Commit graph

4638 commits

Author SHA1 Message Date
jenkins-bot b0931109d1 Merge "Language widget ULS call fix" 2013-10-16 12:59:01 +00:00
jenkins-bot 5d772e1dae Merge "Misc UI fixes" 2013-10-16 12:42:19 +00:00
jenkins-bot 9500801848 Merge "Rename storeDomElements to storeGeneratedContents" 2013-10-16 12:36:27 +00:00
jenkins-bot e4c73c64e8 Merge "Resizable node live preview" 2013-10-16 12:35:37 +00:00
Ed Sanders 79f4755850 Resizable node live preview
Resizes the $resizable element as you drag.
Can be disabled by setting the 'outline' config option.

FocusableNode
* Redraw on resize

ProtectedNode
* Destroy and prevent creation of phantoms on resize

MWInlineImageNode
* Correctly pass this.$image to ResizableNode

Bug: 54298
Change-Id: I7d6d345af8bb4712bbf154072b4704943a5a620d
2013-10-16 14:25:00 +02:00
Timo Tijhof 4ba01f08c3 Regenerate static loaders to include newly added ui.layouts
Follows-up 4efc6ca.

Change-Id: I51f3c861c88f93bf76f6c0f16ab0c3928b30b839
2013-10-16 12:17:50 +00:00
jenkins-bot 6c045e3b6d Merge "Use dimensions cached in resizeInfo for resize calculations" 2013-10-16 11:44:31 +00:00
jenkins-bot fc599dc495 Merge "Split out setResizableHandlesPosition in ResizableNode" 2013-10-16 11:39:04 +00:00
jenkins-bot b74cb1d634 Merge "Add more resize events" 2013-10-16 11:34:08 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
Ed Sanders a1a448b6de Rename storeDomElements to storeGeneratedContents
The default is to store the entire generated DOM node, but in
general classes can store anything that can be held by the store.

Change-Id: Ia761079fadfb5a6cfa2f00e5b5e23d6c6d3468ac
2013-10-16 11:17:01 +01:00
jenkins-bot fdf40f1655 Merge "Convert MWBlockImage dimensions to numbers and update tests" 2013-10-16 09:56:43 +00:00
Rob Moen 87629a99e1 Use existing ve config for pluginModules
Change-Id: I16a50f342e0794a98e648afc7251e8341270e9c9
2013-10-15 11:36:06 -07:00
Ed Sanders c7b3d34017 Convert MWBlockImage dimensions to numbers and update tests
MWInlineImage already does this but it wasn't copied over to
MWBlockImage.

Change-Id: I9f34182b30ae72beb7b5c3d5fde2f08185cba663
2013-10-15 17:59:39 +01:00
jenkins-bot dd567f8b27 Merge "'clearMessage' is a method of MWSaveDialog, not ViewPageTarget" 2013-10-15 10:55:41 +00:00
Ori Livneh b001b2b976 'clearMessage' is a method of MWSaveDialog, not ViewPageTarget
Fixes a small casualty left behind by 972c9a46b7.

Bug: 55726
Change-Id: I8cf8418dede002068fb1090d940b09c3bb91c196
2013-10-15 10:53:44 +00:00
jenkins-bot 577e3b3924 Merge "Enable VisualEditor using Beta Features" 2013-10-14 18:16:22 +00:00
Ed Sanders d539fa1ea0 Use dimensions cached in resizeInfo for resize calculations
The logic requires the size of $resizable when the resizing started.
This is already stored in this.resizeInfo, but for some reason the
code recalculates every time, which is both inefficient and wrong
(but not a problem at the moment as $resizable doesn't change size
until resizeEnd).

Change-Id: I37a3c98e24b9e7d5e1970212975cef5ce9ef8a99
2013-10-14 12:21:59 +01:00
Ed Sanders 600110b9c5 Split out setResizableHandlesPosition in ResizableNode
Change-Id: I254fc1851abdc7477e2067d1a6b5406f286e8668
2013-10-14 12:19:17 +01:00
Ed Sanders e73c97154d Add more resize events
'resize' is actually 'resizeEnd'. Added 'resizeStart' and 'resizing'
which is triggered on mouse move.

