Commit graph

73 commits

Author SHA1 Message Date
Ed Sanders e01e2e045b Always use #getDocumentNode.
Because if you only sometimes use a getter you're just wasting your time!

Change-Id: Idd38976f77b58e322d527cecca9f9c36e3ad9318
2013-12-04 22:55:26 +00:00
Ed Sanders 456c97d912 Pressing enter in a list with no nearby content creates a paragraph
Currently we assume getNearestContentOffset will give us something
sane however it can return -1 when there is no nearby content and so
an exception is thrown. In this case we have to create an empty
paragraph to place the cursor in.

Change-Id: Ic6c19da881e47ff6be45cdaa4b71bfcc1c654796
2013-12-02 15:57:43 +00:00
Ed Sanders 519e54d463 ve.ce.Surface.handleEnter tests
Change-Id: Ic30cd4e116029be85822f73dcb84938e641bc4b9
2013-12-02 15:57:41 +00:00
Ed Sanders 96e2313e6e Genericise runSurfaceHandleDeleteTest to work with other 'handle' methods
We will want to reuse this test runner for handleEnter and handleInsertion.

Change-Id: I7489bf2d20fa17b1c164ff20e0cfcd9b9d5102d2
2013-12-02 15:52:44 +00:00
jenkins-bot c18534bcad Merge changes If814e178,Id133431e,I38d63e31,I16d575b6
* changes:
  Plain text paste with paste special
  Use rare unicode characters for paste placeholders
  Rich paste
  Add fixUpInsertion to newFromDocumentReplace
2013-11-26 21:07:46 +00:00
Ed Sanders b1e6dfcda6 Plain text paste with paste special
Register ctrl/cmd+shift+v as a trigger which sets a flag for the
next paste event.

When the paste special flag is set, modify the sanitizeData method
to strip all annotations, and any elements other than paragraphs.

Bug: 53781
Change-Id: If814e1786ffa805b52ab32f4a06f52da743fd9af
2013-11-26 18:23:58 +00:00
Thalia 65aab78d3b Use rare unicode characters for paste placeholders
Helps with bug reporting, like the snowman and pawn.

Change-Id: Id133431eea987442c8b50a05821ebd54649b26b9
2013-11-26 18:23:58 +00:00
Ed Sanders 7cec9ae04a Rich paste
Allow pasting of rich (HTML) content.

ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
  with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
  up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
  data HTML if available.

ve.dm.LinearData
* Add clone method for copy

ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.

ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
  e.g. stripping the paste context.

ve.dm.Document
* Implement sliced document clone creation so that DM HTML
  is generated correctly in onCopy

ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
  and data with a full context.

ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).

ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
  + no links, spans, underlines
  + no images, divs, aliens
  + strip extra HTML attribues

ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.

Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
2013-11-26 18:23:12 +00:00
David Chan b4f4eeb4b6 Event Logger: collect IME functionality info
ve/ce/SurfaceObserver.js
* Do not setTimeout if frequency === null

demos/ve/eventLogger.html
* Standalone event logging script

ve/test/ce/imetests/*.js
* JSON event logs for various tests/browsers/IMEs

ve/test/ce/ve.ce.test.js
* Add an IME test

VisualEditor.hooks.php
* Add test files

Change-Id: I50e89d5a289f3fcb4fe2a6835a2ec96fb497242c
2013-11-25 16:56:09 +00:00
David Chan addd1d7b23 Test Surface with IME-like event sequences
* modules/ve/test/ce/ve.ce.TestRunner.js
Class to interact with the CE Surface and document in tests

* modules/ve/ve.EventSequencer.js
Wrap setTimeout/clearTimeout calls (for easy replacement in tests)

