Commit graph

503 commits

Author SHA1 Message Date
jenkins-bot 152009c327 Merge "Context menu in wrong place" 2013-05-06 23:10:32 +00:00
Trevor Parscal 2706b6dc50 Context menu in wrong place
A bug in I4bad882d1d6fb83bcdcfd0de3bfc9af52960c2ff caused the vertical
position to sometimes be NaN, and thus make the context in the wrong
place (but only vertically).

Change-Id: I5216af5c432caaa0fb400d8d006647b9f2488619
2013-05-06 16:08:47 -07:00
Christian Williams d23c10fd8e Fix insertion annotations
Now comparing annotations in surface to insertionAnnotations
by comparable object to trigger pawn trick. Adding annotations
correctly to placeholder.

dm.Surface change method now uses setInsertionAnnotations()
and passes the AnnotationSet from offset-1. The set is cloned.

Added ve.ce.Surface.areAnnotationsCorrect() to compare either
annotations to the left or right to the insertionAnnotations.

Also use compareTo() and getComparableAnnotations() rather than
comparing by name, and fix SurfaceFragment.annotateContent() to
actually be selective when clearing rather than clearing everything.

Change-Id: I6116afa2e176daa0a0f2103a551501426829e2a6
2013-05-06 15:53:29 -07:00
Ed Sanders 830de420e1 Code style fixes
* "function(" -> "function ("
* "{String}" -> "{string}"
* collapse unintentional double spaces

Change-Id: I3ce3f02d1e31d4797b44e04d28457dec363be296
2013-05-06 12:36:52 +01:00
Trevor Parscal 7233ea8f1b EventEmitter API cleanup
The EventEmitter API we inherited from Node.js and then bastardized was
getting awkward and cumbersome. The number of uses of ve.bind was getting
out of control, and removing events meant caching the bound method in a
property. Many of the "features" of EventEmitter wasn't even being used,
some causing overhead, others just causing bloat. This change cleans up
how EventEmitter is used throughout the codebase.

The new event emitter API includes:
* emit - identical to the previous API, no longer throws an error if you
  emit error without a handler
* once - identical to the previous API, still introduces a wrapper* on -
  compatible with the previous API but has some new features
* off - identical to removeListener in the previous API
* connect - very similar to addListenerMethods but doesn't wrap callbacks
  in closures anymore
* disconnect - new, basically the opposite of addListenerMethods

Another change that is made in this commit is mixing in rather than
inheriting from EventEmitter.

Finally, there are changes throughout the codebase anywhere
connect/disconnect could be used.

Change-Id: Ic3085d39172a8a719ce7f036690f673e59848d3a
2013-05-02 15:05:59 -07:00
Ed Sanders 7cb4a30ff3 GeneratedContentNodes store DOM elements, not HTML (like aliens)
To avoid serialisation bugs, and for consistency.

Change-Id: I02e202a2ab52c88da039349ec079bea55e000665
2013-05-02 18:22:56 +01:00
jenkins-bot ac5524b26d Merge "Make ve.ce.Surface.getSelectionRect() tollerate browser bugs" 2013-05-01 20:25:10 +00:00
MatmaRex 11c56f79c9 Make ve.ce.Surface.getSelectionRect() tollerate browser bugs
.getClientRects() somestimes returns an empty collection which causes an
exception to be thrown by rangy. This corresponds to
.getBoundingDocumentRect() returning a hash full of zeroes.

Detect this and handle such ranges separately, by inserting dummy DOM
elements at the selection's beginning and end, then using their
position to determine where the actual selection was.

This behavior is seen sometimes in Opera, and in Chrome by using the link tool on text at the beginning of the document.

Bug: 47772
Change-Id: I4bad882d1d6fb83bcdcfd0de3bfc9af52960c2ff
2013-05-01 20:23:50 +00:00
jenkins-bot 929d6b9e22 Merge "Also respect .static.renderHtmlAttributes when rerendering for attribute changes" 2013-05-01 18:07:11 +00:00
James D. Forrester b9ba3c92a3 Add support for <div>s as user-editable blocks
Bug: 47907
Change-Id: I794927a881082e0113c0ce8ee8f1d908b0960899
2013-04-30 18:43:41 -07:00
Roan Kattouw 6f2040badf Also respect .static.renderHtmlAttributes when rerendering for attribute changes
Change-Id: I5baa41987e04cb0bee771d530f779df7e4fd86b2
2013-04-30 15:30:18 -07:00
jenkins-bot a287b2e257 Merge "Move Phantoms onChange" 2013-04-30 18:05:30 +00:00
jenkins-bot d8d61126ea Merge "Fix range translation for surface fragments" 2013-04-30 17:58:39 +00:00
Christian Williams 4dfb137bc0 Move Phantoms onChange
Aliens now listen for surface model change events in order to
adjust the position of the phantoms.

