We were using it for the pop-out save dialog, but now that the save
dialog is real dialog, we don't need it any more.
Change-Id: I72697b5502d5f3fd19f2369a754a62d614af715b
Move the userPrefEnabled check out of isAvailable and instead check
it in-line with isAvailable for setting up the tabs with CSS, but
not for the veaction=edit function.
Bug: 55900
Change-Id: I23984e377ff3fc797e921546492b8c73a5101235
* Don't use setTimeout() within a change event, because change fires
after the text has already changed
* Don't use .$input.val(), use .getValue() instead
* Don't use .placeholder()
** Reaching into .$input is bad
** Any use of .placeholder() is TextInputWidget's responsibility
** All browsers we support also support placeholder natively
* Remove .editSummaryByteLimit from ViewPageTarget, unused
* Remove ve.bind() wrapping, we already have var saveDialog = this;
Change-Id: I380575fec8d02d1191bfc1f3f235b94c64cd23b6
The save dialog DOM is pretty big, so building it on demand
like every other dialog out there seems like a good idea.
Change-Id: I02077c3e45f01d3467d41616eb879bd1d608a82b
Each used their own implementation of building a form and submitting it.
The edit source one wasn't passing in the oldid, which caused edit
conflicts.
Also introduced a separation between form fields (for the action=edit UI)
and API options, building one from the other.
Bug: 56835
Change-Id: I38547b4ba1827f4028a2255109cba2a57cd59e8a
It looks like it also came from there originally, because it uses
this.pageExists which doesn't even exist in MWSaveDialog. This caused
all pages, even existing pages, to be watched when 'watchcreations'
was set.
This logic really belongs server-side, though.
Bug: 56206
Change-Id: Idf500383b27a93136dc0cfdd60a2e7b2607af95c
Move generation of initial edit summary from setupSaveDialog() to
restoreEditSection().
This allows us to get rid of the properties tracking whether both
halves of the edit section handling had happened, because they're
now in the same method.
Moving setupSaveDialog() down so it runs after restoreEditSection();
this is needed for the communication via this.initialEditSummary
to work correctly.
Change-Id: I06a9c5cf5c752acea8a2ac25d0ffb6ac61cfe986
Add prepareCacheKey() which submits HTML for serialization and saves
the resulting cache key, and tryWithPreparedCacheKey() which uses that
cache key (if available; if pending, it waits for it) for API requests.
Implemented save(), serialize() and showChanges() in terms of
tryWithPreparedCacheKey().
When opening the save dialog, run the conversion, cache it, and fire
off a prepareCacheKey(). Then use the cached conversion for save/diff/
serialize. This means we don't convert multiple times, and it causes
the prepared wikitext to be used.
Bug: 55979
Bug: 56011
Change-Id: I1d56fe88d312e9810a57d56a285ccdf4f1facf42
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.
