Commit graph

86 commits

Author SHA1 Message Date
Moriel Schottlender 186238e90d Make sure <figure> has proper dimensions
This commit brings back the sizing of the <figure> in MWBlockImageNode.
The figure must have proper size in CE otherwise 'center' and 'none'
alignments don't work, and the <figure> stretches across the entire
width of the screen.

Bug: 65836
Change-Id: Iefed466fce87f265fbd08908f1171867f9d1e1fe
2014-05-27 21:44:58 -04:00
Moriel Schottlender 963e133851 Remove media item styling moved to MW-core in I400336c12d.
Change-Id: I348e55ddea94f3b67f647c66ba53f7384d683584
2014-05-22 12:34:00 -07:00
Roan Kattouw f2422d916c Update VE core submodule to master (c150259) for scalable changes
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.

New changes:
3ec19fb8 Refactor Scalable functionality

Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890
2014-04-09 17:29:49 -07:00
Moriel Schottlender 89aecd54ba Deal with 'none'/'border' and default size in media edit
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.

This commit aims to organize this behavior for the user in an
understandable manner.

* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
  and thumbnails/frameless. The thumb/frameless images have the default
  wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
  in the DM. This is done because at the moment Parsoid's output is of
  Wikipedia's default size rather than the local wiki's. The size is
  adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
  'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
  default button for basic and frame images.

Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
2014-03-05 03:53:46 +00:00
Moriel Schottlender b54575a797 Set up wiki-default image size
This commit makes several adjustments to make sure default size is being
handled correctly:

* Add wiki's default size configuration parameter to the
  VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
  marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
  inputs. When 'default' is chosen, the media size widget will be
  emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
  default size values. If the value started default and the user
  typed in a size, it will automatically override default and use
  custom size.

Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
2014-02-25 16:26:15 -05:00
Moriel Schottlender 19c584d166 Add image type change to media edit dialog
Adding a type change to the media edit dialog. Also changing SelectWidgets
to ButtonSelectWidgets for consistency.

Bug: 38129
Change-Id: I9c855e6381d970b5f08460822366f6333af24f82
2014-02-07 16:41:50 -08:00
Moriel Schottlender e8205a7133 Adding alternate text to media edit dialog
Adding an option to add or edit alt text to images in the media edit
dialog.

Bug: 38129
Change-Id: I6d339781822175c40c66a4689ec6e1a873cb081d
2014-02-05 20:56:30 +00:00
Ed Sanders fb4f7d3e24 The great image scaling rewrite of 2014 (MW)
Implement new logic in ve.Scalable from I5b4f0f91b.

Also update VE core submodule to master (57ed8d3).

New changes:
59a0afe The great image scaling rewrite of 2014

Change-Id: I24a2976036310d3814cc7d1853a68745e0499bd5
2014-02-05 12:55:11 -08:00
Moriel Schottlender 8130acebfd Changing image size in MWMediaEditDialog
Adding the ability to edit image size in the media edit dialog.
The size is now a separate widget.

The following changes were made:
* The dialog was changed to a booklet with 'general settings' and
  'advanced settings', in preparation for other edit features.
* The original image maximum size is fetched from the API and cached.
* Maximum size is limited to the image's original maximum size.
* Aspect ratio is kept when changing height or width, using original
  image size to preserve a sane ratio through the MediaSizeWidget.
* If an error is found in the size, the image will retain its previously
  set dimensions.

Depends on MediaSizeWidget: I3d0f9348a52

Bug: 38129
Change-Id: I2946fb21c46ce05583b219f665ef68928188899e
2014-01-22 18:43:45 -08:00
Ed Sanders 6f37b4608c Only show non-anchored resize handles for MWBlock/InlineImages
For block images, show the bottom left/right anchor if the image
is right/left aligned, and both if it is centred.

For inline images, show the bottom right anchor unless the page is
RTL.

