Commit graph

230 commits

Author SHA1 Message Date
Moriel Schottlender cf237b882e Insert special character tool
A tool to add special characters and diacritics to text.

Also added a new button type ve.ui.GroupButtonWidget that includes a
group of PushButtonWidget objects and returna the individual button's
value upon click

Wikis can edit <visualeditor-specialcharinspector-characterlist-insert>,
a JSON string, to include their own desird special characters to insert
through the tool.

Bug: 50296
Change-Id: I26d1f437feef1c8b61ed3be5f74ef524b33baf49
2013-12-05 22:51:14 -08:00
Ed Sanders e01e2e045b Always use #getDocumentNode.
Because if you only sometimes use a getter you're just wasting your time!

Change-Id: Idd38976f77b58e322d527cecca9f9c36e3ad9318
2013-12-04 22:55:26 +00:00
Ed Sanders 7cec9ae04a Rich paste
Allow pasting of rich (HTML) content.

ve.ce.Surface
* Use a sliced document clone for converting to DM HTML (copy)
* Add full context to pasteTarget before copying
* Add ve-pasteProtect class to spans to prevent them being dropped
* Implement external paste by converting HTML to data and inserting
  with newFromDocumentInsertion
* Remove clipboard key placeholder after read so they aren't picked
  up by rich paste. Hash no longer includes the placeholder.
* Detect the corruption of important spans and fallback to clipboard
  data HTML if available.

ve.dm.LinearData
* Add clone method for copy

ve.dm.ElementLinearData
* Add compareUnannotated for use by context diffing.
* Add sanitize method for cleaning data according to a set of rules.

ve.dm.Transaction
* Add range parameter for inserting a range of a document only,
  e.g. stripping the paste context.

ve.dm.Document
* Implement sliced document clone creation so that DM HTML
  is generated correctly in onCopy

ve.dm.DocumentSlice
* Replaces LinearDataSlice. Now has two ranges for balanced data
  and data with a full context.

ve.init.Target.js
* Define default, loose, paste rules (just remove aliens).

ve.init.mw.ViewPageTarget
* Define strict MW paste rules:
  + no links, spans, underlines
  + no images, divs, aliens
  + strip extra HTML attribues

ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface
* Pass through and store paste rules.

Bug: 41193
Bug: 48170
Bug: 50128
Bug: 53828
Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
2013-11-26 18:23:12 +00:00
Timo Tijhof de979ff293 Replace raw oojs-ui files with v0.1.0-pre (0267100ab3)
Change-Id: I792bc0335269976ff29433227b6fa562a1026aeb
2013-11-20 10:27:48 +05:30
Trevor Parscal 3dcba7679a Add OO.ui.ToggleWidget
Compact toggle widget with short labels for on/off states.

Change-Id: I582e81126d5f1564302409c1b262e28e4a9505ac
2013-11-12 16:54:35 -08:00
Trevor Parscal 65a2f41268 Cleanup after window refactor
Related to: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d

Change-Id: I4cc280725315fee0c5dd042479d4373cc0cdd0b4
2013-11-12 12:02:28 -08:00
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Ed Sanders 5aa7f6526c Fix: files missing from demo and test runner
Change-Id: I783384a28147c9c7cdfdcb6639fea1f197cffb54
2013-10-31 08:57:39 +00:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal 0ee35c99d0 Add OO.ui.PopupTool
Tool that launches a popup when clicked.

Change-Id: Ie35b51f8160ad3fb844491e2799656413d4029c0
2013-10-29 05:57:40 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot 044e2e289c Merge "Split ext.visualEditor.experimental into specific modules" 2013-10-24 14:05:33 +00:00
Roan Kattouw 412eb34de8 Split ext.visualEditor.experimental into specific modules
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.

MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.

Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
2013-10-23 16:20:30 -07:00
Roan Kattouw 36fc3b5911 Rename oo.js to oojs.js per library name
Change-Id: I9f02a4438a18243022506b5a2fcc445af03aa945
2013-10-22 19:18:32 +00:00
Trevor Parscal 26a1d8986b Remove ve.Factory and ve.Registry and use oojs instead
Change-Id: I2717300e6cc6102296a2b8d063d344fa5897c825
2013-10-22 19:15:18 +00:00
Trevor Parscal 6018e77d70 Use OO.EventEmitter instead of ve.EventEmitter
Change-Id: Ie35e5f51a8d3c0d7f4fa46230b7b37112df610b9
2013-10-22 16:57:33 +00:00
Trevor Parscal 81bbba4932 Split out popup functionality from ve.ui.PopupButtonWidget to ve.ui.PopuppableElement
Change-Id: I522d852d81d9674723a3262da3f030417f4fc3be
2013-10-17 10:21:03 -07:00
jenkins-bot 5d772e1dae Merge "Misc UI fixes" 2013-10-16 12:42:19 +00:00
Timo Tijhof 4ba01f08c3 Regenerate static loaders to include newly added ui.layouts
Follows-up 4efc6ca.