Change-Id: I13c6e426cbcc965b3db50082c5294ca76979fe57
2013-10-14 12:18:57 +01:00
Ori Livneh c27661507b Log DOM save timing; update existing ve.track calls
* For consistency with target.loading, target.saving should be either a boolean
  false or a jqXHR, with the latter type indicating a pending save attempt.
* Rename 'DOM Retrieved' topic to 'performance.parsoid.domLoad' (and thus
  inaugurate a convention of hierarchical, dot-separated topic names).
* Add a 'performance.parsoid.domSave', which is a near-mirror of domLoad, but
  measures the time it takes to save a DOM.
* Remove three old ve.track events, because they are not used and because their
  name and signature are not consistent with current usage.
  - page-save-attempt
  - page-save-success
  - page-edit-impression

Change-Id: I54602394eee5d6d9229c01d868cb366c9f56b2c3
2013-10-11 15:16:05 -07:00
Trevor Parscal 395d5f563c Remove ve.isMixedIn(), it's unused and it's evil
Change-Id: I5a5fc4c8eb56530dbac3bc32122faf20b8c92aa5
2013-10-11 21:51:01 +00:00
jenkins-bot d826bc702e Merge changes I160e55ad,Idd0592d6,I4d403f1b
* changes:
  Remove ve.ce.Node.prototype.onAttributeChange
  Remove ve.ce.ImageNode.prototype.onUpdate
  Remove .tagName from ce.MWInlineImageNode
2013-10-11 17:30:18 +00:00
jenkins-bot 391057bcec Merge "[browser test] icons appear hovering when cursor is on object" 2013-10-11 15:21:55 +00:00
cmcmahon 22f409070b [browser test] icons appear hovering when cursor is on object
Change-Id: I296445d0ec11f375ddb30f293ec3542ccc6332d6
2013-10-11 17:19:01 +02:00
Roan Kattouw 1d7d19ff33 Remove ve.ce.Node.prototype.onAttributeChange
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.

Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
2013-10-11 15:02:19 +00:00
jenkins-bot 7e399a6202 Merge "Fix empty document length check in MWReferenceDialog" 2013-10-11 14:35:38 +00:00
jenkins-bot 66615efc1f Merge "ve.ce.Surface.getSelectionRect() can return null" 2013-10-11 14:24:10 +00:00
jenkins-bot 873b190804 Merge "Add .isFocusable() to ve.ce.Node as a shortcut" 2013-10-11 14:22:46 +00:00
jenkins-bot 19c1e00446 Merge "Stop using ve.isMixedIn() to check if a node is focusable" 2013-10-11 14:21:55 +00:00
Roan Kattouw 7959ce9ca4 Add .isFocusable() to ve.ce.Node as a shortcut
Change-Id: Ia2d3023100859e94f25bf50ed7298370b8d57c42
2013-10-11 16:09:00 +02:00
Trevor Parscal d602724e83 Stop using ve.isMixedIn() to check if a node is focusable
* Moved isNodeFocusable to ve.ce.NodeFactory
* Added isFocusable static property to ve.ce.Node
* Set isFocusable to true on ve.ce.FocusableNode

Change-Id: I3cf666280abdfce55bf9b0710827bb25c40bfd51
2013-10-11 16:00:34 +02:00
Ed Sanders e8082ba968 Add requirements to BetaFeatures hook
Change-Id: Ifc809f49e1cf03015dbb295b6b092b4181edc38b
2013-10-11 14:50:41 +01:00
Ed Sanders 9cba9910c6 Enable VisualEditor using Beta Features
Change-Id: I76ba788751dacc24cdbc667b4d24f1656f0ade44
2013-10-11 14:50:24 +01:00
Ed Sanders 64a9449513 Match text selection background colour to node highlight
This was probably correct by default on OSX but Ubuntu's
default theme uses an orange highlight, and Windows uses
dark blue.

Change-Id: I601c2d27f6d928b38799f3a6502de5be1dccc199
2013-10-11 14:35:52 +01:00
jenkins-bot 4c9d22c7ca Merge "Generalise the way extra modules are loaded" 2013-10-11 13:33:30 +00:00
Roan Kattouw 1999ece918 Remove ve.ce.ImageNode.prototype.onUpdate
Was empty.