* Add this.setupDeferred and use it to defer setupCheckboxes() until
after initialization
* Move code populating the edit summary from ViewPageTarget into
MWSaveDialog and use .setValue() rather than manipulating the
TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
and don't connect it to the transact event at startup, only when
we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
on setup in the dialog itself
Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax
Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
* Use 'this' instead of 'viewPage' in setupSaveDialog()
* Unwrap unnecessary .each() in restoreEditSection()
Change-Id: I45d0c9714d59e195d0c4413ed3dbe9cbabe45e9d
Previously was failing for two reasons:
1. FF requires the form to be attached before submitting
2. options.watch failed because of FF's annoying Object.prototype.watch
Bug: 56767
Change-Id: I7b3d349f057f5b87f823ce788b4143f817af5303
Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
Renamed events:
* performance.domLoad --> performance.system.domLoad
* performance.domSave --> performance.system.domSave
New events:
* performance.system.activation: total load time
* performance.system.domDiff: timing of paction=diff; like .domSave
* performance.system.domSerialize: timing of paction=serialize; like .domSave
* behavior.lastTransactionTillSaveDialogOpen: time from last transaction
until user opened save dialog
* behavior.saveDialogOpenTillSave: time from save dialog opening to user
clicking save
* behavior.saveDialogOpenTillReview: time from save dialog opening to user
clicking review (skipped when a cached diff is shown)
* behavior.saveDialogClose: when user closes save dialog; duration is time
* performance.user.saveComplete: time from user clicking save to successful
save completion; 'retries' indicates # of badtoken retries
* performance.user.saveError.*: time from user clicking save to failure;
'retries' indicates # of badtoken retries
** performance.user.saveError.abusefilter
** performance.user.saveError.badtoken: token was bad and we prompted the user
** performance.user.saveError.captcha
** performance.user.saveError.editconflict
** performance.user.saveError.empty
** performance.user.saveError.spamblacklist
** performance.user.saveError.unknown
* performance.user.reviewComplete: time from user clicking review to diff showing
* performance.user.reviewError: time from user clicking review to diff failure
since dialog was opened
Change-Id: I9815fa637d34c766c163e181d2f9527d3f32a7c3
Some 've-ui-toolbar-bar' classes hadn't been converted to OO.ui so the
toolbar had no border. Also removed a useless rule in mw.ViewPageTarget.css.
SA platform didn't override OO.ui.msg to use the ve.msg so no messages
were getting through.
Change-Id: Ieb5bc3c98d1c435ec194b201b517a688cd9b02b9
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.
Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
Calculate and store the two inner whitespace values of the body in the
dm.Document. When converting back, make sure the first/last nodes
pre/post outer whitespace matches the inner left/right whitespace
of the body.
Bug: 54964
Change-Id: I45f1ffd63669f25a6cae878400bfe21719ed58ee
Objectives:
* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation
Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Make every module that was formerly part of the experimental module its own
Beta Feature. For now, all of them are commented out except for formulæ editing
(mwmath). The "experimental" Beta Feature bucket is no more, but the preference
remains so that it can be set to both true and hidden on MediaWiki.org to let
all the different experimental flags.
The feature icons, previous mis-named "logo" and mis-identified as "screenshots"
are now renamed. One for the mwmath Beta Feature has been added (the rest need
creating before those can be enabled). The i18n descriptions now each identify
that the feature is an experimental one, and that caution is needed.
Change-Id: I28862f3e62f5c78aca33f11265aced1db67f4725
* changes:
Get rid of dmRendering hack in ve.ce.MWInternalLinkAnnotation
Render resolved URLs for href and src attributes in CE
Give ce.Annotations a reference to their ce.ContentBranchNode
Track the original HTMLDocument in ve.dm.Document
Create CE nodes and annotations with the correct $$
Add ve.resolveUrl for URL resolution
Don't render href as src in MWBlockImageNode
Rename 'html' to 'body' in converter tests
Add it as an optional parameter to the constructor, and create a new
one if omitted.
This is going to be used to resolve URLs according to the right <base>,
but really that's a hack and we should come up with a better way to
track metadata from the <head>.
Change-Id: I49dfc81ff793d73e08a20e502d681a15613d23f7
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
transaction and selection changes
Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
Binding ve.init.mw.Target#onLoad and the anonymous function which calls ve#track
with timing data to the resolution of the same deferred makes the timing
measurement sensitive to how long it takes ve.init.mw.Target#onLoad to yield,
which in turns depends on whether the requisite ResourceLoader modules for
setting up the editing surface are ready. This muddles the definition of what
we're actually measuring, making it dependent on a race condition.
This patch moves the tracking call to a filter function through which the jqXHR
deferred is threaded. This ensures that the 'duration' datapoint on the domSave
and domLoad events captures just the time spent talking with the API.
Change-Id: I6e162014a4043d4ff9422131ae87fb25d0ab4c29
Instead, listen to 'select', or to 'transact' on the dm.Document.