Change-Id: Icb5b74b954493257c517a5fbac5f0a0a457c544c
2014-01-16 02:41:48 +00:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
Ed Sanders ae6f22910f Documentation fix in MWBlockImageNode
Change-Id: I8203474b8816197421ee18c5513b4c7235adb1da
2013-12-19 18:32:40 +00:00
Ed Sanders 76defa7ce2 MWBlockImage new DOM fixes
MWBlockImage
* Remove properties which just cache model properties. We can get
  fresh values from the model whenever needed and this just causes
  problems keeping them in sync.
* Tidy up DOM documentation indentation
* Merge setupCaption and setCaptionVisible into updateCaption. The
  caption's visibility can be calculated inside the method from
  model attributes.
* No need to generate figcaption on init, updateCaption  will do
  this for us
* Storing full view and model in this.caption is unnecessary,
  just store this.$caption (view.$element) and this.captionVisible
* Append the caption directly to the figure now there is no container
* Simplify setCaptionVisible
* Add in fix to account for border to figure width
* updateSize can get values from the model if they are not provided
* Remove unnecessary styles being set on this.$element.

MWImageCaption
* Generate as a figcaption instead of a div for direct attachment

MWImage
* Missing docs

CSS
* Cleanup reset styles, remove redundant add in required
* Fix margins for left/right floats to match .tleft/.tright
* Use more specific selector for inner border (thumbimage) to avoid
  matching shields.
* Remove unnecessary frameless styles, it has no border by default.

Change-Id: I52e0e10b465bb9761c2e4be28c98bec37b0dd2ca
2013-12-18 22:53:13 +00:00
Ed Sanders 8e3f77a9e7 JSCS fixes
Change-Id: I11032f05eaee1e8c895e06ebbc9c329cbc70c8c0
2013-12-14 00:04:12 +00:00
Moriel Schottlender e3308b0bd9 Direction adjustment to <figure> styling
Adding @noflip to align-left and align-right in the <figure> css styling
rules and removing the need to resize the Branch Node div element on center.

Change-Id: Iec6e589ba9ecdf32c1a0934b9eb05ee3fd42af66
2013-12-12 19:15:53 +00:00
Moriel Schottlender f1123f87f5 Render CE MWBlockImageNodes as styled <figure>s
This change is meant to transform the current block image node rendering
in ContentEditable from the nested <div> structure to a <figure> tag more
closely matching Parsoid's output, with CSS to style it the same. This is
mostly so we can work with and display attribute changes, like 'type' and
'alignment', without constantly destroying and rebuilding nested <div>
structures.

This change also includes all the attribute changes that will be called
when the media edit dialog changes image type, alignment, size, etc.

Node: The mw-classes 'thumb', 'thumbinner' and 'thumbcaption' are
preserved in the structure of the <figure> but CSS designers should note
these styles are no longer necessarily attached to <div> elements.

Bug: 53436
Change-Id: I40065acd9fd59d30f94b5336736d4986e8de15aa
2013-12-11 15:54:55 -08:00
Timo Tijhof cf7f2b141d Set up node-jscs, pass it, and configure in local Gruntfile
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).

Verify through $ npm install && npm test;

Fixed all outstanding violations.

Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
  !! cast from the [+!!withFunc] statement which was hitting
  a bug in node-jscs. All callers to this local private function
  pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
  wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
  This too often leads to strange bugs or sudden changes. Fixed
  them at the version they were currently ranging to.

Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
2013-12-06 10:37:27 -08:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Roan Kattouw 36061c7f5d Render resolved URLs for href and src attributes in CE
URLs are resolved according to the <base> URL from the Parsoid DOM.
For instance, a link can have its href set to '../Foo' in the DM, and
the target will show up as '../Foo' in the link inspector, but the CE
rendering will be <a href="http://localhost/Foo"> (assuming Parsoid sent
<base href="http://localhost/wiki/Bar">).