Change-Id: I2e2407e2b169ae77237c87bf8857b3026cc7efce
2013-11-25 16:49:49 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot cc8010e556 Merge changes Ia6ca85bc,I919135eb,Ia18bd8fc,I49dfc81f,Ia234f174,I06425e2c,Ia192331b,I5624ae07
* changes:
  Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
  Render resolved URLs for href and src attributes in CE
  Give ce.Annotations a reference to their ce.ContentBranchNode
  Track the original HTMLDocument in ve.dm.Document
  Create CE nodes and annotations with the correct $$
  Add ve.resolveUrl for URL resolution
  Don't render href as src in MWBlockImageNode
  Rename 'html' to 'body' in converter tests
2013-10-28 18:55:11 +00:00
Roan Kattouw 904abe74c8 Create CE nodes and annotations with the correct $$
Most of CE wasn't passing through $$ at all. Also fix CE tests that
weren't passing the required surface parameter to the ce.Document
constructor.

Change-Id: Ia234f174050f4b2666ec20e8acc24c6aa4305202
2013-10-28 15:48:51 +00:00
Ed Sanders 59fa4c1097 Remove ve.ce.Surface.static.textPattern
It hasn't been used for a while.

Change-Id: I7d004f38bc76ef8a794294a7c685ada73ab7855e
2013-10-28 14:44:23 +00:00
Roan Kattouw 534f0bdde7 .change( null, foo ) -> .setSelection( foo )
Change-Id: Iaba76ac17888a7825f5a9cd1c383d4f429454278
2013-10-25 18:29:49 +01:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Ed Sanders bffa0df53f Prevent deletion of FocusableNodes from a collapsed selection
Instead select the node and require the user to press delete
again if they really meant to delete the node.

Also test cases!

Bug: 55336
Change-Id: I66520e18740e78ce6313f9b31bb575d06b91bea8
2013-10-09 17:41:31 +02:00
Ed Sanders c752215896 Destroy test surfaces
Also make sure surface observers are detached so they don't try to
poll the CE when it has been destroyed. This was causing exceptions
to be thrown in test runners.

Change-Id: Ic8864a73f3ee04da6018f552b1aa68748d7ffba7
2013-10-08 11:16:10 +02:00
Ed Sanders 686564246d Add more tests for ve.ce.Surface#onContentChange
Change-Id: I8ad12ca086d4dadce82a954ee015af2cc3bbd7cc
2013-09-27 11:55:43 +01:00
Ed Sanders f3899c4041 Typing into an annotation next to a word break keeps annotation
Logic was failing because we were passing the index of the annotation
within the AnnotationSet, instead of the index within the Store, to
containsIndex().

Bug: 54332
Change-Id: Ibfd9abe6e4b44d9db744e0c5019418eee12f84a4
2013-09-27 11:53:57 +01:00
Ed Sanders 807df9827e Move repeated code for creating a test ve.ui.Surface in utils
Pattern is used in half a dozen places, so let's use a utility function.

Change-Id: I3e2d0024f0a2887c32ba96537195dd374a11c560
2013-09-27 11:53:51 +01:00
Ed Sanders 888de344d9 Delete empty nodes instead of merging into them
When you press delete inside an empty node (e.g. Heading) that
node should be removed, instead of the paragraph beneath it being
merged into and effectively converted. If the heading is non-empty
then merging is still the correct behaviour.

Also add in test case.

Bug: 50254
Change-Id: If9cee79feb4b4ee9d7c367e392b00fee5e8c0669
2013-09-24 18:27:07 +00:00
jenkins-bot fbf126e972 Merge "Add basic ve.ce.tests and fix documentation" 2013-09-24 15:38:46 +00:00
Ed Sanders 8547dbc032 Tests for handleDelete in ve.ce.Surface
Trigger fake delete/backspace events and assert changes to the DM.

Change-Id: I69659a3e49b6520376cac3c795e8a96e7fbda9ae
2013-09-24 15:32:37 +00:00
Ed Sanders 86f3f7cd5e Add basic ve.ce.tests and fix documentation
Also add TODO's for untested methods.