This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.
ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
to the surface's transact event. This is needed because the function
inspects the surface's selection, which isn't yet in a consistent
state when the document's transact event fires
ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly
ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
directly, and only bind it while phantoms are visible
ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
listening to a finer-grained event
ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'
Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.
This way we can also index oojs without issues, which seems to
have started using @fires already.
Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
If there was an error loading the HTML from Parsoid, ViewPageTarget
would try to tear down the save dialog, which caused a crash because
the save dialog doesn't exist yet at that point.
Change-Id: Ia50756a19cb775be96b90e87b642eb2a38f254ce
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.
Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
* For consistency with target.loading, target.saving should be either a boolean
false or a jqXHR, with the latter type indicating a pending save attempt.
* Rename 'DOM Retrieved' topic to 'performance.parsoid.domLoad' (and thus
inaugurate a convention of hierarchical, dot-separated topic names).
* Add a 'performance.parsoid.domSave', which is a near-mirror of domLoad, but
measures the time it takes to save a DOM.
* Remove three old ve.track events, because they are not used and because their
name and signature are not consistent with current usage.
- page-save-attempt
- page-save-success
- page-edit-impression
Change-Id: I54602394eee5d6d9229c01d868cb366c9f56b2c3
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget
Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles
Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
After 6ec34a3de the edit notice button was no longer hidden by
default if there were no notices. The alert icon was always
visible (when clicked it would show "0 notices").
In addition, on any page (except pages with edit notices) it
would throw a fatal exception at load time because method .hide()
doesn't exist.
As a result, current master shows an incomplete toolbar (e.g. not even
a Save button!)
Change-Id: Ib6e91c4756664c25fbb7403ef54b4fffcc0f9938
Class ve-init-mw-viewPageTarget-pageTitle added various
transition settings that were never used. Meanwhile, we're doing
fadeTo which sets inline opacity css every X ms until the
animation is finished.
* Changed the inline jQuery animation to use css transitions
instead.
* Removed the inexistent and obsolete ms-transition declaration.
* Removed ":visible" from selector query. This makes the selector
more performant (since :visible is a proprietary Sizzle keyword)
and it was obsolete anyway. The classes don't affect display none/hide,
this is handled naturally by the browser now.
Change-Id: Ibdfb442ff6c743ef16b514a7696796ee27821887
When deactivating before the surface became active (e.g.
this.active is still false, as case is the case when Parsoid
isn't running), the teardown sequence was incomplete.
Most notable, the page title (h1.firstHeading) was still dimmed
after cancelling the alert for Parsoid error, eventhough
everything else was shown and restored.
* Moved call to #showTableOfContents in #deactivate up for
consistency with #activate.
* Added call to #restorePageTitle in #deactivate so that the
title is restored even if the surface didn't activate yet.
* Removed calls to various methods in #tearDownSurface that
were already called by #deactivate.
Now activate/deactivate and setUpSurface/tearDownSurface are
in balance.
Change-Id: Ibb2fbf0e5ab9b6a028d4e139c13aa7ff8c82be82
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.
The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.
Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.
Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
When the editor finishes retrieving the target DOM, fire a 'DOM retrieved'
analytic event with the following properties:
* Response time in millisecond.
* Response size in bytes.
* Whether request was a cache hit.
* Value of X-Parsoid-Performance header (or null if unset).
jQuery.byteLength is now a dependency for ext.visualEditor.mediawiki.
Change-Id: I74d3964238927645e847b6e215991bd6b1ebad59
Objectives:
* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices
Overview:
* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
clicking
* Add head option to popup for rendering a title and close button
Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.
Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
Sometimes GitInfo returns a version ID of false if it can't
find the right files. In this case we should hide the whole
message as it is meaningless.
Bug: 53050
Change-Id: I71161df7588aa9311bc1fdf6b064cc6d8c155f61
In commit e1f8ee7 the return statement was moved into the
userPrefEnabled check, however addClass( 've-available' ) was
still unconditional. This has now been restored.
