Still misses some preinit aborts because we need to figure out
a way to attach the unload handler early enough to catch these.
Change-Id: I0ce721e24e69c31318064c6b443c1bfe01077546
The toolbar now uses a CSS transition for its height instead of
JavaScript animation through slideDown().
* The animation is on toolbar instead of toolbar-bar so that it
contains the padding and borders. Otherwise it slides up until
there is the top and left (quite thick) borders stacked on
each other which then disappear at once.
* Add transform/translateY so that toolbar also transitions
when it is in floating state.
* Move class addition to attachToolbar() to avoid additional
reflow.
Bug: T89543
Change-Id: I30a7b69b77b874d220f60ebe7f7e616cd77bcc36
Still to load at this point are
* Additional modules (first load only)
* Parsoid HTML
To account for this we disable the toolFactory event listeners
to prevent flickering, and create a hidden blank dummy surface to
attach the toolbar to.
Bug: T76523
Change-Id: Iab24858f23f4db944dcaa6683a82b950ea9ee1b1
We can't use wgTitle directly because it has spaces
but no namespace prefix (e.g. "Foo bar"), and we can't
use wgPageName directly because it has the namespace prefix
but underscores instead of spaces (e.g. "Project:Foo_bar"),
so run wgPageName through mw.Title.
Bug: T90433
Change-Id: If431f5b9f6efa2690cfd964f80d6ac71cb568087
Follows-up 62c1d64ad0.
* Remove '.mw-indicators' animation for opacity. Was a left-over from other
elements previously stripped in 62c1d64ad0.
* '#siteNotice' no longer slides. It's hidden at the same time as '#contentSub',
'#toc', and other elements. This is an annoying jump, and we should find a
way to do it consistently and in a performant manner.
* Fix state classes added in 62c1d64ad0. During deactivation, the ve-active
class was kept for too long. This created a temporary state in which ve-active
*and* ve-deactivating were applied. This was harmless as nothing ises the
've-deactivating' class yet.
* Leaving toolbar as-is for another commit.
Bug: T89543
Change-Id: Ide49f93c45a12f2c13eb4412a9a16a82fefeb43e
Follows-up I002322beaae. I had this in the local patch but got
lost in rebasing. The missing return statement caused an uncaught
error when clicking section edit links as it was not forwarding
the return value.
Change-Id: I66b6a789f7182a4446122e94f19cfdb324f8d675
De-duplicate the logic of:
* Call showLoading()
* Call getTarget()
* Call activate()
* Bind always(hideLoading)
Also use then() instead of done() on getTarget() so that failures
propagate to the always() handler. Previously the interface would
indefinitely be in a loading state if target fails to load.
Change-Id: I002322beaae64c0de96457eb56dbc68a5fc16369
Tracked stages are:
* activate: wraps the entire activation
* domLoad: API request for Parsoid HTML
* parseResponse: parse HTML, interpret things like link cache data
* convertModelFromDom: create linear model from Parsoid DOM
* createSurface: build DM and CE trees, create DM, CE and UI surfaces
* initializeSurface: initialize UI and CE surfaces, and CE nodes
* setupToolbar: toolbar setup and attachment
* initializeToolbar: toolbar initialization (deferred so not wrapped by activate)
Bug: T89536
Change-Id: Ife5664e872bad68dcf3c123f274f9c8a38a06031
It's slow, especially on large pages, and it's triggered
very infrequently these days, and only for known bugs.
In the future we should replace this with a debugging
interface that displays the DOM diff between the original
DOM and the round-tripped DOM, as opposed to the boolean
interface we have now.
By extension, this also means the visualeditor-needcheck
tag won't be applied to new edits any more, although
its registration and messages are kept around because
edits with this tag still exist in page histories.
Bug: T87161
Change-Id: I909153492a5786b4b69fccd42ce3c1d4bdb3a059
Originally added in 5036099906.
* Account for bug T89513 for 'tempdisable' (was done for 'enable' in 9cba9910c6).
* MediaWiki core now loads user defaults in a separate module not
subject to page caching, making our workaround obsolete.
Keeping defaultthumbsize as that is intentionally ignoring the user's
preferences.
Change-Id: I07a7aa8e08c728ddeba67f36a98e989c220dcb50
* Ensure that the toolbar remains inside the target so that
target triggers still work
* To keep the page title beneath the toolbar, move it inside
the target on setup, and restore it on teardown
* Have teardownToolBar/DebugBar return promises so we know
when teardown is completely finished.