Change-Id: I905f3ecf17e4ea5ec33fdded4c7683340e08b549
2013-09-23 16:33:15 +01:00
Ed Sanders 3c24c91a46 Fix getOffsetFrom(Element|Text)Node for annotated aliens
* Replace addOuterLength with a recursionDirection as we only
  want to add length when the first recursion was to the left,
  and add nothing if we recursed to the right.
* Use isContentEditable which is the proper calculated boolean.
  contentEditable is often just (string)'inherit' :/
  Mercifully this works in in IE.
* Only check for the IE ce bug if we aren't recursing at all.

Bug: 53766
Change-Id: I247d1b68484cb510335b5f6789269ec254376cfe
2013-09-05 00:35:53 -07:00
Ed Sanders e30c81d5a4 Add test for getOffsetFrom(Element|Text)Node
Assert the result at every offset in the DOM.

Change-Id: I5a8ca28a7ee22c49d23077ad6993499ec726bbb3
2013-09-05 00:25:35 -07:00
Trevor Parscal 4e6694c75e Subscript is one word (and so is superscript for that matter)
Objective:

* Unify the capitalization of subscript and superscript

Change-Id: I5a7fbc2d864c896ebb26177cf05c7adddacd8829
2013-08-20 13:34:50 -07:00
James D. Forrester 79aff53400 De-alienate <code>foo</code> blocks (code element)
Adding the <code> element as a matched text style annotation, plus some
tests (for all the other un-tested text styles as well, whilst I'm at
it).

We'll need an icon, a button and a way of the buttons not forever
extending the length of the toolbar to properly edit <code> spans, but
this is a start.

Bonus: unit test coverage for all TextStyleAnnotations

Bug: 51590
Change-Id: I5438bcf2ec6eeb2e50400f8013964f91c33ce455
2013-07-19 00:48:46 +00:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Ed Sanders 2352613b66 Code style fix: (X) -> ( X )
Change-Id: I7f3ac95621f70d9a89e70e9a51905673240cb51f
2013-06-24 18:51:59 +01:00
Roan Kattouw fe5f4fdce0 getRenderedContents() optimizations
* Use plain text rather than HTML in TextNode
** Bypasses HTML parsing, and doesn't cause regeneration of nodes like
   appending to .innerHTML does
** We were only using HTML so we could use entities, so replace those
   with \uNNNN sequences
* Use native DOM functionality rather than jQuery
* Inline flushBuffer()

Change-Id: I7c6376b55cc0f1420a01a77b365b073fe1636263
2013-06-22 19:37:10 -07:00
Roan Kattouw df97f759b1 Refactor selectNodes tests
* Move them from ve.example.js to ve.dm.example.js
** Also move lookupNode() and createDomElement() there
** Delete ve.example.js because there's nothing left in it
* Make main example document implicit, but allow override
* Specify nodes as arrays and do the lookup later
* Specify range and mode separately rather than calling selectNodes()
  during construction
* Construct statically rather than in a function
* Use expect( cases.length );

Change-Id: I620e949c5e612b32eaa57c5d9b60cc91f9ddbf02
2013-06-17 20:08:08 +01:00
Inez Korczyński 1cd93f11ca ve.ce.Document: Introduce getRelativeRange method
A new method to be used for cursor left and right movement.

Change-Id: I9b32ccf6800d34f94793fc9086ba2c7341e30c61
2013-06-05 13:10:38 +01:00
Inez Korczyński 394a40f27c Convert GeneratedContentNode into a mixing (instead of an abstract class).
Change-Id: I280d2a59326bd83357c7a09c3a188a70fbc75335
2013-05-29 14:54:57 -07:00
Trevor Parscal 3be13a7cbc Consistent use of mw in HTML classes, and data element and annotation types
MWfooBar or MWfoobar should be mwFooBar