Change-Id: Ia59bfed93a8849a529cc3b9d1d2e0619d65240d4
Objectives:
* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone
Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
By passing in the information via a ResourceLoaderModule this
gets around any concerns with performance (version information
is read from the file system).
The version information is appended to the beta toolbar dialog.
Bug: 53050
Change-Id: I7836e1d4003416cbb7e18e3435aa87d82fd5c2e2
Also..
* removed an incorrrect comment referring to the old module
name (standalone didn't use the VisualEditorMessagesModule).
* made it use debug mode to determine whether to minify or
prettify the js code.
Change-Id: I493007649fba27e7faab0cf743eded5f68714c50
- Added missing @inheritdoc so that generated documentation is
not empty.
- Fixed type of mw.Platform#getMessage from (implied) @property
back to @method.
- Removed notes from mw methods. They are prepended instead of
appended, thus overriding the useful single-line summary
of the method with this random note. Description should either
be replaced entirely (e.g. no @inheritdoc) or inherited.
- Rephrased a few description to be consistent with the others
(e.g. "Get .." and "Add .." instead of "Gets .." or "Adds..").
Follows-up cbe35632f1.
Change-Id: Ie55bb9e18f1524b706f0e195300170e4d552bf73
The reversed image was created by Ebraminio using
convert loading.gif -flop loading2.gif
Bug: 51401
Change-Id: I264d9368cf8fd030ff34540e50e0038aa42ece16
Objective:
* Use the MW link specifically, since the target/command system doesn't
understand the group/id/extension concept yet
Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
Objectives:
* Make it possible to add items to toolbars without having to have all
toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
instead of the base implementation
Approach:
* Tools are named using a path-style category/id/ext system, making them
selectable, the latter component being used to differentiate extended
tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
category/id, and order them by promoting and demoting selections of
tools by category or category/id
Future:
* Add a way to place available but not yet placed tools in an "overflow"
group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
list with labels so tools with less obvious icons are easier to identify
- and probably use this as the overflow group
Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
Return an array of languages instead of a single language. Languages
containing hyphens return themselves along with the root code e.g.
'en-GB' => ['en-GB', 'en']
Change-Id: I840b689d0021d865f93d16d075473a2ed0a9f0d8
This patch rounds off change I29740fa7a by replacing calls to EventLogging's
eventLog.logEvent with calls to VisualEditor's ve.track. ve.track publishes
events by providing an interface, ve.trackRegisterHandler, which event handlers
use to subscribe to VisualEditor events. By making it the responsibility of the
web analytics framework to register itself as a handler, VisualEditor can
remain decoupled from (and indeed ignorant of) any particular event logging
implementation. This allows VisualEditor to be integrated with many different
web analytics platforms with nothing more than a bit of glue code for mapping
ve's event semantics to those of the target platform.
The practical difference that this makes is that it frees VisualEditor from
having to know about EventLogging or from having to load EventLogging
components, which means we can remove quite a lot of gnarly code. My current
plan is to migrate the code for registering and loading the 'Edit'
schema module to Extension:CoreEvents, which is also where I'll commit the
handler for VE events. (CoreEvents exists precisely to provide an organized
place for persistent but WMF-particular instrumentation.)
Once this patch is merged and deployed, the following two configuration
variables may be removed from mediawiki-config:
- $wgVisualEditorEnableSplitTest
- $wgVisualEditorEnableEventLogging
Change-Id: Idfdf692668d2adfbe029e8f0c4ff9e96c60ff741
Mostly as a demonstration of how easy this is with MWExtensionNode.
The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16
That said it does look a little like a stick man...
Bug: 43118
Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db
Objectives:
* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup
Changes:
*.php
* Add link to new file
* Move ui element classes up for more general use
ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method
ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets
ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools
ve.ui.ToolGroup.js
* New class, encapsulates tools
Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7