Bonus: consistently use object style for .attr(), was already
used for .css()

Change-Id: Idd0592d6f30388c9952e110ff6fff008bb465877
2013-10-11 15:09:21 +02:00
Roan Kattouw 0c6dadb605 Remove .tagName from ce.MWInlineImageNode
Was unused, because this.$ is always overwritten in the constructor

Change-Id: I4d403f1b89351fb7d23131f944406d5a088fdeef
2013-10-11 15:09:21 +02:00
Roan Kattouw 0901c0328a Generalise the way extra modules are loaded
Change-Id: Icd453421b022a6450d1358edbe2132e49ca0b3bf
2013-10-11 14:07:00 +01:00
jenkins-bot 8c44a53d3a Merge "Make MWInlineImages resizable" 2013-10-11 09:26:55 +00:00
jenkins-bot 06ee5b8e96 Merge "Resizeable node updates context after mouse up" 2013-10-11 09:11:16 +00:00
cmcmahon 50ffa7c40c [browser tests] remove cruft and order page.rb file
Change-Id: I7d7cba0256e1d2631cdc4b73026c89cb5c85e0f5
2013-10-10 07:35:50 -06:00
Ed Sanders a2b667c8f7 Make MWInlineImages resizable
Because they are.

Change-Id: Ib2ff3ac6e9c5ed896486c93c48697d232b892493
2013-10-10 13:35:59 +01:00
Ed Sanders 98230889ab Resizeable node updates context after mouse up
Was previously calling show(), which showed the context regardless
of whether one was required or not. Changed this to update().

Change-Id: I2c6c37b6b988cca60f3f3f2429476ab4b429184b
2013-10-10 13:34:54 +01:00
jenkins-bot 2183c35cf7 Merge "Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog" 2013-10-09 23:28:43 +00:00
Trevor Parscal f1ab1f8119 Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog
Change-Id: I1b30e300492e682a477615a70fc7319c1b6d794e
2013-10-09 23:25:46 +00:00
jenkins-bot e3a0ee5b6a Merge "Snap resizables to a grid when the shift key is held" 2013-10-09 23:24:06 +00:00
Ed Sanders 6445a77cec Snap resizables to a grid when the shift key is held
Defaults to 10px.

Change-Id: Idf760c446778b437edbc3cb209b04cbee1d96fb7
2013-10-10 01:10:28 +02:00
Moriel Schottlender 017699556b Language widget ULS call fix
Because of the change to ButtonWidget, the button returned false after
onClick and as a result, ULS dialog didn't open.

This fix adds a fake 'href' value to the PushButtonWidget instance
in ve.ui.LanguageInputWidget so clicking the 'change language' button
continues to evoke ULS.

(Notice, this widget will soon be split into ve-MW with a smaller fallback
widget in core, but for now, this fixes the fact ULS doesn't appear when it
should)

Change-Id: I32eabdc5ee1b3681c20c756f45a3257c7a0b5681
2013-10-09 15:45:37 -07:00
Timo Tijhof d9153a2f1d ui.MWLinkTargetInputWidget: Fix crash on invalid input
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.

Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.

Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".

ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
  and checking it first.

ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
  truthy value.

Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
2013-10-09 21:29:48 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
jenkins-bot 3d55c6a081 Merge "Fixes for Trevor's crazy half-baked commit" 2013-10-09 20:16:51 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
cmcmahon bd2b828555 [browser test] update references for proper iframes, new workflow
Change-Id: Icafbbcac9a70401bd87ea87e6dbb94ea9a6c3726
2013-10-09 13:29:58 -06:00
cmcmahon 46aed9debd [browser test] up arrow no longer exists, use X instead
Change-Id: I79684633b69ad48b4ce291e2bd6e12d14564cca6
2013-10-09 12:51:03 -06:00
cmcmahon 6c299ff2b3 [Browser tests] Sort all the elements for Links tests to proper iframes
Change-Id: I873cfaccf7211f379eadc6574edbe8de8c2e15f1
2013-10-09 18:26:48 +00:00
cmcmahon d3a75d0501 [browser tests] editing controls to proper iframe
Change-Id: Ifc24e4fcc0fe4688ee8e8b277f54fe2582dcadaf
2013-10-09 17:24:19 +00:00
jenkins-bot 39d5a1a9c4 Merge "Prevent deletion of FocusableNodes from a collapsed selection" 2013-10-09 17:22:45 +00:00
cmcmahon f8d4f10de7 [Browser tests] transclusion elements to new 3rd iframe
Change-Id: Ia1a02ece54c44d3bfb0dd985fec97e9c8d5b9d59
2013-10-09 16:55:03 +00:00
Ed Sanders bffa0df53f Prevent deletion of FocusableNodes from a collapsed selection
Instead select the node and require the user to press delete
again if they really meant to delete the node.

Also test cases!

Bug: 55336
Change-Id: I66520e18740e78ce6313f9b31bb575d06b91bea8
2013-10-09 17:41:31 +02:00
cmcmahon 46d14ca163 iframe
Change-Id: Id771991a89e1cf836c7f19083df22edb38ffc6c8
2013-10-08 16:38:44 -06:00
Roan Kattouw 74f9fe13ea Fix empty document length check in MWReferenceDialog
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.

Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
2013-10-08 21:39:25 +02:00
cmcmahon ad1a579197 dismiss latest warning iframe
Change-Id: Ic1c5099f1531174140c2033212da35632a6188cc
2013-10-08 11:17:14 -06:00
cmcmahon 971b026786 id for ip warning changed
Change-Id: I6623751228be1aa550ec8c7e1e3071a38563ada0
2013-10-08 06:00:43 -07:00
Roan Kattouw 5d7673ebc2 ve.ce.Surface.getSelectionRect() can return null
Document this fact and update callers to check for a null return value

Change-Id: I095041157cc0e24e48662f40690b4928bb8d829a
2013-10-08 11:35:17 +02:00
jenkins-bot 846414f215 Merge "Destroy test surfaces" 2013-10-08 09:19:03 +00:00
Ed Sanders c752215896 Destroy test surfaces
Also make sure surface observers are detached so they don't try to
poll the CE when it has been destroyed. This was causing exceptions
to be thrown in test runners.

Change-Id: Ic8864a73f3ee04da6018f552b1aa68748d7ffba7
2013-10-08 11:16:10 +02:00
jenkins-bot 3a9ca9260f Merge "Fix initialisation errors in EventSequencer" 2013-10-07 23:48:19 +00:00
David Chan 9004a66274 Fix initialisation errors in EventSequencer
ve.EventSequencer.js:
* Initialise listener lists to []
* Call afterLoop listeners even if there are no after listeners

Change-Id: I63a0bafa74f2c3135bd3ca75adc91a57c19319ed
2013-10-08 00:24:45 +01:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
jenkins-bot 5a1a960b19 Merge "EventSequencer: New hooks for useful moments" 2013-10-07 22:24:13 +00:00
David Chan e515017827 EventSequencer: New hooks for useful moments
ve.EventSequencer.js - Implement new types of event listener:
* onLoop( f ) to set a listener for the start of the event loop
* afterLoop( f ) to set a listener for the end of the event loop
* afterOne( f ) to set a one-time listener for after an event
* afterLoopOne( f ) to set a one-time listener for the end of the event loop

Change-Id: Ie388e0e9edcfccaa20e04c649a8b85d028ddde9c
2013-10-07 22:21:21 +00:00
jenkins-bot bcbefc63cc Merge "Track DOM retrieved events" 2013-10-07 22:15:07 +00:00
jenkins-bot 574264d2d5 Merge "The amazing mystery of scrollTop and onscroll" 2013-10-07 20:37:44 +00:00
Trevor Parscal 9303648406 The amazing mystery of scrollTop and onscroll
What I learned today:
* Window doesn't have a scrollTop property, body does (that's why animate
  doesn't work on window)
* jQuery.scrollTop() doesn't work on body (in firefox) but works on
  window everywhere
* jQuery.scrollTop() uses scroll offset, not the scrollTop property
* Body doesn't have an onscroll event, window does