Change-Id: If2a9ce9a653aed51d21c8e8dd7795f2533d54f70
* Use .ve-activated for elements changed in activate()
- hideReadOnlyContent()
- mutePageContent()
- mutePageTitle
* Use .ve-active for elements changed in onSurfaceReady()
- hidePageContent()
* Set 've-activated' class from activate() instead of transformPage()
to consolidate reflows and minimise DOM interaction. It's still
in the same (synchronous) execution path, but a few statements
earlier now.
* Remove obsolete #toc wrapper. This <div> (with data property
to distinguish it from potentially foreign parents in the future)
was there to aid slideDown/slideUp animations, because those
don't work well on table elements. See eba7d58dd1.
* Remove obsolete setTimeout in restorePageTitle().
The removal of .ve-init-mw-viewPageTarget-pageTitle was delayed
by one second (introduced in Ibc3fa2fb7 / 4cc88b9850). This
was to account for a jQuery animation we no longer use.
* Remove unused '.ve-init-mw-viewPageTarget-transform-muted'
* Remove unused '.ve-init-mw-viewPageTarget-transform'
* Remove unused '.ve-init-mw-viewPageTarget-pageTitle'
The resulting stylesheet exposes that we're not consistent in
whether elements hide immediately (ve-activated) or once the
surface is ready (ve-active). This is intentionally kept as-is
within this commit.
Of the different elements that had their opacity changed, only
firstHeading was being animated. This animation was removed.
Bug: T88590
Bug: T87160
Change-Id: I87033456f715d99a88425e38e8ac5171144f4ec8
Its white overlay is pretty good at obscuring them, and the notices popup
would close when the dialog is closed, making it very easy to miss them.
Also fixed indentation.
Bug: T86987
Change-Id: I9f93c4169de98ef77a1eb33fd31a0ec524b6d2b7
MobileViewTarget.
Due to this being missed, pageName was getting set to a jQuery object,
which eventually got passed as a data value in a $.ajax call, causing
jQuery to emit a TypeError: Illegal invocation.
I guess this needs a MobileFrontend commit as well. Don't think it fixes
all the issues with loading VE mobile though.
Bug: T78710
Change-Id: I431a902563f608a7a33028cd60112f39c57000a4
Local changes:
* Call bindHandlers()/unbindHandlers() in activate/deactivate
* Extend onDocumentKeyDown rather than overwriting it
Change-Id: I0739e71781c5140c54512ab421bdcb6d1df5fbbe
Follows-up b0e8900, 447e8de, d3f26e65.
Contrary to binding a reference, this-overiddes for inline
functions gets messy and fragile. There's also a minor
performance overhead that can be avoided. No separation of
concerns, eiter, as the object is held by the closure.
Also:
* Remove left-over instances of @method.
* Remove redundant '0' argument to setTimeout.
* Use null instead of $ for apply() on static methods like $.when.
* Use .empty().append() instead of .html(). Does the same but
without additional overhead and without confusion association
with "html" which isn't used (it doesn't serialise and re-parse
or clone, it just appends when given one or more nodes).
Change-Id: I797a3667c67d52568150be9be5d043d149f22077
Various VE elements use escape to perform tasks. Particularly
difficult are OOUI dialogs which listen to the document and thus
fire after this target's listener, so defer and check if the
event was previously stopped.
Bug: T78201
Change-Id: Ie335f199766923833588202626c3af8e4cbcb9b5
New changes:
9929b6d [BREAKING CHANGE] Make ve.init.target an OO.ui.Element
Local changes:
* Fix target constructors now they generate this.$element
Change-Id: Ia6bf604c67305834a3f73863a10336cfbb83fa77
New changes:
776e801 Delimit text nodes in debug observations
72643bc Remove debug bar hiding now it is handled by the surface
cf1e167 [BREAKING CHANGE] Multiple surface support and demo
Local changes:
Account for detachable toolbars in core being setup in a different order.
Change-Id: I29156948711d55ba5f6dd4f6c35ca0e4cca32373
This doesn't quite tell us about the user's first interaction with
VE (if they open a dialog, for instance, it could be minutes before
that results in a transaction), but it's a good start.
Bug: T76524
Change-Id: I6bac987332802d7363ed65a471b2b1ece67086d8
New changes:
fc4af20 Fix filibuster expansion bug
3feadb2 [BREAKING CHANGE] Refactor for multiple surfaces
Local changes:
* Use target.getSurface now that targets can have multiple surfaces
* Remove debug bar code now surfaces manage their own
* Remove import rules code now implemented in base target
Change-Id: I18d6f9f2f36431959d31347b4c1952a1aca1350e