* Also fixed calls to addListenerMethod
* Also routed adding children in the constructor of ve.dm.BranchNode to the splice method
* Renamed types of ve.dm stub nodes to avoid collisions (since we have to register ce nodes by the same names for them to be generated by onSplice)
Change-Id: Ia2e75cf0a62186cc0e214683feb25c619590318a
* Also renamed convertDomElement to replaceDomWrapper in ve.ce.BranchNode
* Also added extra documentation for node rules
Change-Id: Ia8ac6be34e2b021be96974ac1ba9119bd8077d60
By using this.$ as a selection of contiguous top-level nodes (text or otherwise) we can avoid wrapping each text node in a span
Change-Id: I141c2df8f13646db3fff0da93d218c2dcf154c8a
* Fixed constructor of ve.ce.BranchNode which was calling the wrong method to perform an onSplice and with the wrong arguments
* Removed/renamed events emitted from ve.ce.BranchNode.onSplice
* Reintroduced .$ to all ce nodes
* Ported over functionality for DOM node type variance used in headings, lists and list items
* Moved the old ve.ce.Content guts to ve.ce.TextNode
* Added getOffsetFromNode and getDataFromNode to ve.dm.DocumentFragment
* Added setDocument and getDocument to dm nodes
Change-Id: I185423ba2f1a858dde562cb2f5bc3852aec930db
* Add .process() and its helpers from ve1
* Fix applyAnnotations()
** Use data[i] rather than data[j]
** Don't add empty annotation objects for no reason
** Remove empty annotation objects
*** I thought this wasn't needed, but it is needed for clean rollbacks
* Remove unused second parameter in applyAnnotations() call
Change-Id: Ia338f62d2eaf2a76f8ef653eead05bc44757a122
* Also removed beforeSplice and afterSplice in favor of just plain splice which is the same as afterSplice used to be - beforeSplice was never used and it was making things more complex looking than needed
Change-Id: Icbbc57eac73a2a206ba35409ab57b3d1a49ab1a5
They are used by ve.dm.factory so this might make it easier for people to understand what's going on.
Change-Id: I490627e3bfc55ca9c96fdc4f5d047737b6a3db8c
* Added support for asking if a given node type can have children or grandchildren and what types of nodes can be it's parent or child
* Removed canHaveChildren methods from leaf and branch nodes and converted use of them to depend on factory to read static rules from constructor lookup by type
Change-Id: I9769f95647066576416bacb791c4b68dd0285b35
* Moved node tree assertion to ve.dm.example
* Added rebuildNodes test
* Fixed some typos in rebuildNodes
Change-Id: I4853ded4b062aaa3758435093368bc23667ca3bf
Image nodes are leafs, so providing an empty array to their children/length "contents" constructor argument ends up setting the numeric length to [], which casts to an empty string in arithmetic, causing all further calculations to be concatenations instead of additions.
Change-Id: I40e1ea2295f6095318bc4c24185cadfdfb684557
Within ve.dm.DocumentFragment it makes more sense to call the root node (which is always a document node) a document node, especially since there may be a different node used as a root.
This commit also adds test for getDocumentNode and getNodeFromOffset which uses the offset map.
Change-Id: Ic4609233cedc41f7e5a5f8fdb0e6178652c95554
And fixed ve.dm.DocumentFragment constructor to generate a correct offset map which creates references to branch nodes only
Change-Id: If9e515be0c63d272bfed9bf4da625a48edd36f48
It's not being used at all, and it's broken because
this.lengthDifference is set to zero regardless of what length
difference the operations passed into the constructor might cause
Change-Id: I3b7a312a1920347e7bf34df88a05bf6f2ff11f7d