Change-Id: I1e8bfba331a10678e9ca7e64b7818197237eb0a2
2013-04-30 10:55:59 -07:00
Ed Sanders d4eef1b879 Fix range translation for surface fragments
Remove all manual changes to SF ranges as these are not
undoable. Instead change translate range to default to
outer expand and build functionality around that behaviour
never changing.

As translate range is always outer I don't think we need to
check for start and end crossing over?

Added more undo tests to assert these selections are maintained
properly, and added the test case to 'update' for when and undo
point is overwritten.

Insert content now results in a selection over the inserted
content. Most usages were expecting this anyway and were
followed up with an adjustRange(-length,0) which is no longer
necessary.

Noticed that the link inspector case was never being triggered
as word boundary was always expanding to at least one char (mainly
for Hanzi selection). This doesn't make much sense as single
spaces get auto selected so removed this functionality.

Split collapseRange out into collapseRangeToStart and
collapseRangeToEnd as this may be required to get the old
behaviour (range moves to end after insert).

Change-Id: I3dc0b4d00d37bad1ca3076a69b41c5f0b3fa0570
2013-04-30 17:08:15 +01:00
jenkins-bot 30c6dfd84a Merge "Fix ce.AlienNode" 2013-04-30 00:51:18 +00:00
Roan Kattouw fdea620ffe Fix ce.AlienNode
Was completely broken after the dm.AlienNode changes

Change-Id: I3f5116d7dfbaa5889b7c5cac01d7341272749c58
2013-04-29 17:35:08 -07:00
Christian Williams 5e84ac9ee5 (bug 47746) Fixing Phantom placement in RTL
CSSJanus flips left for right for RTL languages. To ensure proper positioning of phantoms, the phantom container must actually be set to left:0, not right:0. Added the @noflip option before the phantoms selector to prevent CSSJanus from modifying it.

Change-Id: Id7662362d117d6c5719b9b98d7a0dbf62e9ba3ff
2013-04-29 17:00:29 -07:00
jenkins-bot 892be200b5 Merge "Add TableCaptionNode" 2013-04-26 21:12:09 +00:00
Roan Kattouw c68765639a Add TableCaptionNode
Because we have a node for <table>, we also need one for <caption>,
otherwise we'll try to alienate it and fail.

Added the test case as a separate example document so Ed can use it
for his tests.

Removed test case asserting <caption> is alienated.

Change-Id: I3a917db58e6c0eb97899b214b07d01fc8d86b56d
2013-04-26 14:09:54 -07:00
Inez Korczyński b9c2f855e1 (bug 47711) Fix FF specific bug
Firefox fires key press events for arrow keys - but we handle them
already in keydown - so the solution is to just ignore those
key presses in the handler.


Change-Id: I1aff295a0958b75697c4d362e0d6095283f37fe8
2013-04-26 20:09:10 +00:00
Roan Kattouw 72e06d9cbf Deduplicate childUpdate events based on transaction and appliedness
Previously, they were only being deduplicated based on the transaction,
which meant that an undo was seen as a duplicate (but then if you undid
again, that wasn't a duplicate).

Change-Id: If432ea28e6c206a2ad5562e529e2d3ed808c20e4
2013-04-25 17:08:30 -07:00
jenkins-bot 841a8925c8 Merge "New static property - renderHtmlAttributes" 2013-04-25 23:44:13 +00:00
jenkins-bot 8d4c87a388 Merge "Initial support for MWBlockImageNode - thumb images with captions :-)" 2013-04-25 23:36:08 +00:00
Inez Korczyński 4c6d296067 Initial support for MWBlockImageNode - thumb images with captions :-)
Change-Id: I4d81533ed9193ff934333f7c1ad80e03e33b236c
2013-04-25 21:49:32 +00:00
Inez Korczyński 2286259681 New static property - renderHtmlAttributes
It is going to be used at least for figure tags for which Parsoid gives as a lot of CSS class names that are useless for rendering purpose

Change-Id: I4b1e8084a6b7ab5294e0c3cf153fc6cffb3e8dac
2013-04-25 14:42:12 -07:00
Inez Korczyński 93357b8f34 Performance improvement for getRenderedContents
Instead of calling $.append for every single char - buffer and call $.append only when really needed.