What I really learned today:
* Browsers are very poorly designed

Objective:
* Make clippable elements properly resize in Firefox when scrolled

Diagnosis:
* Scroll events were not being emitted from the scrollable container
  after the merge of Ifec0dae598f7fd99270588bd8ca77777a07e9669 because
  such events are not emitted from body tags, only scrollable divs and
  windows
* jQuery.scrollTop was giving incorrect values when called on the body
  instead of the window, so also due to the aforementioned change, the
  clipping was being calculated incorrectly

Treatment:
* Add $clippableScroller property, which is either a scrollable div or
  the window (could this have side-effects if someone did something
  ridiculous like made the body absolutely positioned and overflow:auto?
  Yes, but I have no other option and that's a strange edge case don't
  you think?)
* Use $clippableScroller for listening to scroll events and getting the
  scrollTop value from jQuery

Bug: 55343
Change-Id: I819aba60b200059886b347115fda437b3dc9cb7a
2013-10-07 13:25:02 -07:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
jenkins-bot ac0f2ba092 Merge "Refactor out data processing from ve.dm.Document constructor" 2013-10-07 16:36:02 +00:00
Ed Sanders a8d84db0e8 Refactor out data processing from ve.dm.Document constructor
Also make collection of metadata and construction of nodes optional.

Change-Id: I02ba6d2199caccaf9fe9dcfba58eefa7b52c52b1
2013-10-07 17:26:21 +01:00
jenkins-bot 00b6de429b Merge "Use FlatLinearData for storing converter results" 2013-10-07 14:47:21 +00:00
jenkins-bot 0a069e6861 Merge "Remove PagedDialog from test files" 2013-10-07 12:47:53 +00:00
jenkins-bot fb18831143 Merge "mw.ViewPageTarget: Fix broken firstHeading transition" 2013-10-07 10:30:17 +00:00
jenkins-bot 0b09b597a1 Merge "mw.ViewPageTarget: Fix incomplete teardown sequence in #deactivate" 2013-10-07 10:28:46 +00:00
Ed Sanders e9a8c62692 Remove PagedDialog from test files
Fix for patch I5efa2f893f4b which only removed one reference to the file.

Change-Id: I89b9f30ee8309e1cba0ed98a74238ba671b76a59
2013-10-07 10:57:42 +01:00
Timo Tijhof b169a01907 Follow-up 6ec34a3de: Fix bug and exception in edit notice button
After 6ec34a3de the edit notice button was no longer hidden by
default if there were no notices. The alert icon was always
visible (when clicked it would show "0 notices").

In addition, on any page (except pages with edit notices) it
would throw a fatal exception at load time because method .hide()
doesn't exist.

As a result, current master shows an incomplete toolbar (e.g. not even
a Save button!)

Change-Id: Ib6e91c4756664c25fbb7403ef54b4fffcc0f9938
2013-10-07 00:28:23 +00:00
Timo Tijhof 66ff702561 mw.ViewPageTarget: Fix broken firstHeading transition
Class ve-init-mw-viewPageTarget-pageTitle added various
transition settings that were never used. Meanwhile, we're doing
fadeTo which sets inline opacity css every X ms until the
animation is finished.

* Changed the inline jQuery animation  to use css transitions
  instead.
* Removed the inexistent and obsolete ms-transition declaration.
* Removed ":visible" from selector query. This makes the selector
  more performant (since :visible is a proprietary Sizzle keyword)
  and it was obsolete anyway. The classes don't affect display none/hide,
  this is handled naturally by the browser now.

Change-Id: Ibdfb442ff6c743ef16b514a7696796ee27821887
2013-10-06 22:59:13 +02:00
Timo Tijhof 7f01c9fadc mw.ViewPageTarget: Fix incomplete teardown sequence in #deactivate
When deactivating before the surface became active (e.g.
this.active is still false, as case is the case when Parsoid
isn't running), the teardown sequence was incomplete.

Most notable, the page title (h1.firstHeading) was still dimmed
after cancelling the alert for Parsoid error, eventhough
everything else was shown and restored.