Change-Id: I30f0ef05960c9df218ef6f1cb161ff6ccd529bc7
2013-05-28 13:49:56 +01:00
Catrope 9ff6737f4c Refactor HTML attribute preservation
Rather than using namespaced linmod attributes, store the preserved
HTML attributes in the .htmlAttributes property of the linear model
element, in a nested structure to allow for easier treatment of child
nodes. Also added attribute order preservation by storing attributes
as an object plus an array of keys.

ve.ce.Node.js:
* Remove html/* attribute synchronization. Doesn't make sense any more
  because these things aren't in the attributes object any more. I don't
  think it ever made sense because these attributes were never supposed
  to be changed anyway.

ve.ce.View.js:
* Replace renderAttributes() with a simple wrapper around
  renderHtmlAttributeList()

ve.dm.Converter.js:
* Add buildHtmlAttributeList() and renderHtmlAttributes() for building
  and rendering HTML attribute lists

ve.dm.Model.js:
* Add getter for .htmlAttributes

ve.dm.Node.js:
* Drop .htmlAttributes on clone, and remove logic dropping html/*

ve.ui.MWCategoryWidget.js:
* Remove html/0/about hack, was already unnecessary and now doesn't
  work any more

tests/:
* UPDATE ALL THE TESTS

Change-Id: I620573afd70d36ade6b80413075b6e1f4a435abe
2013-05-17 20:57:33 -07:00
Inez Korczyński a3f6008bd4 Introduction of setup and teardown events for ve.ce.View nodes
* modules/ve/ve.Node.js - remove ve.EventEmitter mixin
* modules/ve/ve.dm.Node.js - added ve.EventEmitter mixin
* modules/ve/ce/ve.ce.BranchNode.js - make updateTagName use newly added
  events

Change-Id: I349155b8e986fe09b615bb5f0617409d723936ef
2013-05-14 19:47:40 +00:00
Trevor Parscal c2defc9783 ve.Element refactor
Objectives:

* Move ve.ui.Element to ve.Element
* Make CE nodes inherit from ve.Element

Changes:

ve.ui.Element.js, ve.Element.js
* Move and rename
* Move ve.ui.get$$ to ve.Element.static.get$$
* Add static getDocument and getWindow methods
* Add instance getElementDocument and getElementWindow methods
* Add getTagName method, which by default reads the static tagName property, but when overridden can return a tag name based on other factors

*.php
* Updated file link

ve.ce.*Annotation.js, ve.ce.*Node.js, ve.ce.View.js, ve.ce.Document
* Added config options pass through
* Replaced passing elements through constructor with defining static tag names
* Added getTagName overrides where needed that derive tag name from model
* Refactore dom wrapper methods, now consistently using getTagName

ve.ce.Surface.js
* Removed static initialization (not needed)

ve.dm.Model.js, ve.ui.Window.js
* Added missing docs

ve.ui.GroupElement.js, ve.ui.Layout.js, ve.ui.Widget.js,
* Updated class name for elements

ve.ui.Frame.js, ve.ui.LookupInputWidget.js
* Updated location of get$$

ve.ui.js
* Move get$$ to ve.Element

ve.js
* Add auto-init of static properties to mixinClass

Change-Id: I39ae14966456903728e4d9e53f806ddce9ca2b70
2013-05-14 19:47:32 +00:00
Catrope f6d28e6117 Fix ContentBranchNode test broken by ve.ce.ProtectedNode
Also make sure Jenkins actually runs that test suite

Change-Id: I72b10db3875370da95cb20e127ac8f1efee425bf
2013-05-07 14:48:23 -07:00
Roan Kattouw a59f622d54 Per Timo's comment, change $.makeArray( foo ) to foo.toArray()
Change-Id: Ideee46640bc82f979578d5cc467c9c79d9806ae0
2013-04-29 18:08:04 -07:00
Roan Kattouw fdea620ffe Fix ce.AlienNode
Was completely broken after the dm.AlienNode changes

Change-Id: I3f5116d7dfbaa5889b7c5cac01d7341272749c58
2013-04-29 17:35:08 -07:00
Inez Korczyński 390f884aed Added unit tests for getRelativeOffset method
Change-Id: I45538f3e698229c003097c84edceac7ae4e4eb05
2013-04-22 14:12:56 -07:00
Ed Sanders 62c06d0253 Create GeneratedContentNode which can store rendered HTML in IV store
AlienNode is now a subclass of GCNode, but doesn't use the IV store yet.