Change-Id: I53acfa795ea5dc6a8ca39ce11017daa85c9151d2
2013-04-25 14:15:01 -07:00
Trevor Parscal f8621f9ef8 Improve resizable node rendering
* Only place them in a high z-index while resizing so they don't render
  above dialogs and menus
* Add resize transition

ve.ce.ImageNode.js
* Switch from element attributes to CSS for setting dimensions

ve.ce.Node.css
* Add resizing class for resizable nodes for z-index
* Add transitioning class for resizable nodes for transitions
* Switch from border to inset box-shadow to not affect handle position
  calculation

ve.ce.ResizableNode.js
* Add/remove resizing class while resizing
* Switch from using $image to $resiable to make the class useful for
  non-image node
* Enable transition and set new dimensions before transaction processing
  which will cause re-rendering)
* Delay transaction processing for resize until after transition is
  complete
* Add hiding of context menu on resize start

ve.ce.Surface.js
* Add getSurface method so we can get to the context menu

Change-Id: I4667e394d0af4a80b651c2a0f6d11d30e196bf60
2013-04-25 11:45:11 -07:00
jenkins-bot dfe4c1b98f Merge "Link inspector fixes" 2013-04-25 01:31:33 +00:00
Trevor Parscal 3f3c87ce24 Link inspector fixes
ve.ce.Node.css
* Added prefixes for use of box-sizing

ve.ui.MWLinkInspector.js
* Whitespace

ve.ui.Inspector.css
* Corrected input width, always 100% wide now by using box-sizing

ve.ui.DialogButtonTool.js, ve.ui.Context.js
* Updated use of getViewsForNode

ve.ui.ViewRegistry.js
* Added inheritance-based prioritization for matching views with annotations and nodes

Bug: 47413

Change-Id: I286a28002c1691e58bbd7de04ed08cceb8b3bb07
2013-04-24 18:29:55 -07:00
jenkins-bot dc37f3132e Merge "Create and process transaction only if the value of given attribute (width or height) really changed" 2013-04-25 00:27:04 +00:00
Inez Korczyński 6b7d62e4a4 Rename MWImageNode to MWInlineImageNode (get ready for adding MWBlockImageNode soon)
Change-Id: I617e2a17cb6fbd11e486c2981e361ae931ac1870
2013-04-24 16:49:07 -07:00
jenkins-bot 4d64b0bb8f Merge "Mixin tracking" 2013-04-24 23:23:00 +00:00
Inez Korczyński 939985ccd8 Create and process transaction only if the value of given attribute (width or height) really changed
Change-Id: I4177478171e1d417634adb06f3bf74af0c77c15e
2013-04-24 15:49:33 -07:00
Christian Williams f8f82c8eaa Selecting generated content with cursor keys
Using left and right arrow key to move to and over an image will
select the entire node.

Bug: 37870
Bug: 38129
Change-Id: I70deadd2c2707149ea33e3b8ee42fb0d8508aacc
2013-04-24 13:22:41 -07:00
Trevor Parscal 898866a598 Mixin tracking
Change-Id: Ic3e4472b9e69458f0797c17f72dbcd2ec5267893
2013-04-24 12:45:53 -07:00
Inez Korczyński f21a385bd9 Refactor renderContents() deduplication code
Change-Id: Ib8672b51fc236cac805b88a99d07b3c496548cbd
2013-04-23 16:10:18 -07:00
Ed Sanders 6ad61d4ddb Add data model support for MediaWiki references
So far just read-only.

Bug: 39599
Change-Id: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-04-23 10:17:42 +01:00
Ed Sanders 8b09dd7650 The resurrection
By removing the transaction listeners from surface fragments we
no longer have to make sure they are always manually destroyed.

In order to retain the functionality of having fragments update
with transactions elsewhere we keep a pointer to a place in the
new complete history stack in the surface. The complete history
stack records all transactions, even undone ones.

Whenever getRange is called we replay all transactions in the
complete history (in the correct order) since the fragment was
last updated.

