02b4a40b7639
Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
Underline is particularly important as CE will apply underline
formatting automatically when you press Ctrl+U but the
SurfaceObserver will not notice it, leading to inconsistency
between the view and the model.
For sub/superscript I've used the Google Docs key mappings as these
appear to have the fewest conflicts with existing browser shortcuts
and there isn't much consistency between desktop clients anyway
(Word and Open/LibreOffice use completely different shortcuts).
Bonus: reordered command lists to be consistent with UI layout.
Change-Id: I92998e42f9bcfb932d44e8f483811efd538e5981
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog
Bonus:
* Add .getMetaList() getter to dm.Surface
Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
Objectives:
* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices
Overview:
* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
clicking
* Add head option to popup for rendering a title and close button
Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
We already getSlice which returns a ve.dm.DocumentSlice, so using
the word slice in this method is very confusing. What we are actually
doing is creating a ve.dm.Document from a range. Also remove argument
overloading as it's not particularly helpful and would make the new
name a lie.
Change-Id: I93da3419510410b170396e6765fbe2a87f9795be
Replaces newFromNodeReplacement(). newFromNodeReplacement was very
simplistic and didn't support metadata or internal list items, so
if you had comments or references inside of the data you were editing
(reference contents or an image caption), they'd get mangled.
With this, you can do:
newDoc = doc.getDocumentSlice( node );
// Edit newDoc
tx = ve.dm.Transaction.newFromDocumentReplace( doc, node, newDoc );
surface.change( newDoc );
and that takes care of metadata, internal list items, and things like
references that reference internal list items.
ve.dm.Document.js:
* In getDocumentSlice(), store a reference to the original document
and the number of items in its InternalList at the time of slicing
in the created slice. This is used for reconciliation when the
modified slice is injected back into the parent document with
newFromDocumentReplace().
ve.dm.InternalList.js:
* Add a method for merging in another InternalList. This provides a
mapping from old to new InternalList indexes so the linear model data
being injected by newFromDocumentReplace() can have its InternalList
indexes remapped.
ve.dm.Transaction.js:
* Replace newFromNodeReplacement() with newFromDocumentReplace()
ve.ui.MWMediaEditDialog.js, ve.ui.MWReferenceDialog.js:
* Use getDocumentSlice/newFromDocumentReplace for editing captions/refs
* Change insertion code path to insert an empty internalItem/caption, then
newFromDocumentReplace into that
* Add empty internalList to new mini-documents
ve/test/dm/ve.dm.Transaction.test.js:
* Replace newFromNodeReplacement tests with newFromDocumentReplace tests
ve-mw/test/dm/ve.dm.Transaction.test.js (new):
* Add tests for newFromDocumentReplace with mwReference nodes
ve.dm.mwExample.js:
* Add data for newFromDocumentReplace with mwReference tests
VisualEditor.hooks.php:
* Add new test file
Bug: 52102
Change-Id: I4aa980780114b391924f04df588e81c990c32983
Objectives:
* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone
Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
Objective:
* Use the MW link specifically, since the target/command system doesn't
understand the group/id/extension concept yet
Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
Objectives:
* Make it possible to add items to toolbars without having to have all
toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
instead of the base implementation
Approach:
* Tools are named using a path-style category/id/ext system, making them
selectable, the latter component being used to differentiate extended
tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
category/id, and order them by promoting and demoting selections of
tools by category or category/id
Future:
* Add a way to place available but not yet placed tools in an "overflow"
group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
list with labels so tools with less obvious icons are easier to identify
- and probably use this as the overflow group
Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
Specifically: transclusions, formulae & references.
Captions also allowed to contain other images and reference lists
but we should probably not encourage that.
Change-Id: Ia1c99e51640a3f9ee53281a1e3ebd67dc13c8990
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.
Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1
Added @return in a few places where it was easy to add.
Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
Now Ctrl+\ (Cmd+\ on Mac) will trigger the 'clear annotations' button
on the current context. Ideally we'd also bond to the 'clear' keyboard
button (ASCII 12) but it does not seem possible to do that yet.
Bug: 51507
Change-Id: I300ec1ffa237e51418ec429be39001f820f053ae
Objectives:
* Make use of the new ve.ui.SurfaceWidget.js for image caption editing
Changes:
ve.ui.MWDialog.css
* Remove styles that are no longer needed
** -body class isn't needed if you contain the content in a layout and
configure it to be padded
** Toolbar styles are now part of surface widget
ve.ui.MWMediaEditDialog.js
* Wrap caption fieldset in an editPanel (also nice because we may merge
this dialog with MediaInsert and use a stack panel layout in the future
* Replace surface and toolbar with surface widget which manages both
Change-Id: I1b7e0e2ec1cfa30879360a7ebde2b0f35d26aca5
Objectives:
* Reduce the number of clicks and mouse maneuvers required to insert
media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
similar to menus, to suggest action when clicked
* Improve the way media search results look and feel
Changes:
ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)
ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method
ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
highlighted when adjusting the highlight position
ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
themselves, along with other buttons as needed
ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
selection colors used elsewhere
* Leave selected and highlighted widget looking selected
ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
the frame body in the imported CSS from the parent frame
ve.ui.Dialog.css
* Add rules for footless mode
ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting
ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting
ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements
ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class
ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
insert button
* Use 'insert' instead of 'apply' as argument for close method
Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843