Bug: 46571
Change-Id: If0717afdf557a2aa681d1bae3a6e98299631091a
2013-04-10 19:34:19 +01:00
Catrope 2eb0d2a6b2 Great Annotation Refactor of 2013
This changes the annotation API to be the same as the node API, sans
a few boolean flags that don't apply. The APIs were different, but
there was really no good reason why, so this makes things simpler for
API users. It also means we'll be able to factor a bunch of things out
because they're now duplicated between nodes, meta items and annotations.

Linear model annotations are now objects with 'type' and 'attributes'
properties (rather than 'name' and 'data'), for consistency with elements.
They now also contain html/0/* attributes for HTML attribute preservation,
which obsoletes the htmlTagName and htmlAttributes properties.
dm.Annotation subclasses take a reference to such an object and implement
conversion using .static.toDataElement and .static.toDomElements just
like nodes do. The custom .getHash() functions are no longer necessary
because of the way HTML attribute preservation was reimplemented.

CE rendering has been moved out of dm.Annotation (it never made sense to
have CE rendering functions in DM classes, this was bothering me) and into
separate ce.Annotation subclasses. These are very similar to CE nodes in
that they have a this.$ generated based on something in the DM; the main
difference is that nodes listen to events and update themselves, whereas
annotations are static and are simply destroyed and rebuilt when they
change. This change also adds whitelisted HTML attribute rendering for
annotations, as well as class="ve-ce-FooAnnotation" attributes.

Now that annotation classes produce real DOM nodes rather than weird
objects describing HTML tags, we can't generate HTML as a string in
ce.ContentBranchNode anymore. getRenderedContents() has been rewritten
to be much more similar to the way the converter renders annotations;
in fact, significant parts of it were copied from the converter, so that
should be factored out in the future. This change actually fixes an
annotation rendering discrepancy between ce.ContentBranchNode and
dm.Converter; see the diff of ve.ce.ContentBranchNode.test.js.

ve.ce.MWEntityNode.js:
* Remove stray property

ve.dm.MWExternalLinkAnnotation.js:
* Store 'rel' attribute

ve.dm.TextStyleAnnotation.js:
* Put all the conversion logic in the abstract base class

ve.dm.Converter.js:
* Also feed annotations through getDomElementsFromDataElement() and
  createDataElement()

ve.dm.Node.js:
* Fix undocumented property

ve.ce.ContentBranchNode.test.js:
* Add descriptive messages for each test case
* Compare DOM trees, not HTML strings
* Compare without all the class="ve-ce-WhateverAnnotation" clutter

ve.ui.LinkInspector.js:
* Replace direct .getHash() calls (evil!) with ve.getHash()

Bug: 46464
Bug: 44808
Change-Id: I31991488579b8cce6d98ed8b29b486ba5ec38cdc
2013-04-08 18:10:16 -07:00
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00
Ed Sanders d22c7f7773 Correct name of can(Node)HaveGrandchildren functions
Bug: 43893
Change-Id: I9fd2a1fd6e3ee0a7bdfc357b5d4e4e0fd3efa0a5
2013-03-13 23:25:33 +00:00
Ed Sanders edcaaf9edc Use static.name once for ce and dm nodes
Add a static.name property to ce nodes and make sure both ce
and dm nodes always use the static.name property in constructors
and registration calls.

The result of this is that any given node type should now only
appear once in the code as a string.

Bug: 45701
Change-Id: Ibf31de16ab28ad58209c1443cd74f93dda278998
2013-03-07 17:19:39 -08:00