Change-Id: I51f3c861c88f93bf76f6c0f16ab0c3928b30b839
2013-10-16 12:17:50 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
jenkins-bot 00b6de429b Merge "Use FlatLinearData for storing converter results" 2013-10-07 14:47:21 +00:00
Ed Sanders e9a8c62692 Remove PagedDialog from test files
Fix for patch I5efa2f893f4b which only removed one reference to the file.

Change-Id: I89b9f30ee8309e1cba0ed98a74238ba671b76a59
2013-10-07 10:57:42 +01:00
Ed Sanders 44b1fdebe4 Use FlatLinearData for storing converter results
Previously we returned ElementLinearData from the converter, then
stripped out the MetaLinearData. This meant that before processing
the ElementLinearData from the converter actually contained metadata
which is confusing.

The new document constructor stores the converter results in a
FlatLinearData object and simultaneously populates element and meta
data stores.

Also in this commit I have moved various methods from ElementLinearData
to FlatLinearData, from which ElementLinearData inherits.

Change-Id: I64561bde2c31d8f703c13ac7b0a0c5f7ade9f3d4
2013-10-06 20:27:32 +01:00
Ed Sanders 000cc4d6e3 Fixup for IconButtonWidget load order
Was loading out of order in test HTML.

Change-Id: Iac56fac0432ad634a3ce0c636c7b863b9ddc950e
2013-10-05 10:45:03 +01:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot c21c8556fc Merge "Make ve.Factory require static name property" 2013-10-03 22:03:26 +00:00
Trevor Parscal 61ddfb76e4 Make ve.Factory require static name property
Objective:
* Make ve.Factory behave like ve.NamedClassFactory
* Remove the only remaining use of ve.Factory (actions)
* Remove ve.NamedClassFactory

Change-Id: Ie302ef5ea31081de7ab0db6091058a59946aef4c
2013-10-03 14:52:19 -07:00
Ed Sanders 5c31d3215b Change ve.dm.DocumentSlice to a mixin to ve.dm.LinearData
Document slice only ever contained linear data, with extra functionality
to preserve the range. It pre-dated LinearData, but now we should
refactor it to reflect its purpose.

Change-Id: Ifc908f7526c83a43a51372c8d2494d7260e7facd
2013-10-03 19:38:59 +01:00
jenkins-bot 48c60153a6 Merge "Extend SurfaceToolbar into TargetToolbar" 2013-09-23 23:48:41 +00:00
Ed Sanders 4d1d632ebd Extend SurfaceToolbar into TargetToolbar
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.

Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
2013-09-17 17:05:01 +01:00
Trevor Parscal 143b086c74 Scroll into view support
Objectives:

* Scroll when needed to show highlighted (with keyboard) or selected (by
  any means) options in select widgets
* Allow clipping and automatic scrolling for certain elements when they
  are otherwise going to be rendered partially out of view

Changes:

*.php
* Add links to new file

ve.ui.Widget.css, ve.ui.Dialog.css
* Removed unneeded x-axis overflow rules

ve.ui.ClippableElement.js, ve.ui.Element.css
* New mixin, adds visible area clipping support to an element

ve.ui.PopupToolGroup.js, ve.ui.MenuWidget.js
* Mixin clippable element

ve.ui.OptionWidget.js, ve.ui.OutlineItemWidget.js
* Add scroll-into-view configuration for option widgets

ve.ui.SearchWidget.js
* Scroll items into view when highlighting with keyboard

ve.Element.js
* Add getBorders, getDimensions, getClosestScrollableContainer and
  scrollIntoView static methods
* Add getClosestScrollableElementContainer and scrollElementIntoView
  methods

Bug: 53610
Change-Id: Ie21faa973a68f517c7cfce8bd879b5317f536365
2013-09-16 16:46:58 -07:00
jenkins-bot 8dfa827a97 Merge "ve.EventSequencer: Post-event listening" 2013-09-04 20:08:42 +00:00
David Chan 793172e41e ve.EventSequencer: Post-event listening
modules/ve/ve.EventSequencer.js
* Class to sequence pre-event and post-event listening correctly

demos/ve/eventSequencer.html
* Plain HTML example page for testing EventSequencer and event sequences

Change-Id: I4ddb10a30c2f44015136a7978a185d0b13f0690b
2013-09-04 11:20:46 -07:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Roan Kattouw c68e550bb3 Add ULS to the standalone
Also rerun makeStaticLoader