Bug: 48915
Change-Id: I919135eb758c82361525078f276ca193dc4c4820
2013-10-28 15:49:04 +00:00
Roan Kattouw ec008a6464 Don't render href as src in MWBlockImageNode
<a src="..."> isn't a thing

Change-Id: Ia192331b88f17480f4285697e024bda25078968b
2013-10-28 15:48:39 +00:00
Timo Tijhof 7db65f386c Rename @emits to @fires so we're forward compatible with JSDuck 5
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.

This way we can also index oojs without issues, which seems to
have started using @fires already.

Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
2013-10-22 19:11:16 +00:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Ed Sanders 8a40585847 Re-render images after resize
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.

Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
2013-10-16 16:38:31 +01:00
Ed Sanders 79f4755850 Resizable node live preview
Resizes the $resizable element as you drag.
Can be disabled by setting the 'outline' config option.

FocusableNode
* Redraw on resize

ProtectedNode
* Destroy and prevent creation of phantoms on resize

MWInlineImageNode
* Correctly pass this.$image to ResizableNode

Bug: 54298
Change-Id: I7d6d345af8bb4712bbf154072b4704943a5a620d
2013-10-16 14:25:00 +02:00
Roan Kattouw 1d7d19ff33 Remove ve.ce.Node.prototype.onAttributeChange
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.

Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
2013-10-11 15:02:19 +00:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
Ed Sanders c139b3c2cb Use a frame wrapper for all highlights on MWBlockImageNode
This prevents the highlight for a centred image being full width.

Change-Id: I4d5a46766276e36f5720f330a5a856fe2906cd72
2013-08-30 16:32:24 -07:00
Timo Tijhof 8f05cdbf70 doc: Add placeholders for unindexed methods
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.

Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1

Added @return in a few places where it was easy to add.

Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
2013-07-31 23:00:30 +00:00
Inez Korczyński c24820140b Fix MWBlockImageNodes' default horizontal location code
Introduce method ve.ce.MWBlockImageNode.getCssClass and use it instead of
accessing ve.ce.MWBlockImageNode.static.cssClasses - it gives a better
way of handling special cases.

Bug: 51995
Change-Id: I236b08c8345a10d144f392ec37fd130cf5f7737d
2013-07-25 15:48:08 -07:00
jenkins-bot faeb27c477 Merge "ve.ce.MWBlockImageNode: Use this.constructor to refer to class" 2013-07-24 21:22:34 +00:00
Timo Tijhof 586696fc4d ve.ce.MWBlockImageNode: Use this.constructor to refer to class
Minor clean up for maintainability.

Change-Id: I14729cba683964177ef807dca1139e3887a767ad
2013-07-24 23:20:40 +02:00
Roan Kattouw acb30c3f51 Fix the save button disappearing on certain pages in Firefox
If the first thing on the page is an image, then we'll try to select
it in Firefox, and get a JS error because .data( 'view' ) is undefined.

It turned out that MWBlockImageNode's onSetup() didn't call the parent
implementation, and all the way up in ve.ce.View.onSetup is where
we set .data( 'view' )

Bug: 51986
Change-Id: I0de3692566b0aa02a229054e07767e45fd5d4a49
2013-07-24 14:02:08 -07:00
Moriel Schottlender 96fa010f58 Image insertion alignment fix
This removes the initial alignment (either left or right) from new
inserted images, letting the wiki decide the default positioning.
Also, it makes sure that VisualEditor positions the image properly
(according to wiki defaults tright/tleft for ltr/rtl) when editing.

Bug: 51851
Change-Id: I25b966cf6f2736437509ea7e70bfda1bdbc79021
2013-07-23 20:22:43 -04:00
Ed Sanders 56ef8cb5b5 Create MWResizeableNode mixin to control defaultSize flag
Previously wasn't being updated to 'false' after a width/height
attribute change.

Bug: 50645
Change-Id: Id5dcd6998e0125757238426f8052505d131d712d
2013-07-16 23:13:40 +01:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/ce/nodes/ve.ce.MWBlockImageNode.js (Browse further)