Also in this commit:
* Updated Format/IndentationAction to test undo(). This increases
  coverage of surface fragment behaviour.
* .range is always accessed by .getRange now, although as an
  optimisation we can use the noCopy mode when we a sure the
  returned range will not be modified.
* Added undo test to .update (previously .onTransact)

Bug: 47343
Change-Id: I9e9818da1baa8319a3002f6d74fd1aad6732a8f5
2013-04-22 12:50:23 +01:00
Trevor Parscal b3cd473f33 Allow resizing nodes
Actually really resizing the image

Show bounding box on mouseover with 4 handles. Bounding box is resizable. Image resizes to match bounding box on mouse up.

Change-Id: I1f3dac64eb86dd1f258937e4915af101b3ac19d8
2013-04-19 12:44:33 -07:00
Trevor Parscal 1878c7c5a8 Allow node relocation
*.php
* Added links to new file

ve.ce.ImageNode.js
* Added relocatable node mixin
* Added $image reference to the actual img element, so if it's wrapped
  in a sub class the functionality in the parent class  doesn't break.
* Moved drag start event handling to relocatable node
* Removed drag end binding, not needed.

ve.ce.MWImageNode.js
* Moved addClass to initialization section of constructor.
* Copied 'view' data prop from image element to keep stuff working after
  the wrapping.

ve.ce.Node.css
* Switched to default (arrow) cursor for images.

ve.ce.RelocatableNode.js
* New mixing for nodes that should be relocatable
* Added implementation for drag start, which tells the surface to allow
  dragging this node.

ve.ce.Surface.js
* Added relocation support, which is used by relocatable nodes
* Split onDocumentDragDrop into onDocumentDragOver and onDocumentDrop
  which now have implementations that support relocation of nodes

ve.ui.Context.js
* Added relocation tracking to prevent context being shown while
  relocating

Change-Id: I8703adfb707af2c3224431afc3418356ac2c686c
2013-04-19 12:07:18 -07:00
Inez Korczyński a13713e3a4 Fix bug in ContentBranchNode that caused renderContents to be called not enough
Change-Id: Idff61d405404eccb43c0f36cbfc7eba5af30bad9
2013-04-18 16:11:59 -07:00
jenkins-bot 151c325c0d Merge "Allow node focusing" 2013-04-18 23:03:19 +00:00
jenkins-bot d28c5548d5 Merge "Make the AnnotationSet constructor take an array of indexes" 2013-04-18 21:50:25 +00:00
Trevor Parscal 3fe30323e5 Allow node focusing
*.php
* Added links to new file

ve.ce.ImageNode.js
* Added focusable node mixin

ve.ce.FocusableNode.js
* New class!
* Adds isFocused and setFocused methods
* When a node is focused or blurred, 'focus' and 'blur' events are emitted
* While a node is focused, it will have the 've-ce-node-focused' class added to it's this.$

ve.ce.Surface.js
* Add detection of node focusing and setting focus and blur on nodes on change

Change-Id: I3f1ad6309571f2bfe568550e2e8f1bd5a0302085
2013-04-18 13:54:37 -07:00
Inez Korczyński d809dc7e37 Added inline comment explaining not obvious purpose of code
Change-Id: Ib9ea1307ebe58c03abd00dcf8b96681d6901a3d4
2013-04-18 13:39:56 -07:00
Catrope eac44c39f4 Make the AnnotationSet constructor take an array of indexes
Before, it took an array of objects and translated those to indexes
using the store. Literally every caller outside of the test suite got
an array of indexes from the linear model, translated those to objects,
then passed them into the AnnotationSet constructor which translated
them right back to indexes.

The previous behavior was kind of ridiculous on its face, but the
reason we found it is because Inez was investigating the performance
degradation when bolding a line and found that half of it was due
to the hundreds of ve.getHash() calls caused by this behavior.

Change-Id: I38df8ae9f6392849dacf477ea2f804283c964417
2013-04-18 10:56:03 -07:00
Inez Korczyński e786c5c2f0 Avoid rendering content of ve.ce.ContentBranchNode multiple times when only one transaction is applied
Change-Id: I940bb96b670afb7ab3de524919b56912d027a2ef
2013-04-17 12:16:04 -07:00
jenkins-bot 1b072d2e0c Merge "Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally" 2013-04-16 22:54:27 +00:00
Inez Korczyński 9d5b9525d6 Inside ve.ce.Document.getRelativeOffset fallback to 'character' mode if 'word' mode returns the same offset as was passed originally
Change-Id: Ia3de5d5c1f37f17161fb1c8c9a284c868bb4a5fb
2013-04-16 13:12:25 -07:00