Change-Id: If9fae5dc5ea37567c50ab5d462308ff05e053c8c
2013-08-28 17:35:37 -07:00
Trevor Parscal 2717ea1645 Add ve.ui.ToolGroup and use within toolbar setup
Objectives:

* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup

Changes:

*.php
* Add link to new file
* Move ui element classes up for more general use

ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method

ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets

ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools

ve.ui.ToolGroup.js
* New class, encapsulates tools

Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7
2013-08-07 05:08:20 +00:00
Trevor Parscal a226716d70 Split ve.ui.Toolbar and ve.ui.SurfaceToolbar
Objective:

* Make it possible to make a toolbar without a surface

Changes:

*.php
* Links to new file

ve.ui.Toolbar.js, ve.ui.SurfaceToolbar.js
* Split toolbar into generic and surface specific classes

*.js
* Update symbol names

Change-Id: Ice063a2fb67b5ce5155cdc96a0d47af49eee48cb
2013-08-02 14:33:25 -07:00
Ed Sanders fadd7c46a2 Code annotation button
Pretty straightforward, although we should start thinking about
grouping/hiding 'advanced' formatting options in the toolbar.

Making this button experimental for now until we've come up with
a way to deal with this problem.

Bug: 51590
Change-Id: Ieb1935b742aced4b883d8a194e6cb69be68473d0
2013-07-26 12:36:34 -07:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
Timo Tijhof 1c97668377 Update static loaders
Ran makeStaticLoader.php:
- Synced mis-match of css in demos.
- Added missing experimental.
  We originally had experimental in static. They were removed
  because the section became empty (not because we no longer
  wanted them in static loader). If we don't want them here, we
  should remove the entry from makeStaticLoader.php.

Change-Id: I275133d1cfebf174e54bf1b8f44465495949991a
2013-07-18 04:19:42 +02:00
Trevor Parscal a4491c12f8 Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation,
  usable for other annotation inspectors

This was merged earlier (f7107fa20d) but broke master, so it was
reverted (092fa74dee). This commit also incorporates 5dcf5d1c49.

Change-Id: Ib9190dee66ce064d69962f9c4c5b3a710be8ad07
2013-07-12 17:58:04 +00:00
Catrope 092fa74dee Revert "Make link inspector re-usable by splitting it up"
Breaks MWLinkInspector initialization behavior

This reverts commit f7107fa20d.

Change-Id: If93d1092eeb14f6ba23e6368834a6f80df765d21
2013-07-03 18:39:31 -07:00
Trevor Parscal f7107fa20d Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation, usable for other annotation inspectors

Change-Id: I1f7e9c13537105da7aa0351c9c92e8af5eb5a3f4
2013-07-03 15:13:47 -07:00
Trevor Parscal 8b675c2e4b Remove MW stuff from standalone demo
Change-Id: Ia5307c1b148e09108debb869f020e402a4e6e4d8
2013-07-02 14:37:48 -07:00
Trevor Parscal 0aac4c7e60 Reference insertion, new and existing
Objectives:

* Split reference dialog (at least for now) an edit and an insert dialog
* Add reference search widget for selecting an existing source, or
  choosing to add a new one
* Abstract reference names, don't allow editing them and generate them
  when needed
* When editing groups, move the internal item and update all references
  to it
* Resolve name conflicts when moving a reference to a new group by
  generating a new list key

Bonus:

* Add getNodeGroups method to internal list
* Add getUniqueListKey method to internal list
* Add destroy functionality to ce.node to release events and references

Bug: 49733
Change-Id: Ib244ff6ad9b4cee1decfd9b9e1d3d4e9cdcfb78c
2013-06-27 18:11:31 -07:00
Trevor Parscal ed7d42592f Move some of MediaSelectWidget into SearchWidget
Objectives:

* Break apart MediaSelectWidget for re-use
* Rename classes to follow search/result naming scheme

Change-Id: I65aab3dc3d41e31af13e2754e77b7dd185ac90f1
2013-06-27 23:51:09 +00:00
Trevor Parscal 6b5310c562 ve.ui.ViewRegistry annihilation
Objectives:
* Associate models with tools, rather than dialogs and inspectors
* Move tool/model association utilities to ve.ui.ToolFactory
* Obliterate the view registry

Notes:

The only special case for leaving modelClasses definitions in place is
for the linkInspector. It uses these for selection expansion.
Because tools can now override the static canEditModel method, we can
dynamically evaluate a model, rather than be restricted to only
comparing classes. This will be useful for disabling editors for models
that are for some reason incomplete or otherwise broken and cannot be
safely edited.

Change-Id: I7adf254990112d90f1f808593a9111afc7a116b5
2013-06-26 16:52:10 -07:00