* Moved call to #showTableOfContents in #deactivate up for
  consistency with #activate.
* Added call to #restorePageTitle in #deactivate so that the
  title is restored even if the surface didn't activate yet.
* Removed calls to various methods in #tearDownSurface that
  were already called by #deactivate.

Now activate/deactivate and setUpSurface/tearDownSurface are
in balance.

Change-Id: Ibb2fbf0e5ab9b6a028d4e139c13aa7ff8c82be82
2013-10-06 21:50:06 +02:00
Ed Sanders 44b1fdebe4 Use FlatLinearData for storing converter results
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.

The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.

Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.

Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
2013-10-06 20:27:32 +01:00
Ori Livneh e8aad4d4a7 Track DOM retrieved events
When the editor finishes retrieving the target DOM, fire a 'DOM retrieved'
analytic event with the following properties:

* Response time in millisecond.
* Response size in bytes.
* Whether request was a cache hit.
* Value of X-Parsoid-Performance header (or null if unset).

jQuery.byteLength is now a dependency for ext.visualEditor.mediawiki.

Change-Id: I74d3964238927645e847b6e215991bd6b1ebad59
2013-10-05 23:24:06 -07:00
Ed Sanders 000cc4d6e3 Fixup for IconButtonWidget load order
Was loading out of order in test HTML.

Change-Id: Iac56fac0432ad634a3ce0c636c7b863b9ddc950e
2013-10-05 10:45:03 +01:00
jenkins-bot b4f415ecc4 Merge "Prevent context menu from flickering after FocusableNode redraw" 2013-10-05 00:26:00 +00:00
jenkins-bot b15374751e Merge "Toolbar action widgetization and UI refactoring" 2013-10-05 00:17:28 +00:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
Trevor Parscal 4a459e40a8 Remove surface dependencies from lookup widget
Objective:
* Use <body> instead of the closest surface overlay as the default
  overlay (wasn't actually being used anyway)
* Use this.$.offsetParent instead of closest surface when measuring
  parent frame offset to position text input menu

Change-Id: I04fc5ff1da4bafd342093922a5bd3b3a784b327c
2013-10-04 21:16:47 +00:00
jenkins-bot e1c49ace99 Merge "Refactor ve.ui.PagedDialog" 2013-10-04 20:25:43 +00:00
Kyle Florence 4efc6cadb7 Refactor ve.ui.PagedDialog
This commit extracts the page and outline handling logic from
ve.ui.PagedDialog (RIP) and moves it into two layouts: ve.ui.PagedLayout
and ve.ui.PagedOutlineLayout, respectively. These layouts are now implemented
inside the dialogs that used to mixin the ve.ui.PagedDialog class. This
brings a much cleaner separation of concerns between Dialogs and Layouts
and allows the use of page handling logic without the accompanying
outline logic.

Change-Id: I5efa2f893f4b7e962438b3aff34b737573bbd5ca
2013-10-04 12:09:15 -07:00
Zeljko Filipin 45a222a863 The element has different title on a Mac
It is "Edit this page with VisualEditor [ctrl-option-v]".

Change-Id: I54d72c63f07826106e8fbb0de0828dd82b67c766
2013-10-04 17:14:03 +02:00
jenkins-bot b36c401ec7 Merge "Get rid of 'reversed' flag on transactions" 2013-10-04 06:18:06 +00:00
Roan Kattouw 4cb9565f42 Fix name of syntaxHighlight icon file
It's referred to as url(images/syntaxHighlight.svg) in
ve.ui.MWSyntaxHighlight.css

Change-Id: I32391abc895caff9746ea5a4956a54c4c176c573
2013-10-03 17:30:27 -07:00
Roan Kattouw 10bf7b34ca Followup 571d6cac: when the selection changes, undo highlights
Ignoring all bounced change events led to the logic for unhighlighting
the previously selected FocusableNode being skipped. This caused a bug
where if you clicked a FocusableNode, it would stay highlighted even
if you then selected some text, until you highlighted another node
(which would then be highlighted forever, etc.)

Change-Id: Ia8d74ef85eaa47326d49ef6c0f395b44b90da4dc
2013-10-03 15:50:51 -07:00